design at osu

38
Allen Cochran | Aaron Ganci | Miriam Simon 1 Design 760 | Presentation 01 | 2010 04 12 Current State of Design at The Ohio State University

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Page 1: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 1Design 760 | Presentat ion 01 | 2010 04 12

Current State of Design at

The Ohio State University

Page 2: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 2Design 760 | Presentat ion 01 | 2010 04 12

Scope

Design in professional offices across the University

Design in departments across the University

Design within the Department

Page 3: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 3Design 760 | Presentat ion 01 | 2010 04 12

Professional Design across

the University

Page 4: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 4Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Goal & Challenge

GoalTo provide an overview of the professional design practice across the campus

ChallengeGetting responses from e-mails and schedule meetings when necessary

Understanding the relationships between colleges, departments an units

Page 5: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 5Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Definition

Professional Design...Employees of The Ohio State University acting in support of the university’s mission to communicate to and or collective-ly aim at influencing key audiences

Page 6: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 6Design 760 | Presentat ion 01 | 2010 04 12

Design Profession University Structure

Design Office

Page 7: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 7Design 760 | Presentat ion 01 | 2010 04 12

Design Profession Professional Design Offices

Principle Communicators

Social & Behavioral Sciences• Libraries• Newark Campus• Kirwan Institute• Mershon Center• Ohio State Health Plan• Office of the CIO• Uniprint• Education & Human Ecology (2)• Wexner Center• Academic Affairs (2)• Fisher College of Business• Arts & Sciences• The Arts Initiative• Don Scott Airport• FAES (3)• Student Life•

Alumni Association• Longaberger Alumni House• Pharmacy• Transportation and Parking• CLEAR• Social Work• Lima• Dentistry• Outreach & Engagement (2)• OARDC-Wooster• UA-FYE• Schottenstein Center• Engineering• Human Resources• Development• Nursing• International Affairs•

University Hospitals• Public Health• Moritz• WOSU Public Media• Arts & Humanities• Marion• Biological, Mathematical and Physical Sciences• Athletics• Facilities, Operation and Development• Mansfield• Campus Partners• Trademark & Licensing Services• Graduate School• Veterinary Medicine• John Glenn School of Public Affairs• Optometry•

Principle Communicators are identified by the Office of University Relations

Page 8: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 8Design 760 | Presentat ion 01 | 2010 04 12

Design Profession Points of Interest

Points of InterestNearly every college has a designer

Any office with upward approval can hire a designer

Estimates are there more than 90 designers at OSU

Page 9: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 9Design 760 | Presentat ion 01 | 2010 04 12

Design across the

University

Page 10: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 10Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Goal & Challenge

GoalTo determine areas of collaboration between disciplines

ChallengeGetting responses from various departments

Page 11: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 11Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Theater

What they teachResearch and Creative Processes

Skills, crafts, and professional procedures

They design sets, clothing and props for theater production

Professionally, they have VCD design posters and flyers for their productions, most of the times through the Wexner Center for the Arts.

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Allen Cochran | Aaron Ganci | Mir iam Simon 12Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Art Education

What they teachResearch and Theory

Visual Culture for teaching K - 12

No real areas of Design

Page 13: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 13Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Architecture

What they teach1st yearBasic Introductory Design: Analysis or case studies and simple problem solving using drawings and physical models produced by hand

GraduateDesign Studio, Mechanical and Ecological Systems, and Professional Practice

2nd yearBasic Studio Courses, Hands-on skill Studios, Basic Graphic Design, Digital Rendering

3rd yearAdvanced Studio Courses

4th yearAdvanced Studio Courses & Design Competitions

Page 14: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 14Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Center for Automotive Research

In eduction...Automotive Design and Testing•

Model and Prototype Making•

Formula SAE•

Multidisciplinary collaborations•

Design of a race car and a • business model

Formula MiniBaja•

Multidisciplinary collaborations•

Design of an off-road vehicle•

Buckeye Bullet•

Solar Car•

Facilities for OEM vehicle testing • (Transportation Research Center)

Facilities for simulations•

Student/Professional Large Project • Collaborations

In practice...

Page 15: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 15Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Veterinary Medicine

What they teachVisual Communication Tools

Photoshop, Animation, Audio-Visual Support, Graphics, Instructional Design, Portraits, Poster Design, Scientific Photography, Web Development, Videography

Scientific Illustration

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Allen Cochran | Aaron Ganci | Mir iam Simon 16Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Engineering

What they teach1st yearBasic design systems

OtherProduct Design Engineering

Ergonomics

Cognitive Engineering Design

2nd yearMechanical Engineering Design

3rd year3D Modeling and Simulation

4th yearDesign based Capstone Project

Page 17: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 17Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU ACCAD

What they teachGraduate Studies facility conducting research involving com-puter graphics and technological innovation involving multi-disciplinary projects.

Partnering with Visual and Performing Arts, Design, Art His-tory and Critics, Computer Scientists, Engineers and Archi-tects at OSU.

Partnering with major corporations to produce scientific il-lustrations and cinematographic work.

Page 18: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 18Design 760 | Presentat ion 01 | 2010 04 12

Design at OSU Next Steps

Next StepsGathering More Information

Pinpoint Possible Areas of Collaboration

Page 19: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 19Design 760 | Presentat ion 01 | 2010 04 12

Design within the

Department

Page 20: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 20Design 760 | Presentat ion 01 | 2010 04 12

Design Department Defining Our Goals

Part 1Defining the Process of Design

Part 2Content Competency

Page 21: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 21Design 760 | Presentat ion 01 | 2010 04 12

Design Department This is how we do it...

Part 11. Formalize our process

2. Communicate the process

Page 22: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 22Design 760 | Presentat ion 01 | 2010 04 12

Design Department Formalizing the Process

PHASE 0 PHASE 1 PHASE 2

NEED FINALOUTCOME

Page 23: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 23Design 760 | Presentat ion 01 | 2010 04 12

Design Department Formalizing the Process

PHASE 0 PHASE 1 PHASE 2PHASE 0 PHASE 1 PHASE 2

NEED FINALOUTCOME

Page 24: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 24Design 760 | Presentat ion 01 | 2010 04 12

Design Department Formalizing the Process

PHASE 0 PHASE 1 PHASE 2

DISCOVER& FORMULATE

DESIGN& DEVELOP

IMPLEMENT& PRODUCE

PHASE 0 PHASE 1 PHASE 2

NEED FINALOUTCOME

Page 25: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 25Design 760 | Presentat ion 01 | 2010 04 12

Design Department Communicating the Process

DESIGN262Spring Quarter 2010

MWF 8:30 - 11:18

Robert Strousecontact

Course Goals

Learning Outcomes

Format

Curriculum Scope

Basic Industrial Design364 Hopkins

Offi ce Hours: MW 11:30 -1:30 // By appointmente: [email protected] // m: 614.286.1727

Introduction to the fundamentals of industrial design. This is a studio-based course that will introduce the student to industrial design methodology. Emphasis will be placed on divergent thinking skills, development processes, technical skills, and communication. There will be development of simple exemplary products.

The goal of this course is to provide an introduction to tools and techniques from industrial design. The course objective will be accomplished by providing students with a working knowledge of how to conceptualize, de

fi ne,

formulate, develop and communicate concepts and ideas, using a variety of techniques and methodologies through 2D and 3D media and to develop a critical attitude towards existing products.

This is a studio-based course that requires active student participation. The class will meet 3 days per week up to 3 hours each day. Class sessions will be comprised of lecture demonstrations, in-class exercises, project assignments, critique sessions, guest speakers and individual meetings.

Page 26: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 26Design 760 | Presentat ion 01 | 2010 04 12

Design Department This is how we do it...

Part 21. Define the Elements of the Process

2. Categorize our courses

3. Map out the process

4. Look for areas of improvement

Page 27: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 27Design 760 | Presentat ion 01 | 2010 04 12

Design Department Elements of the Design Process

Introduction to the process; exploringissues and possibilities, formulatingteam and fostering mindset.

Formalizing methods to buildon exploration results.

Internal (personal or team)development.

Externalizing design vision throughwords, images, models, or renderings.

Final synthsis of all elements;production.

EXPLORATION

CONCEPTUALIZATION

PROTOTYPING

IMPLEMENTATION

VISUALIZATION

Page 28: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 28Design 760 | Presentat ion 01 | 2010 04 12

Design Department Categorizing our Courses

Perception of intended meaning.

Acquisition of knowledge or skills through experience.

Application through competency.

KNOW

LEARN

UNDERSTAND

Page 29: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 29Design 760 | Presentat ion 01 | 2010 04 12

Design Department Categorizing our Courses

Page 30: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 30Design 760 | Presentat ion 01 | 2010 04 12

Design Department Mapping: OSU Design

Page 31: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 31Design 760 | Presentat ion 01 | 2010 04 12

Design Department Mapping: Comparison

Exploration Implementation

Conceptualization

Visualization

Prototyping

Page 32: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 32Design 760 | Presentat ion 01 | 2010 04 12

Design Department Challenge

ChallengeTerminology across silos

Displaying content emphasis

Defining the process

Page 33: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 33Design 760 | Presentat ion 01 | 2010 04 12

Design Department Next Steps

Introduction to the process; exploringissues and possibilities, formulatingteam and fostering mindset.

Formalizing methods to buildon exploration results.

Internal (personal or team)development.

Externalizing design vision throughwords, images, models, or renderings.

Final synthsis of all elements;production.

EXPLORATION

CONCEPTUALIZATION

PROTOTYPING

IMPLEMENTATION

VISUALIZATION

Page 34: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 34Design 760 | Presentat ion 01 | 2010 04 12

Design Department Next Steps

Introduction to the process; exploringissues and possibilities, formulatingteam and fostering mindset.

Each stage interacts through a visualization process

Internal (personal or team)development.

Externalizing design vision throughwords, images, models, or renderings.

Final synthsis of all elements;production.

EXPLORING

SHARING

IMPLEMENTING

MAKING

V

V

V

Page 35: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 35Design 760 | Presentat ion 01 | 2010 04 12

Design Department Next Steps

Perception of intended meaning.

Acquisition of knowledge or skills through experience.

Application through competency.

KNOW

LEARN

UNDERSTAND

Page 36: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 36Design 760 | Presentat ion 01 | 2010 04 12

Design Department Next Steps

EVALUATIONJudgement

APPLICATIONUsing knowledge in new situations

ANALYSISCritical thinking

SYNTHESISCreative thinking; putting things together

KNOWLEDGERecall

COMPREHENSIONUnderstanding

Page 37: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 37Design 760 | Presentat ion 01 | 2010 04 12

Design Department Next Steps

KNOWLEDGE

Identify

Draw

Recite

Write

Repeat

Solve

Critique

Appraise

Conclude

Judge

Sort

Categorize

Investigate

Compare

Debate

Combine

Compose

Design Invent

Generate

Modify

Build

Solve

Report

Produce

Explain

ConfirmConvert

Discuss

Predict

COMPREHEN.

SYNTHESIS ANALYSIS

APPLICATIONEVALUATION

EVALUATION

APPLICATION

ANALYSIS

SYNTHESIS

KNOWLEDGE

COMPREHENSION

Page 38: design at osu

Allen Cochran | Aaron Ganci | Mir iam Simon 38Design 760 | Presentat ion 01 | 2010 04 12

Thank you

Questions or Comments?