design basics - understanting the way people interact with objects & technology

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DESIGN BASICS Shelagh McLellan Leksvik Videregående Skole 26 August 2011 understanding the way people interact with objects & technology

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A lecture I presented to Norwegian high school students studying research and technology.

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  • 1. DESIGN BASICSunderstanding the way people interact with objects & technology Shelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 2. INTRO Introduction Industrial Design Interaction Design Design Examples Activities
  • 3. PORTFOLIO EXAMPLESShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 4. DESIGNShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 5. INDUSTRIAL DESIGN formShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 6. DESIGNShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 7. INDUSTRIAL DESIGN ergonomics sustainability Industrial Design form marketing function manufacturingShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 8. INDUSTRIAL DESIGNIndustrial Design Interaction Design form behaviourShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 9. INTERACTION DESIGN brand human strategy behaviour Interaction Design usergraphics experience user usability interfaceShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 10. SO WHATS THE DIFFERENCE? Interaction DesignIndustrial Design Shelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 11. TYPES OF DESIGNShelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 12. brand humanergonomics sustainability behaviour strategy user form marketing graphics experience user function manufacturing usability interface
  • 13. well rounded person
  • 14. designer
  • 15. DESIGN PROCESS production user research prototyping testing dening brainstorm sketching criteriadesign CAD brief Shelagh McLellan Leksvik Videregende Skole 26 August 2011
  • 16. EXAMPLE: BIKE DESIGN
  • 17. FORM INSPIRATIONBICYCLE PROJECT FORM DRIVERS SHELAGH MCLELLAN
  • 18. EXISTING DESIGNS
  • 19. SKETCHES
  • 20. SKETCHES
  • 21. SKETCHES
  • 22. SKETCHES
  • 23. SKETCHES
  • 24. SKETCHES
  • 25. DIGITIZING
  • 26. EXAMPLE: IPAD APP
  • 27. EXAMPLE: LIFE VEST
  • 28. SOLIDWORKS CAD
  • 29. SKETCH MODEL
  • 30. EXAMPLE: FLUEVOG SHOES
  • 31. BRAINSTORMING 101 There are no bad ideas encourage wild ideas Play with exaggerated Document all ideas movements Execution comes later Quantity over Quality Share and build on others ideas
  • 32. MARSHMALLOWS & SPAGHETTI Del dere i to grupper Dere har 5 minutter til planlegge og tegne trnet S har dere 20 minutter til bygge trnet. Hyeste trnet vinner
  • 33. SENSORER Gsammen med en partner ta to forskjellige lapper brainstormideer som bruker begge sensorene
  • 34. SCENARIO svar mobilen mens du har hendene fulle med nkler og daglivarer G sammen med en partner taet bilde av deg selv forann Scenario betyr stort sett en turist attraksjon s fort rollespill s her er det om som mulig. vre skuespiller og tenke litt innovativt Bruk mobilen til navigere i mrket til en destinajon. Her er noen eksempler, eller du kan lage dine egne Send en sms p en diskree mte mens du er p et viktig mte eller en date