design benefits: a qualitative analysis of awareness and measurement
TRANSCRIPT
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MASTER THESISDecember 2014
Benjamin J. Richterwww.quakelog.com
design benets:a qualitative analysis of awareness and measurement
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I
ABSTRACT
Design has been widely recognised as an important driver for business
success. Yet the mechanics of that inuence remained unclear. This
thesis provides an overview of the role that design plays in organisations
within the framework of creativity and innovation. Two research questions
regarding the awareness of design benets among professionals and the
use of existing measurements are derived from a comprehensive review of
existing research. The method of expert interviews is applied to generate
primary data based on 15 interviews with design experts. A qualitative
analysis is then conducted to interpret the provided information. It can be
concluded that the experience of trust and the importance of briengs arethe most important factors for an effective implementation of design.
KEYWORDS
designdesign management
innovation
creativity
measurement
ROI
expert interviews
qualitative analysis
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II
ACKNOWLEDGEMENTS
Just as no word would have been written without the generous support of
those listed here, their names should well deserved be read before any
other words. Accordingly, the acknowledgement of my gratitude goes to:
Prof. Dr. Marco Hubert and Andreas Wegner,
Zeppelin University for granting me a Research Scholarship,
all the exible and open-minded experts who talked with me about design:
Andreas Enslin,
Hansjörg Fuhrken,
Hannes Harborth,
Andreas Haug,Dr. Gilbert Heise,
Christian Hertlein,
Augusta Meill,
Cedric Meschke,
Tim Müller & Tom Allemeier,
Toni Piskac,
Jan Schmiedgen,
Dr. Johanna Schoenberger,
Prof. Gert Trauernicht & Prof. Martin Topel,
Florian Weiss,
Niels Wilmers,
and furthermore
Prof. Dr. Brigtitte Wolf for introducing me to this eld of research,
Florian Zawodsky for mailings from down under,
F61 for fuelling my cognitive engine,
thepenisWolfsrudel for paving the way,
family, friends and fools.
Thank you very much!
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III
TABLE OF CONTENTS
1. INTRODUCTION 1
1.1. Research Gap 21.2. Relevance 2
2. RESEARCH ENVIRONMENT 4
2.1. Terminology 42.1.1. Design 42.1.2. Design Thinking 72.1.3. Framework of Creativity, Design and Innovation 82.1.4. Design Management 11
2.2. Analytical Background 132.2.1. Design Ladder 132.2.2. Design Management Staircase 182.2.3. Design Indices 202.2.4. Design Awards 25
2.3. Research Questions 27
3. LITERATURE REVIEW 28
3.1. Benets of Design 283.1.1 Operative 293.1.2. Tactical 303.1.3. Strategic 31
3.2. Measurability 333.2.1 Design Value Scorecard 34
3.2.2. DROI 35 4. EXPERT INTERVIEWS 38
4.1. Methodology 384.1.1. Sampling 414.1.2. Guideline 424.1.3. Execution 434.1.4. Analysis 44
4.2. Results 454.2.1. Presentation of Experts and Topic 454.2.2. Denitions of Design 464.2.3. Awareness of Benets 47
4.2.4. Use of Measurements 504.2.5. Best Practice 53
5. DISCUSSION & CONCLUSIONS 55
5.1. Experience of Trust 56
5.2. Importance of Brieng 57
REFERENCES 93
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IV
FIGURE DIRECTORY
Figure 1. Recursive Model 9
Figure 2. Design Ladder 14
Figure 3. Design Management Staircase 19
Figure 4. Design Index 21
Figure 5. DMI Design Value Index 23
Figure 6. Design Value Scorecard 34
Figure 7. Design ROI framework 36
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V
B2B
B2C
BMWi
D&AD
DBA
DDC
DME
DMI
DROIDTI
FDBA
FTSE
HGB
IBM
KPI
NASDAQ
NESTA
NPS
NYSE
R&D
ROI
SMEs
S&P
SVID
UK
URL
USA
VDID
ABBREVIATIONS DIRECTORY
Business-to-Business
Business-to-Consumer
Bundesministerium für Wirtschaft und Energie
(German Federal Ministry for Economic Affairs and Energy)
Design and Art Direction
Design Business Association
Danish Design Centre
Design Management Europe
Design Management Institute
Design Return on Investment toolDepartment of Trade and Industry (UK)
Finnish Design Business Association
Financial Times Stock Exchange
Handelsgesetzbuch (German Commercial Code)
International Business Machines Corporation
Key Performance Indicator
National Association of Securities Dealers Automated Quotations
National Endowment for Science, Technology and the Arts (UK)
Net Promoter Score
New York Stock Exchange
Research and Development
Return on Investment
small and medium-sized enterprises
Standard & Poor’s
Stiftelsen Svensk Industridesign (Swedish Industrial Design Foundation)
United Kingdom
Uniform Resource Locator (web address)
United States of America
Verband Deutscher Industrie Designer
(Association of German Industrial Designer)
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1
1 See Cross (2001) for a discussion of design as a science discipline.
“Good design is good business”
- Thomas J. Watson Jr., 2nd president of IBM, 1973
INTRODUCTION
The above stated quote hints towards the assumption that design benets
have been known for quite some time now. Those benets can reach far
beyond the aesthetic appeal of designer clothes and furniture.1 Design, apart
from its role as a buzzword, has become an important driver of corporate
performance. According to Bruce (2009, p. 37) there is “Evidence from a
variety of research studies and from the experiences of countless rms
[...] that design contributes to business success.” This conclusion providesevidence of the awareness of design benets. Albeit more recently the
focus on this topic has slightly shifted. As the existence of design benets
has been recognized and proven, the main attention is now laid on the
behavioural component. As McNabola (2013, p. 23) emphasises: “it’s not
just if a business uses design, but how it uses design, that matters.” This
thesis takes a closer look on the mechanism behind design’s inuence on
business performance.
This will be investigated following a two-staged approach: Based on an
explanatory section of all relevant expressions in this context, the rst step
is an analysis of existing research. Known design benets and awareness
of them will be pointed out. The second step is a qualitative analysis
applying the method of expert interviews. The results of 15 interviews with
professionals are used to address two research questions: While one of
them asks for the awareness of design benets among the experts, the
second question deals with the knowledge and use of measurements to
detect those benets.
In the remainder of this thesis the answers from the experts are compared
to ndings from the literature review. Finally the conclusions derived from
this discussion are presented in the last section.
1.
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21. INTRODUCTION
Research Gap
Existing research has shown that design can increase business
performance. But despite that nding, not all aspects of how design addsbenet have been covered exhaustingly yet. Tether (2005, p. 23) demands
that “more research is needed on whether and how design adds value.”
This claim is supported by the Danish Design Centre (DDC, 2003, p. 34),
which suggests that “probing further into the underlying relation between
the use of design and company/business results would be an interesting
undertaking.” So neither the way in which design adds value nor how this
value can be reported are explored entirely yet. According to the Department
of Trade and Industry (DTI, 2005, p. 21) “Research is [...] hampered by
the lack of commonly agreed statistical measures.” The Finnish Design
Business Association (FDBA, 2012, p. 4) supports this argument by stating
that “no generally applicable models or metrics for measuring the benets
obtainable from design have been found.” The need for a practical relevant
research is concisely summarised by Wolf (2008, p. 14): “To be able to
explain more precisely how design inuences success, a deeper analysis
is required and appropriate measurement tools need to be developed. [...]
Further research would be helpful, because business people decide on
budgets and they want to know how investments in design pay off.” The
need to investigate into the relation of design and business is supported by
Kootstra (2009, p. 22) who states that “the business approach to design is
still largely underdeveloped.”
The already mentioned relevance of this topic is further outlined in the
following section.
Relevance
Exploiting the benets that design can deliver becomes extremely relevant
when believing in a statement by the Design Council (2014), which mentions
1.1.
1.2.
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31. INTRODUCTION
2 See reference for a graphical representation.
“design’s ability to transform organisations, products, services and even
lives.” These versatile abilities might be among the reasons that led to the
rise of design awareness in the corporate environment. The creative industry
has been growing worldwide coming along with increasing demand for
creative people (Florida, 2002, 2012). The same development can also be
detected when looking at Germany only (BMWi, 2014a, 2014b).2 Although
the focus of the qualitative research method applied for this thesis also
focuses on the German market, the ndings can therefore be transferred
well beyond the borders of a single country.
The effort of structuring the benets of design and investigating into the
direction of possible measurability of those benets has been undertaken
by several studies before. For example, Westcott, Sato, Mrazek, Wallace, Vanka, Bilson, and Hardin (2013, p. 12) attempted “to offer design managers
new and practical processes for documenting the role and value of design
in their businesses.” This information would not be valuable for internal
use only, but could also be used to convince stakeholders of the potential
benets design might offer.
The lack of knowledge of how design adds benets is described by
Hirsch, Fraser, and Beckman (2004, p. 6) as design happening inside a“black box” within the organisational structure. As stated above already,
this thesis aims to open this unknown box and deliver an overview of the
opportunities that come along with an efcient use of design. This is done
by reviewing existing literature as well as making use of new primary data.
Furthermore possible measurement tools are presented and their use out
in the professional eld is investigated.
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4
RESEARCH ENVIRONMENT
The rst part of this chapter introduces all relevant expressions used in this
analysis on hand. This includes the terms design, design thinking, design
management and puts them in reference to creativity and innovation.
The second part then describes the analytical background. Finally, it is
explained how the research questions have been derived.
Terminology
The term design is at the very centre of this work. Not only is it used in
an ambiguous way for the title of this document on hand, but also anydescriptions and conclusions are based on a comprehensive understanding
of the term design. This section is introducing a variety of common denitions
to nd a specication, which represent a combined understanding of the
subject.
Nevertheless design cannot be looked at isolated. It is part of a framework,
which also includes creativity and innovation, just to name a few. The
remainder of this section introduces the method of Design Thinking and
links design to its peer activities creativity and innovation. Finally design
will be looked at on the meta level called Design Management.
As most concepts are build on each other and overlapping to some extend
the titles of the subsections are supposed to provide orientation but not
a clear dividing cut between the topics. The issue of overlapping is also
present regarding the differentiation between this rst section of the second
chapter and the following section, which take a closer look at the analytical
background.
Design
A precise denition of design is not only needed for research but also in the
interest of everyone practicing activities related to the broad eld of design
or even making a life out of it. Unfortunately, it lies within the characteristics
2.
2.1.
2.1.1.
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52. RESEARCH ENVIRONMENT
3
4
5
See for eample Tether (2005, p. 2): „Design is difcult to dene.“ and Rae (2013, p. 31):„design is notoriously difcult to dene“.
Quoted slightly simplied by Hardt (2006) from originally: “Design is when designers designa design to produce a design.”
Quoted in abbreviated form from Design Council (1995).
of design that it is everything but easy to dene.3 Heskett (2001, p. 18) points
out that even if someone is aware of his personal understanding of design it
remains challenging to express it. He further constructs a meaningless but
grammatically correct sentence to express the variety of meaning and use
that the expression design can face:
“Design is to design the design of a design.” 4
In this single sentence the broad spectrum of possible meanings of the
word design is represented. Ranging from a general concept (rst noun)
based on an activity (the verb) of creating a plan (second noun) to nally
end up with a result (last noun). Therefore the meaning of the word design
alters a lot depending on the context of use.
A similar approach on dening the term design is taken by Swann and Birke (2005). For their framework of creativity, design and business performance,
they cover a wide range of research to nally condense the denition of
design on a quote by Michael Wolff:
“Design is a vision... Design is a process... Design is a result” 5
The conceptual perspective is expressed by describing design as a
vision, while the term process refers to the above-mentioned activity, and
nally design is again referred to being a result. Obviously neither of those
attempts is satisfying when seeking a precise denition. Albeit Buchanan (2001) argues, this uncertainty about the expression design and its various
meanings can be interpreted as an advantage for the discipline. The term
stays exible and any work in that eld has to be well proven against
commonly being challenged. Buchanan further describes an evolutionary
classication of four orders of design: Focused on symbols in the beginning,
later things and nowadays actions, nally even thoughts can be designed.
This hints toward the term design thinking, which will be discussed in the
next section.
While the etymological origins of the term design can be traced back to the
Latin “designare”, which can best be translated into English as “to mark out”,
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62. RESEARCH ENVIRONMENT
6
7
8
9
See Krippendorff (2007) for an etensive discussion of the denition of design based on itsetymological meaning and Flusser and Cullars (1995) for an essayistic classication.
See Section 2.2.1. for a further discussion of this survey.
See Carlowitz (1713) for an understanding of sustainability rather in the sense of consciousresource usage than in the meaning of long lasting durability.
See Lockwood (2007, p. 97) regarding the importance of design as a driver of sustainability.
this is not at all a comprehensive explanation of what is understood today
when using the word design.6 Schmiedgen (2011, pp. 50–54) also notes
that an etymological approach alone is not constructive and instead follows
a similar argumentation as presented here already. Furthermore, based
on research and his personal experience, he postulates “a balanced view
on design” (Schmiedgen, 2011, p. 53). This includes an understanding of
design spanning from a method to solve problems towards a practice to
create meanings. This rather descriptive than formal way of dening design
is supported by Tether (2005) who refers to a survey by the Design Council
(2005a, p. 34). About half of the 1.500 participants agreed on ve different
answers when asked for a description of design.7 The answers range from
a classic understanding of product design (“design is used to develop newproducts and services”) over adding user value (“design is about products
working well to meet client needs”) towards the abstract process of being
creative (“design is a creative process that enables ideas to come to life”).
Instead of trying to dene design, Borja de Mozota (2006) rather chooses
to describe consequences design can have. The rst of the so-called “Four
Powers of Design” qualies design as a differentiator. Design can be used
to differentiate from competitors by enhancing the brand and loyalty to be
able to charge a higher price. Secondly, Design can be an integrator byintroducing creative methods of combining even uneven parts by linking
departments or clients and suppliers. Additionally, design is expected to
have the capabilities of a transformer, for example by creating business
opportunities. Finally design is supposed to enhance good business in the
means of increase sales or margins. Inclusive or sustainable8 design is
also considered in this factor.9 Although this concept of the four powers of
design is not able to compass design entirely, it still gives a good orientation
of the various aspects design can be involved.
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82. RESEARCH ENVIRONMENT
13
14
15
For a closer look on the evolution of Design Thinking see Chang, Kim and Joo (2013).
An etensive overview of eisting research can be found in the appendi of the cited article.
Cited after Francis and Bessant (2005) which provide a comprehensive view on innovationas a driver for a company’s creative capability.
The theory behind the process of Design Thinking is based on the belief
that problems can be better solved by diverse teams, which prioritize on
customer needs and are coordinated by designers. The following quote
from the book expresses his point of view in an especially concise way:
“All of us together are smarter than one of us.” (Brown, 2009, p. 26)
However, Design Thinking continues to move away from the product some
concerns have been raised. Cooper, Junginger and Lockwood (2009)
argue that the focusing to much on the thinking part will disregard the
attention of making. Also some concern about the inationary use of Design
Thinking as a buzzword is expressed. On the other side, the discussion of
Design Thinking has let to awareness of design reaching far into groups
and departments that have not been involved in any kind of design activitybefore.13
Framework of Creativity, Design and Innovation
The already mentioned moderating role of designers is also expressed
by Whyte, Bessant, and Neely (2005) when describing responsibility of a
designer by bridging user needs, a feeling for adequate form and function.
They further comment on design as being the middle part in a process
involving creativity as input and innovation as output. While using the terms
“creativity” and “innovation” the authors do not miss out to mention that
those expressions are as challenging to dene as the term “design”. Based
on the fact that Whyte et al. are well aware of the miscellaneous meanings
those words can have14 and still decided to give a rather simple denition for
each of them, those denitions will be used here, too. Accordingly, creativity
is best dened by Coyne (1996) as “the thinking of novel and appropriate
ideas” contrasting with innovation to be “the successful exploitation of new
ideas” as dened by DTI (1994).15
2.1.3.
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92. RESEARCH ENVIRONMENT
16
17
Bruce and Bessant (2002) even dene design based on its role in the innovation process:“Design is the purposive application of creativity to all the activities necessary to bring ideasinto use either as product or process innovations.”
For an example see Mayo (1924).
A close look on the framework of creativity, design and innovation is also taken
by Bruce and Bessant (2002) from the perspective of strategic innovation.16
Swann and Birke (2005) go one step further by comparing several possible
structures of the mentioned framework based on academic evidence. They
try to nd out how creativity and design inuence business performance by
applying a Leontief input-output model. Albeit no quantitative information
about the effect of one factor on the other is available, the results are only
theoretical. Nevertheless, based on qualitative evidence, the classic linear
model, where creativity is directly channelled through R&D into innovation
which leads to productivity and nally increases business performance,
is compared with a recursive model, as shown in Figure 1. In this model
creativity is the basis for design and R&D, which also includes someelements of design. Both then affect innovation which itself can improve
productivity. But productivity can also be directly inuenced by design, for
example by improving the work environment. This idea dates back to the
beginning of the 19th century when experiments regarding the productivity
of workers have been conducted by altering the external conditions.17
Recursive Model by Swann & Birke (2005).
R&D
Design
BusinessPerformance
Creativity
Innovation Productivity
Figure 1.
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102. RESEARCH ENVIRONMENT
18 Creativity is dened as „the production of new ideas that are t for a particular businesspurpose.“
The classic linear model already explains the connections on the outside
of the mapped semi-circle. Channelling creativity through R&D is mostly
looked at from a team management perspective. Interestingly the output of
R&D towards innovation is one of the few values in the whole cycle where
some kind of measurement can be applied. Using the amount of patents
granted is usually the indicator to do that. However, innovation is not only
relying on R&D alone but also strongly inuenced by design. Patenting as
an indicator does only describe part of the input that can be summarized
as innovation. Furthermore the authors point out, that mainly process
innovation later on leads to enhanced productivity.
Finally, three factors have a direct inuence on business performance. First
and probably most obvious, increased productivity leads to better businessperformance. But not all benets gained by an increase in productivity
have to be transferred into prots only. Some of them might also go back
to the employees by reducing working hours or raising wages. This is just
another example how design can have an indirect yet positive inuence
on improving the working environment. It needs to be kept in mind for a
more elaborate discussion in Chapter 3.1. Secondly business performance
is depending on innovation. Any non-price improving innovations can be
taken as an example for this direct connection as those do not interferewith productivity but might still be able to improve business performance
by allowing higher selling prices for example. Lastly there is at least
some evidence for a direct inuence of design on business performance.
Swann and Birke (2005) do not provide a compelling explanation for this
connection, thereby expressing the importance of this thesis on hand to ll
this gap in existing research.
A further evolved argumentation of the direct inuence design has on
business performance can be found at DTI (2005). The report builds up
on the Recursive Model above and makes use of a similar denition for
creativity18 and the very same for the term innovation. A little variation is
present as no direct inuence from innovation on business performance
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112. RESEARCH ENVIRONMENT
19 See PARK (2010) for a comple graphical comparison of the development of design anddesign management over time since the year 1900.
is expressed. Instead a new factor, called creative climate, is introduced,
connecting creativity and business performance. Although the idea that
performance can benet from a creative climate or culture seems to makes
sense, it is only supported by a statistical comparison, that enhanced
creativity goes along with enhanced business performance.
Design is dened as “a structured creative process” (DTI, 2005, p. 31)
and its importance as a competitive tool is prominently emphasised in the
executive summary already. Part of the explanation how design directly
inuences business performance is given by the concept of brand value.
Customers might be willing to pay a higher price, quality hold steady, for
a branded product. But there are other so-called non-price characteristics
depending on design. Their inuence on business performance will notalways be directly based on design but rather interfere with innovation
aspects a lot.
Finally the authors come to the conclusion that even though there is
evidence for design having a positive impact on business performance it
remains difcult to measure, as it cannot be isolated from other inuencing
factors easily.
Design Management
As shown already, design needs to be looked at in the context of its peer
activities. Especially as design inhabits the central role of the framework
introduced above, it is crucial to carefully balance the relations. This
balancing can better be called managing: It is important to manage design.
Design and Design Management have coexisted ever since.19 Although
the term design management has rst been used by Hart (1964) and Farr
(1965). While Hart uses design management to describe the complex
structure in which internal design departments are operating, Farr on theother hand focuses on design management as a commercial tool. Those
early works dened design management mainly from a designer’s point of
view. Nowadays the focus has slightly shifted towards the management part.
2.1.4.
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122. RESEARCH ENVIRONMENT
This is also expressed in the denition given by the Design Management
Institute (DMI, 2014): “Design management encompasses the ongoing
processes, business decisions, and strategies that enable innovation
and create effectively-designed products, services, communications,
environments, and brands that enhance our quality of life and provide
organizational success.”
This denition tries to cover the whole spectrum of concepts and activities
related to design management, which can be understood as a meta-
level of design. Just like design happens in the context of creativity and
innovation, business processes as well as strategic decisions accompany
design management. The DMI (2014) further elaborates that the uniting
capabilities of design management are not limited on the context withina given organisation. Another requirement is to successfully integrate the
customer’s point of view into management decisions. This leads to an
outreach of the responsibility of design management to even monitor the so-
called triple bottom line. This term expresses the importance of environmental
and social factors alongside economic ones. While the impact on social
issues mainly depend on the outcome, environmental awareness is crucial
on the input side of the design process already. Decisions affected by
such concerns can range from which materials should be used to whereto source them, just to name a few examples. Nowadays this information
plays an important role in regards to public relation and the conception of
a brand. Obviously all of the above mentioned activities lie within the scope
of design management. Thereby making this task quite complicated on the
one hand and crucial for organizational success on the other.
Another important aspect of managing design, which is not mentioned
in the denition given above, is to be aware of all design that is actually
happening. Especially before there was awareness that design can be
managed there was often design happening without even being noticed.
This so called “silent design” is dened by Gorb and Dumas (1987, p.
150) as “design by people who are not designers and are not aware that
they are participating in design activity”. Research was undertaken in 16
rms from four different industry sectors. Evidence of silent design could
be found in the entire sample. This included organisations, which execute
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132. RESEARCH ENVIRONMENT
21 The concept is sometimes wrongly associated with the SVID. For example see Departure (2006, p. 4) or Schmiedgen (2011, p. 54).
formal design activities just as well as those, which do not specify the role.
Concluding this section about design management, some criticism should
be taken into consideration. The activity of managing design in its entirety
as dened by the DMI has reached a level of complexity, which becomes
very challenging to completely accomplish. The expectations not only on
a successful design manager but also on a successful designer are very
ambitious. These two roles and their different mindsets are compared by
Gofn and Micheli (2010, p. 33). In general, among design researcher there
seems to be based on a certain understanding of designers as almost
almighty multi- talented all-rounders. Although it should not be denied that
design education covers a wide spectrum of skills and knowledge, the
success of any given project still essentially depends on its execution. Wolf (2008, p. 14) points out, that “design can be carried out well or badly.” This
should be held in mind, as for all of the following concepts an idealistic
understanding of design is assumed.
Analytical Background
This section provides the analytical background of already undertaken
research regarding the benets of design. All relevant concepts are
discussed in detail and will nally lead to the development of the research
question in the last part of this second chapter.
Design Ladder
The concept of the Design Ladder was rst introduced by the Danish
Design Centre (DDC, 2003, pp. 28–32).21 This concept can be used to
measure the level of design activity adopted by a certain company. The
four steps of the Design Ladder are shown in Figure 2.
2.2.1.
2.2.
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22 According to Ramlau and Melander (2004), both members of the DDC, a total of 1.500companies have been analysed.
RESEARCH ENVIRONMENT
The concept of the Design Ladder does not only allow classication of
companies but also some tendencies regarding the business performance
can be derived. The report of the DDC is built on a survey of 1.000 private
Danish companies with at least 10 employees.22 Data has been generated
through interviews regarding design efforts and comparing investment in
design with business performance. Although it can be argued that there
are no clear criteria for differentiating between each of the four levels of the
Design Ladder, positioning of the companies still allows tendencies to be
derived.
In the results it is apparent that the larger a company is, the higher it
is positioned on the Design Ladder. Therefore interpretations have to
be carefully undertaken. Nevertheless it can be stated, that the highera company is positioned on the Design Ladder, the better its gross
performance turns out to be. There is also a positive correlation between
the extent of design usage and employment. Companies on the higher
levels of the Design Ladder create more jobs than companies on the lower
levels.
Summarizing the results, the DDC points out that, although the effect of
design on business performance can not be isolated from other potential
inuences, it has become obvious that “Design pays off. Companiesthat adopt a comprehensive approach to design make more money and
generate more exports than companies that do not use design.” These
ndings are supported by Wolf (2008) who also directs the focus of attention
towards increased turnover, export rates, growth rates and decreased staff
turnover for companies on high levels on the Design Ladder.
Based on the ground-breaking report about the application of design
in Denmark by the DDC in 2003, similar studies have been conducted
internationally.
The Swedish Industrial Design Foundation, SVID (Stiftelsen Svensk
Industridesign), in association with Teknikföretagen, the Association of
Swedish Engineering Industries, conducted a study about the inuence of
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162.
23 The reports by the Swedish Industrial Design Foundation (SVID, 2004b, 2008, 2011) are only available in Swedish language. For a summary of the 2004 report see Swedish Industrial Design Foundation (2004a).
RESEARCH ENVIRONMENT
design on business performance over time.23 After the initial study in 2004,
interviewing 1.308 member companies of Teknikföretagen, there have
been follow-up studies in 2008 and 2011. Participating companies, which
were strategically investing in design in 2003, remain about 50 per cent
more protable in 2011 than companies, which did not invest in design.
Also in 2004 the Design Council (2005a) conducted a survey among 1.500
companies in Britain. Unlike the Danish and the Swedish reports, those
companies were not classied regarding their position on the Design
Ladder. Nevertheless the results drawn from the statistical data are pretty
similar to the previous investigations. The more a company focuses on
design, the more innovative it is, measured in the amount of new products
that are brought to market. Those businesses do not have to competethrough prices neither. In the British study it could be shown that the size
of an organisation positively correlates with the intensity that is used to
employ design and designers.
In 2006 the survey concept of the Design Ladder was applied on Austria
by interviewing 1.000 companies all over the country (Departure, 2006). An
astonishing 72% of the contestants agreed that investment in design leads
to higher protability. This result is somewhat surprising as the majority of
the sample is located below the third step of the Design Ladder, whichindicates no use of design or only for styling.
Additionally in 2010 the German Design Council (2010) conducted the
survey “The Beauty of added Value” which aims to outline the importance of
design in corporate success. The 100 participating companies got asked a
total of 28 questions. In the sample 84% of the companies have existed for
more than 50 years and 61% have more than 500 employees. The focus of
this research lies on the awareness of design benets. The Design Ladder
was not applied. Similar to the results of the British study a huge majority of
the German companies indicated that design is used as a major factor for
differentiation. This differentiation cannot only be used in regard to sell for
higher prices but also to face competition.
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172. RESEARCH ENVIRONMENT
24 See Hirsch, Fraser and Beckman (2004): “[Investing in design] was viewed as an epenseto minimize rather than an investment that ought to deliver a return.” and Kootstra (2009, p. 45) “design costs are more likely to be labelled ependiture than investment”.
Finally in 2012 a similar survey was conducted in Finland by the Association
for Finnish Work (2012), which is further discussed in Finnish Design
Business Association (2012, pp. 34–47). The data was generated with a
sample size of 1.380 participating companies and the results match well
with those presented above.
Although the six reports presented here seem to be similarly structured on
the rst glance, their results can hardly be compared side by side. Not only
were different questions asked or an at least slightly different formulation
used, but also does translation blur the results as well. Nevertheless some
conclusions can be derived.
First of all, awareness of design benets is present to a certain extent andeven has increased when analysed over time in all participating countries.
Especially companies on the higher levels of the Design Ladder are not
positioned there by coincidence. Instead design usually is part of their
strategy and efforts are undertaken to foster benets that can be delivered
by design. Additionally there is evidence that the awareness of design
benets correlates positively with company size. The bigger a company,
the bigger are also the efforts related to design activities. Assumedly this
relation might be based on an understanding of design as adding valueon the one hand but adding cost on the other as well.24 Only companies
of a certain size seem to be able to afford this strategy. Hopefully the
growing possibilities of outsourcing design tasks to highly qualied and
better experienced agencies or freelancing designers will enable smaller
companies to increase their design efforts. Finally though, it is important to
notice that none of the presented reports is able to explain how the benets
of design are generated within the companies. It can even be concluded
that companies are unsure about the management of design. Therefore it
is one of the purposes of this thesis to investigate this aspect and deliver a
deeper understanding of the mechanics behind design benets.
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182. RESEARCH ENVIRONMENT
Design Management Staircase
In the same way as the understanding of the design concept itself later got
enhanced by the meta-concept of design management, so was the Design
Ladder later augmented to the Design Management Staircase by Kootstra
(2009). The four levels are now structured in the following way:
Level 1: No design management
Level 2: Design management as a project
Level 3: Design management as a function
Level 4: Design management as culture
Similarly to the Design Ladder, at the rst level of the Design Management
Staircase there are no design policies present or at least they are not
actively used. Neither knowledge nor experience is available to implement
design management effectively. On the second level design is managed
on a project basis. Departments involved usually do not expand beyond
the marketing division and effects created by design are not captured.
The third level of the Design Management Staircase can be reached by
structurally linking design with innovation and product development. This
includes synthesising all required factors and resources. Finally the highest
level refers to companies were design management has become part of
the corporate culture. Design is the most important driver for innovationand benets of design are well known deep into the hierarchic structure.
But the Design Management Staircase differs to the Design Ladder not
only by the use of a meta perspective. Additionally, the staircase model
has been extended by another dimension. Five factors are added that are
used as performance indicators. The enhanced model is presented in a
three- dimensional sphere in Figure 3.
2.2.2.
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192.
25 See Kootstra (2009, p. 15) for a detailed visualisation of the matrix structure.
RESEARCH ENVIRONMENT
The combination of the ve performance factors can be used to determine
the position of a certain company in the staircase. The ve factors are:
Factor 1: Awareness of benets
Factor 2: Process
Factor 3: Planning
Factor 4: Expertise
Factor 5: Resources
The rst factor is inuenced by the awareness a company shows for the
benets of design and design management. The second factor refers to
the quality of the design management process in use. Planning is based
on the effect design has on business plans. Expertise on the other hand is
expressed by the qualications of the employees and the spectrum of tools
they use. Finally the fth factor indicates the amount of resources that are
invested in design projects. The combination of the four levels and the ve
factors allows a rather sophisticated classication of companies according
based on the extent to which design management is used.25
4
3
2
1 no Design Management
Design Management as project
Design Management as function
Design Management as culture
ResourcesExpertise
PlanningProcess
Awareness
Design Management Staircase by Kootstra (2009).Figure 3.
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202. RESEARCH ENVIRONMENT
26 See Section 3.2.2. for a further elaboration regarding the ROI of design.
According to the author not all companies have to aim for the highest stage
on the Design Management Staircase. Depending on the business model
and characteristic conditions level two and three can also be sufcient. It
is further stated that the level on the staircase to a large extent depends on
the personal experience of the involved managers. Another nding is that
higher turnover growth leads to a high rating on the Design Management
Staircase (Kootstra, 2009, p. 44). It can therefore be assumed, that the
position on the staircase is an indicator for future business success. This
would be a valid argument for companies to aim for a high positioning.
However this cannot always be achieved easily.
Several hindering factors have been identied. Firstly, the lack of adequate
knowledge can be a reason for a low position on the Design ManagementStaircase. Staff might not be educated or trained to efciently apply design
processes or manage design at all. Another internal factor is related to
the culture of the organisation. There might not be an appropriate attitude
towards design apparent or design is not integrated within the culture. The
size of the company or availability of design resources in general can add
up to that impression. Rather external factors that can be considered to
have an inuence on the position in the Design Management Staircase
include cost restrictions like insufcient funds or no information about theROI.26 Finally the market demand and the competitive environment have an
inuence as well.
Design Indices
Apart from clustering companies based on the role design plays within the
organisation as seen in the Design Ladder and in the Design Management
Staircase, there is another common approach to proof the benets of
design. These approaches can be summarised as the creation of a DesignIndex. Beginning with the presentation of three research projects that can
be classied as belonging to this category, later a discussion of possible
causes will be followed by some assumptions derived from the results.
2.2.3.
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212. RESEARCH ENVIRONMENT
27
28
See Section 2.2.4. for a detailed overview of the relevant Design Awards.
According to the introduction of the study the Design Inde included 63 companies while
the Emerging Index consist of 103 companies. In a more detailed description the DesignInde is then listed with 61 companies and the Emerging Inde with 97 companies. Despitethose small differences the results can still be interpreted, as they are quite clear.
The rst study of the kind Design Index was conducted by the Design
Council (2005b) in Britain. The title of this report does not only include
the term Design Index but also describes the intention of this concept
very well. The study investigates the impact design has on share price
performance. Based on the success at various design awards companies
have been grouped in two portfolios. By taking into consideration a wide
range of Design Awards when creating the portfolios, the Design Council
aimed to eliminate stark differences between narrow rather short-term
involvement of design and a broader rather long-term design orientation.27
For the actual Design Index 63 very successful companies were selected.
Another 103 companies were gathered in the so- called Emerging Index.28
All companies are equally weighted in both groups. The performance of
those two indices is then compared to FTSE All Share and the FTSE 100,
which includes the 100 biggest corporations listed at the London Stock
Design Inde by Design Council (2005b).
Design Index
Emerging Index
FTSE 100
FTSE All Share
Figure 4.
4.000
3.500
3.000
2.500
2.000
1.500
1.000
5001994 1995 1996 1997 1998 1999 2000 2001 2002 2003 2004
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222. RESEARCH ENVIRONMENT
Exchange. The comparison was initially tracked over a ten-year time period
ranging from December 1993 till December 2003 and later slightly shifted
by an update till December 2004. The graphs are shown in Figure 4.
During the tracked period the market can be described as ve years of bull
market followed by a three year bear market and a recovery towards the
end. Over all phases of the comparison the design dominated portfolios
followed the trends but outperformed the rest of the market by far. While
during stronger economic times in the rst half of the investigated period
the gap was just marginally present, it rose even wider when the overall
economic performance went down. Over the full period the design indices
have outperformed the FTSE indices by more than 200 per cent. The
Design Index performs exactly 205,5 % better than the FTSE 100 while theEmerging Index even 248,6 % better. It can therefore be concluded that
companies, which make effective use of design, are not only more robust
against market volatility but do also perform a lot more successful than their
peers.
The Design Management Institute undertook a second research project with
a very similar approach for companies in the United States of America in
2013. The methodology behind the DMI Design Value Index is explained by
Rae (2013). Based on the conclusion, that it can be difcult to nd a precisedenition of good design, six selection criteria are applied. To be included in
the design-centric portfolio a company needs to full all of these six criteria.
Firstly, the company needs to be publicly traded in the USA for more than
ten years so that substantial nancial data is available for analysis and also
to ensure that design is substantially integrated. Secondly, the organisation
in question needs to employ design strategically and integrate design into
leadership roles. The third factor can be described as the willingness to
invest in design to foster the potential for growth. This includes investment
in human resources as well as in facilities and technology. Another criterion
is that design needs to be substantially embedded in organisations
structure. Additionally design should be present on the highest level of
hierarchy, typically represented by an experienced design manager. And
nally, design is supposed to be lived within the culture of an organisation.
This includes expressing the focus on design publicly and successfully
participating in Design Award competitions.
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232.
29 The 15 companies captured in the DMI Design-Centric Index are: Apple, Coca-Cola,Ford, Herman-Miller, IBM, Intuit, Newell-Rubbermaid, Nike, Procter & Gamble, Starbucks,Starwood, Steelcase, Target, Walt Disney and Whirlpool.
RESEARCH ENVIRONMENT
Only 15 companies have been detected to full all criteria and are therefore
gathered in the design-centric portfolio.29 They have been observed over
a period ranging from June 2003 till December 2013. The performance is
than compared to the S&P Index, which is a weighted index of 500 large
corporations traded at the NYSE or NASDAQ. See Figure 5 for a graphical
representation.
The results are very similar also in the dimension of the outperformance.
The design-centric portfolio was rated more than 200 per cent higher than
the underlying standard index.
To nish the presentation of research done in regards to the creation of a
design index, there has also been a German version. Conducted by the
reddot institute, which is also responsible for the Red Dot Design Award,
DMI Design Value Inde by Rae (2013).Figure 5.
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252. RESEARCH ENVIRONMENT
successfully execute design orientation will be taken into consideration for
a design prize. Any company putting just as much effort into design but in
a less elaborated way will however not be considered. And it is no surprise
that well-managed companies perform better than chaotic competitors
regardless of how design-driven an organisation might be. A nal argument
for criticism of interpreting the Design Indices results is based on the fact,
that any historical analysis will not include the weakest links. Any company
performing badly over a certain period of time will go bankrupt sooner or
later and therefore disappear from the index. This aspect is eligible but
also closely related to the argumentation that only successfully managed
companies are included in the design-oriented portfolio anyways.
Concluding this section about Design Indices it is important to note, that thisapproach of presenting design benets is very effective in regards to show
an undoubtedly impressive effect. Nevertheless this effect is created on
the cost of a criticism-proof argumentation. Arguably the information gain
of those Design Indices can and should therefore be called into question.
Design Awards
Design awards can be considered a suitable benchmark for efcient use
of design, as pointed out by Temple and Swann (1995). According to
Lockwood (2007, p. 93) four different types of design award providers exist:
Professional award organisations, governments or institutions, corporations
and nally media organisations. This variety of providers leads to the same
variety of awards. It is sometimes difcult to sharply differentiate design
awards from prizes in other categories, as it is to dene the term design.
The reasons are also very similar: As long as there can not always be
drawn a sharp line between design and art or design and management, so
long it stays impossible to create a list, which is complete on the one handbut exclusive on the other. Instead the design awards discussed here are
those used as selection criteria for the Design Indices presented above. A
good overview of the awards taken into consideration for the Design Index
is given by Design Council (2005b). The rst three awards where actually
2.2.4.
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262. RESEARCH ENVIRONMENT
32
33
In addition to the three awards listed in the text, the Design Council nominated 1.000so- called Millennium Products, which epressed in their view an effective use of design.Also an epert panel discussed which companies of the FTSE 350 should be taken into
consideration.
For a further eplanations of the ve factors in combination with four levels of designmanagement see Section 2.2.2. where the Design Management Staircase is introduced.
used for the Design Index32 while the remaining one has been added by
the author based on its t to the subject of the study onhand.
Design Effectiveness Award by DBA
The Design Effectiveness Award competition has to be entered by designers
in cooperation with their clients. Design effectiveness is measured based
on the commercial success of the entries. According to DBA (2014) it is
especially important to prove the inuence design had on the commercial
performance. It remains unclear though which measures are usually
applied.
D&AD Award by D&ADThe Design and Art Direction is a Britain based charity organisation, which
aims to appreciate work in design and advertising. Awards are granted
in 27 categories on a yearly base and are represented by either yellow
or a black pencil. The black pencil for outstanding work is only rarely or
sometimes not at all issued.
Best Global Brand by Interbrand
Each year the brand consultancy Interbrand publishes a list of the BestGlobal Brands based on publicly available information. This is not actually
a design award in the sense of competing with products but can still be
used as an indicator for the value of intangible assets like design.
DME Award by DME
The Design Management Europe Award is given away since 2007 for
extraordinary effort in design management. This includes the implementation
of design into corporate strategies as well as internal processes. Prices
are issued in a variety of categories based on judging criteria including
resources, awareness of benets, planning, process and expertise (DME,
2014).33
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303. LITERATURE REVIEW
3940
See Section 3.2.2. for more information regarding the ROI of design.See NESTA (2007) for practical implications of hidden innovation.
Tactical
On a tactical level design is managed to support the development of new
product concepts or new market opportunities. Based on the management
of a business unit, design management on the tactical level might also
inuence the strategic level in the long run (Joziasse, 2000). According to
Borja de Mozota (2003, Chapter 10) design on this level can be considered
a function, which operates independently from other departments. Also
evaluations regarding the performance, like ROI of design, take place
on this level. The tactical value of design is expressed by Westcott et al.
(2013, p. 15) using an example: Any incremental sales increased based
on the redesign of a package can be interpreted as design’s contribution
to this additional revenue. This effect alone, being rather an operative
responsibility, turns tactical as soon as the costs allocated to the redesign
are put into relation to the new revenue. Ceteris paribus, a quite reliable
ROI of design can be calculated.39
Cooper and Press (1994) point towards the importance of an adequate
operating environment that can be established by successful design
management. The importance of successful Design Management is well-
grounded stressed out by Chiva and Alegre (2009). Coming back to the
eight factors of how design can create benet by Rae (2013) three of theremaining four factors can be allocated to the tactical section. One factor
refers to the integration of all elements a service might involve. This can
include a combination of hardware and software for example. Finally design
is acknowledged as a driver to open new markets by fostering innovation,
which itself is referred to as an independent factor.
Enabling innovation is actually one of the most appreciated benets design
can generate. Nussbaum (2005) goes even that far to put the design
label on all kinds of innovation: “When people talk about innovation [...],
they really mean design.” This rather radical statement is supported by
Miles and Green (2008), who introduce the term “hidden innovation”. Just
like silent design, as described in Section 2.1.4. as design is happening
unnoticed, hidden innovation refers to the unrecognised contribution
that design gives to innovation.40 The need to innovate though is driven
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313. LITERATURE REVIEW
41
42
The cited document is part of a series of reports, which aim to provide advice for SMEsregarding the implementation and effective use of design. The remaining three parts of theseries are VDID (2010a, 2010c, 2010d).
See Fischbach and Jassner (2003) for an eample in the fashion industry.
by constant market volatility and ever changing demand (Lewis, Murphy,
& Mougenot, 2009). The role of design in this context of new product
development is analysed by Veryzer (2005). According to Freeman (1982)
it falls within the responsibilities of design to link technical possibilities
with market needs. The rather classical innovation process using design
is described by Verganti (2006). More recently, involving the user in the
innovation process has become an important aspect of that connecting
role (Commission of the European Communities, 2009). Following the
argumentation of Jenkins and Golsby-Smith (2013, p. 43), an increase in
revenue caused by innovation has to be compared to declining revenues
rather than a steady state. This principle is also true for design. Although
the tactic consequences of an investment in design might not always beobvious they become much clearer compared to ignoring design issues.
This idea is backed by Christensen, Kaufman, and Shih (2008). They point
out that potential benets of such investments are usually underestimates.
Another tactical benet, added by design can be seen in regards of
marketing. According to VDID (2010b) design can be a facilitator for nding
the most adequate marketing strategy.41 Albeit managing marketing, design
can actually be used to tell the story of the product development process.
On the one hand the form communicates the function of a product. Onthe other hand the story of the brand can be told by its design language
(Stompff, 2003).42
Strategic
Finally strategic design management happens on the level of corporate
strategy. Design is used as a driver of competitive advantage (Kotler &
Rath, 1984). It inuences every aspect of the organisation including its
corporate culture (Hertenstein & Platt, 1997). This includes all departmentsfrom nance to human resources (Joziasse, 2000, pt. 39). A classication
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32
43 See Section 3.2.1. for more information regarding the Design Value Scorecard.
3. LITERATURE REVIEW
of various roles design can full is given by Junginger (2009). The spread
ranges from design as an external source to several stages of integrating
design in the organisation. According to Schoenberger (2011) design
can additionally enable creativity and innovation to be used strategically.
Borja de Mozota (2003, Chapter 11) adds that the strategic level of design
management is also responsible for bridging corporate culture and
corporate strategy. The idea of a strong corporate culture based on a focus
on design is also supported by Dziersk (2010). Westcott et al. (2013, p.
15) point out that the positive strategic inuence of design is essential for
the business performance in the long run. Based on this insight the Design
Value Scorecard was developed as an indicator for strategically important
design improvements.43 Also very important in a longer time frame is thebrand development. The nal factor given by Rae (2013) is the ability of
design to interpret a value system present within an organisation and form it
into a strong and suitable brand. A successful brand enhances all offerings
by a certain company. The idea of “strategic sensemaking through design”
is expressed by Stevens (2013).
According to Platt et al. (2001, p. 13) the stock market performance of
a company strongly depends on design as “good design boosts rms’
operating performance and growth”. They further explain that good designleads to performance improvements from a practical, a managerial and a
statistical perspective. This can even include higher employment (DDC,
2003, p. 4).
All of the benets mentioned and described above are dependent on some
kind of proof. Without clear evidence any of the assumptions will remain
speculative. There have been some hints in the description already of how
the claims might be veried. One example is the Design Value Scorecard.
Obviously there is a close connection between benets of design and how
they can be measured. The next section will introduce a variety of common
measurement approaches and take a look on how the have been adopted
into corporate practice according to the interviewed experts.
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343. LITERATURE REVIEW
Design Value Scorecard
On the one hand, benets of design can either be evaluated ex-ante,
to compare investment options for example. On the other hand, ex-post
evaluation is important to enable learning effects. Ideally, a combination
of those two different measurement moments will be applied. Accordingly,
a project will be evaluated afterwards by the metrics that have been
determined as success criteria beforehand.
Based on the concept of the Balanced Scorecard, rst described by Kaplan
and Norton (1992), Westcott, Sato, Mrazek, Wallace, Vanka, Bilson, and
Hardin (2013) developed the Design Value Scorecard. This model aims
to identify “key growth drivers in the development and delivery of design
and in the transition toward a more valuable and experience-driven use of
design.” (Westcott et al., 2013, p. 14) See Figure 6 for a visually structured
representation.
The Design Value Scorecard is used by identifying growth drivers that can
be delivered by design. Those are than positioned on the scorecard. The
horizontal axis of the card is structured following the three different levels
of design implementation presented in Chapter 3.1. The further to the right
an entry can be located, the deeper into the organisational structure it is
implemented. The vertical axis indicates the status to a certain aspect has
3.2.1.
Design Value Scorecard by Westcott et al. (2013, p. 14).
Horizontally, group will have broader inuence and impact
V e r t i c a l l y , g r o u p w i l l
b e
m o r e p r o d u c t i v e ,
i m p r o
v e
q u a l i t y , r e d u c e r i s k a n d w a
s t e
Figure 6.
Level of DesignOrg Maturity
Attributes
DESIGN USED FOR...
Aes-thetics
DEVELOPMENTAND DELIVERY
ORGANISATION STRATEGY
Func-tionality
Con-nector
Inte-
grator
Strategy andBusiness Models
Processes Proactively,
Continuously improvedProcesses Modied/
Varied Based on Feedback
Processes Standardized
Basic Project Management
Heroic efforts
5
Optimized4
Managed
3Dened
2Repeatable
1Initial/Ad Hoc
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353. LITERATURE REVIEW
46 See Lockwood (2007, p. 92) for an example of calculating ROI for packaging design.
been developed already. Once completed the Design Value Scorecard
provides information about strengths and weaknesses of the current
design usage. Entries in the lower left corner can be interpreted as areas
of improvement, while the further to the top right an aspect is located,
the stronger it is inuencing the design performance of the organisation
already.
Although the Design Value Scorecard has to be considered a soft measure
it is still able to provide some valuable insights. This is especially true when
the progress of development is tracked over time or when the scorecard
is combined with a more consistent tool of measurement. An example for
such a rather precise measurement tool is given in the next section.
DROI
This section explains the role of return on investment measures within the
design context. In the eld of accounting ROI is calculated by putting the
net benets into relation to the total costs of a certain investment. According
to Hirsch, Fraser, and Beckman (2004, p. 7) ROI can be a suitable metric
to detect the success of an individual design project. The authors also
express an understanding for the need of design managers to justify
nancial investments (Hirsch et al., 2004, p. 16). They conclude that any
potential measurement tool needs to be so efcient that using it generates
more benets than it costs to apply that metric.46
Platt, Hertenstein, and Brown (2001, p. 11) declare: “While there are well-
understood ways to calculate a rm’s return on investment (ROI), there
is not yet a way to calculate a rm’s return on design (ROD), or even to
determine what proportion of the I is really D.” A decade later this statement
is not lost any of its relevance.
The most advanced system to measure the Return in Investment in designwas developed by Finnish Design Business Association (2012). The study
is based on a combination of data generating methods. Those include a
survey with 1.380 participants and open expert interviews. Analysis was
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36
S T R A T E G I C
GREATER
CASH
FLOW
ACCUMU
LATION
OF CA
PITAL
LESS
COSTS
FASTER
CASH
FLOW
3. LITERATURE REVIEW
47 See Section 2.2.1.
then conducted following the Design Thinking approach. Aiming to nd
a suitable tool for measurement of the Return on Investment of design,
several prototype models were created and compared. This led to the
development of the so-called Design ROI tool, short DROI. An overview of
the involved elements is given by Figure 7, which will now be explained in
more detail.
The DROI model consists of three dimensions. The rst one, located on the
top in the gure, is related to the benets of design. They are structured in
the same three areas as seen in Chapter 3.1. or on the horizontal axis of
the Design Value Scorecard. The second dimension classies the focus
of design based on the Design Ladder47 and located on the left side of
the gure. The third dimension adds the nancial perspective. Cash-ow
effects are faster or greater on the one hand. And either costs are reduced
Design ROI framework by FDBA (2012).
Benets of Design
Focus of Design Cash-Flow Effects
Figure 7.
BRAND
PRODUCT
SERVICE
SPACE
T A C T I C A L O
P E R A T I V E
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394. ExPERT INTERVIEWS
The decision to use qualitative research, which allows openness regarding
the spectrum of possible answers, rather than quantitative research, where
standardisation can be hindering diversity, is supported by Mayer (2013,
p. 25). According to Bogner, Littig and Menz (2014, p. 13) an expert is able
to structure a specic topic based on knowledge gained through practical
involvement or other closely related experiences. It can be suspected
that anyone professionally connected to design has proven sufcient
knowledge often enhanced by formal education. The knowledge of an
expert can be classied in three categories: Firstly technical knowledge,
which refers to raw data like numbers and other hard facts. Secondly there
is process knowledge regarding typical activities and relations within the
eld of research and nally experts are able to interpret observed structuresbased on their personal experience. This is therefore called interpretation
knowledge and can also be interpreted as the expert’s personal opinion.
All three different kinds of knowledge will be accessed during the expert
interviews conducted for this thesis.
Bogner et al. (2014, Chapter 3) further explain that it is possible to consult
experts in several different ways. Each style providing a unique approach
regarding to focus of what knowledge is accessed. Among those options the
explorative expert interview was elected as it offers the best t. Explorativeexpert interviews aim to give some broad orientation in a fairly new research
eld. It is supposed to sharpen the focus on the problem and might lead
to the generation of hypothesis. Sometimes such an interview can also be
used to overcome gatekeepers by asking for a recommendation of a future
contestant. This aspect of relying on the recommendation of one interviewee
to consult another one has been the case for ve interviews. Usually the
interview partner has been a rst-degree connection or a second-degree
connection, which the researcher got introduced to by either his academic
institution Zeppelin University, the mentor from the supporting agency or
personal contacts.
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424. ExPERT INTERVIEWS
50
51
See Platt, Hertenstein and Brown (2001, p. 12) „Why have so many things from Germany[...] looked and felt so much better designed than US products?“
See Interview 2 and Interview 4.
focus this survey on the German market.50 Only in two out of the 15 interviews
the interviewee has been resident in a country outside of Germany. In any
case, there is no evidence of country specic inuences within the results
what so ever.
The decision to only interview experts with a background in or a close
relation to design, instead of also trying to nd out why certain companies
do not use design at all, was based on the fact that certain knowledge is
required to be able to talk about design. It might be challenging to nd
someone who is well aware of design benets and still declines to take
advantage of them. A more common reason for not using design is rather
the lack of knowledge.
To conclude the sampling section a total of 15 interviews have beenconducted thereby talking to 17 experts as two interviews involved a pair
a of interviewees.51
Guideline
As suggested by Meuser and Nagel (1991) the interviews will be based on
a guideline, which allows structuring the responses. According to Bogner
et al. (2014, p. 24) this guideline should not be too strict in order to allow
open answers. There is no need to make sure that the given answers are
comprehensive or standardised, which would allow them to be compared
among each other. The higher goal remains a general look into the range of
knowledge and possibilities. Nevertheless it can be helpful, especially
regarding the actual execution of an interview, to have a guideline handy.
Following the ten steps of planning, executing and analysing an expert
interview (Kaiser, 2014, p. 12), rst a guideline needs to be developed. This
was done by deriving three main topic blocks from the research questions,
which are based on the analytical basis provided in Chapter 2.2.As recommended by Gläser and Laudel (2010) the guideline was then
tested during the rst interview. As the talk by far exceeded 90 minutes
and covered a lot of details aside the actual research questions, the
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434. ExPERT INTERVIEWS
52
53
54
Obers (1984): “Design ist Kunst, die sich nützlich macht.” Translation by the author: “Designis art that makes itself useful.”
Jobs (2003):“[Design] is not just what it looks like and feels like. Design is how it works.”
Papanek (2011, p. 4): “Design is the conscious and intuitive effort to impose meaningfulorder.”
guideline was then adjusted to allow more condensed talks of less than
60 minutes. Apart from the second interview, which included two experts,
the one hour mark was not exceeded again. The rst topic xed in the
guideline and then discussed with the experts deals with the denition of
design. This block is not directly related to any of the research questions
but still essential to nd a common understanding of the term design. The
interviewees have therefore been presented three quotes dening design.
Those quotes represent a scale ranging from an understanding of design
in a very artistic way (rst quote)52, over a middle way (second quote)53
towards a more management-orientated interpretation (third quote)54.
Sharing their thoughts on those quotes and talking about their personal
interpretation of them created a common understanding of the term designcreated between the interviewee and the interviewer. This method serves
the same purpose as visualisation does in the Design Thinking process.
The second topic discussed with the experts is directly related to the rst
research question. On the one hand the benets of design in general are
elaborated, on the other hand experts are also asked about their impression
regarding the awareness of those benets.
Finally the third main topic in the interview guideline relates to the second
research question and covers the possibilities regarding the measurabilityof design. This includes any efforts undertaken to nd a suitable way to
measure design as well as discussing where the interviewee recognizes
potential for quantication.
Execution
The interviews on-site were executed by visiting the interviewees in their
work environments. This was usually an ofce space but could also be a
café or restaurant. It was made sure that the timeframe of about one hourwas agreed on in advance and that the surroundings supported a focused
talk. As interviews by phone are lacking the opportunity to share visual
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454. ExPERT INTERVIEWS
56
57
Interview 1.
Interview 15.
from the interviews. The extraction is done in the following section, which
thereby presents the results of the expert interviews.
Results
This qualitative content analysis is based on 15 expert interviews. The
results are structured in the same way as the interview guideline described
in Section 4.1.2. above. Beginning with an introduction of the researcher
and the topic, the interviewee was subsequently given the chance to
introduce himself and his background. This part was usually followed by a
brief discussion about the various denitions of design to nd a common
understanding of the term. Afterwards the interview focused on the tworesearch questions. The nal part gave the participant room for an outlook.
Presentation of Eperts and Topic
All 15 interviews were conducted during a period of about two month,
ranging from the 2nd of October 2014 until the 18th of November of the
same year. The duration averaged about 50 minutes per interview with the
longest lasting almost one hour and 40 minutes56 and the shortest being
just 22:22 minutes.57 Decreasing duration indicates that the researcher
gained more experience and knowledge during the process so that the
direction of the interviews could more effectively be directed towards the
topics directly related to the research questions.
The vast majority of the experts have an educational background in a
design discipline. Only three of the 17 experts have not received a design
related education but instead gained their knowledge in this eld through
a sustained record of professional experience closely related to the design
context. Nevertheless based on their course of studies they have been
4.2.
4.2.1.
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504. ExPERT INTERVIEWS
81
82
83
84
See Interview 2, 19:00.
See for example Interview 7, 7:15, and Interview 12, 31:30.
See Interview 6, 10:45.
See Interview 10, 22:00.
focus usually also goes along with a certain culture where failing is not just
tolerated but sometimes even supported as a source of creativity.81
Finally, the most important benet of design is a positive inuence on business
performance. Regardless of all those benets described already, the only
thing that really matters for a company is the bottom line.82 Therefore, the
most sustainable effect design can have is a positive inuence on business
performance as further explained in Section 2.1.3. Design is successful
when it leads to business success.83 One way to achieve that goal are
outstanding products and services that increase revenue at even lower
cost. Also adding value by enhancing the user experience gives companies
the opportunity to compete through differentiation rather than prices.84
Concluding this section about design benets from the expert’s point
of view and having the rst research question regarding the awareness
of those benets in mind, it can be stated that all of the experts are well
aware of a variety of benets design can create. Usually some benets are
more important than others, judging from a single expert’s perspective.
This leads to differing focus areas among the contestants. Nevertheless,
awareness is just the basis towards effective implementation of design. To
be able to tell exactly were to start and what to do it can be very useful tohave formal indicators as orientation. Therefore the next section will cover
threads and opportunities of design measurement.
Use of Measurements
Directing the conversation towards possibilities of measuring the
above stated design benets usually resulted in scepticism among the
interviewees. This rather sceptic perception can be interpreted as a rst
glance regarding the scarce use of measurement metrics.
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544. ExPERT INTERVIEWS
107
108
109
110
111
See for example Interview 14, 29:30.
See Interview 9, 23:30.
See Interview 13, 7:45.
See for example Interview 2, 49:30, and Interview 14, 14:20.
See Interview 12, 28:00.
The answers ranged from a rough idea107 towards referring to a certain
company as an example.108 However, there does not seem to be best
practise regarding the use and measurement of design benets everyone
could agree on. Instead it has been consensus among the experts that
each case requires a unique solution.109
The main outcome can be summarised as a desire, which can almost be
interpreted as a goal. This desire hopes for a transformation in the reception
of design and its experience from the perspective of the user.110 A user or
customer who acknowledges the effort and care that goes into a project is
desired. Only the quality, which is received and understood by the user,
is considered the perceived quality that actually matters. Furthermore,
attentive customers would also change the perception of bigger groups likeorganisations or corporations. Finally, a pull strategy will reach corporate
clients of design agencies so that they will also demand and appreciate
high quality results. Only when the perceived quality improves the real
quality is worth improving as well.111
Concluding the analysis of the 15 expert interviews, it can be summarised
that even though answers spread widely on the same questions, there has
still been a common basis among the responses.Regarding the interview style and control of the topics, it was often difcult
to force the interviewees to talk about their personal point of view only or
just to refer to examples from their personal work environment. Instead most
of the experts tended to answer the questions on a meta level and tried to
nd answers that are true in general. This behaviour is probably based on
the intention to help the interviewer nding an appropriate answer for the
research questions but made it actually more difcult to interpret the overall
results.
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55
DISCUSSION & CONCLUSIONS
This chapter merges the ndings from the analytical background and
the expert interviews. It is outlined where the evaluation of the experts is
supported by academic theories and where it is contrary.
Design benets have vastly been identied by researchers and experts
alike. However, a side by side comparison suffers under the lack of precise
differentiation characteristics. Summarising the most important aspects it
can be stated that academic evidence as well as experts just as much agree
on the importance of design. The benets of executing design are easily
recognised when compared to the outcome of not applying design. This
nding by itself should be convincing enough to justify the use of design.Although, evidence has been provided that the benets of design are
widespread known and often even used, no single common understanding
of a best practice could be identied. Finding a general applicable but still
precise denition of expressions in this context remains challenging.
On the other hand, the fundamental requirements for efcient use of
design have been consistent through primary as well as secondary data.
The ndings are accurately summarised by Wolf (2008, p. 15): “To apply
design successfully a company must have a clear attitude as to its values
and objectives and as to how design can contribute to a successful
realization of the business objectives. Furthermore the designer needs
to understand how the company ‘ticks’ and what is the special situation.
For good cooperation between a [...] company and a designer, mutual
understanding, trust and sympathy are required as well as sharing the
same values.”
This statement goes perfectly along with the nding of this thesis. However,
it only covers the usage of design within an organisation. Following the
direction of the two research questions in Chapter 2.3. there are another
two main conclusions that can be drawn. First, a closer look is taken on
the benets design generates and how they can be managed within an
organisation. Second, the focus will be laid on measurement of those
design benets.
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565. DISCUSSION & CONCLUSIONS
112 This almost sarcastic description of designers as artists is based on Interview 3, 2:14 (witha twinkle in his eye): „Wenn man einen Techniker fragen würde, was ist Design, dannwürde er sagen, das sind die Künstler.“ Translation by the author: “If a technician is asked
about design, he would probably call it art.”
Experience of Trust
The rst main conclusion is labelled Experience of Trust. It is especially
derived from the persisted expert opinion that soft factors play a major rolewhen it comes down to felling design decisions. This fact itself might not
be very surprising, but what really stood out was the awareness of it among
the experts. Not only do they know that formal decision criteria are often
lacking, but also do they seem to feel astonishing comfortable about this.
It might be based on these actually quite smoothly working situations that
the need for a precisely structured metric is not overwhelming. Designers
are still treated in a special way by negotiating partners with a business
background. There has not been much pressure on the creative class to
justify their results. While designers, especially when it is believed that they
are equipped with a broad skillset and therefore pushed into a moderating
role, usually have a basic understanding of the business side of a corporate
development process, this knowledge might be lacking on the other side.
Unwilling to scare off the talented artist a technical or business-minded
spokesman will most probably rather accept the soft evaluation by the
creative part.112
But now the good news: There is no evidence that the current system
is not working well. Although some designers expressed a desire to be
able to convince a potential client with the use of formal arguments, the
acquisition process might be the only moment when such argumentation
is needed. As soon as the rst project has been completed, a relationship
starts to build up. For each new project that follows on this rst encounter
and the longer the relationship lasts, the further does the level of mutual
trust increase. Built on this fundament of trust, the client does not have to
fear inequality anymore. Firstly, because the designer also has invested
into the relationship and secondly, the interest of an on-going successfulcorporation will be in the interest of the designer just as much as of the
business side.
5.1.
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575. DISCUSSION & CONCLUSIONS
113 See Bassett & Partners (2014) for a vivid summary.
Importance of Brieng
The second main conclusion is based on the nding that briengs seem to
not only lay the basis for a project but also for its evaluation.113 Taking theimportance of the brieng as expressed by the experts into consideration it
is especially astonishing that there is almost never a standardised brieng
procedure in place or even checklist to make sure that all necessary
minimum information are included. When thinking about developing a tool
for measuring the success of design, this is most probably a promising
point to start.
Both measurement tools highlighted in this thesis are supposed to be used
in to improve the quality of a brieng regarding monitoring. By providing a
versatile framework to specify requirements and metrics that can be used to
detect the progress of each of them. It is apparent in the eld of design and
quantication of quality characteristic in general, that those measurement
metrics have to full two contrary characteristics. On the one hand, a
measurement metric needs to be precise enough to allow reliable progress
detection; on the other hand, the metric needs to be exible enough to allow
novel solutions and ideally even enhance creativity. Delivering a useful tool
for structuring the brieng process therefore remains a challenge for future
research.
Finally, I want to express my hope that this thesis lays the fundaments for
subsequent studies and inspires fellow researchers to further investigate
the impact design can have on the business environment.
5.2.
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93
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