designing a frc robot, a team approach andy baker president and co-owner, andymark inc. 13 year...
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Designing a FRC Robot, Designing a FRC Robot, a Team Approacha Team Approach
Andy BakerAndy BakerPresident and Co-owner, AndyMark Inc.President and Co-owner, AndyMark Inc.
13 year mentor on FRC team 4513 year mentor on FRC team 452003 Championship Woodie Flowers Award Winner2003 Championship Woodie Flowers Award Winner
1. Pre-season tasks1. Pre-season tasks
Build teamBuild team
Set team goalsSet team goals
Determine leadersDetermine leaders
Set up resourcesSet up resources
Develop SkillsDevelop Skills
2. Kickoff2. Kickoff
Divide into equal sub-groupsDivide into equal sub-groupsWatch Kickoff togetherWatch Kickoff togetherNo stragglersNo stragglersKnow the gameKnow the gameBrainstormBrainstormStart building the fieldStart building the fieldBuy stuffBuy stuff
Day 0Day 0
3. Sub-Group Decision Process 3. Sub-Group Decision Process
BRAINSTORMBRAINSTORM
Organize & categorize ideasOrganize & categorize ideas
Focus on Focus on OVERALL GAME PLAYOVERALL GAME PLAY
Critique, analyze, & eliminate ideasCritique, analyze, & eliminate ideasPick best ideasPick best ideas
Agree on overall designAgree on overall design
Days 1-3Days 1-3
4. Design Presentations4. Design Presentations
Audience – everyone!Audience – everyone!
Sub-teams present design conceptsSub-teams present design concepts
Students lead, adults help as neededStudents lead, adults help as needed
Day 4Day 4
5. Disown, sleep and decide5. Disown, sleep and decide
All sub-team concepts are team propertyAll sub-team concepts are team property
Sleep on itSleep on it
Decide the following dayDecide the following day
6. Make a decision6. Make a decision
Review and critique, using GPReview and critique, using GPDiscuss common ideasDiscuss common ideas
Make a Decision MatrixMake a Decision Matrix Determine qualities and assign values Determine qualities and assign values Rate each team’s idea per each qualityRate each team’s idea per each quality Total each sub-team’s pointsTotal each sub-team’s points Highest point total winsHighest point total wins
Focus on concept with highest point totalFocus on concept with highest point totalAdd common features from other conceptsAdd common features from other concepts
Attribute Weight
1-5 Rank 1-5 Rank 1-5 Rank 1-5 Rank 1-5Speed 4 4 16 5 20 2 8 5 20Power 4 3 12 4 16 4 16 5 20Score-ability 5 4 20 5 25 3 15 5 25Reliability 5 5 25 2 10 5 25 1 5Defense 3 2 6 4 12 5 15 5 15Easy to build 5 5 25 2 10 5 25 1 5Innovation 2 2 4 4 8 1 2 5 10Wow 2 2 4 4 8 1 2 5 10Total points 112 109 108 110
Sub-TeamsBlue Red Black White
Simple robot, known designs, can score well
and defend OK.
Complex robot, stretch designs,
does all functions well if they work.
Simple robot, no risks, using
easiest designs.
Complex robot, very risky
designs, can do it all if it works.
Democracy should ensue… but a monarchy Democracy should ensue… but a monarchy may come about during an impassemay come about during an impasse
8. Design Assignments8. Design Assignments
DrivebaseDrivebaseArm, grabber, etc.Arm, grabber, etc.Lift, structure, etc.Lift, structure, etc.Software team (already in place)Software team (already in place)Finish the fieldFinish the fieldDon’t let slackers bring you downDon’t let slackers bring you downReviews daily and weeklyReviews daily and weeklyWeight and motor managementWeight and motor managementTo air or not to airTo air or not to airBuild 2?Build 2?
9. Build a Robot9. Build a Robot
Drive it early, by week 3Drive it early, by week 3Break it early, fix it earlyBreak it early, fix it earlyWeigh it downWeigh it downMeet build goalsMeet build goalsGive drivers 1 week to practiceGive drivers 1 week to practiceGive software team 2 weeks to debugGive software team 2 weeks to debugCelebrate mistakesCelebrate mistakesMake sparesMake spares
10. Celebrate Success10. Celebrate Success
Have an open houseHave an open house
Plan for fun, right before shippingPlan for fun, right before shipping
ShipShip
Practice, fix-it, and tweakPractice, fix-it, and tweak