designing new music interac0on enhancing sound...
TRANSCRIPT
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Ju young Shin
Sungkyunkwan Univ. Dept.ofHumanICTConvergence
DesigningNewMusicinterac0onenhancingsoundaffordance
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• Introduc0on• ProjectGoal• RelatedWork• StudyingGestures• User-Centereddesign• Conclusion&FutureWork
Outline
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Introduction
• OrdinarypeoplehavedevelopedaninterestinDJing(diskjockeying)
• CompanieshavereleasedvariousDJingapplica8onsfornovices-Sensorsandtechnologyembeddedinasmartphonecanperform
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Introduction
• Difficultforordinaryuserstousewithoutprofessionalknowledgeormanuals
• Findaneffec8veinterac8onmethodforordinaryuserswhowanttomixsounds.
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Project Goal
• Focusesuitableinterac0onformusicmixing
-Musicmixing:crea0onofnewmusicbyoverlappingtwoormoremusicalperformances
-basicmixingequipment:twoturntables,onemixer,andseveralrecordsarerequired
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Related Work
• SoundBounce(Dahl.L,2010)
• Source:Dahl, L., & Wang, G. “Soundbounce:Physicalmetaphorsindesigningmobilemusicperformance.”
-Controlsasynthesizerwhenamo0onsuchashitorthrow-Usingtheaccelerometerandcompasssensor
“hit”gesture Throwingasound
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Related Work
• MoBall(Rasamimanana.N,2011)
• Source:Rasamimanana,N.,Bevilacqua,F.,Schnell,N.,Guedy,F.,Flety,E.,Maestracci,C.,...&Petrevski,U.“Modularmusicalobjectstowardsembodiedcontrolofdigitalmusic”
-Tangibleinterac0onballwithwhichparametersofmusicarechangedaccordingtoac8on/mo8on-Changesmusicaccordingtousermovement
“hit”gesture UsingMoball
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Studying Gestures
• ThegesturescanbedividedthreetypesonSmartphone
-Touchgesture-Mo0ongesture-Touch-mo0ongesture
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Studying Gestures
Tap Double tap Drag Flick
Touch screen with finger
Touch screen twice with finger
Move finger over Screen
Brush screen with finger
Pinch Spread Press Press and tap
Touch screen with two fingers and bring them closer
Touch screen with two fingers and further away
Touch screen and hold Touch screen and hold with two fingers, one finger touch
• TouchGesture-Afingercontactorrubonadevice’stouchpane
• Source:Villamor, C., Willis, D., & Wroblewski, L. “Touch gesture reference guide“
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Studying Gestures
• Mo8onGesture-Aphysicalchangebyusingvarioussensorsembeddedinasmartphone
Tilt Flick Push - pull Twist
Tilt the device left, right, up, down
Move quikly the device left, right, up, down and return
Push or pull the device toward their body
Turn the device in another direction
• Source:Ruiz, J., Li, Y., & Lank, E. “User-Defined Motion Gestures for Mobile Interaction”
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Studying Gestures
• Touch-Mo8onGesture-Touch-gestureandmo0on-gesturearecombined-Canbeeffec0velyusedwhenexecu0ngaspecialfunc0on
• Source:Hinckley, K., & Song, H. “Sensor synaesthesia: touch in motion, and motion in touch”
Ex.Tiltup/downwiletouchingabu^on
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User-Centered design
• FirstExperiment:Survey-Todeterminetheneedsofordinaryusersformixing-Discoverthefeatureeffectforsoundmixing
• SecondExperiment:Par8cipatoryDesign-5Taskaboutsoundmixingeffects-Par0cipantswereaskedtoexpressthegesturecametomindwithoutlimita8on.-Recordedtheac0onsandwordsofpar0cipantsandgatheredthequalita0veresult.
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User-Centered design
• ThirdExperiment:DesignprototypeUsertest-Toimplementapplica0onconsideringnewinterac0ondesignelements-Conductusabilitytes0ng–3TypesA-Type:TouchOnlyB-Type:Touch+Mo0on
C-Type:Mo0onOnly-“Itera0veUserInterfaceDesign”–JakobNielsen1)Easeofopera0on2)Efficienttouse3)Pleasanttouse
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User-Centered design - Result
• Surveyresult-Fivefeatureeffectsappearing-datafromatotalof38people
Effect Descrip8on
Crossfader Afunc0onthatcontrolsthechannel(music)comingoutfromthetwosides.
Loop Afunc0onthatenablesaplayertosaveapar0cularselec0onofmusicandreplayit.
Flanger Aneffectisprovidedbyinser0nga0nydelayinsound.
Scratch Aneffectofdamagingbeatsar0ficially.
VCF Acut-offeffectforapar0cularselec0onofsound.(Expertscallitasteppingsound.)
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User-Centered design - Result
• Par8cipatoryDesignresult-UIDesigner&engineer(19par0cipants).-Ques0on:“isthereanygestureyoucanthinkofagerlisteningtothiseffect?”-Answered:“Thereisagesturethatcomestomind,”-Expressedthefivesoundeffectssuccessfully.
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User-Centered design - Result
• Par8cipatoryresult-Effect:CrossfaderNumber of Responses
Gesture Type
Image Description
5 or more Motion
A tilt to the down & up.
3 or more
Motion
A Flick to the up & down.
Touch
Tap left & right sides in turn.
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User-Centered design - Result
• Par8cipatoryresult-Effect:LoopNumber of Responses
Gesture Type
Image Description
5 or more Touch
Tap according to the beats.
3 or more
Touch
Draw a circle.
Motion
A Flick to the up & down.
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User-Centered design - Result
• Par8cipatoryresult-Effect:FlangerNumber of Responses
Gesture Type Image Description
5 or more Touch
Pinch & Spread
Less than 3
Touch
A drag to the Up & Down
Touch
Touch and hold a few seconds
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User-Centered design - Result
• Par8cipatoryresult-Effect:ScratchNumber of Responses
Gesture Type Image Description
5 or more Touch
Flick to up & down
Less than 3
Motion
Shake the device
Touch
Draw a circle
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User-Centered design - Result
• Par8cipatoryresult-Effect:VCFNumber of Responses
Gesture Type Image Description
5 or more Touch
Place hand & cover the device screen
3 or more Touch
Rotate the device 180 degrees
Less than 3 Touch
Push-pull motion that pulls/pull toward the user
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User-Centered design - Result
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• InterfaceDesign
4
2
3 1
1. A-type : Touch only
1 Crossfader-SwipeBujon
2 Scratch-SwipeDisk
3 Loop-TouchBujon
4 Effect(VCF,Flanger)-TouchBujon
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User-Centered design - Result
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• InterfaceDesign
2
3 1
2. B-type : Touch + Motion
1 Crossfader-SwipeBujon
2 Scratch-SwipeDisk
3 Loop-TouchBujon
4
Effect(VCF,Flanger)-VCF:MovesUpanddown-Flanger:Drawfigure“8”
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User-Centered design - Result
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• InterfaceDesign2. B-type : Touch + Motion
4
Crossfader-Tiltleg&rightLoop-FlipUp&DownScratch-TiltUp&DownEffect(VCF,Flanger)-VCF:MovesUpanddown-Flanger:Drawfigure“8”
1
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User-Centered design - Result
• Usertestoverview-focusesonusabilityastheques0onofhowwelluserscanusethatfunc0onality
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TestObjectComparisonofusabilityforsoundmixingprototypesDefineusabilityinthreequalityajributes(Easeofopera0on,Efficienttouse,Pleasanttouse)
Method Taskanalysis&interview-usesmartphone
Target7smartphoneusers-Ageof20~30,priorexamina0onof4user,uidesigner2,engineer1)
Period 2015.10.10~2015.10.13,a0meof30min
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User-Centered design - Result
• Usertestoverview
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User-Centered design - Result
• Usertest-measuredvalues
-measuredwithques0onnairesandra0ngscales-scalefrom1(poor)to5(excellent)
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No. Values Ques0on
1 Easeofopera0on Intheuseofagivenprototype,Dohaveacomfortable?
2 Efficienttouse(Intui0ve)
Howmuchofthevarianceinsoundmixingprototypeefficienttouse?
3 Pleasanttouse Howmuchofthevarianceinsoundmixingprototypesa0sfac0on?
4 Comparisonofinterface What'sbejerinterfaceA,B,C-Type?
5 Pleasewritefreelytohopethatimprovement.
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User-Centered design - Result
• Usertest–Result&Analysis-Easeofopera0on-AType/72%(5User),BType/42%(3user)-A(Touch),B(Touch+Mo0on)iseaseofopera0on
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Value ScaleA-type B-Type C-Type
respondent Ra0o(%) respondent Ra0o(%) respondent Ra0o(%)
Easeofopera0on
1 0 0% 0 0% 0 0%2 0 0% 0 0% 2 28%3 1 14% 1 14% 4 57%4 1 14% 3 42% 0 0
5 5 72% 3 42% 1 14%
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User-Centered design - Result
• Usertest–Result&Analysis-Efficienttouse-AType/57%(4User)-A(Touch)isefficienttouse
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Value ScaleA-type B-Type C-Type
respondent Ra0o(%) respondent Ra0o(%) respondent Ra0o(%)
Efficienttouse
1 0 0% 0 0% 0 0%2 0 0% 0 0% 2 28%3 0 0% 2 28% 3 42%4 3 43% 3 42% 1 14
5 4 57% 2 28% 1 14%
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User-Centered design - Result
• Usertest–Result&Analysis-Pleasanttouse-AType/85%(6User)-A(Touch)isPleasanttouse
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Value ScaleA-type B-Type C-Type
respondent Ra0o(%) respondent Ra0o(%) respondent Ra0o(%)
Pleasanttouse
1 0 0% 0 0% 0 0%2 0 0% 0 0% 2 28%3 1 14% 4 57% 1 14%4 0 0% 1 14% 4 57%5 6 85% 2 28% 0 0%
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User-Centered design - Result
• Usertest–Result&Analysis-ComparisonofinterfaceusabilityA,B,CType
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0
0.5
1
1.5
2
2.5
3
3.5
4
4.5
5
A-Type(Touch)
B-Type(Touch+Mo0on)
C-Type(Mo0on)
Easeofopera0on Efficienttouse Pleasanttouse Bestinterface
A-Type(Touch)
B-Type(Touch+Mo0on)
C-Type(Mo0on)
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Conclusion
• Qualita8veuserfeedback
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-Mainlyinterestedinuserfeedbackthatprovidedgreatinsightsintohowtheinterac0onfelt-TouchbasedUIwasveryposi0velyassessed-par0cipantsalsoindicatedthattheTouch+Mo0onbasedUIsome0mesfeltinteres0ngwhensoundmixing-But,themo0on+touch-basedUIwasingeneraldescribedascomplicatedand0resome,asitrequiredmorephysicaleffortcomparedtothetouchgesturetechniques.-Par0cipantsexplainedthattheydidnotliketheonlyMo0on-based.becauseitwastoocomplicatedtocoordinate0l0ng,drawing
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Conclusion
• Easyandintui8veinterac8onisrequired-Wewantedtofindouthowuserswouldenjoyandassess3typegestureusingtheexampleofsoundmixingsystem-Describedthreedifferentsoundmixingmodali0es(1)ATouchonlyUI,(2)ATouch+Mo0ononlyUI,and(3)onlymo0ongesturesonamodernsmartphone.-ThesegestureweredesignedbyPar0cipatorydesignmethod-Thesetechniques(3typeUI)weretestedinauserstudywithsevenpar0cipants.-Touchgesture,touch-mo0onwasassessedveryposi0velybythepar0cipants-Theseresultsareencouragingforfurtheradvancingsoundmixing-supportedtechniques
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Thank you
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