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  • 8/18/2019 DF21 Beneath Black Towen

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    An AD&D Adventure Module for Characters Levels 4–6

    Copyright © 200 !ohn A" #urcotteEditor: Michael Haskell

    Layout: Chris Gonnerman

    Cartography: Lorne Marshall,Andreas Claren

    Proofreading: John GauntCoer Art: !antiago "#orra

    "nterior Art: Joe Calkins, John $ingham,!tephan Poag, !tee %ieser 

    Dragonsfoot UK Free & Original

    RPG Materials

     Visit our websitefor more AD&D

    resources

    http!!www"#ragonsfoot"org!

    Adanced &ungeons ' &ragons and A&'& are registered trademarks o(ned #y )i*ards of the Coast+

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    D$2% Beneath Black Towen !ohn A" #urcotte

    ac'ground

    ngar, the enera#le Jarl of the Land of !ong,is trou#led+ &istur#ing tales hae reached hisimpregna#le hall+ An eil is a#road+ &ark forcesare said to #e mustering in the -e.r. Peaksalong the northern reaches of the realm+ Gnollsand (orse are descending from the mountainsand harrying the outlying illages in greaternum#ers than een the eldest can recall+)inter is coming fast upon the Land, and theharests, poor as they are, are #eing stolenand destroyed+

    -he Jarl/s (ise (oman has consulted (ith theancestors of the Clans+ -he ans(ers theyproide are grim+ Eil forces hae retaken $lack-o(en, a place steeped in (ickedness+ Longago, #eyond the memory of any liing clanmem#er, a dark host came from the sunlessnorth and sought to su#0ugate the Clans+ An

    eil (itch, 1ueen of some undiscoered arcticdominion, led the fell host and raised a terri#lefortress out of the liing rock of the peaks+ 2romthere, Her &ark Ma0esty, as she (as called,directed her forces against the Land of !ong+

    -he stories of the heroic #attles against Her&ark Ma0esty/s forces are many+ At last, the JarlH0almar rallied all of the Clans and crushed theforces of eil in an epic #attle upon a fro*enf0ord+ Her Ma0esty (as destroyed, and H0almarled his ictorious host into the dark peaks andtore do(n the (alls of that terri#le place+

    3o( nefarious things are returning to thosefiendish ruins+ )here his #raest (arriors haefailed, ngar has called for outlander heroesto aid the Clans, promising great re(ards andimmortality in song+ -he heroes are charged(ith making their (ay through the perilous-re.r. Peaks to $lack -o(en and (ith

    destroying the source of the eil there+ )hokno(s (hat danger lurks in those astshado(ed heights (here the northern lightsplay4

    (tart

    -his module is the second in the )er Dar'Ma*esty series, the first #eing Where the Fallen Jarls Sleep+ "t is not necessary to play the firstmodule to run this adenture5 each installmentmay #e played independently of the others ifthe &M chooses+ "f your players hae alreadycompleted  Jarls, then their characters arealready considered heroes of the Land of!ong+ ngar approaches them again to seekout the source of this gro(ing menace+

    -he Clans are indeed threatened+ +irsi, themost po(erful of Her &ark Ma0esty/s serants toescape the (rath of the Clans, has retaken

    $lack -o(en+ Already, she is rallying eil forces#eneath the #anner of her mistress+ -he heroesmust strike a #lo( against the dark host #eforeit can muster against the already (eakenedclans+

    -he party should #e #et(een 6 and 7 innum#er+ "f there are fe(er or more playercharacters, the &M must ad0ust the encounterscontained herein accordingly+ -he Jarl canoutfit the adenturers (ith (hateerreasona#le and necessary proisions they mayneed for the 0ourney+ He also sends a faithful

    guide, Gregers, to lead the party into thefearsome peaks+ Gregers is a 8rd leel chaoticgood fighter 9HP: 5 !: ;8, ": ;;, ): ;;, &: ;+ He is e1uipped (ith studdedleather armor, large (ooden shield, spear,thro(ing a?e, and long s(ord+ 3ote that ifGregers perished during play of the  Jarlsadenture, his place is taken #y his cousin Jens,

    ,age %

    They say foul things of Old Times still lurkIn dark forgotten corners of the world, And Gates still gape to loose, on certain nights,

    Shapes pent in ell!

     "" #o$ert %! oward, &The 'lack Stone(

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    !ohn A" #urcotte D$2% Beneath Black Towen

    (ho has identical characteristics+ "f the partyre1uests, ngar can also proide each partymem#er (ith a (arrior #odyguard+ -hese ;stleel chaotic good fighters are outfitted in thesame manner as Gregers+ -he Jarl/s (ise(oman, !iri, proides each player character(ith an earthen 0ug containing t(o doses of apo(erful honeyed #re( e1uialent to a potionof e-tra healing and proides any clerics in theparty (ith t(o ials of holy (ater+

    $lack -o(en is some distance to the north,(here the -re.r. Peaks #egin to eer to the(est and ine?ora#ly march into the sea+ -he

     0ourney takes t(ele days in the summer, and(inter is no( upon the Land+ -he party cane?pect to encounter treacherous (eather in

    the mountains+ -he Jarl recommends #ringingseeral horses or mules, for the party needsfood, heay furs and #lankets, and #undles of(ood+ )hether or not these mounts areaccepted is up to the players+ $efore theyleae, they are treated to a rousingcele#ration (ith (ine and song+ 3ote that ifthe PCs completed Where the Fallen JarlsSleep  and recoered the fa#led .astern /ar)orn of the Clans 91++>, the Jarl (ill permit theparty to #ear the relic (ith them on their

     0ourney+

    otes for the Dungeon Master-his adenture proides #oth (ilderness anddungeon e?ploration+ -he party spends a fairamount of the adenture traeling oerlandand making the perilous ascent into the-re.r. Peaks+ A pair of area maps areproided, one for the players and a morespecific map for the &ungeon Master+ -he&ungeon Master should take it upon himself toflesh out the details and to descri#e the terrainthrough (hich the player characters are

    traersing+ -he elements (ill #e eery #it asdangerous as the encounters, and the party(ill no dou#t find that many spells such aspredict weather  to #e eminently useful+

    1uors3  $efore making off for the -re.r.Peaks, the adenturers may seek to gatherinformation from the folk at ngar/s Hall+ -hose(ho make positie E3C@3-EB BEAC-"@3 rollsmay learn ;< of the follo(ing rumors+ 3otethat an 92> follo(ing the rumor indicates thatthe rumor is false+

    ● $e(are the huldra, the #eguiling, (hiteD

    ro#ed nymphs of the Mountains+ -hey (illsteal you a(ay+

    ● -he great Jarl H0almar led the Clans in

    tearing do(n $lack -o(en, #ut, (eakenedfrom the tremendous #attle, thefoundations of that eil place (ere notra*ed+ "t is (hispered that some of her

    serants escaped the (rath of the Clans+● CorpseDBender, a horri#le t(oDheaded

    dragon, is said to lair in the -re.r. Peaks+ "tsits on an unimagina#le hoard, #ut hasdeoured all (ho hae challenged it+ 92>

    ● -he northern lights sometimes descend to

    the tallest of the peaks+ )oe to thosepresent (hen the lights touch the earth 92>

    ● -he cruel spirits of the mountains (ill e?act

    engeance upon any (ho traerse theirpeaks (ithout first sacrificing ,FFF gp (orthof treasure to appease them+ -he treasuremust #e left in a rushing mountain stream+92>

    ● $lack -o(en is a dead and empty place,

    inha#ited only #y the inisi#le ghosts of Her&ark Ma0esty/s serants+ A #rae man hasnothing to fear there+ 92>

    ● Her &ark Ma0esty (as thro(n do(n and her

    #ody destroyed+ Her serants fled the field,some retreating to $lack -o(en, others

    scattering into the stormDshroudedmountains+

    ● -he Jarls once held four mighty (ar horns,

    relics of the Clans+ )hen sounded, greatmagics (ere (orked+ @er time, thesehorns hae #een lost+

    ,age 2

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    D$2% Beneath Black Towen !ohn A" #urcotte

    #he !ourney to lac' #oen

    -he party (ill trael through the (ilderness,encountering hills, alleys, f0ords, andmountainous terrain+ 2or the purposes of thisadenture, the party crosses three types ofterrain: lo(, medium, and high eleation+

    Lo elevation  includes those areas from sealeel to FF altitude+ -hese areas include theshoreline, alleys, and lo( #luffs+ -he land hereis largely made up of fields (ith scatteredcopses of #irch and fir+ Close to ngar/s halland along the shore, there are scattered farmsand illages+ As the party nears the foothills ofthe peaks, the land #ecomes more hilly anddensely (ooded+ Game is plentiful in these

    areas, as is fresh (ater+ -he air is cold andsharp, #ut no sno( is on the ground+ A party onfoot may coer as much as ;= miles 9< he?es>per day in a lo( eleation area, miles 96he?es> if mounted+

    Mediu .levation  includes the foothills andsteep rises from FF to ,FFF eleation+ -heseareas are largely thickly (ooded (ith conifersand #irch+ Many streams and riulets snaketheir (ay do(n from the heights ahead+@ccasional clear areas proide a spectacularista of the land and sea #elo(+ -he air is

    considera#ly colder here+ ;D and a ;=I chance of sleet9(hich reduces sno( coer #y ;6 inches #utcuts moement in half during its duration>+Eery per day in a medium eleationarea, ;< miles 9< he?es> if mounted+

    )igh .levation  areas are those ,FFF feet ineleation and a#oe+ -hese steep areas areonly lightly (ooded, and the tree line stops at;F,FFF feet+ Many peaks to(er a#oe the treeline, some attaining more than F,FFF feet inheight+ -he tree gro(th here is largely stuntedconifers, fe( more than = tall+ -here isconsidera#le sno( and ice coer here, makingtrael treacherous+ -he ie(s, ho(eer, aresecond to none+ -he party can see the greenLand of !ong #eneath them, deeply etched #yrich #lue fingers of ocean+ At night, thenorthern lights dance a#out the tallest of thepeaks+

    D7 of sno( coers the ground (hen the partyfirst reaches this eleation+ Eery

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    !ohn A" #urcotte D$2% Beneath Black Towen

    party, that chance is increased to 7FI+ "n higheleation areas, the party has a ;FIcumulatie chance, per hour, of finding coer+-his chance is dou#led if a druid, d(arf, orranger is (ith the party+ 2or eery three hours ofsearching for coer, the party/s perDdaymoement is reduced #y oneDfourth+

    /andering Monsters3  &uring the 0ourney to$lack -o(en, there is a ; in ;F chance eery si?hours 9morning, noon, eening, midnight> ofencountering a (andering monster+ -heencounters ary according to the terrain, asproided on the ta#le #elo(+

    D Lo .levation

    ; )ere(oles

    Griffon8 Gorecro( 2lock  

    < Befugees

    = Gnoll Baiding Party

    6 Grim

    K !milodon

    7 )oolly Bhino

    D Mediu .levation

    ; Aalanche

    Highlanders

    8 Cae Lions< Gorecro( 2lock  

    = Gnoll Baiding Party

    6 "ce -rolls

    K -reants

    7 )itch

    D )igh .levation

    ; -at*el(orm

    &uergar Caraan

    8 Gnoll Baiding Party

    < $lack )atch Patrol= !no( Maiden

    6 Coffer Corpses

    K eti

    7 $li**ard

    Aalanche: )ith an ominous rum#le, arockslide crashes do(n upon the party All inthe party 9including any mounts> must saeersus petrification or suffer 8;7 hit points ofdamage+ All such ictims must sae again orelse #e pinned #eneath the #oulders, fallentrees, earth, and sno(+ 2or eery point #y(hich the saing thro( is failed, t(o full turnsmust #e spent digging the ictim9s> out+

    $lack )atch Patrol: A long line of tall, inhumanshapes approaches+ -his patrol is composed ofeight mem#ers of the )atch 9HP: ;; 9?>, 9?>,6 9?>, =, led #y aCaptain 9HP: 6>+ 2our of the )atch mem#ersare armed (ith locha#er a?es 9treats asguisarmeDoulge>, t(o (ith hal#erds, t(o (ith

    oulges, and one (ith a #ardiche+ -he Captainis armed (ith a 7% 8astard sord+

    $li**ard: A ferocious #li**ard engulfs the party+-he heroes need to try to find ade1uate shelterimmediately! All in the party, mounts included,must sae ersus #reath (eapon eery hourthey spend e?posed to the elements or suffer7 hit points of damage+ -hose (hosuccessfully sae suffer only half damage 93otethat a person not properly attired suffersdou#le damage>+ Any person (ho suffersma?imum damage from any one roll is

    re1uired to make a !!-EM !H@C !BN"NALroll or perish+ -he #li**ard continues for ;6hours #efore relenting, leaing = inches ofsno( per hour in its (ake+

    -hose e?posed to the #li**ard moe at oneDthird their normal rate+ -he use of missile(eapons is impossi#le, and spell casters mustsuccessfully sae against petrification in orderto cast a spell+ 3ote that if this encounter isrolled and the party had cast predict weatherearlier that day, the &M should reeal thisencounter (ell in adance+

    Cae 9!potted> Lions: A mated pair 9HP: 8, =>of these #easts pro(ls the lo(er reaches of the-re.r. Peaks+ -he eil forces mustering at$lack -o(en hae drien a(ay much of theirnormal prey, and they are 1uite hungry+

    ,age 4

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    D$2% Beneath Black Towen !ohn A" #urcotte

    Coffer Corpses: -hree indistinct figures (ithcloaks flapping in the (ind 9HP: ;6, ;approach out of the sno(y gloom+ -hey do notans(er 1ueries or challenges+ @nly (hen theyare upon the party is their a(ful naturereealed+

    !lain during the siege and destruction of $lack-o(en, these undead (ere once serants ofHer &ark Ma0esty+ -he coffer corpse (ith themost hit points (ears a 72 8attle a-e  at itsrotting #elt 9#ut does not use it in com#at> anda (rought gold #racer (orth ;,;FF gp+

    &uergar Caraan: !i? duergar are leading acaraan of heaily laden slaes to $lack-o(en+ 2ie of the duergar 9HP: K> are armed(ith picks and thro(ing hammers+ -he caraanmaster 98 H&, HP: ;K> is armed (ith a 7% shortsord and a (hip+ -he master #ears in his #oota message (ritten in duergar on ellum+ "fcomprehend languages is cast or if a thiefsuccessfully reads the message, it is addressedto an OAhmal from a Oirsi, and demands thatthe Orepairs #e completed as soon aspossi#le, for OMogens has #een thro(n do(n,and our enemies may #e a(akening+ -hemaster is already su#0ect to a charm  and,therefore, cannot #e charmed into reealingmore+ He (ill die #efore giing details of the

    message+

    )ith them are fourteen slaes: nine d(ares9HP: K 9?8>, =, , 9?>>, fie ?arts 9HP: K,6, =>, and t(o ko#olds 9HP: 9?>>+ -hey are#eing forced to carry the gray d(ares/proisions: ;,FFF ep, 6FF sp, months/ (orth ofiron rations, and =FF pounds of iron ore+ "ffreed, the humanoid slaes immediately flee+

    -he d(ares (ill thank the party profusely andoffer a re(ard+ "f the party re1uests that thed(ares accompany them to $lack -o(en, anE3C@3-EB BEAC-"@3 roll must #e made+ @nlyon a roll of K6 9su#0ect to Charisma modifiers>or higher do they agree, for they are terrified ofthe place+

    Gnoll Baiding Party: -he party encounters;d;FQ;F gnolls, together (ith their leader 9AC:8, H&: 8, HP: ;6>+ (ith them+-hese gnolls hail from the $loody Moon -ri#e,and their shields #ear a lurid red crescent+!eeking pillage and mayhem, they raid from$lack -o(en+ -hey all carry (ater skins anddried meat rations+ -heir leader #ears theparty/s treasure: d< ? F gp and d< ? ;FF ep+

    Gorecro( 2lock: A flock of ;d7Q; of thesecreatures surrounds the adenturers andfollo(s them for d6 turns, hounding their eerymoe and creating an endless racket+ -hey (ill

    not attack unless they outnum#er the partythree to one 9not counting henchmen andretainers> or unless the party appears (eak+"ndiidual mem#ers of the flock may try toOdieD#om# the party at times, hoping to gra#a #ite+ -he flock disperses if they are attacked(ith magic or lose four or more of their num#er+

    ,age

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    Griffon: -his ma0estic predator 9HP: 8 ishunting and (ings to the attack unless theparty is especially large in si*e+ "f the party hashorses (ith them, this monster is una#le to resistits faorite prey+

    Grim: -his grim 9HP: > has #een dra(n from itsusual haunts #y the spreading eil+ )henencountered, it tails the partyRethereally ifencountered during the daylight hours+ "tattempts to aid them if it can, #ut many othersneed help as (ell+ Accordingly, it has acumulatie ;FI chance to return south eachday+

    Highlanders: -his #and of nine #erserkers 9HP: K,6 9?>, = 9?, < 9?>> and their leader, Eino, a 8rdleel fighter 9HP: ;7>, hae refused to flee fromthe dark forces plaguing the land and arelooking for a fight+ All carry spears and #attlea?es, sae for Eino, (ho fights (ith a t(oDhanded s(ord+ Each highlander #ears d6 spon his person and carries four days/ (orth ofmeat and hard tack, a (ater skin, heay furs,#edroll, and flint ' steel+ Eino (ears a (roughtsiler torc (orth KF gp+

    -he highlanders claim no allegiance to ngarand gladly challenge the party if they #elieethat loot or honor are to #e gained+ Particularlypersuasie heroes may #e a#le to conincethe highlanders to accompany them to $lack-o(en, although they (ill neer follo( orders

    and (ill #e predicta#ly uncontrolla#le incom#at+

    "ce -rolls: !eeking food and plunder, fie ofthese monsters 9HP: ;8, , 7, K 9?>> roam the

    foothills+ "f seriously pressed, they flee to amountain stream or pond+ -here theyregenerate and seek to track the party do(n+-he largest troll #ears a large leather sackcontaining 8=F gp and an entire lam#+

    "f they are tracked #ack to their lair, a deepoerhang #eside a rushing mountain #rook,their hoard can #e found and taken: ,FFF sp,a star ru#y 9;,FFF gp alue>, a (rought goldtorc (orth ;,8FF gp, and a 0ade circlet (ith anoceanic motif (orth ;,KFF gp+

    Befugees: -he heroes encounter d7Q farmersand peasants fleeing (ith their meager#elongings to the safety of ngar/s holdings+-here is a 6FI chance that they areaccompanied #y d< children+ -he suriorsrelate chilling tales of raening gnoll hordes,ho(ling shades drifting through sno( s1ualls,and of tall inhuman shapes marching alongridgelines+

    !milodon: -his magnificent animal 9HP: is themost feared hunter of this area+ "t is entirely(ithout fear and attacks (ithout hesitation,seeking to carry a ictim #ack to its lair todeour the poor soul at its leisure+

    !no( maiden: -his nymph 9HP: ;> inha#its thestarkly #eautiful peaks+ A ision of #eautys(addled in her (hite furs, she (ill approachthe party if it is goodDaligned+ !he can lead theparty to a safe cae hidden in a deep rainesome t(o miles/ distance from the ruins of$lack -o(en+ -he cae is large enough toshelter the entire party and their mounts 9if any>from the elements+ -his hidden refuge proes to

    #e safe from detection as long as the partytakes care to leae no o#ious trail to it+

    -he nymph assists the party in reaching thecae and (ill een care for mounts andretainers left #ehind+ !he does (hat she can toaid the heroes, #ut under no circumstances (illshe actually enter the dread ruins+ "f offended,

    ,age 6

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    D$2% Beneath Black Towen !ohn A" #urcotte

    she (ill leae the party to its fate+ "f actuallyattacked, she defends herself, using her a#ilityto #lind the party and opening a dimensiondoor   to escape+ "f seriously pressed, she doffsher cloak 9for she is immune to the effects ofthe elements>, reealing her naked form andcausing all (ho #ehold her to sae ersusmagic or die+

    -he nymph, "lkka #y name, has memori*ed thefollo(ing spells:

    $irst Level3anial friendship9 detect agic9 faeriefire9 spea' ith anials

    (econd Level3char person or aal9 cure light

    ounds#hird Level3

    cure disease9 neutrali:e poison

    $ourth Level3cure serious ounds

    3ote that if any male party mem#er has aCharisma of ;7, she is likely to charm that heroand, if he suries the adenture, she (illattempt to make off (ith him

    -at*el(orm: -he party stum#les into the territory

    of ;< tat*el(orms 9see 3E) M@3!-EB!, 1++>+-hese aggressie creatures hae little fear anddo not hesitate to attack any intruders+

    -reants: -he party encounters a treant 97 H&,HP: 8=> escorting t(o of its young ones 98 H&,HP: ;+ "f the party is goodDaligned and makes a positie E3C@3-EBBEAC-"@3 roll, she inites the party #ack to hercae for a safe retreat+ Her mate 97 H&, HP: a(aits at the lair, a ast cae screened #ythick plant gro(th that parts at the commandof either treant+

    -he treants, Elmnoot and nock#een, haesome kno(ledge of past eents and hae seenlarge num#ers of gnolls and duergar a#out+-hey share no loe for Her &ark Ma0esty #ut donot #ecome inoled+ -hey allo( the party torest as long as needed+ -hey hae only meager

    treasure: FF pp and a siler necklace set (iththree amethysts (orth ,=FF gp+

    )itch: 3atalia, a Kth leel La(ful Eil magicDuser 9HP: ;>, has traeled east to 0oin Her &ark

    Ma0esty/s forces+ &elighting in the gathering ofthe eil host, she has taken to scouring the coldslopes in search of ictims+ !he has memori*edthe follo(ing spells:

    $irst Level3aror9 char person9 agic issile9protection fro good

    (econd Level3invisi8ility9 detect invisi8ility9 stin'ing cloud

    #hird Level3

    dispel agic9 lightning 8olt9 onstersuoning ;

    $ourth Level38esto curse9 polyorph other

    !he (ears a shal of arth 9as the ring of thesame name>, and a 7% ring of protection+Around her neck, on a siler chain 9itself (orth7F gp>, she (ears a luminous pearl seemingly(orth =FF gp+ "t is in fact a pearl of poerallo(ing recall of fifth leel spells 93ataliacannot yet use this item #ut treasures itgreatly>+ Her spell #ook is kept in her cham#ersat $lack -o(en 92"B!- LENEL, Area >+

    !he is carried a#out #y a pair of ice mephits9HP: ;, ; (ho o#eyher commands+

    )ere(oles: A trio of these raenous #easts9HP: K, F, ;> haunt the shado(ed alleys+-hey are encountered in (olf form, their truenature not #eing discoered unless one ormore is slain+ -hese fiends seek to follo( theparty and strike (hen the party makes camp oris other(ise ulnera#le+

    "f they are tracked #ack to their lair, a thatchDroofed hut hidden in a particularly thick copseof #irches, the grandmother 9HP: ; of thethree is found in human form+ -his cannymonster certainly tries to lull the heroes intocomplacency #efore striking+ -here seems to

    ,age

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    !ohn A" #urcotte D$2% Beneath Black Towen

    #e little of alue in the hut+ "f a rickety hutch ismoed aside, ho(eer, a flagstone may #elifted to reeal the (ere(oles/ cache#eneath: 8,FFF cp, ,FFF ep, and a  7%longsord9 72 vs" agic=using & enchantedcreatures+

    )oolly Bhino: -his impressie #east 9HP: =K> isencountered as it gra*es+ -he heroes shouldgie it a (ide #erth, for it is aggressie anddoes not tolerate perceied threats fromcreatures as puny as the party mem#ers+

    eti: -he party encounters a yeti 9HP: (aiting in am#ush+ -rusting in its camouflage tohide it, the yeti remains still until half of theparty has passed its position #efore pouncing+

    LAC+ #>/.-he final leg of the 0ourney to $lack -o(en itself is ta?ing+ -he ruins lie on the shoulder of animposing peak some ;,FFF high+ -he air is thin and free*ing+ Eery #reath is painful+ -he cloudsare thick here, and fierce (inds ra*e the #are rock+ "ts ast #lack stones scattered #y the ageDold(rath of the Clans, the ruins are tum#led along a precipice+ )hat must hae #een the #ase of aast to(er still e?ists, and a pair of massie #asalt doors can #e seen, sealed against the ancientcarnage+ !urely not much can remain after such destruction5 the (hole to(er seems to haecollapsed+ @nly skeletal remains of an upper floor e?ist, naked to the unrelenting (ind and cold+

    Although the party may #eliee other(ise, approaching the ruins is a simple matter+ Her &arkMa0esty/s slaes and serants do not #eliee that any (ould dare to strike here, and only aminimal (atch is kept+ Clim#ing into the ruins through the (recked upper leel is also possi#le+ -hisarea is nearly totally ruined+ Nast amounts of collapsed stone #lock off most e?ploration+"ndustrious or determined heroes can (riggle, dig, or other(ise s1uirm through ruined areas+ )hatthey may find is up to the &M/s discretion+ Ho(eer, a collapsed stair(ay leading do(n 9to Area=A of the 2"B!- LENEL> can #e located (ith some effort, as can a pair of staircases leading to Area= of the 2"B!- LENEL+

    -he ruins are constructed from 0et #lack stone, seemingly (ithout seams or isi#le #locks+ -he outersurface is pitted and #attered, (hether #y iolence or the elements cannot #e determined+

    $;1(# L.?.L

    -he first leel of $lack -o(en is largely

    occupied #y gnolls pressed into Her &arkMa0esty/s serice+ -he mem#ers of the $loodyMoon -ri#e, led #y their fierce chieftain ;ron!as, chafe under the direction of the duergarand the deils of the lo(er leels #ut dare notdiso#ey+ -hey keep only a la? (atch+ "fintruders are discoered, the gnoll (atchmen(ill first attempt to capture or kill the inaders

    themseles rather than admit their failure to

    guard against entry into the fortress+-he passages and cham#ers on the first leelare generally unlit unless other(ise noted+Hall(ays are ;F tall, and the ceilings of mostcham#ers are ;+ -he roof has numerous holes,allo(ing the cold in and creating mournfulcries (hen the (ind gusts+

    ,age

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    D$2% Beneath Black Towen !ohn A" #urcotte

    /andering Monsters+ )andering monsters areencountered on a ; in 7 chance eery threeturns+ "f an encounter is called for, consult theta#le #elo(+

    D .ncounter; Gnoll leader 9HP: ;6, fights as 8 H&

    monster> and = #odyguards 9HP: ;each>+ -he leader is armed (ith a t(oDhanded s(ord, his guards (ith #attle a?esand shields

    ; "ce trolls

    86 7 Gnoll guards armed (ith pikes

    K ; Hyenadon 9HP: 7>

    7 ;8 !hado(s

    %" .#1@" -his area is marred #y iolence+ -he

    (alls and floor are scarred #y deep rents+ -heceiling oerhead is pocked (ith murder holes,and arro( slits line the (alls+ -he great portalsare #lackened and #lasted+ 2aint remains ofi le runes can still #e seen despite thedefacing+ 2rom the outside, the portals may #e(renched open (ith a successful $E3&$AB!TL"2- GA-E! roll+ 2rom the inside, thesedoors may #e opened #y any person (ith a!trength of ;< or #etter+ )hateer d(eomerthese gates may hae once hae had is no(lost+

    2" $>@.1"  -he (alls, floor, and ceiling of thishe?agonal cham#er are no longer polished toglossy smoothness+ Great damage has #eendone here, and sections of the smooth stoneare missing, e?posing great scars of the roughunearthly stone #eyond+ 2our pillars support thedomed ceiling some armed (ith pikesare stationed here (ith a hyenadon 9HP: =>+ "ntruth, these creatures largely keep a (atch onthe eastern stairs to note the gray d(ares/comings and goings+ -hey are not particularly

    diligent, and the party may possi#ly surprisethem+ "f they are a#le, they (ill seek to alerttheir #rethren at Area =+ -he (ide stairs leaddo(n to !EC@3& LENEL, Area ;+

    5=4" BA1D 1>>M("  Each of these rooms isfrigid5 cold (ind #lasts in through the arro(Dslits+-he rooms are (recked and littered (ith de#ris,

    #roken furniture, (eapons, and #ones+ p tofour salagea#le long#o(s may #e found ineach room as (ell as dFQF arro(s+

    " ,1>C.((;> )ALL"  -his large cham#er isdimly lit #y a ghostly green radiance+ 2ourpillars support the ceiling some =F oerhead5each has #een (orked to represent a sinuousserpentine shape+ -he pillars are themselesglo(ing (ith a faint faerie fire+ -his room #earsall the signs of past iolence as that seen in theother rooms thus far+

    -ogether (ith their hyenadon 9HP: K>, si? gnolls9HP: ;8, ;;, 7 9?>, 6 9?>> and their leader 9HP:;6> guard this area+ -he gnolls are all armed(ith pikes+ -he leader #ears a shield 9AC: and hefts a morning star+ -he gnolls first try torepel any intruders themseles+ "f this seemsunlikely, the leader orders one gnoll to soundthe alarm in Areas K;; and another to do thesame in Areas ;76+ -he leader has ; gp onhis person and a key to Areas 6 and ;+

    6" A1M>1@"  $eyond the locked door is ahe?agonal hall filled (ith (eapon racks+ -hisarea holds and her t(o pups 9AC: 75 H&: ;5 HP: K, =5 SA--: ;5&M: ;D gam#ol in Area K (ith fienoncom#atant young gnolls 9H&: U5 HP: , ;>+ -he cham#er, though made of thesame glossy #lack stone, is filthy, and the areareeks+ -he young gnolls immediately attempt tonotify the adults in Areas 7 and + 3ote that thedoor to Area is al(ays open+ -he hyenadon(ill defend #oth her young and the gnoll cu#s+2ie (ater #arrels are stored in this area+

    " @>B /A11;>1(" 2our young male gnolls9HP: ;F, , K, > lair here+ -hey fight as ;Q; H&monsters+ -hey are eager to proe themselesin com#at, and each is armed (ith a clu#+-hey hae no treasure+

    " C>MM> A1.A"  -his room is smoky+ )hatpurpose this area may hae originally sered is

    ,age

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    !ohn A" #urcotte D$2% Beneath Black Towen

    anyone/s guess+ -he gnolls hae conerted itinto a common area, and a fireDpit has #eenfashioned at the far end+ -he (alls and ceilingare thick (ith soot+ 2ie female gnolls 9HP: 6, , ;> are cooking a giant ram, (hile a pairof adult male gnolls 9HP: ;F, 7> look on andsample the crude gnollish ale+ Although thefemales are normally noncom#atants, they (illfiercely defend the young in Area K, fighting as;Q; H& monsters at Q; to hit and damage+ -heyarm themseles (ith ske(ers and knies 9treat#oth as daggers for com#at purposes>+ -hemales are armed (ith #attle a?es, and thelarger of the t(o thro(s a cleaer into com#at9treat as a thro(ing a?e>+

    -his room contains a 1uantity of smoked meat

    9of 1uestiona#le origin #ut edi#le>, four casksof ale 9ery poor 1uality>, and arious driedfoodstuffs+ A search also finds a small #arrelthat contains the e1uialent of 6 flasks of oil+

    %0–%%" ()AMA( EBA1#.1("  -he shaman9currently at !EC@3& LENEL, Area 8> lairs here(ith his adept+ PoorD1uality rugs coer thefloor in Area ;F, and a #ron*e censer is hungfrom the ceiling+ 2rom it, a no?ious animal scentemanates+

    -he gnoll adept is here 9HP: ;F>+ He #ears a

    shield em#la*oned (ith the sym#ol ofeenoghu, the tripleDheaded flail+ He himself isarmed (ith a t(oDheaded flail permitting himt(o attacks a round against a single target+Each head inflicts ;< points of damage+ -headept functions as a second leel cleric andhas memori*ed the follo(ing spells:

    $irst Level3cause fear9 protection fro good

    He has = sp and a ial of unholy (ater in his#elt pouch+ He does not hae the key to Area;;+

    Area ;; contains only spartan sleepingarrangements for the shaman and the adept+$eside the hard sleeping pallets are a (roughtcopper ase and e(er 9(orth F gp>+ $eneathone of the pallets is a rough hole dug into thefloor+ )rapped in sealskin, the heroes can find

    a #lock of incense of editation and a claypot (ith a potion of e-tra healing inside+

    %2" A1M>1@"  $eyond the locked door is anarmory+ ;=F long #o(s and hundreds of arro(s

    are kept here+ Hung #eside the (eapons areF leather 0acks, F suits of studded leatherarmor, and ; chain shirts+ A small mountain ofmetal helmets has #een piled in a corner+ -he(eapons and armor are of e?cellent make+

    %5=%MM> A1.A"  Proisions are stacked inthis area+ A pair of unarmed go#lin slaes 9HP:8, > oersees the supplies+ A secret door e?ists

    in the northern (all, permitting the grayd(ares to descend to the !EC@3& LENEL(ithout #eing su#0ected to the gnolls/ notice+

    %4" DB.1A1 L;.B#.A#( 1>>M"  -his roomcontains only a pair of 9short> sleeping palletsand a ta#le+ -he cham#er is lit #y a hanging#asket of glo(ing mushroom caps+ -he duergarlieutenant 9AC: 5 H&: 85 HP: ;> and hissergeant 9AC: plot a raid intothe Land of !ong+ -he lieutenant (ears plateand shield and is armed (ith a thro(inghammer and short s(ord+ -he sergeant isarmored (ith chain and shield and #ears ashort s(ord and an enenomed thro(ingdagger 9sae or #e paraly*ed for ;< turns>+

    -he ta#le is littered (ith maps of the mountainsand of the near#y illages+

    -he lieutenant carries + -he sergeant/s locker holdsa small 0ar of paraly*ing poison 9;6 uses>, ;Fgp, and FF sp+ -he lieutenant/s locker istrappedRa poison needle (ill 0a# the finger ofthe opener if the key is not used 9the poisonused is the sergeant/s>+ -he locker holds

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    D$2% Beneath Black Towen !ohn A" #urcotte

    %" DB.1A1 A11AC+("  -his unlit cham#erhouses fie duergar 9AC: , 6, (ho a(ait the command of theofficers in Area ;+ He (ears 7% plate ail, hefts ashield em#la*oned (ith Her &ark Ma0esty/s(icked rune, and #ears a 7% throing haerand 72 short sord of fairy=slaying+ -his eil(eapon is Q8 against any fey creature 9eles,gnomes, pi?ies, sprites, dryads, etc+> and inflicts

    dou#le damage against any of the true fairies9atomies, #ro(nies, #ucka(ns, grigs, lepreDchauns, ni?ies, pi?ies, sprites, and sylphs>+ )henunsheathed, the (ielder gains FI resistanceto sleep and charm spells+ -he smith gains Q; tohit and Q8 on damage due to his greatstrength+ -he !mith also has the key to -H"B&LENEL Area 8;+

    -he cham#er is filled (ith organi*ed casts,molds, tools, and parts+ -he smith rests here(hen not (orking at -H"B& LENEL Area 8F+

    %+ -hese traitorousillains are plotting to ally themseles (ith thedark forces+ -hey are outfitted for a long (inter

     0ourney, (ith #edrolls, heay furs, #ackpacks,oil flasks, three hooded lanterns, and three(eeks/ (orth of iron rations+ "n all, they #ear

    ,FFF ep and 8FF gp in #ri#es+2%" B.(# C)AM.1"  -his room is sparselydecorated (ith a sleeping pallet and an unlit#ra*ier+ A suspended #asket is filled (ithluminous fungi, giing the room a ghostly glo(+-he room is noticea#ly colder than the hall(ay+

    -his room is occupied #y a frost man 9HP: ;>isiting from the north+ He is armed (ith a #attlea?e+ A representatie of his kind, he #ears gifts+"n a large leather sack, he carries a lustrouspearl 9(orth 8FF gp>, a pair of uncut amethysts

    9;,FFF gp #ase alue each>, a (rought silerand gold circlet 9(orth =FF gp>, and a hoar fo?pelt 9(orth ;FF gp>+

    22" A#AL;A( C)AM.1("  -his #edcham#er isrichly decorated+ $earskins line the floor andthick 1uilts coer the sleeping pallet+ A pair of#ra*iers, each fashioned to resem#le a

    ,age %%

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    !ohn A" #urcotte D$2% Beneath Black Towen

    loathsome toadDlike thing, keeps the cham#erfilled (ith a cloying perfume+

    "f the )itch 3atalia (as not slain as a)A3&EB"3G M@3!-EB 91++> during the 0ourney

    to $lack -o(en, there is a =FI chance she ishere and a =I chance that she is in Area 8+ "fin neither location, she is outside and returns in;6 hours+ Her ice mephits are al(ays (ith her+-here is little of alue in this room apart fromthe trio of skins 9= gp each> and si? #locks ofincense 9;F gp each>+

    25" /;#C)( LA>1A#>1@"  $eyond the secretdoor is a cloistered cham#er+ !heles are lined(ith stopped ceramic 0ars+ Mor#id materialsare piled eery(here+ Countless (a? candlesare precariously perched atop nearly eerysurface+ A massie cauldron occupies the eastend of this room+

    3atalia/s spell #ooks are here+ -hey contain allthe spells she normally memori*es, together(ith the follo(ing:

    $irst Level3coprehend languages9 detect agic9read agic

    (econd Level3.(,9 'noc' 

    #hird Level3fly

    -he 0ars contain numerous and aried spellcomponents including spider/s silk, #at/s (ings,cemetery dirt, and human teeth, among lesspleasant things+ @ne, ho(eer, holds a thickodorous gruel+ -his is an eli-ir of youth+ Anothercontains a thin oil that is, in fact, oil ofslipperiness+ "n a thighD#one scroll tu#e can #efound a scroll (ith a single spell: monster summoning I+ + @ne particularly large pot 9(ith

    holes #ored through its lid> holds an enragedtat*el(orm 9HP: +

    24" >D@BA1D( 1>>M" -his room is unlit+ 2ourgnolls (earing chain shirts 9AC: and armed (ith hal#erds guard the room oftheir leader #eyond+ -hey hae no treasure+

    2" (B=C);.$#A;( LA;1"  -his room isdecorated (ith furs and carpets+ -he room isdimly lit #y hanging #askets of luminescentfungi+ -he gnoll su#Dchief lairs here+ -his monsteris nominally in command of this leel,ans(ering directly to "ron Ja(s+ He spends mostof his time in this area, liing in splendor 9#ygnollish standards, at least>+

    -he su#Dchief 9HP: ;6> fights as a 8 H& monster+He (ears a studded leather 0ack and #ears alarge metal shield 9AC: 8>+ He is armed (ith a#attle a?e and keeps a thro(ing a?e at hisside+ )ith him in this cham#er are threenoncom#atant female gnolls 9HP: =, + "naddition to the numerous gna(ed #ones casta#out, there are three casks of #eer and a tu#

    of (ater+ Each of the females (ears a coppernecklace (orth ;= gp, and the su#Dchief/sfaorite 9she (ith 8 hp> also (ears a siler#racelet (orth ;=F gp+ -he su#Dchief (ears a(roughtDsiler torc (orth 88F gp and a silerring (orth == gp+ He also #ears a key to Areas 6and ;+ -he su#Dchief has hoarded F gp, 6FFsp, and a siler tankard (orth ;;F gp+

    26" (.C1.# 1>>M"  -he su#Dchief is completelyuna(are of this cham#er+ A deft touch in thecorner of Area = causes a small panel to slideup(ards+

    -his area contains a ta#le of dark lac1uered(ood+ @ne (all contains a 9much faded> mapof the -re.r. Peaks and of a portion of theLand of !ong+ Anyone (ho e?amines the mapmay note that it contains the location ofillages that do not e?ist and omits some thatdo+ )icked runes and ectors, still lurid despitethe faded paint, depict forays and #attles+ -hemap depicts a great city far to the north,impossi#ly nestled (ithin impenetra#le peaks+

    A single d(arf skeleton stands at the ready in a

    corner 9HP: 6>+ "t o#eys the commands ofanyone in this room+ Attached to the #ottom ofthe ta#le is a #one scroll tu#e+ "t contains asingle scroll (ith the spell teleport+

    2

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    D$2% Beneath Black Towen !ohn A" #urcotte

    (alls and ceiling are intricately filled (ith #asDreliefs of the most sickening and horrid scenesimagina#le+ -he stench is nearly oerpo(ering+At last the stairs end at a pair of iron portals+Each portal is coered (ith eil runes and#ears the likeness of a grinning fiend+ -he senseof eil is palpa#le+

    -he portals each radiate magic and eil+ -he&M is encouraged to descri#e the (ickednessof this place+ "f the party presses for(ard, they(ill hae assumed the risk+ Merely touching thedoors causes no ill effect, #ut if the heaygates are opened 9re1uiring a successful @PE3&@@B! roll>, a po(erful d(eomer is unleashed,for Her &ark Ma0esty neer intended those (hoopposed her to surie a trip to her personal

    audience cham#er -here (ill #e no ill effectfor those of eil alignment+ "f a person ofneutral alignment 9#e it -rue 3eutral, Chaotic3eutral or La(ful 3eutral> opens the portals,that person must sae ersus spells or #estricken permanently #lind 9although it can #eremoed #y cure $lindness>+ "f a goodDalignedperson opens the portals, he or she mustimmediately sae ersus spells or #epolymorphed  into a (raith 9HP: 88> under thecommand of Her &ark Ma0esty -he ictim (illimmediately turn against his or her formercomrades+

    2" ,1;?A#. ABD;.C. )ALL"  -he cham#er#eyond the cursed portals is an affront to thoseof good heart+ -he cham#er itself is fashionedout of polished #lack stone shot through (itheins of scarlet+ -o either side of the doors arepillars e?tending to the ceiling some + -his room radiates a strong sense ofeil+

    -his room a(aits Her &ark Ma0esty/s return+Anything passing #et(een the t(o mar#lestatues (ithout intoning the correct o#eisance9kno(n only to the duergar cleric and irsiherself> is su#0ect to a dispel magic spell at the;7th leel of e?perience+ -he statues areconsidered to #e AC: F and hae =F HP5 ifeither one is destroyed, the effect ceases tofunction+ Anointing either (ith holy (ater alsorenders them po(erless for 6 turns+

    -he #anner is protected #y a po(erful glyph ofwarding5 anyone (ho seeks to take it suffers 86hit points of cold damage 9sae for oneDhalf>+-he throne itself seems to #e fashioned out of

    some kind of incredi#le smoky olcanic glass+ "fanyone is presumptuous enough to sit in thethrone, he must sae ersus spells or #epolymorphed  into a 0u0u *om#ie 9HP: > andturn against his fello(s+ Een if the sae issuccessful, the offender loses ; leel ofe?perience+ -he throne cannot #e harmed #ynormal (eapons or #y spells of less than fourthleel+

    2" )>>1 BA1D C)AM.1" -his room isutterly #are+ @nce, no dou#t, a legion of the$lack )atch a(aited their mistress/ commands

    from here+

    50" AD?;(>1( C)AM.1" -his cham#er is #are+"t is dimly lit #y a pair of #ra*iers that #urnscontinuously, illuminating the room in a redglare #ut simultaneously reeking of #rimstone+A large 9 oal mirror in a (rought ironframe is hung on the far (all+

    ,age %5

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    !ohn A" #urcotte D$2% Beneath Black Towen

    -his mirror is magic and has #een created in aset+ "t can #e used to communicate (ith itsmate, (hich (as located in Area @7 ofHJALMAB/! -@M$ in )here the 2allen Jarls!leep+ "f the heroes hae not taken part in thatadenture, (hen standing #efore this mirror,they see only an empty, haunted cham#er+ "fthe heroes hae retrieed that mirror, they area#le to see the location (here they last left it+3ote that the mirror does not permit audi#lecommunication+ "t does, ho(eer, permit spellsto #e cast through it+

    5%" ,1;?A#. C)AM.1" Bich eins of scarlet rockshoot through the other(ise uniform #lackstone, creating the effect of #lood streamingacross the (alls+ Bichly upholstered couches

    ring the room, all facing a single (roughtDironchair+ A small ta#le holds a crystal decanterand t(ele drinking glasses+ -he massie headof some great reptilian #east is hung on the(all #ehind the iron chair+

    -he iron chair radiates magic+ As long asanyone is seated upon it, it calls an unseen ser*ant  into e?istence+ -he crystal set is of thea#solute finest make and craftsmanship+ -heset is (orth some ,FFF gp #ut is ery fragile+-he presered head is that of a siler dragonthat proed to #e of some annoyance for Her

    &ark Ma0esty+

    A tapestry hangs on the southern (all+ &eftly(oen (ith lu?urious fa#ric, it depicts a host ofeil things herding a pair of cattle, one (hiteand one #lack, into a for#idding mountainpass+ -he tapestry is itself (orth ;F gp+

    "f the door to Area 8 is so much as touched #yany #eing, a monster is instantly summoned+ "thas a leonine #ody (ith a lashing reptilian tailand the head of an o(l+ -his guardian daemon9HP: is immune to lightning attacks+ "t

    defends the door and preents any frompassing+

    52" ,.1(>AL C)AM.1(" -his cham#er is richlydecorated+ "ntricate and detailed tapestrieshang from the (alls, and thick rugs coer thefloor+ -his cham#er holds seeral couches,chairs, and ta#les+ nlit #aro1ue lanterns hang

    in the four corners of the room+ A large ornatecage sits in the southeast corner+

    -he tapestries, (ithout e?ception, depictghastly scenes: farmlands deoured #y s(arms

    of disgusting (orms, strongholds #eing #uried#eneath a #li**ard of #urning ashes, plaguesrotting the flesh from the #odies of liingictims, etc+ @ne tapestry, ho(eer, isespecially iid+ "t depicts a haunting city ofpale stone surrounded #y a ma0estic yetfrightening range of impossi#ly sharp peaks#eneath the 3orthern Lights+ Anyone (hostudies the tapestry closely must sae ersusspells or #ecome o#sessed (ith it, dra(ingcloser to e?amine it in more detail to thee?clusion of any other actiity+ Anyone (ho

    comes (ithin a foot of the tapestry and ga*esinto it must sae ersus spells or #e teleportedto the Ghost City of 3alk.inen iinen, far tothe north+ Any poor souls so teleported are lost+

    -here are si? rich rugs here, each (orth K=F gp9although they are #ulky>+ -(o of the lanternsare each (orth =FF gp+ -he lantern in the 3Ecorner is in fact a shado lanthorn+ -he lanternin the 3) corner radiates magic+ "f a specificfuel 9a mi?ture of rare and e?pensie her#s andoils> is used, the light from this lantern dispels allinisi#ility and illusions (ithin its radius+ -he

    recipe for the mi?ture is lost5 perhaps the searchfor it can form the #asis for a future adenture+

    @ne ta#le #ears a set of moldering tomes, allof (hich deal e?clusiely (ith the politics andinha#itants of Hell+ @ne of these #ookscontains the spell $eckon, as if it (ere a scroll+-his #ook is protected #y a drel# 9HP: K>,(hich is summoned if it is opened+ )ith these#ooks is a single scroll that contains thefollo(ing spells: ensnarement, item, eomund-s secret chest, Otiluke-s free.ing sphere, Otiluke-s resilient sphere, stone shape+

    -he cage is only latched5 it does not lock+ "t isempty+ "t once held giant moths+

    Hidden #eneath a (inter (olf pelt 9(orth =,FFFgp> is an iron chest+ "t is locked, and the key islong lost+ -he chest is trapped (ith a deadlypoison 9sae at ; or die>, and, if opened,

    ,age %4

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    D$2% Beneath Black Towen !ohn A" #urcotte

    seeral #ooks and a ceramic 0ar can #e foundinside+ Bash characters may meet their doomhere+ Each of the three #ooks is protected #y a

     ?egDyi 9H&: 65 HP: 8K, 8;, and K, respectiely>,and gra##ing the lot releases all threeguardians at once -he #ooks are: a anual ofgoles FclayG, the  Li8ra of  Bnspea'a8le,acts, and a traeling spell #ook containingthe follo(ing spells: charm monster 9 dig9 stoneskin9 and wi.ard eye+ -he Li#ram is a foultome that details the a#omina#le process ofachieing lichdom 9for more details, read LenLakofka/s O$lueprint for a Lich, /ragon no+ 6,

    ;K, -!B "nc+>+ -he stoppered ceramic urnholds si? doses of (yern enom+

    -his room is kept spotless #y a sprite 9HP: ,currently inisi#le, #ound here #y Her &ark

    Ma0esty long ago+ -his poor creature cannotleae unless the #inding is #roken 9a successfuldispel magic  against ;7th leel of use>+ -helong decades hae not #een kind for this feycreature trapped in this (icked place+ As aresult, she (ill hide from the heroes at first+ "fthey are goodDaligned, she (ill try to (arnthem a#out touching the protected items+

    (.C>D L.?.L

    -his area is more dangerous than that a#oe it+

    -he deni*ens here are not as la? as the gnollguards on the 2"B!- LENEL and (ill mount afierce defense against intruders, falling #ack tothe -H"B& LENEL if they must+ E?cept (herenoted, all areas are unlit+ Hall(ays aregenerally ;F high, and most rooms hae aceiling of only ;+ E?cept for Areas ;, , and 8,this entire leel also sho(s signs of pastiolence+ -he gnolls and duergar hae largelycleared out all ru##le and de#ris from the halls,#ut many cham#ers, especially those on the(estern side of the dungeon, remain in poorcondition+

    /andering Monsters+ Encounters must #echecked eery three turns, (ith a ; in 7 chanceof occurring+ "f an encounter is called for,consult the follo(ing ta#le:

    D .ncounter

    ; -roll 9HP: 8=>

    Hyenadon 9HP: >

    8 = !laes 9HP: each> and one gnolloerseer 9HP: ;;> armed (ith a (hip and#attle a?e

    7 ;8 @gres

    %" ,A1AD. )ALL" -his ast cham#er is unlit+ A

    faint stench of #rimstone and smoke can #edetected+ -he floor and (alls hae #eenpolished to nearly mirrorlike reflectieness+ Adim ghostly light comes from the south+ A pairof massie recessed iron doors are set in thecenter of the north (all+ Any d(arf can detectthat much of the stone(ork is ne( here, as ifthe cham#er has #een e?tensiely repaired+

    2" #)1>. 1>>M" -he #rimstone stenchemanates from this area+ Bo(s of faintlygleaming columns lead to a terri#le throne atthe far end of the cham#er+ Each pillar is

    perersely fashioned to represent tormentedmen and (omen piled atop one another allthe (ay to the aulted ceiling forty feet a#oe+-he columns glo( (ith a sickly greenish light+ Amassie dais s1uats at the southern end of thecham#er, the glossy #lack stone shot through(ith strands of glistening mica+ Atop it all is a#i*arre throne+ "t seems to #e made of somesmoky glass and (orked to represent a tangleof tortured souls contorted to maintain therough appro?imation of a chair+ -o either sideof the throne, narro( #eds hae #een laid in

    the #lack stone, (ithin (hich thick #ushes ofpallid flo(ers ine?plica#ly #loom+ -hey glimmer(ith an unhealthy corpselight+ A#oe thethrone, on the (all #ehind it is a (ide 97diameter> circle of slate+ Her &ark Ma0esty/s ilerune smolders in the center of the circle as if#urned there+

    ,age %

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    !ohn A" #urcotte D$2% Beneath Black Towen

    !een armored figures face the throne+ !i?stand #efore it, and one kneels prostrate onthe first step+ -he si? are mem#ers of the $lack)atch 9HP: ;6 each>, and the kneeling figure istheir lieutenant 9HP: + -he regular (atchmem#ers are armed (ith locha#er a?es 9treatas guisarmeDoulge>, the lieutenant (ith a 728astard sord of ounding+ -he )atchmem#ers ignore the party unless it comes(ithin #ut o#ey anyduergar or deil+

    A massie F ? F pit is set into the floorimmediately #efore the throne+ "t is triggered#y a control set into one of the arms of thethrone+ -he pit is FF deep+ Anyone falling in issurely doomed+ -here are numerous crushed#ones and ruined e1uipment at its #ottom+!ome items of use can #e found here: a suit of72 studded leather aror and a staff=spear 72+

    -he flo(ers are the source of the stench+ Afaorite of Her Ma0esty, they are infernal plantsnatie to the !econd Layer of Hell and feednot upon sun and (ater #ut rotting flesh and

    #lood+ -hey cause no harm to the party+

    -he throne itself is fashioned from un#reaka#leolcanic glass 9of the same kind as the throneat 2"B!- LENEL Area 7>+ "t radiates #oth magicand eil+ "f anyone is rash enough to seatthemseles in the throne, he triggers a glyph ofwarding  re1uiring him to sae ersus spells or#e struck deaf and #lind for ;7 turns+ "naddition, (hen anyone sits upon the throne, a#ar#ed deil 9HP: 8F> appears+ "t (ill #e mostincensed to see such a trespass

    5" DB.1A1 )>>1 BA1D" A pair of duergarguard the entrance to Areas ;+ -he guards9AC: 5 H&: 85 HP: are clad in plate andshield and armed (ith short s(ords andthro(ing hammers+ -hirty feet do(n the hall area pair of lesser guards 9AC: , clad in chain (ithout shields and #earingpicks+ )ith them are a pair of sergeants 9AC: (earing chain, #earing shields,and armed (ith light cross#o(s and shorts(ords+ Leading these d(ares is the duergarcaptain 9AC: 5 H&: , (ho (ears plateand shield and hefts a 7% short sord, and thecommander 9AC: ;5 H&: =5 HP: 8K>, (ho is cladin plate mail, has a 7% shield, and uses a 7%flae tongue short sord+ -he captain also hast(o flasks of oil, a potion of healing, and thekeys to 2"B!- LENEL Areas 6 and ;, and

    !EC@3& LENEL Area ;;+ -he commander has asingle flask of oil, a potion of FstoneG giantstrength, the key to the chest in !EC@3& LENELArea ;F, and keys to 2"B!- LENEL Areas 6 and ;,!EC@3& LENEL Areas ;F and ;;, -H"B& LENELArea ;K, and -HE CANEB3! Areas and 8+

    ,age %6

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    D$2% Beneath Black Towen !ohn A" #urcotte

    "f the alarm is sounded #y the guards at Area 8,the captain immediately heads to that area(ith a sergeant and fie of the regulars+ -hecommander takes the remaining duergarthrough Area ;;, through the secret door toArea , and out the secret door to Area 8 in thehope of flanking the enemy+

    " (.C1.# )ALL" -his unlit area is accessed only#y secret panels from Areas 8, ;F, and ;;+ -hesecret door to the south 9into Area ;F> istrapped (ith a poison needle, re1uiring aperson (ho seeks to open the door to saeersus poison or die+

    %0" (.C1.# ?ABL#" -he duergar commander hassecreted a fair amount of loot in this cham#erand has set a giant (easel 9HP: ;K> to guard it+Aside from the (easel/s nest, this room containsa #road ta#le that groans under the (eight of#ulging sacks: ,FFF cp, ;,FFF ep, and FF sp+ Alocked chest 9the Commander has the key>holds ;,7FF gp, 8FF pp, a gold chalice set (ithgarnets (orth ,FF gp, a (roughtDplatinumtorc (orth ;,6FF gp, and a coffer inlaid (ithiory and motherDofDpearl 9itself (orth 7FF gp>that holds = pieces of o#sidian 9;F gp each>,t(o sardony? 9=F gp apiece>, and an opal9=,FFF gp>+

    %%" C>MMAD.1( EBA1#.1("  -his gloomycham#er contains a sleeping pallet, seeralta#les, a dresser, and a (eapons rack+ -heCommander/s personal possessions may #elocated here, although they are of little alue+He has secreted anything of (orth into hiscache at Area ;F+ A light cross#o( hangs inthe rack, as do a pair of short s(ords and along s(ord+ He keeps t(o full 1uiers of #olts+-he rack can #e moed aside and the secretdoor to Area discoered+

    -he Commander keeps a sealskin sack full of

    fresh meat for his (easel in Area ;F+

    @n the ta#le can #e found neat ledgers of thearious supplies needed for the campaignagainst the Land of !ong+

    %2" (.C1.# 1>>M" -he duergar secretly keepsupplies here, safe from the prying eyes of the

    gnolls on the (estern side of the dungeon+ Pilesof (arm furs 9of minimal monetary alue>, rope,oil, torches, lum#er, and some dried food arekept here+

    %5" B.(# C)AM.1"  -he duergar sometimesentertain guests from (icked areas of the(orld+ -his room is currently empty+

    %4–%" DB.1A1 C>MM> A1.A("  -his areahouses the gray d(ares/ (omen and young+Areas ;< through ;6 each house threenoncom#atant duergar females and t(oyoung+ -hree of the females and all of theyoung are in Area ;K+ -he rooms themselesare (ell kept, (ith fine furniture and e?cellent1uality goods therein+ Each room contains DFgp and ;D;F pp if searched+

    %industriously learn caring, engraing, andmetallurgy under the tutelage of a enera#leold gray d(arf 9AC: keep #usy a#out the cham#er+-he females and young are noncom#atants+

    %" DB.1A1 MA#1>" -his cham#er houses apair of elderly gray d(ares+ -he master of thisarea is in Area ;K+ His spouse is here 9AC: 65 H&:85 HP: ;>+ !he is not to #e taken lightly+ "falarmed #y com#at in Area ;K, she (ill heft hermate/s 7% shield and 72 haer and rush outto #attle, inflicting Q; to hit and Q; on damageif the young in Area ;K are threatened+ -hisroom contains their personal possessions,together (ith ;;F sp, 7F gp, = pp, and a goldring set (ith topa* (orth KFF gp+

    %=2, ;F 9?>, 9?8>, 7 9?8>, K, <

    ,age %

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    !ohn A" #urcotte D$2% Beneath Black Towen

    9?>, 8 9?>> are generally armed (ith #attlea?es, although each room also has a pike+ -hefemale gnolls 9;< in num#er, HP: ;< 9?>, ;, ;;,7 9?8>, K 9?>, = 9?> , < 9?>, > are generallynoncom#atants #ut (ill fight either (ith thepikes or unarmed 9;< hit points of damage> ifno 1uarter is gien+ -he young 9HP: each> aretrue noncom#atants+

    -hese stinking cham#ers contain nothing ofalue+

    22" B.(# C)AM.1" -his room may hae once#een some sort of hall+ -he ceiling aults up toF in height, and the (alls feature (ide einsof yello(ishDred mica+ Bough #edrolls and furshae #een laid in this area+ -his room containsthree ogres 9HP: 8, , ;K> and their (org 9HP:+ -hey #ear , a seal coat9=F gp>, and eight sa#le pelts 9= gp each>+

    25" ;1> !A/(( C)AM.1" -he gnoll chieftainlairs here, a massie, scarred creature standinghead and shoulders a#oe his underlings+ -hismonster has actually replaced his o(n teeth(ith a set of iron ones fashioned #y the grayd(ares+ He fights as an ogre 9AC: 8, HP: 7>and gains Q; to hit and Q on damage due tohis strength+ "ron Ja(s is armored in chain mail

    and #ears a (ickedly spiked #uckler and a 72flail+ He may, if he chooses, attempt to #ite anopponent 9= hit points of damage>, #ut maynot use his #uckler in the same com#at roundhe chooses to #ite+ "ron Ja(s #ears keys to2"B!- LENEL ABEA! 6 and ; and to !EC@3&LENEL Area , (ho (ill fight unarmed,

    and his eight noncom#atant cu#s 9HP: each>+

    "ron Ja(s lies in splendor #y gnoll standards+He has fashioned a rough throne of sorts andkeeps the $loody Moon (ar #anner strunga#oe it+ His ta#les are laden (ith meat anddrink+ -here are seen casks of 9gray d(aren>#eer of e?cellent 1uality 9(orth ;FF gp each,

    #ut cum#ersome>, t(o (ater #arrels, and alarge #ottle of ancient (ine 9ery #est 1uality,(orth =F gp>+ "ron Ja(s keeps his treasure in hischam#er: ;,;FF cp, FF sp, , and a halfDelenfighterTthief, Erikmund #y name 9Leels , , 7, K 9?, = 9?>, + -hree arearmed (ith t(oDhanded s(ords, the remainder(ith long#o(s and hand a?es+ Boom alsohouses a gnoll leader 9AC: cladin chain and shield (ho fights (ith a morningstar+ Each room contains F gp+

    52" #.M,L. >$ @..>)B" -his area reeks (ith apalpa#le stench of eil+ -he cham#er is dimly lit

    #y a cancerous yello(Dorange glo( thatemanates from a pair of #ra*iers fashioned toresem#le the gaping ma(s of monstrous#easts+ -he ceiling rises up out of sight 9 at the northern end of the room and issupported #y four slender pillars+ A trio of (idesteps lead up to a ghastly figure thatdominates the room+ -he figure is tall and

    ,age %

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    D$2% Beneath Black Towen !ohn A" #urcotte

    gaunt and pro0ects a feeling of foul hunger+$estial in form, it to(ers oer the cham#er+)eird demonic figures cringe and cra(l a#outits feet+

    -he statue of eenoghu is tall and caredfrom #asalt+ "t radiates eil #ut not magic+ -hegnoll shaman is nearly al(ays here+ He is a =thleel cleric 9AC: , (ears chain mail,and is armed (ith a tripleDheaded flail+ He mayuse it to direct three attacks a round against asingle foe, each head inflicting ;< hit points ofdamage+ He al(ays has the follo(ing spellsmemori*ed:

    $irst Level3detect agic9 dar'ness9 protection frogood

    (econd Level3chant9 resist fire9 spea' ith anials

    #hird Level3dispel agic

    )ith him at all times are four gnoll guards 9HP:;=, ;8, ;, > (ho are armed (ith hal#erds and(ho (atch the stairs to -H"B& LENEL Area ; inpairs, and a hideous shoosua 9HP: 8;5 see 3E)M@3!-EB!, 1++> that lounges #efore the idol+-he shaman carries 87 gp on his person and a

    large am#er 9 on a thong around hisneck+ He also has the key to 2"B!- LENEL Area ;;and !EC@3& LENEL Area and seekreinforcements+

    54" (,@ C)AM.1" A trio of duergar lurk here,surreptitiously spying on the shaman in Area 8+

    -(o are normal duergar 9HP: , 6>, and one istheir leader 9H&: 5 HP: >+ All are armed (ithlight cross#o(s and short s(ords+ Each has 7pp on his person+

    5–5" L>(# )ALL("  -he gray d(ares did notdiscoer this secret door, (hich (as good forthe mites (ho lie #eyond+ E?cept for themites/ intrusion, these areas hae #eenundistur#ed since $lack -o(en (as oerthro(n+

    "mmediately #eyond secret door is a trip(irethat triggers a (eighted net to fall on the ;F V

    ;F s1uare immediately #eyond the door+ All inthe area must sae ersus petrification or #ecaught+ Any caught PC takes F rounds less hisde?terity to escape the net+ "n the meantime,alerted #y the clatter, the mites from Area 86s(arm out to attack the interlopers+

    5" )AB#.D C)AM.1" -he door to thischam#er is clearly #roken, and it hangs open+-he room #eyond is littered (ith de#ris and(hat may #e dustDenshrouded #odies+

    !i? skeletons are coered #y the dust+ All are

    clad in studded leather armor and #ear theremains of (ooden shields and spears+ @ne stillclutches a gleaming hand a?e, in fact a 72throing a-e+ -he #odies (ear #ron*e torcsidentifying them as fallen mem#ers of the $earand )olerine Clans+ -ouching the a?e,ho(eer, causes a phanto to manifest, aghostly #earded (arrior (ho shrieks inunending terror at some unseen horror #eforehaing his flesh #lasted from his #ones All (ho#ehold the phantom must sae ersus spells orflee in fear+ @nce it has manifested, the

    phantom does not appear to the sameonlookers again+

    56" M;#.( C)AM.1"  !i?teen of thesediminutie pests 9HP: K 9?>, 6 9?, = < 9?, 89?>, , ; 9?>> lurk here, haing discoered thischam#er many years ago, #efore $lack -o(en(as reoccupied+ !ince the arrial of the

    ,age %

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    !ohn A" #urcotte D$2% Beneath Black Towen

    duergar from -HE CANEB3!, the mites no( liein fear, making furtie raids to steal food andsupplies and dreading the eentualrediscoery of their area+ -he mites neer enterAreas 8= and 8K+ "f alerted #y the triggering ofthe net trap, half s(arm out into the hall(ay toattack those trapped in the net, and theremainder stay here+

    "f the door is opened, a pair of light cross#o(s9stolen from the gray d(ares> are set up to fireupon any (ho enter+ Each cross#o( trap firesas a ;Q; H& monster+ Moreoer, anothertrip(ire is 0ust #eyond the threshold of theroom+ Anyone tripping it (ill drop heay rocksupon his head, re1uiring a sae againstpetrification or ;< hit points of damage+ -he

    remainder of the mites shoot a flurry of smalldarts 9; hit points of damage> from #ehind#arricades of de#ris+ Each mite carries fourdarts+

    -his cham#er is full of de#ris and trash, muchstolen from the gnolls and gray d(ares+!earching the room completely takes at leastan hour+ -he mites hae secreted their treasure(ithin the mess: FF cp, three spinels (orth =Fgp each, and a siler ring (orth = gp+

    5+

    5" $>1>##. 1>>M" -he door to this room is

    locked, and the key is long lost+ )hen the dooris forced open or #roken, cold, stale air #illo(sout+ $eyond is a long, cloistered hall+ @rnatelanterns hang from the ceiling+ Enormous(ooden ca#inets hae #een set along thelength of the hall, honeycom#ed (ith deep#ut narro( sheles+ All are thick (ith dust+

    -his li#rary once held many thousands of scrolls+All are no( lost+

    5–42" @..>)B( (AC#BM" -hese areashae #een commandeered #y the gnolls upon

    their arrial at $lack -o(en+ -he gnoll shaman9see !EC@3& LENEL Area 8> uses thesecham#ers to meet (ith guests and to meditate(hen not conducting ceremonies ateenoghu/s temple+

    5" A#.C)AM.1" -his room/s floor is coered(ith thick furs+ Hanging #askets of glo(ingfungi illuminate the room+ !eeral rough chairsare draped (ith pelts+ A large #annerdepicting a #loody moon is hung on one (all+Across from it, another tapestry depicts a dullgray tripleDheaded flail on a red #ackground+

    -here is nothing of alue in this room+

    40" M..#; )ALL"  A round (ooden ta#ledominates the room5 an unlit lantern sits in itscenter+ -he ta#le is littered (ith tankards,#ones, and refuse+

    4%" A#.C)AM.1" -his cham#er is decoratedin a similar fashion to Area 8+ -his room isoccupied+ "n one chair sits a traitorouss(ordsman 9Human fighter lee; 85 AC: 65 HP:;5 !: ;6, ": ;8, ): 7, &: ;

    hailing from the Marten Clan+ He is clad instudded leather and has a small (oodenshield+ He is armed (ith a #roads(ord andthro(ing a?e+ His #odyguard, a ;st leel humanfighter 9AC: = 9due to &EV>5 HP: 7>, is similarlyclad and fights (ith a pair of hand a?es+ -his#lackguard has come to treat (ith the forcesof $lack -o(en+ He has 6F gp and FF sp in asmall sack and #ears a giant (easel pelt9(orth ;,=FF gp> #randed (ith his clan/ssym#ol+

    42" ,1;?A#. 1>>M" -he door to this area islocked, the gnoll shaman carrying the only key+"nside is a priate sanctum (here he meetsoccasionally (ith "ron Ja(s+ -his room containsa (ellDmade, darkDlac1uered ta#le and a pairof highD#acked chairs 9o#iously taken fromsome other area of $lack -o(en>+ -he ta#leholds a pair of siler go#lets set (ith amethysts

    ,age 20

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    D$2% Beneath Black Towen !ohn A" #urcotte

    (orth ;,FF gp each+ A rough map of theeastern half of this leel is spread out on thista#le (ith an een more sketchy map of -HECANEB3!, as the gnoll leaders plot against theirgray d(arf Oallies+

    45" (#>1.1>>M" -his room is filled (ith lum#er,sacks of coal and peat as (ell as countless#arrels of (ater and harshly made #eer+

    44" .M,#@ C)AM.1"  -his cham#er isunoccupied+

    4" ;LL=>##. A;("  -he passage(ay slopesdo(n to this large, roughDfloored cham#er+ -he#ooty pillaged from the Land of !ong is kepthere+ Huge piles of grain, egeta#les, anddried meat and fish fill the room, as do fishingnets, plo(s, yokes, een a pair of enormousoars -his room also contains the follo(ingstolen (ealth: FF muskrat pelts 9; gp each>,;;F fo? pelts 98 gp each>, a sealskin 0acket 9;=gp>, and oer ;FF pounds of iory in the formof (alrus tusks and (hale teeth 9< gpTpound>+

    #);1D L.?.L

    -his leel is the most dangerous of all+ -he grayd(ares and their fiendish all ies are incommand of this area+ -hey are highlyorgani*ed and (ill unite to drie out inaders+-he &M is cautioned to take careful note ofArea ;+

    E?cept (here noted, all areas are unlit+ -heceilings are only 7 high in the hall(ays and ;Ftall in cham#ers+ -he scent of #rimstone can #edetected throughout the comple? and gro(sstronger (hen one nears Areas

    8< 7 &uergar (ith a H& leader 

    = ; !moke mephit 9HP: ;=>

    6 ; Hel l hound 9H&:

    %" .#1@ )ALL" )ide stairs lead do(n from the-EMPLE @2 EE3@GH to this ast cham#er+-he ceiling is some F oerhead+ -he roomappears to #e utterly #arren+ A (ide hall(aygapes open in the south, and a pair of irondoors proides an e?it in the north (all+ Leeringdaemonic isages hae #een cared alongthe length of the eastern and (estern (alls+

    -hese faces conceal the ro( of spy holes andarro( slits fashioned into the (alls+ &uergarguards in Area 6 (atch this room and trigger asilent alarm if intruders are detected+ "f thisoccurs, the guards in Area lo(er theportcullis, causing the intruders to find

    themseles in a crossDfire from east, south, and(est+

    At least t(o of the guards in Area (ill lo#flasks of #urning oil at inaders if theyapproach the portcullis+ "f the general alarm issounded, the guards at Area < and = musterand pursue the party throughout the dungeon+-he other forces congregate at Area F topreent the party from escaping ia thenorthern iron portals+

    -he portcullis must #e #ent or lifted 9$E3&

    $AB!TL"2- GA-E!>+ -he iron doors to the northare #arred+

    2" BA1D 1>>M" $enches and (eapon racksare placed in the opposing east and (estalcoes of this room+ -he (eapon racks holdspears, light cross#o(s, and more than ;FF#olts+ A (inch for the portcullis is set in the

    ,age 2%

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    !ohn A" #urcotte D$2% Beneath Black Towen

    eastern alcoe+ A small muffled #ell hangs fromthe ceiling a#oe it+ -his #ell is not audi#le inArea ;+

    2ie duergar guards are here 9HP: ;F 9?>, K, 6,

    =>+ "f the guards at Area 6 sound the silentalarm, the guards here drop the portcullis andfire at the party (ith their cross#o(s throughthe #ars+ "f the party rushes the #ars, t(o of theguards lo# #urning oil at the #ars to keep theparty at #ay, and the rest heft spears to sta# atany (ouldD#e gate lifters+ -he guards hae notreasure+ -he door to Area 8 is kept locked9from the side facing Area ;>, and the sergeantin Area = has the key+

    5" 1A@ )ALL"  -his long hall is adorned (ithmore of the (icked carings+ A multitude ofdoors leads to other areas of the dungeon+

    4 and " 1A@ D/A1$ A11AC+("  Each ofthese rooms seres as 1uarters for fie grayd(ares 9HP: ;F, 9?>, 7 9?>, 6, < 9?>, 8 9?>>armed (ith light cross#o(s and short s(ords+ Asergeant is also 1uartered in Area = 9AC: +

    6" A1C).1 )ALL(" -hese cramped halls are only6 high and 7 (ide+ !py holes and arro( slitsproide access in Area ;+ -hree duergaroccupy each hall(ay 9HP: 9?8>, 7, 6 9?>>,armed (ith light cross#o(s and F #olts+ Eachhall also has a mechanism for ringing the alarmin Area +

    , , 9?>, ;> and one duergar young 9HP: ;>+ All are

    noncom#atants+ Each cham#er contains (ellDmade furniture and #elongings5 F gp and ; ;F pp can #e looted from each area+

    %2" #). A/$BL ,1>C.((;>"  -he stench of#rimstone is more pronounced here, and themost distur#ing imagery no( adorns the ceilingas (ell+

    2our mem#ers of the $lack )atch 9HP: ;8, ;F, 9?>> stand guard here, preenting access toAreas ;6 and ;K+ All are armed (ith #ardiches+-he door to Area ;K is locked+ -he duergarcommander at !EC@3& LENEL Area 7 andAhmal at -H"B& LENEL Area 7 hae keys to thislock+

    %5" /A1D.( EBA1#.1(" -his room seres asthe 1uarters of a gri**led old duergar eteran9AC: 85 H&: , (ho (ears plate mail andis armed (ith a (ar hammer+ He can #e foundhere (ith the nder(arden 9AC: =5 H&: 5 HP:;, (ho (ears chain and uses a short s(ord in#attle+ Also kept here is the )arden/s pet giant(easel 9HP: ;K>+

    -he )arden himself (ears a marten cape 9agift from the s(ordsman at !EC@3& LENEL Area (orth + All areunarmed and (ear only rags, although thedruid, Makolm, has managed to secrete asmall spring of holly on his person+ He hasmemori*ed the follo(ing spells:

    $irst Level3detect agic9 detect snares & pits9 faeriefire9 shillelagh9 spea' ith anials

    (econd Level3char person or aal9 cure lightounds -5

    ,age 22

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    D$2% Beneath Black Towen !ohn A" #urcotte

    #hird Level3suon insects

    He has not yet found a (ay to escape andthus #ides his time healing his fello( slaes and

    keeping them strong+ As a result, all of theslaes hold a deep admiration and respect forthe druid and follo( his command+ His plan atthe moment inoles causing a rothWstampede in -HE CANEB3! and escaping intothe depths of the earth in the confusion+

    % into one of the thirteencells in Area ;+ Anyone touching that portionof the fresco depicting the torture cham#er isteleported to Area ;7+

    %" #>1#B1. C)AM.1"  -his (ellDkept room isfilled (ith cruel deices of torture+ -he (alls aredecorated to depict, in distur#ingly realisticfashion, a cro(d of grinning fiends and

    monsters gloating oer the misery of those#rought here+ -here are a pair of portals+ @ne ispainted onto the (estern (all, and, if touched,it teleports that person to Area ;K+ -he other isironD#ound and leads to Area ;+

    %" $>1(A+. C.LL(" -his narro( hall is lined(ith ironD#ound doors, each (ith a small(indo( that can #e opened from the outside+-hose caught here hae no hope of escape ontheir o(n+ )ithin, the lightless 7 ? 7 cells hae apermanent anti0magic shell in effect+ Most ofthe cells are empty, #ut a fe( hae occupants:

    a" -oio, an agathion 9HP: 87> presently in theform of an old #ent man (ith an impressielylong (hite #eard+ -oio has memori*ed thefollo(ing spells:

    $irst Level3cure light ounds9 detect evil9 invisi8ility toundead9 protection fro evil9 sanctuary

    (econd Level3

    aid9 hold person9 'no alignent9essenger9 slo poison

    #hird Level3continual light9 dispel agic

    -oio (as sent #y the Clans Ancestors to aid inthe #attle of Her &ark Ma0esty #ut (ascaptured #efore her destruction andimprisoned here+ -he siege of the fortress failedto free him, and he has #een 0ailed in the darkfor a ery long time indeed+

    8" A gnoll leader 9H&5 85 HP: ;6> (ho (ascaught spying in duergar territory+

    c" -hedrim, a doughty d(aren fighter 9 captured in -HECANEB3!+

    e" A dark creeper 9HP: =>+

    f" -he longDterm inha#itant of this cell passeda(ay+ His #ones (ere remoed, #ut his angry

    shade remains here as a shado( 9HP: >+

    20" /.(#.1 ).HA>AL C)AM.1" 2ieduergar 9HP: 7, K, 6 9?8 >> armed (ith picks andhammers are stationed here, together (ith aleader 9AC: armed (ith a lightcross#o( and (ar hammer+ -he dou#le doorsto Area ; are #arred+ A set of dou#le doors onthe eastern (all opens to a #road tunnel thatslopes a(ay to the east some ;F/ to -HECANEB3! Area 8+

    2%" .A(#.1 ).HA>AL C)AM.1"  -his

    cham#er is dusty and o#iously not used+ @ldand #roken furniture is stored here+

    -his orchestrated disuse is meant to concealthe entry(ay to Her &ark Ma0esty/s priate1uarters+ A pair of iron doors in the (estern (allis concealed #y an illusion+ $oth doors are

    ,age 25

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    !ohn A" #urcotte D$2% Beneath Black Towen

    locked, and the current mistress of $lack -o(enholds the only key+

    22" )ALL >$ #). $;.D"  )hen the door isopened, a hellish red light #athes the party+

    2ierce 0ets of flame erupt from the floor in apattern surrounding a massie throneseemingly cast from #ron*e+ &raped oer thethrone is an a(esome monster, a great #lackserpent (ith the massie head of a (olf+

    -he entire scene is a dramatic illusion  thatconceals the true inha#itant of the cham#er, a(hite a#ishai deil 9HP: 8K>+ -he deil, under hisguise, immediately identifies himself as$aal*ephon, a &uke of Hell, and demands theparty/s immediate surrender Anyone so co(ed(ill #e led in 9illusionary> chains to Area 7+

    -he deil has no treasure+ Although a search ofthe northern (all has a chance of discoeringa (ellDmade secret door: a panel of the (allthat pulls out(ards+ "f the panel is shifted, amassie iron portal is reealed #eyond+ "t #earsthe likeness of a stern (oman/s face (reathed(ith imps and fiendish creatures+

    -he door radiates eil and magic+ "f anyoneother than an eilDaligned person pulls openthe portal, a great filthy reek of e?crement#illo(s out, filling the room in one round+ "tmimics the effect of a stin'ing cloud  spell+ "nthe ne?t moments a great #u**ing cloud offleshDeating flies pours into the room,functioning as if it (ere an insect sar cast #yan ;7th leel cleric+ "f the portal is slammedshut, #oth the stench and the flies dissipate+ -hemagical trap is reset eery < hours+

    25" ACCB1(.D A(C.#"  !teep stairs (indup(ard through the #lack rock+ -he (alls andceiling are intricately filled (ith #asDreliefs ofthe most sickening and horrid scenes

    imagina#le+ -he stench of e?crement is nearlyoerpo(ering+

    -he stairs clim# up to 2"B!- LENEL, Area K+

    24" 1..+; ,1>C.((;>AL"  -he #asDreliefshere are (orse than any(here else+ -he entirecham#er is filled (ith the choking stench of#rimstone+

    2our gnoll *om#ies 9HP: ;=, ;F, K, 6> arestationed here at all times+

    2" (;##; 1>>M" -his area is decorated (ith a(ellDmade couch and four iron chairs+ Anela#orate carpet coers the stone floor, and atall unlit candela#ra stands in the northeastcorner+

    -he carpet itself is (orth some 8FF gp+ Ahmal,the duergar cleric, uses this room to meet (ithguests+

    26" A)MAL( C)AM.1(" -he door to thischam#er is trapped (ith a glyph of wardingthat inflicts ;F hit points of electrical damage ifthe correct command (ord is not first spoken+-his cham#er is laishly decorated+ A large #ed(ith an iron frame dominates the room+ -he(alls are hung (ith silk tapestries depicting ahaunting iron city rising from a #arren #lackplain crisscrossed (ith snaky riers of #lue fire+GoldDplated lanterns hang from the ceiling+ Alarge (ooden desk is set against the (estern(all+

    -he room is occupied+ Ahmal/s leman, a la(fuleil gnome fighterTillusionist 9Leels 8T85 AC: =9(ith &EV>5 HP: ; (earing leather armor andarmed (ith a 7% dagger  and a and ofparaly:ation  9, can #efound here+ !he has memori*ed the follo(ingspells:

    $irst Level3color spray9 dar'ness

    (econd Level3irror iage

    )ith her at all times is her trained #adger 9HP:K>, (hich (ill attack upon command+

    -he room contains a pair of sa#le cloaks, each(orth FF gp, and an entire cae #ear skin 9=Fgp alue>+ -he tapestries depicting the iron cityof &is might #e (orth some =FF gp+ -he room

    ,age 24

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    D$2% Beneath Black Towen !ohn A" #urcotte

    also contains a leather sack holding KFF gpand a 9locked> iron coffer that holds FF ppand an eli-ir of health 9note that shaking oriolently moing the coffer (ill almost certainlyshatter the potion ial>+ -he gnome (ears apair of diamond rings (orth ==F gp and ;,;=Fgp+ Hidden in a secret compartment in thedesk is a steel ial holding a potion of e-trahealing and Ahmal/s most pri*ed possession, achie of opening+

    -he desk also holds the illusionist/s spell #ooks,(hich contain the spells she has memori*edand the follo(ing:  change self ,  phantasmalforce, and hypnotic pattern+

    2armed (ith her terri#le dagger and a net ofentrapent+ !he is una#le to gate in othererinyes+ Heroes e?pecting a climatic #attle (ill

    #e disappointed+ !he is not #rae, particularlyif her stronghold has #een so deeplypenetrated #y her enemies+ !he #eliees erystrongly in saing her o(n skin+ "f she is una#leto entrap the party or if those (ho are nottrapped appear strong, she curses the partyand immediately teleports to a secret place farto the north+ -he party has earned the enmity

    of an unrelenting foe+ !he (ill certainly e?pendall efforts to hunt do(n and punish the heroes+

    irsi/s cham#er holds le(d and dis1uietingdecorations and offensie o$1ets d-art made of

     0ade, o#sidian, and malachite+ Altogether,these items might fetch 8,=FF gp if the propermarket (ere located+ $eneath the #ed is alocked ironD#ound chest+ irsi #ears the key 9as(ell as the key to Area >, and, therefore, theparty is unlikely to recoer it+ -he chest is alsotrapped5 (ithin it resides a pair of e?ceedinglyagitated asps 9HP: 8 each> (ho attack 9as ;Q;hit dice creatures> any (ho open the chest+-heir #ite is deadly and inflicts ;;F hit points ofdamage if the saing thro( is successful andcauses death if it is not+ -he chest contains FF

    pp, ,FFF gp, and 8,6FF sp+ An 9unlocked>coffer #y the #ed contains a golden chain set(ith fie ru#ies (orth , #ut this item is unlikely to fallinto the party/s hands at this time+

    @ne of the cages is occupied5 it holds ahuman male of impressie stature+ 3ear#y is aniron rack holding a ariety of (hips, scourges,and other unpleasant deices+ -his (ere#ear

    9HP: , HXard #y name, is currently ery(ounded 9 hp remaining> and 1uite insane+He suffers from dementia praeco? 9see/ungeon 2asters Guide>+ "f he takes an interestin his release, he seeks reenge against irsiand her minions+

    2" #.M,L. >$ D;(,A#.1" -he door to this area isfashioned from #ron*e and #ears the likenessof a sco(ling monarch+ -he door is (arm to thetouch+ -he stench of #rimstone is stronger herethan any(here in the dungeon5 it is nearlyoerpo(ering+

    "f the portal is opened, a (ae of heat (ashesout into the hall+ -he sickeningly moist air of thischam#er is strong enough to re1uire the partymem#ers to sae against poison or suffer a lossof ;< points of strength until they leae thearea 9they must sae again if the area isreentered>+ -he room #eyond is decorated (ith

    ,age 2

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    !ohn A" #urcotte D$2% Beneath Black Towen

    a grayDandDredDcheckered floor+ -he (alls andceiling are a glossy #lack and seem to glisten(ith condensation+ Jets of #lue flame eruptfrom the floor in an irregular pattern+ At the farend of the cham#er, atop a raised dais of#loodDred stone eined (ith gold, is a hugeslate altar+ @n the far (all, to either side of thedais, is a frightful #as relief depicting a massiedeilish face+ -he mouths gape (ide, and thicksmoke #elches forth+

    Ahmal, the supreme commander of theduergar at $lack -o(en, is al(ays found here+He (ears 75 leather aror, #ears a 72 shield9AC: F 9(ith &EV>>, and is armed (ith a 75darven throer haer and a 7% dagger+ Heis a =thT=th leel clericTassassin 9HP: 8K> and has

    memori*ed the follo(ing spells:$irst Level3

    coand9 detect good9 protection frogood9 resist fear9 resist cold

    (econd Level3aid9 dust devil9 hold person9 resist fire9ithdra

    #hird Level3dispel agic9 prayer

    Ahmal is located #y the altar+ "f he is a#le, he

    (ill, (ith a gesture, call forth terri#le (hades ofDis, one from each of the alcoes in the room,ten total+ -hese horri#le things are as po(erfulas shado(s 9HP: ; 9?>, ;6, ;= 9?>, ;< 9?>, ;89?>, 7>, #ut their touch paraly*es as that of aghast+ -hese incorporeal shades are turned as ifthey (ere (ights+ He can do this #ut once+)hile the party is occupied, he attempts tocast withdraw  and #olster himself (ithdefensie spells+ -he flickering #lue flamescreate many shado(s, and Ahmal (ill certainlyattempt to hide and #acksta# heroes if theopportunity presents itself+

    Perhaps een (orse, if any goodDaligned#eings approach (ithin 8F of the altar, thestone faces, each a oneD(ay portal to thesecond layer of Hell, #egin to spa(n monsters+Eery other round, consult the follo(ing ta#le

    to determine (hat clam#ers out of the mouthto defend the -emple:

    D6 Monster (paned

    ; &eil, spined 9HP: ;>

    Lemures 9HP: ;F each>

    8 8 Larae 9HP: = each>

    < Mephit, F;88: fire, 8

    = ; Hell hound 9H&: 9HP: ;=>

    -he stone faces can #e damaged #y magical#lunt (eapons, although the faces areconsidered AC F and hae K= hit points againstsuch attacks+ $laded (eapons (ill inflict nodamage against the face, although such

    (eapons must themseles sae ersus crushing#lo( if used against the faces+ -he faces takeno damage, per se, from spells, #ut must saeagainst the appropriate attack form 9fire#all,etc> or #e destroyed+ -hey sae as hard stoneQ8+ Holy (ater inflicts 7 points of damageagainst them+

    A successful dispel magic  spell cast against a;th leel caster makes a face po(erless for <hours+ A continual light spell like(ise renders aface po(erless until the spell is remoed+ Adispel e*il spell permanently seers #oth gates+

    Ahmal (ill #attle to the last to defend histemple+ He #ears seeral keys: to 2"B!- LENELAreas 6 and ;, the eastern and (esterndou#le doors in !EC@3& LENEL Area ;, -H"B&LENEL Area , and to the locked coffer in Area6+ Ahmal (ears a gold #racelet set (itho#sidian and ru#ies (orth ,8FF gp and threegold rings, each (orth FF gp+

    2" CAC)." -his secret door is difficult to detect9; in 7> for it is so cunningly made+ -he door slipsaside to reeal a (inding passage only

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    D$2% Beneath Black Towen !ohn A" #urcotte

    ,FF ep, and ,KFF sp+ $eneath the coins is the(outhern /ar )orn of the Clans  9see 3E)MAG"C "-EM!, 1++>+ Also found here are a goldcirclet set (ith coral (orth 8,FFF gp, a siler #eltset (ith 0ade (orth ;,8FF gp, and an intricateiory pendant seemingly (orth 6FF gp+ -his lastitem is magic, and if the command (ord lightlyetched into its #ack is spoken 9Otelcha>, its(earer is protected #y a Oariant $ fire shieldspell for one turn+ -his po(er may #e actiatedonce per day+ -he cache also contains a scrollof protection acid, a 75 frost 8rand long sord9potions of healing  and seetater, and aheay sealskin sack #ound (ith a #raided rope9actually a rope of constriction> that holds afortune in gems: nine pieces of o#sidian (orth;F gp each, seen #anded agates (orth ;= gp

    each, eight citrines 9=F gp each>, t(o#loodstones 96F gp apiece>, four rock crystals9KF gp each>, three tourmalines 9;FF gp each>,si? garnets 9=FF gp each>, t(o oriental topa*9;,FFF gp each>, t(o fire opals 9;,=FF gp each>,and one star sapphire 98,FFF gp>+

    50" (M;#)@" -his area is illuminated #y theroaring fires of the forges+ -here are nineduergar here 9H&: 5 HP: ;, , K, 69?>, => (earing leather armor and #earinghammers and redDhot tongs 9dealing = pointsof damage on a successful hit>+ Also here at all

    times is the ndersmith 9H&: , (ho#ears a 7% haer and (ho fights at Q; to hitand on damage due to his strength+ -heduergar )eaponsmith is KFI likely to #e hereas (ell 9see 2"B!- LENEL, Area ;6> 9AC: ;5 H&: =5HP: 8F>+ -he !mith has the key to Area 8;+

    )ith the duergar are si? slaes: four d(ares9HP: 6, and a pair of go#lins 9HP: 6, =>+ Allof the slaes attempt to flee if a #attle #reaksout, #ut the d(ares stay and turn upon their

    cruel masters if the party appears to #e(inning+

    -he gray d(ares are fashioning (eapons andrepairing a pair of $lack )atch mem#ers 9HP:

    ;;, 6> (ho are currently unarmed #ut (ho maygrapple+

    A great unfinished #attering ram may #e foundhere+ "t is fashioned into the likeness of a hellish#east that com#ines the (orst aspects of ahound, #ear, and dragon+ Nile runes of po(ercoer the thing+ )hen completed, this ram (illinflict 8 structural points of damage per #lo(+

    5%" ,1.C;>B( M.#AL( (#>1."  -his area holdssheles+ Currently t(o gold #ars 9(orth ;,FFF gpeach> and si? siler #ars 9(orth =FF gp each>

    are here+ Boom e?ists for hundreds more, #utthe gray d(ares are currently fashioning(eapons of (ar+

    52–5" (M;#)( EBA1#.1("  -hese spartancham#ers house the smiths in Area 8F+ Eachroom contains 88F pp+

    56" BA1D 1>>M" 2our gray d(ares 9HP: 7, 6,< 9?>> armed (ith light cross#o(s and shorts(ords guard this area against possi#leincursions from the gnolls a#oe+ -hey hae notreasure+

    5load the material into a large cart and shuttle#ack and forth #et(een here and Area 8F+

    5" (#>1A." -his room holds (eapon racks5

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    !ohn A" #urcotte D$2% Beneath Black Towen

    #). CA?.1(

    -hese natural caerns hae al(ays e?istedunder $lack -o(en and, in the past, haeproided an escape route for those trapped(ithin the #esieged fortress #y the engefulClans+ E?cept for Areas ;8, all the stone isun(orked and natural+ -he caes/ ceilingheight aries dramatically, sometimes pressingdo(n to only 7 high and other times s(eepingup to a height of ("  -his room holdst(entyDfour mem#ers of the $lack )atch 9HP:;=, ;< 9?>, ;8, ; 9?, ;;, ;F 9?8>, 9?6>, 7 9?>, K9?>, 6 9?>>+ -hey are armed as follo(s:locha#er a?e 9?;>, hal#erd 9?6>, oulge 9?8>,and #ardiche 9?8>+ )ith them is a Captain ofthe )atch 9HP: K> armed (ith a 7% 8attle a-e+

    2" BA1D ,>(#" -his room holds si? duergar (hoguard the entrance into $lack -o(en+ 2ie ofthe d(ares 9HP: 9?>, 6 9?>, => are armed(ith light cross#o(s and short s(ords+ -heirleader 9AC: 5 H&: 85 HP: ;7> (ears plate mail

    and shield and is armed (ith a short s(ord+ -hisroom is stocked (ith hundreds of #olts and ado*en flasks of oil, together (ith a (ater #arreland hard tack supplies+ -here are also four =Fcoils of rope, three fishing nets, and (hatappears to #e a yoke of some type+

    $eyond the #arred door, natural limestoneterraces gently s(eep do(n F to the caernfloor+

    5" 1.A# A#.("  -hese gates are #arredagainst entry from the east+ @n the (estern

    side of the gates are stationed ten mem#ers ofthe $lack )atch 9HP: ;< 9?>, ;8, ;, ;F 9?>, 9?>, K 9?>> led #y a Captain 9HP: 8> armed(ith a 7% 8attle a-e+ -he regular (atchmem#ers are armed as follo(s: locha#er a?e9?=>, hal#erd 9?8>, oulge 9?;>, #ardiche 9?;>+-hey resist any entry from the east+

    4" $B; $A1M" -he rock formations arefantastic here, almost appearing as melted(a? of scintillating colors+ -hin streams snaketheir (ay do(n the slick terraces+ A pair ofropes is set into the rock (ith iron spikes all the(ay up the + 3early all areedi#le+

    " EB;.# ,>>L" -he ceiling is lo( is this caern,descendin