dgs12 creatusres 0-20

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DGS12 Creatures 0-20 By Dan Hass A collection of creatures modified for the CR Range 0-20. Fred França (order #7286762)

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  • DGS12 Creatures 0-20 By Dan Hass

    A collection of creatures modified for the CR Range 0-20.

    Fred Frana (order #7286762)

  • Supplement Summary This is a supplement for Dungeons & Dragons 5th edition. It requires the Players Handbook, Monster Manual, and Dungeon Masters Guide. This is intended to help DMs provide a variety of creatures based on selections from the Monster Manual. The DMG p.274-283 has a method for altering monsters. This supplement uses that method to expand on the base creatures in the MM to present a variety of the monster from CR0 through CR20. The base creature is left out since it can be referenced in the Monster Manual.

    The goal is to add creatures to the collection at a rate of about 1/week. This is presented in conjunction with my other work which can be found

    Fred Frana (order #7286762)

  • Gargoyle

    Gargoyle Tiny elemental, chaotic evil

    Armor Class 11 (natural) Hit Points 12 (5d4) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 9(-1) 11(+0) 11(+0) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from nonmagical weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 0 (10 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Bite. Melee Weapon Attack: +1 to hit, reach 5ft, one target. Hit: 2 (1d4) piercing.

    Gargoyle Tiny elemental, chaotic evil

    Armor Class 13 (natural) Hit Points 17 (7d4) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 13(+1) 11(+0) 11(+0) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from nonmagical weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 1/8 (25 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Bite. Melee Weapon Attack: +3 to hit, reach 5ft, one target. Hit: 3 (1d4+1) piercing.

    Fred Frana (order #7286762)

  • Gargoyle Small elemental, chaotic evil

    Armor Class 13 (natural) Hit Points 24 (7d6) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 15(+2) 11(+0) 11(+0) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from nonmagical weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 1/4 (50 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Bite. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 4 (1d4+2) piercing.

    Gargoyle Small elemental, chaotic evil

    Armor Class 15 (natural) Hit Points 31 (7d6+7) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 15(+2) 11(+0) 13(+1) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from nonmagical weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 1/2 (50 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

    Bite. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 4 (1d4+2) piercing.

    Claw. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 4 (1d4+2) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Small elemental, chaotic evil

    Armor Class 13 (natural) Hit Points 38 (7d6+14) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 15(+2) 11(+0) 15(+2) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from nonmagical weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 1 (100 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Multiattack. The gargoyle makes two attacks: one with its bite and one with its claws.

    Bite. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 5 (1d6+2) piercing.

    Claw. Melee Weapon Attack: +4 to hit, reach 5ft, one target. Hit: 5 (1d6+2) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 15 (natural) Hit Points 60 (8d8+24) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 17(+3) 11(+0) 16(+3) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 3 (700 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 6 (1d8+3) piercing.

    Claw. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 6 (1d8+3) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 16 (natural) Hit Points 67 (9d8+27) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 17(+3) 13(+1) 16(+3) 6(-1) 11(+0) 7(-2)

    Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 4 (1,100 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 7 (1d8+3) piercing.

    Claw. Melee Weapon Attack: +5 to hit, reach 5ft, one target. Hit: 7 (1d8+3) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 16 (natural) Hit Points 102 (12d8+48) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 17(+3) 13(+1) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +6, Constitution +7 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 5 (1,800 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Sharpened claws. The gargoyles claw attacks do an extra 3 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 7 (1d8+3) piercing.

    Claw. Melee Weapon Attack: +6 to hit, reach 5ft, one target. Hit: 10 (1d8+6) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 16 (natural) Hit Points 110 (13d8+52) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 13(+1) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +7, Constitution +7 Skills Athletics +7 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses darkvision 60 ft., passive Perception 10 Languages Terran Challenge 6 (2,300 XP)

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Sharpened claws. The gargoyles claw attacks do an extra 5 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit: 8 (1d8+4) piercing.

    Claw. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit: 13 (1d8+9) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 17 (natural) Hit Points 119 (14d8+56) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 15(+2) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +7, Constitution +7 Skills Athletics +7 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses blindsight 30 ft., darkvision 60 ft., passive Perception 10 Languages Terran Challenge 7 (2,900 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Sharpened claws. The gargoyles claw attacks do an extra 8 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit: 8 (1d8+4) piercing.

    Claw. Melee Weapon Attack: +7 to hit, reach 5ft, one target. Hit: 16 (1d8+12) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 17 (natural) Hit Points 136 (16d8+64) Speed 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 15(+2) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +8, Constitution +8 Skills Athletics +8 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses blindsight 30 ft., darkvision 60 ft., passive Perception 10 Languages Terran Challenge 8 (3,900 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 2 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Sharpened claws. The gargoyles claw attacks do an extra 8 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 10 (1d8+6) piercing.

    Claw. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 16 (1d8+12) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 18 (natural) Hit Points 144 (17d8+68) Speed 30 ft., burrow 20 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 17(+3) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +8, Constitution +8 Skills Athletics +8 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 9 (5,000 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 9 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Sharpened claws. The gargoyles claw attacks do an extra 9 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 17 (1d8+13) piercing.

    Claw. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 17 (1d8+13) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 18 (natural) Hit Points 153 (18d8+72) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 17(+3) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +8, Constitution +8 Skills Athletics +8, Acrobatics +7 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 10 (5,900 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 11 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Sharpened claws. The gargoyles claw attacks do an extra 11 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 19 (1d8+15) piercing.

    Claw. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 19 (1d8+15) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 18 (natural) Hit Points 170 (20d8+80) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 17(+3) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +8, Constitution +8 Skills Athletics +8, Acrobatics +7 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 11 (7,200 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 13 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 13 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 21 (1d8+17) piercing.

    Claw. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 21 (1d8+17) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 19 (natural) Hit Points 187 (22d8+88) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +8, Constitution +8 Skills Athletics +8, Acrobatics +8 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 12 (8,400 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 15 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 15 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 23 (1d8+19) piercing.

    Claw. Melee Weapon Attack: +8 to hit, reach 5ft, one target. Hit: 23 (1d8+19) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 19 (natural) Hit Points 195 (23d8+92) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +9, Constitution +9 Skills Athletics +9, Acrobatics +9 Damage Resistances bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 13 (10,000 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 17 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 17 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 25 (1d8+21) piercing.

    Claw. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 25 (1d8+21) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 19 (natural) Hit Points 204 (24d8+96) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +9, Constitution +9 Skills Athletics +9, Acrobatics +9 Damage Resistances fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 14 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 19 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 19 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 27 (1d8+23) piercing.

    Claw. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 27 (1d8+23) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 19 (natural) Hit Points 221 (26d8+104) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +9, Constitution +9 Skills Athletics +9, Acrobatics +9 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 15 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 21 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 21 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 29 (1d8+25) piercing.

    Claw. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 29 (1d8+25) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 20 (natural) Hit Points 229 (27d8+108) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +9, Constitution +9 Skills Athletics +14, Acrobatics +14 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 16 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 23 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (1/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 23 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 31 (1d8+27) piercing.

    Claw. Melee Weapon Attack: +9 to hit, reach 5ft, one target. Hit: 31 (1d8+27) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 20 (natural) Hit Points 238 (28d8+112) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +10, Constitution +10 Skills Athletics +16, Acrobatics +16 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 17 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 25 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (3/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 25 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 33 (1d8+29) piercing.

    Claw. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 33 (1d8+29) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 20 (natural) Hit Points 255 (30d8+120) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +10, Constitution +10 Skills Athletics +16, Acrobatics +16 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 18 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 27 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (3/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 27 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 35 (1d8+31) piercing.

    Claw. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 35 (1d8+31) slashing.

    Gargoyle Medium elemental, chaotic evil

    Armor Class 20 (natural) Hit Points 299 (34d8+136) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +10, Constitution +10 Skills Athletics +16, Acrobatics +16 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 19 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 29 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (3/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 29 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 37 (1d8+33) piercing.

    Claw. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 37 (1d8+33) slashing.

    Fred Frana (order #7286762)

  • Gargoyle Medium elemental, chaotic evil

    Armor Class 20 (natural) Hit Points 316 (36d8+144) Speed 30 ft., burrow 30 ft., fly 60 ft.

    STR DEX CON INT WIS CHA 18(+4) 18(+4) 18(+4) 6(-1) 11(+0) 7(-2)

    Saving Throws Strength +10, Constitution +10 Skills Athletics +16, Acrobatics +16 Damage Resistances acid, fire; bludgeoning, piercing, slashing from weapons that arent adamantine. Damage Immunities poison Condition Immunities exhaustion, frightened, incapacitated, petrified, poisoned, stunned Senses blindsight 30 ft., darkvision 60 ft., tremorsense 60 ft. passive Perception 10 Languages Terran Challenge 20 (11,500 XP)

    Aggressive. As a bonus action, the gargoyle can move up to its speed towards a hostile creature it can see.

    False Appearance. While the gargoyle remains motionless, it is indistinguishable from an inanimate statue.

    Filed Teeth. The gargoyles bite does an extra 31 damage (already reflected in the action).

    Flyby. The gargoyle doesnt provoke an opportunity attack when it flies out of an enemys reach.

    Legendary Resistance (3/day). If the gargoyle fails a saving throw, it can choose to succeed instead.

    Sharpened claws. The gargoyles claw attacks do an extra 31 damage (already reflected in the action).

    Actions Multiattack. The gargoyle makes three attacks: one with its bite and two with its claws.

    Bite. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 39 (1d8+35) piercing.

    Claw. Melee Weapon Attack: +10 to hit, reach 5ft, one target. Hit: 39 (1d8+35) slashing.

    Fred Frana (order #7286762)

    Supplement SummaryGargoyle