digital safety

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Digital Safety Rose Marie Cruz Celia Chavez

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Digital Safety Rose Marie Cruz

Celia Chavez

Introduction

✜ BackgroundonSocialNet‐workingSites

✜ RolePlayingGames

✜CellPhoneSafety

✜ParentalControl

✜ Conclusion

The MySpace Generation

⌘ The school-age generation- saturated in technological communication via the internet, cell phones, and most recently, social networking websites.

⌘ Parents and teachers must keep in mind the social, functional, and entertainment-related implications of technology

⌘ Parents must guard students by using tips and software designed for net safety

Did you know: ★ 72% of kids don’t tell their parents what they do online

★ 61% admit using the Internet unsafely or inappropriately

★ 55% have given out personal info to a stranger

★ 12% met in person with someone they first met online

★ 50% have been bullied online

⌘ Tips on Computer and SNW Usage: Onlyparentsshouldhavethepasswordtothecomputer

Thecomputershouldbeplacedinthecommonareaofthehouse,facingthecenteroftheroomandnotthewalls.

Ifyourchildhasacamera, monitorthepicturesclosely.

Rules for SNW Parentsshouldhavethechild’spasswords

Friendsandpostedphotos,aswellascommentsandmessagesshouldbemonitored.

Warnchildrenandstudentsabouttheimportanceofprivacyandthedangerofsharinginforma?onwiththeworld

"Remindstudentsthatmessagesandpicturescanbeprinted,manipulated,photo‐shoppedandmore

Role Playing Games   A role-playing game (RPG) is a game in which the participants

assume the roles of fictional characters. Participants determine the actions of their characters based on their characterization, and the actions succeed or fail according to a formal system of rules and guidelines. Within the rules, players have the freedom to improvise their choices shape the direction and outcome of the game.

  Dangers

- The difference between real life and game life.

- Promotes Violence

Cell Phone Safety

  Texting

-Sexting

 Pictures

 Voice/Video Recording

  Internet

 Games

Parental Control Tools ★ NetNanny: Filtersallowadultstochoose

categoriesthatarenotallowed includingadultwebsites,topics,

andmore Monitorswebbrowsing,instant

messagingandSNW Blockgamesforstudy‐onlysessions

CyberNanny Alsoincludesa?merthatshutsthe

computeroffaLeracertainamountof?me

CyberPatrol

► DownloadandinstallsoLwareonupto3PCs

► Selectfilteringlevelswithready‐to goprofileslikeadult,teen,youngteen,child

► Blockinten?onaloraccidentalaccesstobad websites

► Set?melimitsoncomputeruse

($40‐500)

Conclusion

Parentsandteachersshouldbeawareof?ps&toolsforsafeinternetvoyage

Cellphones,computers,socialsites,andtheinternetarepossiblydangerous;edu.Iskey.

RealPlayergamescanalsobeadanger

Thereisadifferencebetweenprivacyandsafety

Opencommunica?onisencouraged