disain karakter berdasarkan konsep monomyth & penyebarannya melalui transmedia storytelling

46
A.R. Wirawan Twitter @mechanimation http://www.adhicipta.com disain Karakter Berdasarkan Konsep MONOMYTH TRANSMEDIA Storytelling Dan menyebarkannya dalam bentuk NARADJA Studi Kasus The Adventures of Wanara Trilogy GARUDA RIDERS The Adventures of Wanara Trilogy

Upload: adhicipta-r-wirawan

Post on 20-Aug-2015

2.795 views

Category:

Entertainment & Humor


0 download

TRANSCRIPT

Page 1: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

A.R. WirawanTwitter @mechanimation

http://www.adhicipta.com

disain KarakterBerdasarkan Konsep

MONOMYTHTRANSMEDIA Storytelling

Dan menyebarkannya dalam bentuk

NARADJA

Studi Kasus The Adventures of Wanara Trilogy

GARUDA RIDERSThe Adventures of Wanara Trilogy

Page 2: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling
Page 3: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling
Page 4: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. Unusual circumstances of birth

THE ARCHETYPALHERO

8 commoncharacteristics

2. Leaves family or land and lives with others

3. An event, sometimes traumatic, leads to adventure or quest

4. Hero has a special weapon only he can wield

5. Hero always has supernatural help

6. The Hero must prove himself many times while on adventure

7. The Journey and the Unhealable Wound

8. When the hero dies, he is rewarded spiritually

http://tatsbox.com/hero/

Page 5: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Keturunan Rama, Hanoman, & Rahwana

1

Page 6: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Melakukan Perburuan Elemen HASTABRATA

2

Page 7: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Orang Tuanya dipenjara, Meski ia Telah Berjasa Bagi Negara

3

Page 8: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Keris Hastabrata Senjata Pusaka Gabungan Kekuatan 8 Dewa

4

Page 9: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Pertolongan dari Hanoman Saat Naradja Menghadap Krisis Spiritual

5

Page 10: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Mengalami Kegagalan Saat Berjuang Menyelamatkan Laksmi dari Api Suci Shinta

6

Page 11: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Petualangan Mencari 8 Elemen Dewa, Perang Tanah Varadwipa, & Perjuangan dalam Dunia

Api Suci Shinta

7

Page 12: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NARADJA

Naradja Terbunuh dan dibangkitkan Kembali oleh Sri Rama

8

Page 13: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. Unusual circumstances of birth

THE ARCHETYPALHERO

8 commoncharacteristics

2. Leaves family or land and lives with others

3. An event, sometimes traumatic, leads to adventure or quest

4. Hero has a special weapon only he can wield

5. Hero always has supernatural help

6. The Hero must prove himself many times while on adventure

7. The Journey and the Unhealable Wound

8. When the hero dies, he is rewarded spiritually

http://tatsbox.com/hero/

Page 14: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 15: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 16: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCEORDINARY

WORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 17: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 18: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 19: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 20: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 21: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 22: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 23: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 24: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

STATUS QUO

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 25: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 26: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 27: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 28: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 29: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 30: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 31: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 32: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

10. New LIFEORDINARY

WORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 33: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 34: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

10. New LIFE

11. resolution

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 35: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 36: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

STATUS QUO

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

10. New LIFE

11. resolution

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 37: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

Matthew Winkler “What makes a hero?” (2012)

Page 38: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

STATUS QUO

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

10. New LIFE

11. resolution

ORDINARYWORLD

SPECIALWORLD

Monomyth : The Hero with a Thousand Faces, Joseph Campbell (1949)Dikembangkan oleh Matthew Winkler “What makes a hero?” (2012)

Page 39: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

GARUDA RIDERS RISE OF ASURA HOLY WANARA RETURNSBook 1 Book 2 Book 3

The Adventures of Wanara Trilogy

Page 40: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

STATUS QUO

1. CALL TO ADVENTURE

2. ASSISTANCE

3. dEPARTURE

4. tRIALS

5. aPPROACH

6. CRISIS

7. TREASURE

8. RESULT

9. return

10. New LIFE

11. resolution

ORDINARYWORLD

SPECIALWORLD

Page 41: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

“Transmedia storytelling”is telling a story across multiple media and preferably, although it doesn’t always happen, with a degree of audience participation, interaction or collaboration

Robert Pratten, 2011

Page 42: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling
Page 43: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

NOVEL

WANARATHE

Transmediastorytelling

ADVENTURES OF

m

KOMIK CETAK

SERIAL ANIMASI

DIGITAL COMIC

MOBILE GAME LAGU OST.

Page 44: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling
Page 45: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling

A. R. WirawanAdalah CEO dan Founder Mechanimotion

Entertainment. Seorang akuntan yang kembali mewujudkan impiannya sebagai animator.

Dimulai dari sebuah bekas wartel, mimpi mengangkat budaya Indonesia lewat animasi

akhirnya bisa terwujud.

[email protected]

https://www.facebook.com/Adhicipta.R.Wirawan

Page 46: Disain Karakter Berdasarkan Konsep Monomyth & Penyebarannya Melalui Transmedia Storytelling