distance tabletop gaming
DESCRIPTION
Justin Gold Patrick Lupiani. Distance Tabletop Gaming. The Goal. Enhance the experience of t raditional tabletop gaming over long distance Make it as ‘natural’ feeling as possible High levels of social Interaction More than just a virtual version of a board game Fun!. The Table. - PowerPoint PPT PresentationTRANSCRIPT
DISTANCE TABLETOP GAMING
Justin GoldPatrick Lupiani
The Goal Enhance the experience of traditional
tabletop gaming over long distanceMake it as ‘natural’ feeling as possibleHigh levels of social InteractionMore than just a virtual version of a board
gameFun!
The Table Based on the design of a collaborative
product with MITRE Multi-touch and gestural interface Real and virtual objects Networking Telepresence
The Vision Extend the table to include
Interactable gaming widgets○ Dice, spinners, etc.
Structured interactionsAI based gaming
The Competition Microsoft Surface E-Whiteboards Tablet Computers
We can do that plus… Object scanning Cheaper than most other solutions Gestural tracking with Kinect includes
height data Did we mention the object scanning
Implementation Libfreenect .NET/C# Extensive use of computer vision Finger/Hand Tracking Intended to be ported to the SDK
Bumps in the road Base table took longer to implement Kinect resolution issues Limited hand tracking capabilities
No built in skeletons for hands Kinect is a resource hog Calibration to back projection Top Projection very light sensitive
If we knew then what we know now Program structure Kinect Issues
Depth limitationsRelative immaturity of the drivers
Wait for SDK
Where could it go… Library of playable games Build-a-game framework More complex gaming structure
Tabletop RPG gamesTabletop war gamesCards
On with the show… Demonstration of table