doc.: ieee 802. 15-11-0744-01-wng0 project ...€¦ · near-me area network (nan) – some services...
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doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Project: IEEE P802.15 Working Group for Wireless Personal Area Networks (WPANs)Project: IEEE P802.15 Working Group for Wireless Personal Area Networks (WPANs)Project: IEEE P802.15 Working Group for Wireless Personal Area Networks (WPANs)Project: IEEE P802.15 Working Group for Wireless Personal Area Networks (WPANs)
Submission Title: [Use Cases and Market Potential of PAC Corresponding to Call for Presentation]Date Submitted: [22 October 2011]Source: [Seung-Hoon Park, Chiwoo Lim, Pil-Yong Hwang, Kyungkyu Kim, Daegyun Kim, Euntae Won, Won-il Roh] Company [Samsung Electronics]Address [416, Maetan-3Dong, Yeongtong-Gu, Suwon-Si, Gyeonggi-Do, 443-742, Korea]Voice:[+82-10-9349-9845], FAX: [+82-31-279-2441], E-Mail:[[email protected]]Voice:[+82 10 9349 9845], FAX: [+82 31 279 2441], E Mail:[[email protected]] Re: [.]
Abstract: [Representative use cases for Peer Aware Communication (PAC) to support local and dynamicAbstract: [Representative use-cases for Peer Aware Communication (PAC) to support local and dynamic traffic service within hundreds of meters nearby a user and expected market potential]
Purpose: [To show use cases and market potential corresponding to CFP of PAC and to clarify the scope f PAR & 5C]of PAR & 5C]
Notice: This document has been prepared to assist the IEEE P802.15. It is offered as a basis for discussion and is not binding on the contributing individual(s) or organization(s). The material in this document is subject to change in form and content after further study The contributor(s) reserve(s) the rightdocument is subject to change in form and content after further study. The contributor(s) reserve(s) the right to add, amend or withdraw material contained herein.Release: The contributor acknowledges and accepts that this contribution becomes the property of IEEE and may be made publicly available by P802.15.
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 1
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Opening
Peer Aware Communication (PAC)Di i f ti d– Discover information around me
– Without infrastructure– Low power consumptionLow power consumption– High performance
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 2
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Service Trend at Local VicinityGeo-social networking– Who’s here
Location-based Game– ‘check-in’ game:
i f iki di– over 25 various games from Wikipedia
Location-based Service Around Me
–
–
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 3
Map Attack
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Service Trend at Local Vicinity
Near-me Area Network (NAN)– A logical communication network built on top of
existing physical network infrastructures that focuses on communication among wireless devices in closeon communication among wireless devices in close proximity
Logically same to application
Wi-Fi APCellular BS
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 4
different proprietary network infrastructures
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Service Trend at Local VicinityNear-me Area Network (NAN)– Some services are meaningful only to a group of people in close proximity
• Ben is going to the ABC supermarket to buy three bottles of red wine. The supermarket offers a 30 percent discount on the purchase of six bottles, so he sends a message to other customers to see if they would like to buy the other three bottles of winethree bottles of wine.
• Susan bought a movie ticket 15 minutes ago, but she now feels dizzy and can’t watch the film. She sends out messages to people around the cinema to see if anyone will purchase her ticket at 50 percent off.y p p
• In a theme park, guests would like to know each ride’s queue status to reduce their waiting time. So, they take a photo of the queue they’re in and share it with other guests through a NAN application.
• Ann works in Causeway Bay and would like to find someone to have lunch with. She checks her friend list to see who is closest to her at this moment and invites that friend to join her.C l j l h i h h d hi i hi h i d
Submission
• Carol just lost her son in the street, so she sends out his picture, which is stored in her mobile device, to passers-by to see if they can find him.
<Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 5
doc.: IEEE 802. 15-11-0744-01-wng0
Li it ti f E i ti A h <November 2011>
Limitation of Existing Approaches for Near-me Area Network
Virtue– NAN provides common discovery platform to Apps
Limitation– high control overhead
• due to periodic report from Apps and updates from server– Sending geo-location information or discovery request from nodes– Finding matched near-by nodes and informing result/request to them from server
• 10s of protocol steps for connection setup– long latency
• the communication path between devices is long even though twothe communication path between devices is long even though two devices are geographically close in the same segment
Peer-awareness
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 6
by direct communication in close proximity
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Peer Awareness
Proximity awareness
Who’s Nearby, Not Who You Know
Proximity-awareness– local people /event or location information
Service-awarenessService awareness– match interests for shopping, gaming, or etc– monitor the nearby service locatorsy
Interface-awareness– notify communication interfaces [Tech Crunch]
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 7
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Peer Awareness
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 8
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Peer Awareness
Peer Discovery– Broadcasting only prior to connection setup– Autonomous awareness
Peer Discovery Information (PDI)– Identification– Customer information : membership, wish list– Service/Resource locator: URL*, SIP call-ID– Local advertisements: coupon, deal, flash-mob– Alarm, emergency message
Submission
, g y g
<Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 9
*URL (Uniform Resource Locator), **SIP (Session Initiation Protocol)
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Infrastructure-less Architecture
No BS, no AP– No cost for deployment or maintenance– No network control overhead– Low power consumption compared to using
BS/AP with GPSF lfill both massi e and riche market– Fulfill both massive and riche market
– Useful for crowded and even isolated places which is not reached by infra as well
No LBS server– Low cost to implement local search– Encourage developing applications from contentsEncourage developing applications from contents
providers– Avoid tracking and storing personal geo-location– No single point of hazard from cracking
[Centralized Game Model]from Ashwin Bharambe
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 10
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Peer-to-Peer Communication
No coordinator nodeB d l t k– Border-less network
– Scalable networks to cover 100s of devices
Long range to cover large siteLong range to cover large site– Enhance service/market potential
Direct linkDirect link– Low latency– Efficient resource usage– Low power consumption
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 11
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Fully Distributed Coordination
Distributed protocol• to achieve the same objectives as centralized coordination by peerto achieve the same objectives as centralized coordination by peer
node’s joining mutually with distributed manner– Synchronization
• enables low duty cycling for discoveryenables low duty cycling for discovery• enables efficient signaling and transmission mechanism
– Resource management• distributed multiple access• distributed multiple access• distributed scheduling• distributed interference management
BenefitBenefit– Simple & Scalable– Proper to device-centric operation
Submission
p p
<Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 12
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
PAC CharacteristicsScalability– 1s to 100s of meters of range– High discovering capacity up to couple of 1000s of PDIs
Simplicity– Minimal system/protocol overhead– Physical layer support for higher layer functionalities
Effi iEfficiency– Days operation with low power consumption
Distributed protocol with high efficiency– Distributed protocol with high efficiency– Spatial reuse by interference management
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 13
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
PAC Biz. ModelNear-me Area Peer Aware Services
Ad iApp StoreServer
AAA Server Ad Agency
Ad service
Ad Clients
Ad statistics
ManagementServer
SNS
•Authenticating•Authorization•Discovery management
PAC Service ProviderContents ProviderGame
SNS
•Discovery management•Security User
Device
UserDevice
UserDeviceConnected
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 14<PAC Eco System>Retailer Device
PAC PDIBroadcasting
Device
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
PAC Use-cases
Urban/CrowdedSNS Advertisements Gaming– SNS, Advertisements, Gaming,
– Broadcasting/Multicasting– Service/Connectivity discovery
Social Networking
Se v ce/Co ec v y d scove y
Rural/Isolated GamingRural/Isolated– SNS, Advertisements
Gaming
Public safety– Back-up network at emergency
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 15
Public SafetyPublic Safety
doc.: IEEE 802. 15-11-0744-01-wng0
U 1 <November 2011>
Use-case 1: Peer Aware Social Networkingg
Geo-social networking– Relevant to situation/context
FriendsFood Truck
Relevant to situation/context
Proximal filtering– Avoid too many messages from
social networksocial network
Proximal search– Suitable for dynamically
h i i l i fchanging proximal info.– Proximal answering engine– Proximal profile matching
A d iAugmented society– Complementing real world
Advertising platformNeighbors
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 16
Company
g p– By relevant information
doc.: IEEE 802. 15-11-0744-01-wng0
U 2<November 2011>
Use-case 2:Distributed Service Platform
Distributed platform – For collaborative applications
PAC link PAC link
For collaborative applications that is scalable and efficient
– Gaming, streaming, file sharing, productivity, educationDistributed Game Model
Advertising platform– By user interaction/context
Broadcast Ad for11
McDonald’s Hamburger
R t il
Personal DJReceive Ad from near-by shop when
22
Retailer
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 17
Johnhitting the score Ads in Game
doc.: IEEE 802. 15-11-0744-01-wng0
U 3<November 2011>
Use-case 3:Alarm & Emergency Serviceg y
Accident alarm– Fast notification in near-by areaFast notification in near by area– E.g. car accident alarm
Emergency platformR b t li k t i f t t
Car Accident Alarm
– Robust link to infrastructure or public officer, or among distant peoples
– Coverage enhancementPublic Officer
Finding people Coverage enhancement– E.g. finding a injury
Hazard sensingM it i h d d
Finding people
– Monitoring hazard syndrome and inform to people in the area
– E.g. chemical effusion, air pollution water contamination
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 18
pollution, water contamination
Connecting people
doc.: IEEE 802. 15-11-0744-01-wng0
M i F t<November 2011>
Main Featuresaccording to use-casesg
Use-cases FeaturesLow duty cycling for discovery
Peer-aware Social
Networking
y y g yHigh discovering capacity: up to 1000s of PDIsLong range : up to 1 kmData rate : up to 1 Mbpsg p pMobility support : Pedestrian, Slow vehicle (30km/h)
DistributedLow duty cycling for discoveryLong range : up to 1 kmDistributed
Service Platform
Long range : up to 1 kmHigh data rate : up to 10 MbpsHigh spatial reuse for transmission : typically [x5~x10]Mobility support : Pedestrian, Nomadicy pp ,
Alarm & Emergency
Low duty cycling for discovery & transmissionRobustnessLow latency for alarm : < 30 ms
Submission
Service Low latency for alarm : < 30 msMobility support : Pedestrian, Vehicle (60km/h)
<Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 19
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
Potential Spectrum BandsUnlicensed
– No need for licensees, fast adoptions
LicensedLicensed– Easier to find Biz model (compared to unlicensed)
Potential spectrum bandsp– Unlicensed : TV White Space, WLAN(2.4GHz, 5GHz), local license-exempt band– Licensed: under utilized existing bands (e.g. TDD band)
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 20
doc.: IEEE 802. 15-11-0744-01-wng0<November 2011>
BACKUPBACKUP
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 21
doc.: IEEE 802. 15-11-0744-01-wng0
T h i l C i<November 2011>
Technical ComparisonWi-Fi (802.11n) Bluetooth
v2 0+EDR ZigBee UWB(WiMedia) 802.15 PACv2.0+EDR (WiMedia)
Data Rate 240 Mbps 2.1 Mbps 250 kbps 300 Mbps 20 Mbps
Coverage < 100 m < 10 m < 30 m < 3 m < 1 km
PWR EfficiencyPWR Efficiency (Mbps/mW) 0.24 0.07 0.00625 0.5 -
PWR consumption (Tx) 1000 mW 30 mW 40 mW 600 mW -
2 4 GH 2 4 GHSpectrum 2.4 GHz(5 GHz) 2.4 GHz 2.4 GHz
(825/918 MHz) 3.1 to 10.6 GHz -
Multiple Access CSMA/CA Polling CAP*(option: GTS**) PCA†, DRP†† TDMA
with spatial reuse
BW (MHz) 20 (40) 1 2 500 5 (10)
ApplicationBest for wall-
powered, indoornetworking
Best for P2P audio streaming
Best for home/buildingautomation,
t ki
Best for mobile, battery-powered
video, connectivity
Best for mobile, battery-powered indoor/outdoor
t kinetworking networking video, connectivity networking
Topology Star Star Star, Mesh P2P(w/o coordinator)
Mesh(w/o coordinator)
# of steps (time) ~ 20 ~ 6 10 10 3
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 22
p ( )to discovery (0.2~1.6 s) (min. 10 s) ~ 10 ~ 10 ~ 3
*CAP(Contention Access Period) **GTS(Guaranteed Time Slot) †PCA (Prioritized Contention Access) † † DRP (Distributed Reservation Protocol)
doc.: IEEE 802. 15-11-0744-01-wng0
i <November 2011>
Representative Use-casesWi-Fi (802.11n) Bluetooth
v2.0+EDR ZigBee UWB(WiMedia) 802.15 PACv2.0 EDR (WiMedia)
Web browsing O
File download O
File sharing O O O Og
Large file sharing O O
Audio streaming O O O O
Video streaming O O O
HD streaming O O
Navigator (LBS) O O
Chatting O O O
Collaboration O O
Turn-based game O O O
Real-time game O O
Advertisement O O
Remote control O O
Automation O O
Submission <Seung-Hoon Park et.al.>, <Samsung Electronics>Slide 23
Monitoring O O
Healthcare O
Emergency Alarm O O