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    An Overview of

    the Methodology & Concepts

    Presented by: Larry ScottPrincipal: Process Technologies

    Welcome to:

    DOE Strategies:

    Agenda

    Intro to DOE:

    Full Resolution, Two-Level Factorials

    Example: Perfect Popcorn

    Fractional Factorials

    Regular Fraction

    Irregular Fraction

    Minimum Run Resolution IV & V

    Overall Strategy of a Factorial DOE

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    Many of the most

    useful designs are

    extremely simple.

    Sir Ronald Fisher

    Father of Factorial Design

    ProcessProcess

    Controllable Factors (X)Controllable Factors (X)

    Responses (Y)Responses (Y)

    Uncontrollable Variables (Z)Uncontrollable Variables (Z)

    What is DOE:What is DOE: 66--sigma enthusiast Y = f (xsigma enthusiast Y = f (x ii))

    DOE is:

    A series of tests,

    in which purposeful changes

    are made to input factors,

    so that you may identify causes

    for significant changes

    in the output responses.

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    Presentation Intent

    An overview of the strategy ofDOE with a focus on the concept ofresolution.

    Resolution is probably the mostunder utilized opportunity in DOE,

    resulting from lack of awareness.

    Road Map

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    Experiment Requirements

    System Signals

    reflect the magnitude of the output

    are a function of the range or spread

    of the input variables.

    X1: Temperature - Low = 50 deg C

    High = 100 deg C

    X2: Pressure - Low = 10 psi

    High = 15 psi

    Experiment Requirements

    System Signal estimates

    System Noise (variance) estimates

    System Power

    system signal

    variance level

    confidence level

    Resource Availability $$$$$$# of Model Coefficients

    System Resolution

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    Experiment Requirements

    System Signal estimates

    System Noise (variance) estimates

    System Power

    Resource Availability $$$$$$

    # of Model Coefficients

    Y = b0 + b1X1 + b2X2 + b12X1X2

    System Resolution

    Full Resolution, TwoLevel Design

    Run high/low combos of two or more factors

    Use statistics to identify the critical few

    Main effects A, B

    Interactions (the hidden gold!) AB

    What could be simpler?

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    Two Level Factorial DesignAs Easy As Popping Corn!

    Kitchen scientists* conducted a 23 factorial experimenton microwave popcorn. The factors are:

    A. Brand of popcorn

    B. Time in microwave

    C. Power setting

    Response 1: Taste (1-10)

    Response 2: Weight (un-popped kernels - UPKs).

    * For full report, see Mark and Hank Andersons' Applying DOE to MicrowavePopcorn, PI Quality 7/93, p30.

    Two Level Factorial DesignFactors in coded values

    13.1748

    70.542++7

    80.332+++660.777++5

    41.280++4

    50.781+3

    31.671+2

    23.575+1

    Orderoz.ratingpercentminutesexpenseOrderStdUPKsTastePowerTimeBrandRun

    R2R1CBA

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    Two Level Factorial DesignActual factor values

    * Average scores multiplied by 10 to make the calculations easier.

    13.174754Cheap8

    70.5421006Cheap7

    80.3321006Costly6

    60.7771004Costly5

    41.280756Costly4

    50.7811004Cheap3

    31.671756Cheap2

    23.575754Costly1

    Orderoz.rating*percentminutesexpenseOrderStdUPKsTastePowerTimeBrandRun

    R2R1CBA

    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design space

    extrapolation capabilityoutside design space

    2

    3

    4

    5

    6

    1

    7

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    R1 - Popcorn TasteAverage A-Effect

    75 74 = + 1

    80 71 = + 9

    77 81 = 4

    32 42 = 10

    42 32

    7781

    74 75

    71 80

    Pow

    er

    Brand

    Time

    A

    1 9 4 10y 14

    +

    = =

    There are four comparisons of factor A (Brand), where

    levels of factors B and C (time and power) are the

    same:

    ( )y y

    Effect yn n

    +

    +

    =

    A

    75 80 77 32 74 71 81 42y 1

    4 4

    + + + + + + = =

    42 32

    7781

    74 75

    71 80

    Pow

    er

    Brand

    Time

    R1

    - Popcorn TasteAverage A-Effect

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    R1 - Popcorn TasteAnalysis Matrix in Standard Order

    I for the intercept, i.e., average response.

    A, B and C for main effects (ME's).These columns define the runs.

    Remainder for factor interactions (FI's)Three 2FI's and One 3FI.

    32++++++++8

    42++++7

    77++++6

    81++++5

    80++++4

    71++++3

    75++++2

    74++++1

    TasteratingABCBCACABCBAI

    Std.Order

    Popcorn TasteCompute the effect of C and BC

    y yy

    n n

    +

    +

    = C

    BC

    81 77 42 32 74 75 71 80y

    4 4

    y4 4

    + + + + + + = =

    + + + + + + = =

    -3.5-60.5-20.5-1y

    32+++++++842+++777+++681+++580+++471+++375+++274+++1

    ratingABCBCACABCBAOrderTasteStd.

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    Popcorn TasteCompute the effect of C and BC

    y yy

    n n

    +

    +

    =

    C

    BC

    81 77 42 32 74 75 71 80y 4 4

    y

    17

    74 75 42 32 71 80 81 72

    4

    71.5

    4

    + + + + + +

    = =

    + + +

    + + +

    = =

    -3.5-21.5-60.5-17-20.5-1y

    32+++++++842+++777+++681+++580+++471+++375+++274+++1

    ratingABCBCACABCBAOrderTasteStd.

    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design space

    extrapolation capabilityoutside design space

    2

    3

    4

    5

    6

    1

    7

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    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    improve employee morale

    2

    3

    4

    5

    6

    1

    Sparsity of Effects Principle

    Trivial Many: the remainder that result from random variation.

    These effects will be centered on zero.

    Since they are based on averages,you can assume normality

    by the Central Limit Theorem*.

    Two types of effects:

    Vital Few: the big ones we want to catch

    20 % of ME's and 2FI's will be significant.

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    Estimating Noise

    How are the trivial many effects distributed?

    Hint: Since the effects are based on averagesyou can apply the Central Limit Theorem.

    Hint: Since the trivial effects estimate noisethey should be centered on zero.

    How are the vital few effects distributed?

    No idea! Except that they are too large to bepart of the error distribution.

    Half Normal Probability PaperSorting the vital few from the trivial many.

    7.14

    21.43

    35.71

    50.00

    64.29

    78.57

    92.86

    Pi

    0|Effect|

    BC

    B

    C

    Significant effects:

    The model terms!

    Negligible effects: The error estimate!

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    Half-Normal Probability Paper

    Significant effects(the vital few) fallabnormally high (tothe right) on theabsolute effectscale. These are

    the keepers.What do you do withthe little ones?

    7.14

    21.43

    35.71

    50.00

    64.29

    78.57

    92.86

    Pi

    0

    |Effect|

    A

    B

    AB

    3 6 9 12 15

    Analysis of Variance (taste)Sorting the vital few from the trivial many.

    Source

    Sum ofSquare df

    MeanSquare

    FValue Prob > F

    Model 2343.0 3 781.0 31.5 0.001

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    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capabilitywithin

    design spaceextrapolation capabilityoutside design space

    2

    3

    4

    5

    6

    1

    7

    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design space

    extrapolation capabilityoutside design space

    2

    3

    4

    5

    6

    1

    7

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    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design spaceextrapolation capability outside design space

    2

    3

    4

    5

    6

    1

    7

    Popcorn Analysiswith Software

    Using statistical software, lets see howwell the programming staff did on thisexercise and compare results.

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    Software Packages

    Design-Expert 7 (Stat-Ease, Inc.)

    Minitab

    JMP (SAS)

    Statgraphics

    Statistica

    Qualitek 4

    Popcorn Analysis TasteHalf Normal Plot of Effects

    Design-Expert SoftwareTaste

    Shapiro-Wilk testW-value = 0.973p-value = 0.861A: BrandB: TimeC: Power

    Positive EffectsNegative Effects

    Half-Normal Plot

    H

    alf-Normal%P

    robabilit

    |Standardized Effect|

    0.00 5.38 10.75 16.13 21.50

    0

    10

    20

    30

    50

    70

    80

    90

    95

    99

    B

    C

    BC

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    Popcorn Analysis TastePareto Chart of t Effects

    Pareto Chart

    t-Valueof|Effect

    Rank

    0.00

    1.53

    3.06

    4.58

    6.11

    Bonferroni Limit5.06751

    t-Value Limit2.77645

    1 2 3 4 5 6 7

    BCB

    C

    ( )0.05 df 42t 2.77645

    = ==

    ( )0.052 df 4k 7

    t 5.06751 = =

    =

    =

    Popcorn Analysis TasteANOVA

    Analysis of variance table [Partial sum of squares]

    Sum of Mean F

    Source Squares df Square Value Prob > F

    Model 2343.00 3 781.00 31.56 0.0030

    B-Time 840.50 1 840.50 33.96 0.0043

    C-Power 578.00 1 578.00 23.35 0.0084

    BC 924.50 1 924.50 37.35 0.0036

    Residual 99.00 4 24.75

    Cor Total 2442.00 7

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    Popcorn Analysis TastePredictive Equations

    For process understanding, use coded values:

    1. Regression coefficients tell us how the response changesrelative to the intercept. The intercept in coded values is

    in the center of our design.

    2. Units of measure are normalized (removed) by coding.Coefficients measure half the change from 1 to +1 for

    all factors.

    Actual Factors:

    Taste =

    -199.00

    +65.00*Time

    +3.62*Power

    -0.86*Time*Power

    Coded Factors:

    Taste =

    +66.50

    -10.25*B

    -8.50*C

    -10.75*B*C

    Real-World Example: BreakthroughBC Interaction!

    !

    "# $%

    "# $&%

    ' &

    '

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    Popcorn TasteBC Interaction

    37.03242++

    79.07781+

    75.58071+

    74.57574

    TasteCB

    B- 4 min B+ 6 min

    80

    70

    60

    50

    40

    30

    Taste

    C-75%

    C+100%

    Popcorn Analysis Taste

    Interaction Plot (BC)Design-Expert Software

    Taste

    Design Points

    C- 75.000C+ 100.000

    X1 = B: TimeX2 = C: Power

    Actual FactorA: Brand = Cheap

    C: Power

    4.00 4.50 5.00 5.50 6.00

    Interaction

    B: Time

    Taste

    30.0

    44.0

    58.0

    72.0

    86.0

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    Popcorn Analysis Taste

    Contour Plot (BC)Design-Expert Software

    TasteDesign Points81

    32

    X1 = B: TimeX2 = C: Power

    Actual FactorA: Brand = Cheap

    4.00 4.50 5.00 5.50 6.00

    75.00

    81.25

    87.50

    93.75

    100.00Taste

    B: Time

    C:Power

    40.0

    45.0

    50.0

    55.0

    60.0

    65.0

    70.0

    75.0

    75.0

    Popcorn Analysis Taste3D Plot (BC)

    4.00 4.50 5.00 5.50

    6.0075.00

    81.25

    87.5093.75

    100.00

    37.0

    47.8

    58.5

    69.3

    80.0

    Taste

    B: Time

    C: Power

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    Popcorn Analysis TasteAC Interaction Plot Comparison w/ 3D Plot

    4.00 4.50 5.00 5.50 6.00

    75.0081.25

    87.50

    93.75

    100.00

    37.0

    47.8

    58.5

    69.3

    80.0

    Taste

    B: Time

    C: Power

    C: Power

    4.00 4.50 5.00 5.50 6.00

    Interaction

    B: Time

    Taste

    30.0

    44.0

    58.0

    72.0

    86.0

    C-

    C+

    Popcorn Analysis UPKsYour Turn!

    1. Analyze UPKs!

    2. Pick the time and power

    settings that maximize popcorn

    taste while minimizing UPKs.

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    Choose factor levels to try to simultaneously satisfyall requirements. Balance desired levels of each

    response against overall performance.

    Popcorn: Optimization of MultipleResponses!

    C: Power

    4.00 4.50 5.00 5.50 6.00

    Interaction

    B: Time

    Taste

    30.0

    40.0

    50.0

    60.0

    70.0

    80.0

    90.0

    C-

    C+

    C: Power

    4.00 4.50 5.00 5.50 6.00

    Interaction

    B: Time

    UPKs

    0.1

    1.0

    1.9

    2.7

    3.6

    C-

    C+

    1.At the Numerical Optimization node setthe goal for Taste to maximize with alower limit of 60 and an upper limit of90:

    Popcorn Optimization

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    2. Set the goal for UPKs to minimize witha lower limit of 0 and an upper limit of2:

    Popcorn Optimization

    3.Optimized Solutions :

    # Brand* Time Power Taste UPKs Desirability

    1 Costly 4.00 100.00 79.0 0.70 0.642 Selected

    2 Cheap 4.00 100.00 79.0 0.70 0.642

    3 Cheap 6.00 75.00 75.5 1.40 0.394

    4 Costly 6.00 75.00 75.5 1.40 0.394

    *Has no effect on optimization results.

    Popcorn Optimization

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    4. A quick visual for evaluating desirabilitywith: B:Time vs. C:Power -

    Popcorn Optimization

    Design-Expert Software

    Desirability

    Design Points

    C- 75.000C+ 100.000

    X1 = B: TimeX2 = C: Power

    Actual FactorA: Brand = Costly

    C: Power

    4.00 4.50 5.00 5.50 6.00

    Interaction

    B: Time

    Desirability

    0.000

    0.250

    0.500

    0.750

    1.000

    Prediction 0.64

    5.Contour Plot

    Popcorn Optimization

    D e s i g n - E x p e r t S o f t w a re

    D e s i r a b i l i t yD e s i g n P o i n ts

    X 1 = B : T i m eX 2 = C : P o w e r

    A c t u a l F a c t o rA : B r a n d = C h e a p

    4 .0 0 4 .5 0 5 .0 0 5 .5 0 6 .0 0

    7 5 . 0 0

    8 1 . 2 5

    8 7 . 5 0

    9 3 . 7 5

    1 0 0 . 0 0Des i rab i l i t y Con tour

    B : T i m e

    C:Power

    0.100

    0.100

    0.200

    0.200

    0.300

    0.300

    0.400

    0.500

    P re d i ct i 0 .6 4

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    6. A 3D Surface -

    Popcorn Optimization

    D e s i g n - E x p e r t S o f t w a r e

    D e s i r a b i l i t y

    X 1 = B : T i m eX 2 = C : P o w e r

    A c t u a l F a c t o rA : B r a n d = C h e a p

    4 .00

    4.50

    5.00

    5.50

    6.00

    75.0 0

    81.25

    87.50

    93.75

    100.00

    0

    0.1

    0.2

    0.3

    0.4

    0.5

    0.6

    0.7

    Desirability

    B : T im e

    C : P ow er

    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design space

    extrapolation capabilityoutside design space

    2

    3

    4

    5

    6

    1

    7

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    Predictive Capability Inside Design,Extrapolation Capability Outside Design!

    42 32

    7781

    74 75

    71 80

    Pow

    er

    Brand

    Time

    Benefits of DOE

    quantify multiple variables simultaneously

    identify variable interactions

    independent variable analysis

    identify high impact variables

    improve process & product function

    predictive capability within design space

    extrapolation capabilityoutside design space

    improve employee moraleimprove employee morale !!!!!!!!!!!!!!!!!!!!

    2

    3

    4

    5

    6

    1

    7

    8

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    Road Map

    Road Map

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    Not so Breaking News!

    Full Factorial Arrays are not Efficient

    Do we really need the power of a Fullfactorial design?

    A 25 factorial (32 runs) provides data toevaluate:

    5 ME, 10 2FI, 10 3FI, 5 4FI, 1 5FI

    1

    6

    4

    7

    3

    5

    2

    8

    +

    +

    +

    +

    C

    +

    +

    +

    +

    AB

    +

    +

    +

    +

    AC

    +

    +

    +

    +

    BC

    8+++II

    5+II

    3++II

    2++II

    7+I

    6+I

    4++I

    1I

    StdABCBABlock

    Fractional23 Factorial in Two Blocks

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    Resolution

    The ability to effectively estimate acoefficient.

    Full: A, B, C, AB, AC, BC, ABC

    III: ME + 2FI A + BC

    IV: ME + 3FI A + BCD

    2FI + 2FI AB + CD

    V: ME + 4FI A + BCDE

    2FI + 3FI AB + CDE

    Feature:Color-Coded Design Template

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    New!Minimum-Run Resolution IV Designs*

    The minimum number of runs forresolution IV design is only two times thenumber of factors (runs = 2k). This can offerquite a savings when compared to a regularresolution IV 2k-p fraction.

    !" #" $% &% '()*+

    Minimum-Run Resolution IV Designs

    506425303215

    486424283214

    466423263213

    446422243212

    426421223211

    406420203210

    38641918329

    36641816*168

    34641714167

    32*321612166

    Min2k-pkMin2k-pk

    506425303215

    486424283214

    466423263213

    446422243212

    426421223211

    406420203210

    38641918329

    36641816*168

    34641714167

    32*321612166

    Min2k-pkMin2k-pk

    , - ./

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    Advantages of DOE vs. OFAT

    ( ))

    ( *+ & )),

    ( -) $) %

    ( .

    ( ", -*+ #/ .0 *

    ( 1*+ -*+ 2 .0 *

    ( 3 .

    ( - )

    9

    8

    7

    6

    5

    4

    FractionIrregular Fractionkk p

    V2

    3replicate 12

    4

    =

    4replicate 16

    4

    =

    3replicate 24

    4

    =

    2replicate 16

    4

    =

    3replicate 48

    4

    =

    2replicate 32

    4

    =

    3replicate 48

    8

    =

    4repl icate 64

    8

    =

    3replicate 48

    16

    =

    4replicate 64

    16

    =

    3replicate 96

    16

    =

    4replicate 128

    16

    =

    Resolution V Irregular Fractions*

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    Minimum Run Resolution V(MR5) Designs

    Regular fractions (2k-p fractional factorials) of 2k

    designs often contain considerably more runs than

    necessary to estimate the coefficients in the 2FI

    model.

    The smallest regular resolution V design for k=7

    uses 64 runs (27-1) to estimate 29 coefficients.

    Balanced minimum run resolution V (MR5)

    design for k=7 has 30 runs, a savings of 34 runs.

    Disadvantage partial aliasing. MR5 designs

    are irregular fractions.

    MR5 DesignsProvide Considerable Savings

    46610243010625614

    3261024259225613

    232512218025612212512206812811

    192512195612810

    17251218461289

    1542561738648

    1382561630647

    1222561522326

    MR52k-pkMR52k-pk

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    Resolution Summary

    22VMR-5

    32VI26-1 fraction

    24IVSemifold

    32IVFoldover

    16IV26-2 screening

    RunsResolutionDesign

    At least consider a resolution V fraction before deciding to screenfor main effects using a resolution IV design.

    Road Map

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    RSM: When to Apply It

    Region of Operability

    Region of InterestUse factorial

    design to get close

    to the peak. Then

    RSM to climb it.

    RSM vs OFATOFAT

    -2 -1 0 1 2

    30

    45

    60

    75

    90

    Factor A

    Response

    -2 -1 0 1 2

    60

    65

    70

    75

    80

    85

    90

    Factor B

    Response

    Response

    65

    73

    80

    88

    95

    Response

    -4-2

    02

    -4

    -2

    0

    2

    4

    Factor A

    Factor B

    Response

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    Excuses

    Claim of no interactions

    OFAT is the standard

    Stats are confusing

    Experiments are too large

    Data is too variable

    Run the experiments, then evaluate the stats

    Vary one factor at a time to reduce confusion

    Many of the problems existing in industrytoday are not caused by people within the

    workforce, but result from thesystems

    within which people must work.

    Author Darryl Landvater

    Why Experimental Design?

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    Lack of Acceptance ?

    Perception as Difficult

    DOE Statistics

    Perception of High Cost

    Efficient

    Focus on Short Term Solutions

    Failure to solve problems permanently

    Lack of Change Management Failure to focus on Doing Things Differently

    If you always do what you always did;

    youll always get what you always got.

    - wise but unknown philosopher

    Old Habits Methods Die Hard