Download - A Roadmap for Building Web2.0-based Personal Learning Environments in Educational Settings
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A Roadmap for Building Web2.0-based Personal Learning Environments in
Educational Settings
Ebrahim Rahimi, Jan Van den Berg, Wim Veen
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Main features of PLEs
1- PLE refers to the process that students construct their learning environment by the tools they choose, the communities they start and join, the resources they assemble, and the things they write (Wilson, 2008).
2- PLE is an important output of the students’ learning process (Drexler, 2010).
3- The conceived goal of PLEs is to transfer the control of learning to students (Attwell, 2007; Downes, 2006).
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Ebrahim Rahimi, Jan Van Den Berg, Wim Veen, PLE 2011, Southampton
But, how should I
learn and do all of these?
The Challenges of PLEs from the student’s perspective
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The Challenges of PLEs from the Teacher’s perspective
http://www.businesspundit.com/5-steps-to-dealing-with-angry-clients/
How should I teach them according to the PLE’s principles and approaches?
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Perceived Problem:
Lack of a pedagogy-driven framework/roadmap to support
teachers and students to build and utilize their PLEs
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Learning Potential of
Web2.0 tools and services
Student's control
Project-based teaching approach
Technology-enhanced
learning activities
Explores Explores
Supports Supports
FacilitatesImproves
Figure 1: A conceptual framework to develop PLEs
A Framework to Develop Web2.0-based PLEs
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Student’s Control Model
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Main dimensions of student's control
POWER (Achieving control)
SUPPORT (Kee
ping c
ontro
l)
INDEPENDENCE (Practicing control)
Main dimensions of student's control (Garrison and Baynton,1987)
Student as socializer
Student as decision
maker
Student as knowledge developer
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iii) Student as socializer to achieve social skills
ii) Knowledge developer to acquire relevant cognitive capabilities
i) Decision maker to practice control through the personal endeavors to choose and manage web resources for enriching their learning experiences
According to the student’s control model, a student in order to be in control of their learning process should act as:
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The proposed student’s control model
Co-production of knowledge
Personal knowledge
management
Development of personal
learning network
Student as Knowledge developer
Student as Socializer
Student as Decision maker
POWER
SUPPO
RT IND
EPE
ND
EN
CE
PLE developer
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Web2.0
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Underlying concepts of Web2.0
• Social Software
• Micro-content
• Openness
• Folksonomy
• Sophisticated Interfaces
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Matching Web2.0 concepts and student’s control model
Knowledge producer
Connecting the classroom to the world (Openness)
Appropriation and Remixing content
(Micro Content)
Developing the language of community (Folksonomy)
Student-centred instruction
(Participatory architecture
Social software)
Socializer Decision Maker
Negotiation of control
Co-designing of learning activities
Co-construction of knowledge
(Participatory architecture + Micro-
content)
Developing a Personal
knowledge management
strategy
Mash ups of content, services
and, people(Sophisticated interfaces)
Extending PLN
(Openness+Soci
al software)
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Project-Based Teaching
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Technology-Enhanced Learning Activities
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Locating, finding, bullet pointing, highlighting, bookmarking, social networking, social bookmarking, favorite-ing/local bookmarking, searching, googling
Advanced searching, Boolean searching, blog journaling, twittering, categorizing and tagging, commenting, annotating, subscribing
Implementing, carrying out, using, executing, running, loading, playing, operating, hacking, uploading, sharing, editing.
Integrating, mashing, linking, reverse-engineering, cracking, mind-mapping, validating.
Monitoring, blog/vlog commenting, reviewing, posting, moderating, collaborating, networking, reflecting, (alpha & beta) testing
Programming, filming, animating, blogging, video blogging, mixing, remixing, wiki-ing, publishing, vodcasting, podcasting, directing/producing, creating or building mash ups
Bloom’s Digital Taxonomy (Churches ,2008)
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Roadmap for Building Web2.0-based PLEs
Lower order thinking skills
Higher order thinking skills
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Questions, comments, feedback?