Transcript
Page 1: Artistic styles in computer games

Artistic styles in Computer Games

Page 2: Artistic styles in computer games

Photorealism

• Photorealism is the art style of trying to convey, objects, characters and scenes, to look as real as possible. By taking pictures of real object and texturing them how the real object looks. There is an argument going on between developers on, whether photorealism is needed to advance the video game industry or isn't.

• It is mainly use din first person shooters to show detail. Photorealism games usually take more time to create as every object is made up with polys and pixels, yet photorealism takes up more disk space, that’s why some games come as two or even three disks.

Page 3: Artistic styles in computer games

Cel Shading• Cel shading is a type of rendering which makes 3d models look hand drawn. It is mainly used

to mimic comics or cartoons. Some games that use cel shading include; Borderlands, Catherine, and many Dragon ball games. It is somewhat recent, appearing from around the beginning of the twenty-first century. In addition to computer graphics, it most commonly turns up in video games. However, the result of cel-shading has a very simplistic feel like that of hand-drawn animation. The name comes from cels (short for celluloid), the clear sheets of acetate which are painted on for use in traditional 2D animation, such as Disney classics.

Information taken from http://en.wikipedia.org/wiki/Cel_shading

Page 4: Artistic styles in computer games

Abstraction• Abstraction is the art style of, less is more, this is where the art style of the game

really doesn’t mean or consent to anything is just there. • An example of this is Tetris and arguably pacman. • ‘ Artwork that reshapes the natural world for expressive purposes is called

abstract; that which derives from, but does not imitate a recognizable subject is called non-objective abstraction’

Reference - http://en.wikipedia.org/wiki/Abstraction

Page 5: Artistic styles in computer games

Exaggeration – anime & Manga • Exaggeration art style is used in many anime or manga games. Its designed

to be over the top. Its done to give the game a more far fetched fun factor. The images are expressed more highly than normal games. Examples games of this are, The Naruto Game series and The Dragon ball Game series.


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