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The Cognitive Science of Design in 10 minutes or less: A tale of two systems.
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A tale of two brain systems… !
…in 10 minutes or less!
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consciousslowerprecise
System 1unconscious
fastapproximates
System 2
hmm, donut
What is moral?
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We as Designers underestimate the power of System 1 and don’t take full advantage of it.
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Within milliseconds our mind is: - deciding where to look - identifying object boundaries, images - associating them with meaning
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We largely know what captures attention
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We can’t hold on to everything…
http://perception.research.yale.edu/oba/MOT.mov
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Our conscious brain is only working with what our automatic system has perceived, not the real thing.
http://youtu.be/v3iPrBrGSJM
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Thus we get overwhelmed with choice,
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we prefer the known,
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strongly avoid loss,
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and fall back to easy rewards.
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So how can we use what is known about brains to be better designers and more persuasive?
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show the ideal
provide social proof
make choice simpler
draw attention
emphasize likelihood of reward
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!15
Intrigue
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!16
Aesthetics
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!17
Barbeque by the pool
Narrative
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!18
Where’s the barbeque?
Achievement
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!19
Authority
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!20
Framing
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!21
Mimicry
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!22
Scarcity, Loss Aversion
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Bottom line: System 1
harness automaticprocesses
- draw attention - minimize distraction - relate to what I know & ideal - associate with basic goal
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Bottom line: System 2
- reduce fear of loss - provide social proof - keep choice simple
makedecisions
easy
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New mantra for designers:
harness automaticprocesses
makedecisions
easy
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John Whalen@johnwhalen
User Research Strategy User Experience
BrilliantExperience.com