Computer Graphics GroupLeif KobbeltAACHEN
Computer GraphicsLeif Kobbelt
Computer Graphics GroupLeif KobbeltAACHEN
Public Perception of CG
• Games
• Movies
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Research• fundamental algorithms & data structures
- continuous & discrete mathematics- optimization schemes
• general CG functionality- 3D reconstruction- global light simulation
• specific applications- CAD / CAM- medical computing- simulation sciences- mobile multimedia
- image matching- interactive modeling
- architecture- computer games- movie production- ...
Computer Graphics GroupLeif KobbeltAACHEN
Methodological Approaches• efficent computation
- use concepts from high performance computing- sparse linear systems- graph problems
• exploit domain specific knowledge- efficiency and robustness- heuristics
• put the user into the loop- instead of parameter tuning- intuitive user interfaces
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
Computer Graphics GroupLeif KobbeltAACHEN
Image Completion
Computer Graphics GroupLeif KobbeltAACHEN
Image Completion
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Computer Graphics GroupLeif KobbeltAACHEN
Rendering
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Computer Graphics GroupLeif KobbeltAACHEN
3D Reconstruction
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Computer Graphics GroupLeif KobbeltAACHEN
Geometry Processing
Computer Graphics GroupLeif KobbeltAACHEN
Geometry Processing
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Animation
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Polygon Mesh Optimization
Computer Graphics GroupLeif KobbeltAACHEN
CAD Modeling
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Scientific Visualization
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Global Illumination
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
3D Laser Scanning
Computer Graphics GroupLeif KobbeltAACHEN
Multiview Stereo
Computer Graphics GroupLeif KobbeltAACHEN
Computer Tomography
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Rapid Prototyping
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects Physical World
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Virtual Aachen Project
Computer Graphics GroupLeif KobbeltAACHEN
Virtual Aachen Project
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects Physical World
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Radio Wave Propagation
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects Physical World
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Image Matching & (Self-)Localization
Computer Graphics GroupLeif KobbeltAACHEN
Image Matching & (Self-)Localization
Computer Graphics GroupLeif KobbeltAACHEN
Image Matching & (Self-)Localization
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Landscape
Image
3D Models
Real Objects Physical World
Simulation
Computer Graphics GroupLeif KobbeltAACHEN
Computer Graphics Classes
• Introduction to CG (WPF für Bachelor) --> WS
• (Pro-) Seminare
• Praktika- game development (iphone, kinect)
• Geometry Processing
• Global Illumination & Image-based Rendering