Download - Future of Making Things in Media & Entertainment FOMT - Design Visualisation with V.R. and Game
TAIPEI | SEP. 21-22, 2016
Kinthy Koo Technical Manager, Media and Entertainment, Hong Kong & Taiwan, Autodesk.
Future of Making Things in Media & Entertainment FOMT - Design Visualisation with V.R. and Game
© 2014 Autodesk
Agenda
▪ Traditional Visualisation vs V.R. ▪ Trend of V.R. & A.R. and focus industries. ▪ How difficult of making V.R content? ▪ The V.R. Pipeline Workflow with Autodesk Solution
© 2016 Autodesk, Inc. All rights reserved.
Workflow and Issue
High resolution
Animatable
Frequently changed specification
Increase outsourcing
No internal skill and tips
Outsourcing cost
Photorealistic
Less budget
Rapidly change
© 2016 Autodesk, Inc. All rights reserved.© 2015 Autodesk
▪ Save time to check each visual
▪ Keep photo real quality
▪ Can see design data from any perspective
▪ Meeting with owner(Portable)
Requirement for Design Visualization
Need tablet device support and interactive
design review
© 2016 Autodesk, Inc. All rights reserved.© 2015 Autodesk
Autodesk Stingray
Professional GAME
Professional Design
Visualization
• Most modern core architecture
• Visualization platform not only game but also Architect , Robotics ….
© 2016 Autodesk, Inc. All rights reserved.
▪ Streamline interoperation with content creation tools
▪ PBS Physical Based Shader, Global illumination, screening effect.
▪ Lua Script with FLOW. No hardcore programming.
▪ V.R. teleport template available for end users.
Highlight