i
HALAMAN JUDUL
LAPORAN SKRIPSI
ANALISA DAN PERANCANGAN SISTEM PENDATAAN JADWAL
EVENT DAN TOURNAMENT PADA PENGURUS PROVINSI
TAEKWONDO INDONESIA
ANANDA RITO KUSUMA ABRIYANTO
NIM. 201551159
DOSEN PEMBIMBING
Rina Fiati, S.T M.Cs
PROGRAM STUDI TEKNIK INFORMATIKA
FAKULTAS TEKNIK
UNIVERSITAS MURIA KUDUS
2019
ii
HALAMAN PENGESEHAN
iii
PERNYATAAN KEASLIAN
iv
ANALISA DAN PERANCANGAN SISTEM PENDATAAN JADWAL
EVENT DAN TOURNAMENTPADA PENGURUS PROVINSI
TAEKWONDO INDONESIA
Nama mahasiswa : Ananda Rito Kusuma Abriyanto
NIM : 201551159
Pembimbing : Rina Fiati, S.T., M.Cs
RINGKASAN
Tujuan dari penelitian ini adalah menghasilkan aplikasi perangkat lunak
untuk memudahkan Pengurus Provinsi Taekwondo Indonesia Jawa Tengah dalam
rangka pengolahan data pendaftaran calon peserta pertandingan, Penjadwalan
Pertandingan yang akan di adakan, serta memudahkan penyampaian informasi
maupun perkembangan pertandingandi Jawa Tengah.Software yang
digunakanuntuk pengembangan system informasi ini meliputi software notepad
++ dengan bahasa pemrograman PHP, Serta menggunakan software MySQL
sebagaiakses Database.Metode yang digunakan dalam pengembangan sistem
informasi ini adalah dengan metode System Development Life Cycle (SDLC)
Waterfall. Hasil dari penelitian pendataan jadawal event dan tournament yang
memiliki beberapa data inputan data penyelenggara turnamen, data atlit , data
calon peserta turnamen, data wasit yang terlibat, serta menghasilkan data
informasi turnamen yang telah diselenggarakan maupun akan diselenggarakan,
informasi tentang peserta yang mengikuti turnamen , serta wasit yang terlibat
dalam jalannya turnamen.
Kata kunci : Taekwondo, SDLC, MySQL
v
ANALYSIS AND DESIGN OF EVENT AND TOURNAMENT SCHEDULE
SYSTEM ON THE MANAGER OF THE TAEKWONDO INDONESIA
PROVINCE
Student Name : Ananda Rito Kusuma Abriyanto
Student Identity Number : 201551159
Supervisor : Rina Fiati S.T., M.Cs
ABSTRACT
The purpose of this research is to produce a software application to
facilitate the Management of Taekwondo Province in Central Java in order to
process data registration of prospective participants, match scheduled to be held,
and facilitate the delivery of information and development of matches in Central
Java. Software used for the development of this information system includes
notepad ++ software with PHP programming language, and using MySQL
software as a databaseaccess. The method used in the development of this
information system is the Waterfall System Development Life Cycle (SDLC)
method. The results of the data collection of events and tournament events that
have some input data from tournament organizers, athlete data, data on
prospective tournament participants, data on referees involved, as well as
generating data on tournament information that has been held or will be held,
information about participants participating in tournaments, and referees
involved in the course of the tournament.
Keywords : Taekwondo,SDLC,MySQL.
vi
KATA PENGANTAR
Segala puji dan syukur senantiasa selalu dipanjatkan kehadirat Allah SWT
atas berkah, rahmat dan hidayah-Nya yang senantiasa dilimpahkan kepada
penulis,sehingga dapat menyelesaikan skripsi ini dengan judul ”ANALISA DAN
PERANCANGAN SISTEM PENDATAAN JADWAL EVENT DAN
TOURNAMENT PADA PENGURUS PROVINSI TAEKWONDO
INDONESIA” sebagai syarat menyelesaikan Program Sarjana (S1) pada Program
Sarjana Fakultas Teknik dan Program Studi Teknik Informatika Universitas Muria
Kudus.
Dalam penyusunan Skripsi ini tidak lepas dari banyaknya hambatan serta
rintangan yang penulis hadapi , namun pada akhirnya dapat melalui segala
hambatan itu berkat adanya bimbingan dan bantuan dari berbagai pihak baik
secara moral maupun spiritual. Oleh sebab itu pada kesempatan kali ini penulis
menyampaikan ucapan terima kasih kepada:
1. Bapak Dr.Suparnyo,SH, MS selaku Rektor Universitas Muria Kudus.
2. Bapak Mohammad Dahlan, ST, MT selaku Dekan Fakultas Teknik
Informatika Universitas Muria Kudus.
3. Bapak Ahmad Jazuli, S.Kom selaku Ketua Progdi Teknik Informatika
Universitas Muria Kudus.
4. Ibu Rina Fiati S.T., M.Cs Selaku Dosen Pembimbing Skripsi yang sangat
saya cintai sehingga skripsi ini mampu terselesaikan tanpa hambatan.
5. Ibu Tri Listyorini, M.Kom Selaku Dosen Wali yang senantiasa memberi
semangat agar segera terselesaikannya skripsi ini.
6. Bapak Aditya Akbar Riyadi, S.Kom selaku Ketua Koordinator Skripsi.
7. Bapak Arief Susanto , ST, M.Kom Selaku dosen yang sangat banyak
memberikan inspirasi.
8. Sabeum Rifan selaku pelatih Taekwondo Universitas Muria Kudus.
9. Bapak dan serta Ibu Dosen Teknik Informatika yang telah membimbing
dan memberikan ilmu yang bermanfaat bagi penulis.
vii
10. Bapak Bambang Riyanto selaku ayahanda penulis dan Ibu Rokiyati Selaku
Ibunda penulis yang terkasih.
11. Adik dari penulis Julian Permana Adriyanto serta Annisa Nur Safitri Putri
Ariyanto.
12. Adikku Semua di Dojang Universitas Muria Kudus.
13. Semua anggota clan Bloodhunter yang selalu memberi dukungan.
14. Semua teman-teman up-normal penulis,Tiwi,Zaira,Hambali,Dimas
S.N,dan semua Lucid dreamer yang pernah ku kenal.
15. Dan yang terakhir dan yang paling utama Fitri Novita Sari , Seorang yang
sangat berharga bagi penulis.
Penulis mohon maaf atas segala kesalahan yang pernah dilakukan. Semoga
skripsi ini dapat memberikan banyak manfaat serta dapat berguna untuk acuan
penelitian penelitian selanjutnya.
Kudus, 09 Agustus 2019
Penulis
viii
DAFTAR ISI
HALAMAN JUDUL ............................................................................................ i
HALAMAN PENGESEHAN .............................................................................. ii
PERNYATAAN KEASLIAN ............................................................................. iii
RINGKASAN ..................................................................................................... iv
ABSTRACT .......................................................................................................... v
KATA PENGANTAR ........................................................................................ vi
DAFTAR ISI .................................................................................................... viii
DAFTAR GAMBAR .......................................................................................... xi
DAFTAR TABEL ............................................................................................ xiii
DAFTAR LAMPIRAN ..................................................................................... xiv
BAB I PENDAHULUAN .................................................................................... 1
1.1. Latar Belakang....................................................................................... 1
1.2. Perumusan Masalah ............................................................................... 2
1.3. Batasan Masalah .................................................................................... 2
1.4. Tujuan ................................................................................................... 3
1.5. Manfaat ................................................................................................. 4
BAB II TINJAUAN PUSTAKA .......................................................................... 5
2.1. Penelitian Terkait ................................................................................... 5
2.2. Landasan Teori ...................................................................................... 6
2.2.1 Pengertian Jadwal ........................................................................... 6
2.2.2 Pengertian Taekwondo.................................................................... 7
2.2.3 Pengertian Pertandingan ................................................................. 7
2.2.4 Aplikasi .......................................................................................... 7
2.2.5 Analisa dan Perancangan sistem ..................................................... 8
2.2.6 Flowchart Diagram ......................................................................... 9
2.2.7 Contex Diagram............................................................................ 11
2.2.8 Data Flow Diagram (DFD) ........................................................... 12
2.2.9 Entity Relationship Diagram (ERD) .............................................. 13
2.3. Kerangka Pemikiran ............................................................................ 15
BAB III METODOLOGI ................................................................................... 17
3.1. Pengumpulan data ................................................................................ 17
3.1.1 Studi Literatur............................................................................... 17
ix
3.1.2 Studi Pustaka ................................................................................ 17
3.1.3 Studi Dokumentasi ....................................................................... 18
3.2. Metode Pengembangan ........................................................................ 18
3.2.1 Analisis ........................................................................................ 19
3.2.2 Desain .......................................................................................... 19
3.2.3 Code (Pengkodean) ...................................................................... 19
3.2.4 Testing (Pengujian) ....................................................................... 19
3.2.5 Operation and Maintenance.......................................................... 20
3.3. Tools yang di gunakan ......................................................................... 20
3.3.1 Visual Studio Code ...................................................................... 20
3.3.2 Notepad++ .................................................................................... 20
3.3.3 Xampp .......................................................................................... 20
BAB IV HASIL DAN PEMBAHASAN ............................................................ 21
4.1. Analisis Kebutuhan Data Dan Informasi .............................................. 21
4.2. Kebutuhan Perangkat Keras ................................................................. 21
4.3. Kebutuhan Perangkat Lunak ................................................................ 21
4.4. Perancangan Sistem ............................................................................. 23
4.4.1 Flowchart Diagram ....................................................................... 23
4.4.2 Context Diagram .......................................................................... 23
4.4.3 Data Flow Diagram (DFD) .......................................................... 25
4.5. Perancangan Basis Data ....................................................................... 27
4.5.1 Entity Relationship Diagram (ERD) .............................................. 27
4.6. Perancangan Data Base ........................................................................ 28
4.7. Perancangan Skema Tabel ................................................................... 31
4.8. Perancangan Desain Interface, Input Dan Output ................................. 32
4.9. Implementasi Sistem ............................................................................ 34
4.9.1 Persiapan ...................................................................................... 34
4.9.2 Mempersiapkan Softwareyang Diperlukan .................................... 34
4.9.3 Mempersiapkan Aplikasi Sistem ................................................... 34
4.9.4 Mempersiapkan Database ............................................................. 35
4.9.5 Relasi Antar Tabel ........................................................................ 37
4.9.6 Pengujian Aplikasi ........................................................................ 37
4.9.7 Sistem Pendataan Jadwal Event Dan Tournament Pada Prngurus
Provinsi Taekwondo Indonesia ................................................................... 43
BAB V PENUTUP ........................................................................................ 54
5.1 Kesimpulan.......................................................................................... 54
x
5.2 Saran ................................................................................................... 54
DAFTAR PUSTAKA ........................................................................................ 56
BIODATA PENULIS ........................................................................................ 62
xi
DAFTAR GAMBAR
Gambar 2.1 Kerangka Pemikiran ....................................................................... 15
Gambar 3.1 Tahap-tahap model SDLC............................................................... 18
Gambar 3.2Tahap-tahap model Waterfall ........................................................... 19
Gambar 4.1 Flowchart Diagram ........................................................................ 23
Gambar4.2 Context Diagram ............................................................................. 24
Gambar 4.3 DFD Level 0 ................................................................................... 26
Gambar 4.4 ERD ............................................................................................... 27
Gambar 4.5 Skema Tabel ................................................................................... 32
Gambar 4.6 Desain Halaman Utama Aplikasi .................................................... 32
Gambar 4.7 Desain FormLogin. ......................................................................... 33
Gambar 4.8 Desain Formadmin.......................................................................... 33
Gambar 4.9 Tabel Pengguna .............................................................................. 35
Gambar 4.10 Tabel Turnamen ............................................................................ 35
Gambar 4.11 Tabel Atlit .................................................................................... 35
Gambar 4.12 Tabel Wasit................................................................................... 36
Gambar 4.13 Tabel Ikut Serta ............................................................................ 36
Gambar 4.14 Tabel Serta Wasit .......................................................................... 36
Gambar 4.15 Relasi Antar Tabel. ....................................................................... 37
Gambar 4.16 Halaman Utama Sistem. ................................................................ 44
Gambar 4.17 Halaman Login Admin.................................................................. 45
Gambar 4.18 Halaman Utama Admin. ............................................................... 45
Gambar 4.19 Halaman Turnamen. ...................................................................... 46
Gambar 4.20 Halaman Tambah Turnamen. ........................................................ 46
Gambar 4.21 Halaman Tambah Peserta. ............................................................. 47
Gambar 4.22 Halaman Wasit. ............................................................................ 47
Gambar 4.23 Halaman Tambah Wasit. ............................................................... 48
Gambar 4.24 Halaman Atlit. .............................................................................. 49
Gambar 4.25 Halaman Tambah Atlit .................................................................. 49
Gambar 4.26 Halaman Laporan.......................................................................... 50
xii
Gambar 4.27 Cetak Turnamen .......................................................................... 50
Gambar 4.28 Halaman Cetak Daftar Atlit ........................................................... 51
Gambar 4.29 Cetak Atlit .................................................................................... 51
Gambar 4.31 Cetak wasit ................................................................................... 52
Gambar 4.32 Profil ............................................................................................ 53
xiii
DAFTAR TABEL
Tabel 2.1 Simbol Flowchart ............................................................................. 10
Tabel 2.2 Simbol FlowchatLanjutan.................................................................. 11
Tabel 2.3 Notasi Dasar Contex Diagram ........................................................... 12
Tabel 2.4 Simbol ERD ...................................................................................... 13
Tabel 4.1 Tabel Pengguna .................................................................................. 28
Tabel 4.2 Tabel Turnamen ................................................................................. 28
Tabel 4.3 Tabel Atlit ......................................................................................... 29
Tabel 4.4 Tabel Wasit ........................................................................................ 30
Tabel 4.5 Tabel Ikut Serta .................................................................................. 30
Tabel 4.6 Tabel Serta Wasit ............................................................................... 31
Tabel 4.7 Pengujian BlackBox Pada Proses Login Pengguna ............................. 37
Tabel 4.8 Pengujian BlackBox Pada Proses Tambah Data Turnamen ................. 38
Tabel 4.9 Pengujian BlackBox Pada Proses Tambah Peserta Turnamen ............. 39
Tabel 4.10 Pengujian BlackBox Pada Proses Tambah Data Wasit ...................... 40
Tabel 4.11 Pengujian BlackBox Pada Proses Tambah Data Atlit ........................ 41
Tabel 4.12 Pengujian BlackBox Pada Proses Cetak Laporan .............................. 42
xiv
DAFTAR LAMPIRAN
LAMPIRAN 1 ................................................................................................... 57
LAMPIRAN 2 ................................................................................................... 58
LAMPIRAN 3 ................................................................................................... 59
LAMPIRAN 4 ................................................................................................... 60
LAMPIRAN 5 ................................................................................................... 61