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High Replayability in Browser-Based Games
H o w t o g e n e ra t e i t a n d w h a t y o u g a i n a n d l o s e
Felix Faber
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About us
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Highly Replayable Games
Games that can be played a repeated number of times and each time they are equal or more fun
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Games with high replayability
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Games with high replayability
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Games with high replayability
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Content driven games
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Content driven games
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Pros of replayability
Can lead to very long life time
Less content needed
Good opportunities for monetization
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How to generate high replayability in Games
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1. PvP
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2. Fair starting positions
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3. Short opening phase
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4. Versatile main game
Mechanics enable many different strategiesContent is generated by players
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4.1 Actions of one player must change options of others
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4.2 Skill
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4.3 Possibility to catch up
Rubberband
Smaller gang up against bigger players
Surprise tactics
Luck
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5. Let them end
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Problems and Solutions
Players loose their progress– Introduce meta game
Players loose– Visualize skill improvement to ‚loosers‘
Strong players play against weaker players– Match making
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High replayability?
Game of war pic– Replayability in the late game?
Candy Crush
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High replayability?
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How to create replayability
*PvP*Need game mechanism so content is generated through the user*Everyone needs to have fair start positions*Actions of one player must change options of other players*Short opening phase. First blood should happen soon. *Feindkontakt is where the fun is*Many Non-linear strategies must be possible.– *Rock paper scissors
*Possbility to catch up– Rubberband– Smaller gang up against bigger ones– Surprise tactics
*Skill must matter. You need to be able to improve*Langweilige Routinen vermeiden?*Endgame: Game must be endable by players in order to avoid boring end game*What about Luck?