How to kill your students
About Me
Jason Ready
ICT Teacher, Heimdal VGS
Gamer & MotivatorFounder: Heimdalls Quest
Games / Definitions
GamificationCommercialGames Serious
Games
Commercial Games
“…a game designed primarily for entertainment.”
Serious Games
“…a game designed for a primary purpose other than pure entertainment.”
Gamification
Gamification is Motivational Design
“The use of game elements and mechanics in a non-game context in order to engage users, modify behavior and solve problems”
Gamification in society
https://cdn.theconversation.com/files/120922/area14mp/image-20160503-19535-wg3teo.jpg
http://ehstoday.com/environment/treading-gingerly-gamification-safety David Sobel on Patient Engagement at the 2016 DiabetesMine Innovation Summit, slide 10
Gamification in school
Gamification in school
Heimdall's QuestHow to kill your students?Why kill your students?
Research
• Increased motivation
• Engaged students
• Modified behavior
• Students enjoy it!
Research on Heimdall's Quest
• Cooperation
• Social aspects of team
• Personal choice
• Self-organization
• Motivation
• Modifying behavior
• Experience points
• Powers
• Attendance
• Game mechanics
Student experiences“Everyone sits together and there is no one who is outside the group. Everyone is included. Even those that don't have such a good social antenna are part of the group and have friends. So that's really positive.”
“I almost dropped out of school the year before Heimdall’s Quest. I didn’t really want to go to school at all.”
“If we worked hard in class there was always more opportunity to earn XP and that made it worth putting in the extra effort.”
Teacher experiences
“I don’t have any gaming experience…. Yet my students understood the rules and concepts immediately. They explained to me how to participate as a teacher.
“Merete Bolstad2013 , Narvik VGS
Questions?
Contact infoJason Ready
Twitter: @heimdallsquest
Email: [email protected], [email protected]
Powerpoint: http://bit.ly/NKULGAME
MCS Thesis: https://brage.bibsys.no/xmlui/handle/11250/2430714