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    Mobile (iOs)Game DevelopmentPutu Santini Y.12.51.0253

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    1. Market Share

    September, 2013

    Source : http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1

    http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1http://marketshare.hitslink.com/operating-system-market-share.aspx?qprid=8&qpcustomd=1
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    2. Success Story

    Phenomenal iPhone Apps That Got People Rich

    Flight Control- Launched March 2009

    Developers:

    Firemint PTY Ltd

    Estimated Revenue:

    $3,000,000+

    Estimated Downloads:

    4,000,000+

    This game puts you on the edge of your seat by placing you firmly inclutches of one of the most stressful jobs in world. An Air Traffic Controller.And boy is it addictive. Over 4 million people have downloaded the gamein the three years it has been in the app store. At a price of $0.99, it hasbeen very lucrative for its maker, Firemint.

    http://itunes.apple.com/us/app/flight-control/id306220440?mt=8http://firemint.com/http://i.imgur.com/bJwJr.jpghttp://firemint.com/http://firemint.com/http://firemint.com/http://itunes.apple.com/us/app/flight-control/id306220440?mt=8
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    2. Success Story

    Clear- Launched February 2012

    Developers:

    RealMac Software

    Estimated Revenue:

    $1,500,000+

    Estimated Downloads:

    750,000+

    The minimalist to-do list app managed to sell over 350 000copies wthin its first ten days when it was launched inFebruary 2012. Clear is published by UK company, RealmacSoftware.

    Phenomenal iPhone Apps That Got People Rich

    http://itunes.apple.com/us/app/clear/id493136154?mt=8http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://i.imgur.com/DvGyM.jpghttp://www.realmacsoftware.com/http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://www.realmacsoftware.com/http://itunes.apple.com/us/app/clear/id493136154?mt=8
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    2. Success Story

    Pocket God- Launched January 2009

    Developers:

    Bolt Creative

    Estimated Revenue:

    $10,000,000+

    Estimated Downloads:

    5,000,000

    Having been downloaded well over 5 million times, withconstant updates from the makers, Bolt Creative. Pocket Godis in position 9 on iTunes all-time best selling paid app list for areason.

    http://itunes.apple.com/us/app/pocket-god/id301387274?mt=8http://www.boltcreative.com/http://i.imgur.com/nEHKx.jpghttp://www.boltcreative.com/http://www.boltcreative.com/http://itunes.apple.com/us/app/pocket-god/id301387274?mt=8http://itunes.apple.com/us/app/pocket-god/id301387274?mt=8
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    2. Success Story

    Tiny Wings- Launched February 2011

    Developers:

    Andreas Illiger

    Estimated Revenue:

    $4,500,000+

    Estimated Downloads:

    6,000,000+

    Andreas Illiger is the one-man show behind the hit app Tiny

    Wings. The cute little bird is #7 on the all-time paid app list

    with annual revenues estimated at $4.5 million.

    http://itunes.apple.com/us/app/tiny-wings/id417817520?mt=8http://www.andreasilliger.com/http://i.imgur.com/RUtqo.jpghttp://www.andreasilliger.com/http://www.andreasilliger.com/http://itunes.apple.com/us/app/tiny-wings/id417817520?mt=8http://itunes.apple.com/us/app/tiny-wings/id417817520?mt=8
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    2. Success Story

    Skee Ball- Launched September 2009

    Developers:

    Freeverse

    Estimated Revenue: $2,000,000+

    Estimated Downloads:

    3,000,000+

    One of the most downloaded paid apps in history. With a releasevery early in the app stores life. It brings the addictive boardwalkgame to the iPhone. Freeverse, the makers of the game, have sold2.5 million copies of the game at 99 cents a pop and have now beenacquired by Ngmoco.

    http://itunes.apple.com/us/app/skee-ball-free/id406383608?mt=8http://www.freeverse.com/http://i.imgur.com/XVVck.jpghttp://www.freeverse.com/http://itunes.apple.com/us/app/skee-ball-free/id406383608?mt=8http://itunes.apple.com/us/app/skee-ball-free/id406383608?mt=8
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    2. Success Story

    SoundHound- Launched April 2010

    Developers:

    SoundHound Inc.

    Estimated Revenue: $10,000,000+

    Estimated Downloads:

    85,000,000+

    Not only will this app identify a song, artist and album but it will alsolet you find the lyrics for the song and download it throughAmazon. It can even give you gig information for the artist. The apphas a free version with ads and a paid version. They have 80 millionusers and now handle 5 million song searches a day.

    http://itunes.apple.com/us/app/soundhound/id355554941?mt=8http://www.soundhound.com/http://i.imgur.com/8YSWR.jpghttp://www.soundhound.com/http://www.soundhound.com/http://www.soundhound.com/http://www.soundhound.com/http://itunes.apple.com/us/app/soundhound/id355554941?mt=8
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    2. Success Story

    Angry Birds- Launched December 2009

    Developers:

    Rovio

    Estimated Revenue: $250,000,000+

    Estimated Downloads:

    1,000,000,000+

    No list would be complete without what many would consider to bethe Michael Jordan of iphone games. The parent company Roviogenerated revenue of $106 million in 2011, almost exclusively fromangry bids. With a whopping 1 billion downloads of Angry Birds,worldwideto date. Its pretty clear to me that they are here tostay.

    http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8http://www.rovio.com/http://i.imgur.com/HiF0J.jpghttp://www.rovio.com/http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8http://itunes.apple.com/us/app/angry-birds/id343200656?mt=8
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    2. Success Story

    Texas Poker- Launched June 2010

    Developers:

    Kama Games

    Estimated Revenue:

    $22,000,000+

    Estimated Downloads:

    40,000,000+

    One of the top gambling apps in the list of top grossing iPhone

    apps. This app was developed at Kama Games who have

    enjoyed revenue of over $20 million from this app alone!

    http://itunes.apple.com/us/app/texas-poker/id370339723?mt=8http://kamagames.com/http://i.imgur.com/KgSqg.jpghttp://kamagames.com/http://itunes.apple.com/us/app/texas-poker/id370339723?mt=8http://itunes.apple.com/us/app/texas-poker/id370339723?mt=8
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    3. Failure Factor

    High expectations

    App Store telah menjadi lebih dari lotre, dan kurangnyakesempatan bagi pengembang kecil untuk berhasil dibandingdengan perusahaan besar.

    App Promo Developer yg berani mengeluarkan uang untuk promosi lebih

    berhasil ketimbang yang tidak mengeluarkan uang samasekali.

    Discoverability, App demos, and Marketing

    Sulit untuk menjadi hasil pencarian nomor satu bahkan ketikanama app yang sama persis untuk istilah pencarian.

    Apple masih perlu untuk menawarkan semacam demo untukapp berbayar.

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    4. Competitor

    Devices, Operating System and Game Development

    iOs memiliki spec yang rata-rata sama, sedangkan pada Android terdapatbanyak sekali spec dengan hardware yang berbeda-beda jenisnya.

    Making Money: Android Vs. iOS

    Android memiliki 750.000 aplikasi dan iOS memiliki 900.000, PenggunaAndroid suka aplikasi gratisan. iOs memiliki lebih banyak pengguna yangloyal.

    Submission, Promotion and Marketing

    Android menawarkan transparansi dan kemudahan akses ke data. Selainitu, pengembang Android dapat menjawab review di aplikasi mereka -sesuatu yang Apple tidak membiarkan pengembangnya lakukan.

    Bottomline

    Ketika akan mengembangkan game yg menguntungkan, sebagian besarpengembang menggantungkan harapan mereka pada iOS.

    Perangkat dan sistem operasi fragmentasi, pembajakan, dan keenggananpengguna Android mengeluarkan uang untuk game mobile yangmembuat pengembangan game Android mundur.

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    5. Development Process

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    Thankyou


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