Download - Moodle Gamified
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FlowResilienceProgressionMotivationGoals, rules, choices & feedbackStatus, access, power & rewards
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Referenceswww.gartner.com/newsroom/id/1629214
http://www.pokemongo.com
http://time.com/4513371/pokemon-go-netherlands-court-beaches/
https://moodle.org/plugins/
http://openbadges.org
Hamari, Koivisto & Sarsa (2014) Does Gamification Work? A literature review of empirical studies on gamificationhttp://ieeexplore.ieee.org/stamp/stamp.jsp?arnumber=6758978
de Marcos, Domínguez, Saenz de Navarrete & Pagés (2013) An empirical study comparing gamification and social networking on e-learninghttp://www.sciencedirect.com/science/article/pii/S036013151400030X
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