Download - Ochoa angel ignite_presentation
Did you know that the highly acclaimed actor Robin Williams is one of the greatest gamers in the world? His favorite game is The Legend of Zelda, and because of his fana@c feelings for the series, he named his daughter Zelda Williams aAer the game. Him and his daughter eventually appear in Nintendo commercials. Zelda Williams was part of big The Legend of Zelda announcements and part of the latest Super Smash Bros. Tournament in the Electronic Entertainment Expo of 2014; in which she appeared with a big The Legend of Zelda: Majora’s Mask Shield in her arm. Image Rights Reserved: hSp://www.flickr.com/photos/91228408@N00/428430749/
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Video games don't just provide relief from emo@onal pain. They can also help those who are suffering from physical pain. Psychologists at the University of Washington developed a game that helps hospital pa@ents suffering from immense physical pain by using an age-‐old mental trick: distrac@on. The virtual reality game "Snow World" put pa@ents in an arc@c wonderland in which they throw an endless arsenal of snowballs at a series of targets, such as penguins and snowmen. Military hospitals found the experience-‐helped soldiers recovering from their baSlefield wounds. The soldiers who played "Snow World" required less pain medicine during their recupera@on. Image Rights Reserved: hSp://www.flickr.com/photos/58675700@N04/11498776956/
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Good day ladies and gentlemen. I am Angel Ochoa, and I am here to talk to you about why video games are, in fact, a good influence for today’s genera@on. Image rights reserved: hSp://www.flickr.com/photos/78584817@N02/6889745338/
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Video games are one of the best and most used ways to relief stress from the day-‐to-‐day life. We need to take out that stress or else it might lead to great sickness. Video games are also the best way to raise knowledge and crea@vity in a fun way.
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I am a Game Ar@st, and the thing that pushed me to where I am now was games like The Legend of Zelda. Games like that are more than games, they helped me to develop my crea@vity to make characters and stories and with puzzles in games I gain great experiences in problem solving. They became part of my life and my heart. Image Rights Reserved: hSp://www.flickr.com/photos/91339841@N08/11951391136/
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Video Games are a huge help for everyone. We all need a moment of joy in our lives. Not everything has to be about working and being serious.
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1) Video Games have helped in medical illnesses. 2) Video Games help people in the development of the brain. 3) Video Games help kids to network with other kids. Image Rights Reserved: hSp://www.flickr.com/photos/47372930@N08/4403924226/
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For the first point, I will talk of how Video Games help with illness. Video Games have been proven by several doctors and hospitals to help with the illness in pa@ents and accelerate the healing process on them.
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Professor Johnny Nhan says gaming can help relieve stress. Video games do not always hinder studying. Some@mes they can help students relieve stress and learn class material. A game you can pick up and then stop playing any@me, such as "Call of Duty," can be a good tool to release stress from schoolwork, he said.
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Playing videogames can actually change your brain in posi@ve ways by improving crea@vity, memory, decision-‐making, and even eyesight, recent peer-‐reviewed studies suggest. People who play ac@on-‐based games made decisions 25 percent faster without losing accuracy, according to one study. The most skilled gamers can make choices and take ac@on up to six @mes per second; four @mes more quickly than average, other researchers reported. What’s more, experienced gamers are the ul@mate mul@-‐takers, able to focus on more than six things at once, versus four for most people. Image Rights Reserved: hSp://www.flickr.com/photos/83358752@N00/2719837710/
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On this second point I will explain how playing games helps with the brain’s development, and how people that play games have a higher “Problem Solving” skill and Mul@tasking skills than people that are not gamers.
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Daphne Bavelier is professor of brain and cogni@ve sciences at the University of Rochester. She studies young people playing ac@on video games. Having now conducted more than 20 studies on the topic, Bavelier says, "It turns out that ac@on video games are far from mindless." Her studies show that video gamers show improved skills in vision, aSen@on and certain aspects of cogni@on. And these skills are not just gaming skills, but real-‐world skills. They perform beSer than non-‐gamers on certain tests of aSen@on, speed, accuracy, vision and mul@tasking, says Bavelier Image Rights Reserved: hSp://www.flickr.com/photos/8309149@N08/13254503705/
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Gamers beat non-‐gamers hands down when it comes to everyday eyesight — specifically, the ability to dis@nguish between different shades of grey, called contrast sensi@vity. Gamers are also quicker at shiAing between different visual and aSen@on tasks. The big ques@on is, do gamers have naturally superior skills in these areas, and are drawn to playing video games as a result? Or are their skills a result of their playing? In other words, if non-‐gamers picked up a console, would they benefit too? Bavelier's studies show that if you put non-‐gamers on a diet of regular video game playing (50 hours over nine weeks for the vision experiment, and 10 hours over 10 days for the visual aSen@on experiment) their aSen@on and visual skills will improve. What's more, she says, these skills seem to last months, if not years. Image Rights Reserved: hSp://www.flickr.com/photos/8700169@N03/5692844891/
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Now I will explain how Online Video Gaming help teenagers in networking with others in the world.
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According to a study from the highly known website IGN, gamers are more social than non-‐gamers and have beSer connec@ons with their families. The report said that 72% of gamers play games with their friends, and found that "spending @me with their families (82% vs. 68%) and parents (67% vs. 44%) are top priories.” Addi@onally, the study said gamers are more likely to have a college degree (43% vs. 36%), are more op@mis@c about their career goals (67% vs. 42%), and are more likely to have a career they want to be in (45% vs. 37%).
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Research has found that games offer a range of social and educa@onal benefits to gamers, Edith Cowan University (ECU) associate professor Mark McMahon, an expert in gaming, said. The key is to ensure the game is appropriate, both in terms of age restric@on and game content, he said. Rather than being an@-‐social and @me was@ng, McMahon said gaming can actually build social skills in children. "Gamers are reaping the social benefits when their friends come over and they play computer games together. They are oAen strategising, managing complex tasks and forming and managing teams," he said. Image Rights Reserved: hSp://www.flickr.com/photos/8437139@N08/13954924388/
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Video games have been improving kids and teenagers since the beginning of them, so why do we have to think that they are bad just because we have fun with them? There is nothing wrong with having fun while you learn, and even more there is nothing wrong with having a moment to relax. We need that moment so we can do beSer in our lives. Image Rights Reserved: hSp://www.flickr.com/photos/29518103@N06/8305724111/
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Video Games have helped doctors in curing pa@ents, they keep helping in the development of the brain, and now more than ever in this digital era, it is the best way to socialize in a healthy way.
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And I think that Video Games are a good influence for today's genera@on because all of this.
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video games are one of the crucial things for a healthy and successful life these days. Image rights reserved: hSp://www.flickr.com/photos/78584817@N02/6889745338/
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