Download - Social project management
social project management
everything small is big again
so, social project management huh!
what's the fuss about?
the 'social' revolution
changing the way we do many things
a new way of 'doing' projects..
well, not really, new
it's just that they're being taken A LOT more seriously these
days
limited planningno documentationdiy (small teams)
multiple skillsetssmall budgetrelease asap
what was once a 'hack' is now an accepted methology
so, social project management
what does it look like?
small teams
smart, motivated people
limited planning
a clear vision
minimal scope
small projects
multi-skilled teams
fast pace
rapid release
alpha, beta
feedback
responsiveness
iteration
is this really so new?
there are not-so-new alternatives
agile
individuals and interaction over processes and toolsworking sofware over comprehensive documentation
customer collaboration over contract negotiationrespond to change over following a plan
while there is value in the items on the right, we value the items on the left more
agile software development
shorter development cycles,iteration,
end user involvement,multi-disciplinary teams
compare and contrast with'project management 1.0'
large scale projects
top down
centralised control
authoritarian environment
implied structure
limited communication to team and end users
over complex tools
rigidity of tools
local access to information
gantt charts
managed with a guesstimation paradigm
many stakeholders
escalating requirements
complex dependencies
risk registers
mammoth teams
scary and crazy budgets
horizon and beyond timelines
expected failure
why do these projects fail?
first, do they fail?
oracle, peoplesoft, sap, accenture, ibm global services
the 1.0 'large scale', top down project approach fails
spectacularyall the time
except they don't *officially* fail. because we update the gantt
chart as we go.we move the goal posts
but why?
traditional project managment doesn't match the way we work
that said
social project management projects *also* fail
all the time
for different reasons
usually because it just wasn't such a great idea
or the implementation was completely wrong
or the audience doesn't exist yet.
but it doesn't matter
because they're smaller and faster with less investment
dust off, learn from the mistakes and move on
ok, so what's all this *social* stuff got to do with it?
Project Manager
Client Development Analyst Design
Senior Dev
Dev Dev Dev
Stake-holder UX Consultant UI Designer
Stake-holder
Stake-holder
Stake-holder
Test
Lead Test
Tester Tester
new toys
tasks, milestones, documents , meetings, wiki, chat, bug tracking
100% securely online, 24/7/365
encouraging and promoting faster time to market
through online social collaboration
contact
w: turinproject.comt: @turinproject.com
fb: bit.ly/turinprojectfacebook
adapted from the original by lisa reichelt ([email protected])