©2014 WizKids/NECA LLC. TM & © DC Comics. (s14)
THE FLASH CHARACTER CARDS
Original Text
©2014 WizKids/NECA LLC. TM & © DC Comics. (s14)
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©2014 WizKids/NECA LLC. TM & © DC Comics. (s14)
A.R.G.U.S. Researcher, 8Captain Boomerang, 9Central City Police Captain, 7Golden Glider, 10Gorilla City Commander, 12Max Mercury, 6Mob Rule, 13Rag Doll, 11The Flash (Jay Garrick), 4The Flash (Barry Allen), 5
TABLE OF CONTENTS
TM & © DC Comics. (s14)
THE FLASHKeystone City, Politician, Speedster
Fastest Man on Earth-2
Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flash’s speed value by the number of Speed tokens on this card.Blessings of Mercury The Flash can use Sidestep. When he does, his locked speed value is 2 plus the number of Speed tokens on this card, instead of 2.
Moving Too Fast The Flash can use Hypersonic Speed. When he hits an opposing character, it generates knock back and the character is knocked back 2 squares for every click of damage it takes.
GETTING THE HANG OF THIS “SPEED” THING (Hypersonic Speed)
POPPING PARADEMONS (Precision Strike)
110
DC COMICS
POINT VALUE:
DODGING GRUNDY (Energy Shield/Deflection)
EVADING EVEN SUPERMAN (Combat Reflexes)
I CAN’T LET MY FRIENDS DIE… (Regeneration)
THINKING ON MY FEET (Perplex)
Now I’ve Got It! The Flash can use Quake. The Flash can use it normally or he can use it instead of a close combat attack.
TRUST ME DR. FATE, I’VE GOT A PLAN… (Outwit)
REAL NAME: Jay GarrickSIGNIFICANT APPEARANCE: The Flash #123 (1961)
© 2014 WIZKIDS/NECA, LLC.
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The Flash (Jay Garrick)
I’VE GOT TO END THIS QUICK (Precision Strike)
…OH NO, I’VE GOT TO KEEP ON MOVING! (Super Senses)
Faster Than... Well, Pretty Much Anything The Flash can use Willpower. Increase his defense value by the number of Speed tokens on this card.
POLICE SCIENTIST (Outwit)
SUPER SPEED TWEAK (Probability Control)
REAL NAME: Barry AllenSIGNIFICANT APPEARANCE: The Flash #1 (2011)
© 2014 WIZKIDS/NECA, LLC.
202
TM & © DC Comics. (s14)
THE FLASHCentral City, Justice League, Police, Speedster
Ain’t Nothing Gonna Break My Stride
Speed Force When The Flash moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase The Flash’s speed value by the number of Speed tokens on this card.
Swifter Than the Rapidity of Thought If The Flash has at least 1 Speed token on this card, his combat values can’t be modified by opposing characters. If he has at least 3 Speed tokens on this card, his powers can’t be countered.
Running Laps Around the World The Flash can use Hypersonic Speed. Remove a Speed token from this card and once this turn, The Flash may consider squares on edges of the map to be adjacent to each other for movement purposes, as long as they are in the same row or column.
I’M RUNNING AND I WON’T TOUCH GROUND… (Hypersonic Speed)
149
DC COMICS
POINT VALUE:
The Flash (Barry Allen)
ZEN MASTER OF SPEED (Combat Reflexes)
BUCKSHOT (Exploit Weakness)
Quicksilver Give Max Mercury a free action and remove 2 Speed tokens from this card. When he does, Max Mercury can use Outwit and doubles his speed value until he removes another Speed token.
REAL NAME: Max CrandallSIGNIFICANT APPEARANCE: National Comics #5 (1940)
© 2014 WIZKIDS/NECA, LLC.
203
TM & © DC Comics. (s14)
MAX MERCURYCentral City, Past, Speedster
Speed Force When Max Mercury moves at least one square and hits one or more adjacent characters, you may place a Speed token on this card after actions resolve. Increase Max Mercury’s speed value by the number of Speed tokens on this card.Whip Whirlwind Give Max Mercury a free action and remove 1 Speed token from this card; when you do, Max Mercury can use Quake and his attack value becomes equal to his speed value until he removes another Speed token.Windrunner Give Max Mercury a free action and remove 1 Speed token from this card; when you do, Max Mercury can use Toughness and his defense value becomes equal to his speed value plus 7 until he removes another Speed token.
LIGHTNING (Hypersonic Speed)
AHWEHOTA (Charge)
BLUESTREAK (Super Senses)
125
DC COMICS
POINT VALUE:
Max Mercury
Police Tactical Plan Central City Police Captain can use Leadership, but only to remove an action token from an adjacent friendly character with the Police keyword regardless of point value.
TAKE ‘EM DOWN! (Ranged Combat Expert)
REAL NAME: VariousSIGNIFICANT APPEARANCE: Showcase #4 (1956)
© 2014 WIZKIDS/NECA, LLC.
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TM & © DC Comics. (s14)
CENTRAL CITY POLICE CAPTAIN
Central City, Police
Law Enforcement Consultant When building your force, all characters with the Police keyword also have the Central City keyword.
Police Informant When Central City Police Captain is adjacent to a friendly character with the Central City keyword, Central City Police Captain can use Outwit but only as a power action.
IN PURSUIT OF THE PERP (Sidestep)
SMOKE GRENADE (Smoke Cloud)
TASER (Incapacitate)
KEVLAR VEST (Toughness)
40
DC COMICS
POINT VALUE:
Central City Police Captain
TM & © DC Comics. (s14)
A.R.G.U.S. RESEARCHERA.R.G.U.S., Scientist
LIVING IN THE WORKSHOP (Stealth)
Green Room; Dimensional Tesseracts Give A.R.G.U.S. Researcher a power action. This turn, A.R.G.U.S. Researcher can use , and friendly characters’ range values are a minimum of 8 when using Outwit, Perplex, or Probability Control.
DUCK AND COVER; STANDARD A.R.G.U.S. PRACTICE (Energy Shield/Deflection)
RED ROOM; ALIEN TECH (Outwit)
BLACK ROOM; MAGICAL ARTIFACTS (Probability Control)
40
DC COMICS
POINT VALUE:REAL NAME: VariousSIGNIFICANT APPEARANCE: Justice League #7 (2012)
© 2014 WIZKIDS/NECA, LLC.
205
A.R.G.U.S. Researcher
CLAWING MY WAY FROM THE GRAVE (Blades/Claws/Fangs)
Death: Return to Me Captain Boomerang can use Steal Energy with close or ranged combat attacks. When an opposing character is KO’d, heal Captain Boomerang of 1 damage and remove an action token from him.
PARTIAL SUPER SPEED (Super Senses)
FEEDING MY FATHER (Willpower)
THE BLACK RING (Regeneration)
REANIMATED CORPSE (Toughness)
LIKE FATHER, LIKE SON (Ranged Combat Expert)
OWEN, IS THAT YOU?(Shape Change)
© 2014 WIZKIDS/NECA, LLC.
206
TM & © DC Comics. (s14)
CAPTAIN BOOMERANGBlack Lantern Corps, Rogues
Life & Death & Beyond If Captain Boomerang is 115 points, he begins the game on his red starting line. If Captain Boomerang is 55 points, he begins on either his green or red starting line and is KO’d normally or if he crosses a red KO line.
FOR DEAR OL’ DAD (Running Shot)
KEEP IT MOVING (Sidestep)
STRIKE FROM THE BLACKEST NIGHT (Stealth)
ACID BOOMERANG (Penetrating/Psychic Blast)
THIS BOOMERANG HAS YOUR NAME ON IT (Precision Strike)
115/55
DC COMICS
POINT VALUE:
Captain Boomerang
ASTRAL PROJECTION (Energy Shield/Deflection)
BRAINS BEHIND THE ROGUES (Outwit)
LISA, WHAT HAPPENED TO YOU? (Shape Change)
REAL NAME: Lisa SnartSIGNIFICANT APPEARANCE: The Flash #6 (2012)
© 2014 WIZKIDS/NECA, LLC.
207
TM & © DC Comics. (s14)
GOLDEN GLIDERRogues, Secret Society of Super Villains
Intangible Golden Glider can use Phasing/Teleport.
AREN’T YOU STILL IN THE HOSPITAL? (Stealth)
YOU’LL DO WHAT I WANT… (Mind Control)
…OR ELSE (Precision Strike)
Induced Heart Attack Golden Glider can use Poison. At the beginning of your turn choose an adjacent opposing character; all damage dealt to that character this turn is penetrating.
GHOST-LIKE (Super Senses)
100
DC COMICS
POINT VALUE:
Golden Glider
TM & © DC Comics. (s14)
RAG DOLLSecret Society of Super Villains
Your Families Are My Hostages When Rag Doll is KO’d by an opponent’s attack, that character modifies its attack value by -2 for the rest of the game, even if this ability is lost.
ASSISTING CULP IN HIS SHADY TAKEOVER (Stealth)
TED KNIGHT, LET’S FINISH THIS (Sidestep)
MY JOINTS AREN’T WHAT THEY USED TO BE (Plasticity)
TYING YOU UP (Combat Reflexes)
NEKRON BROUGHT ME BACK (Regeneration)
50
DC COMICS
POINT VALUE:
Cult Leader Rag Doll can use Exploit Weakness, Leadership, and Outwit.
MY JOINTS BEND AND STRETCH. YOURS DON’T. (Exploit Weakness)
REAL NAME: Peter MerkelSIGNIFICANT APPEARANCE: Starman #11 (1995)
© 2014 WIZKIDS/NECA, LLC.
208
Rag Doll
GORILLA CITY’S FINEST WARRIORS (Toughness)
ANIMAL INSTINCTS (Combat Reflexes)
ALPHA MALE (Leadership)
PRIMAL RAGE (Battle Fury)
REAL NAME: VariousSIGNIFICANT APPEARANCE: The Flash #106 (1959)
© 2014 WIZKIDS/NECA, LLC.
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TM & © DC Comics. (s14)
GORILLA CITY COMMANDER
Animal, Gorilla City, Soldier
Scaling Walls with Ease ,
BRING DOWN THE HUMANS! (Running Shot)
DEATH TO THOSE WHO OPPOSE GRODD! (Charge)
Knock Them Down When an adjacent opposing character takes 2 or more damage from Gorilla City Commander’s attack and that attack didn’t generate knock back, the target is then knocked back 2 squares and given an action token.
YOUR FLESH IS SO SOFT, HUMAN (Blades/Claws/Fangs)
TOP OF THE FOOD CHAIN (Invulnerability)
85
DC COMICS
POINT VALUE:
Gorilla City Commander
UP CLOSE AND PERSONAL (Combat Reflexes)
THERE ARE ALWAYS MORE OF US (Regeneration)
MOB MENTALITY (Empower)
REAL NAME: Manuel LagoSIGNIFICANT APPEARANCE: The Flash #1 (2011)
© 2014 WIZKIDS/NECA, LLC.
210
TM & © DC Comics. (s14)
MOB RULEAssassin, Spy
Growing Our Ranks When this character takes damage from an opponent’s attack, roll a d6 after actions resolve. On a result of - , you may place adjacent to this character #210 Mob Rule on click #3 -or- #009 Mob Rule on the click #1 that appears after the orange KO.
YOU’RE SURROUNDED (Plasticity)
SO MANY FISTS HITTING YOU (Flurry)
YOU CAN’T ESCAPE US (Sidestep)
TRAINED TO HURT YOU (Precision Strike)
ARMORED (Toughness)
40
DC COMICS
POINT VALUE:
Mob Rule