Transcript
Page 1: UX Camp 2017 – How UX survives in agile development

Janne Bjørsted Lead UX Designer

How UX survives in Agile Development

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Lead UX Designer

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Established 1998

2000+ digital turn key solutions

E-commerce, Member solutions, Apps, In-store concepts, Chat bots and more

Strategy, Concept, Design,

UX, Integration, Usability lab, Testing and Conversion

Barcelona, Berlin, Boston, Copenhagen, Kaunas, Vilnius

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Agile

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We value responding to change over following a plan.

Jeff Gothelf

Superheroes & Villains in Design - https://vimeo.com/70030549

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Build

Measure

Learn

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UsersRelationsDesign

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UsersHave you ever been part of a project where you lost track of the users (experiences and needs) when you dived into implementation?

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Project A

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Project A

UX designer

Product

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Project A

UX designer

Product

Users

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Project A

UX designer

Client

Product

Users

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Project A

UX designer

Client Client’s client

Product

Users

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Project A

UX designer

Client Client’s client

Product

Users

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User experience is your business plan.

Aral Balkan

Superheroes & Villains in Design - https://vimeo.com/70030549

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Project A

UX designer

Client Client’s client

Product

Users

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Prototype

Structure Full experience / HTMLSketch

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User test prototype

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User test prototype – observation with client and team

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Project A

UX designer

Client

Product

Users

Team

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Pitfalls

Many stakeholders Only sharing WHAT not WHY with teamLetting framework determine UX

Being a UX ‘know it all’

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Share your work in early stagesInvolve your team in UX analysisSay your opinion … again

See user test … together

Pitfalls TO DO’s

Many stakeholders Only sharing WHAT not WHY with teamLetting framework determine UX

Being a UX ‘know it all’

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RelationsHave you ever thought that your client (or your team) was building the wrong experience, but you didn’t speak up or know how to convince them otherwise?

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UX Designer – role in scrum ?

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Agile process and scrum method

Scrum team

Product owner Product backlog Sprint backlog Sprint (2-4 weeks)

As a <type of user>, I want <some goal> so that <reason>.

Implementing

IntegrationTest

Installation

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Agile process and scrum method

Scrum team

UX Designer Product backlog Sprint backlog Sprint (2-4 weeks)

As a <type of user>, I want <some goal> so that <reason>.

Implementing

IntegrationTest

Installation

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Project B

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Scrum Master

Stakeholder

UX Designer/ Product Owner

Team

Stakeholder

Stakeholder

Project B

Client

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Human

Project B

HumanHuman

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Structure for input

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Client input

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Accept chaosa bit of

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… for a little while

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Product Owner

Project B

ScrumMaster

ClientProduct Owner

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Team input

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Backlog – prioritize

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Backlog – prioritize with your client and team

Product Owner

ScrumMaster

ClientProduct Owner

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Accept chaosa bit of

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… for a little while

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Client and team input

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Formal + Informal meetings

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Marcin Treder

The ultimate goal of Agile UX is to unify developers and designers in the Agile

process of product development

UXPIN – https://www.uxpin.com/studio/blog/lean-ux-vs-agile-ux-is-there-a-difference/

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Marcin Treder

The ultimate goal of Agile UX is to unify developers and designers [and clients] in

the Agile process of product development

UXPIN – https://www.uxpin.com/studio/blog/lean-ux-vs-agile-ux-is-there-a-difference/

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Pitfalls

A lot of individual stakeholdersTOO many detail specifications TOO structured

Being a UX ‘know it all’

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One touch point with clientKeep updating team of client needsStorytime and workshops

Ask the team to find best UX

Pitfalls TO DO’s

A lot of individual stakeholdersTOO many detail specifications TOO structured

Being a UX ‘know it all’

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DesignHave you ever been blindsided of either “new” design gimmicks or your developer simply saying ‘No, can’t do’?

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Project C

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Frontend

Project C

Team

ProductOwner

Client

Stakeholder

Stakeholder

Design

ScrumMaster

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We forgot that ...

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Design

Development

LeadsInforms

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UX … in sprints

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UX … in progress

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UX

Design

FramesRealize

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Guide the client

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Guide the clientas a team

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Guide the clientas a team

in a human way

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Design in sprints

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Change your mind

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Design

Measure

Learn

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Full design upfrontSaying yes without a whyNot framing your projectForgetting you are an UX expert

Being an UX ‘know it all’

Pitfalls

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Full design upfrontSaying yes without a whyNot framing your projectForgetting you are an expert

Being an UX ‘know it all’

Only design enough to start devSay no to client and teamShare all your (mis)stepsGuide in a human way

Patiently share why UX matter

Pitfalls TO DO’s

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Being an agile UX designer

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Only sharing WHAT not WHY with teamTOO structuredForgetting you are an expert

Being an UX ‘know it all’

Pitfalls

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Only sharing WHAT not WHY with teamTOO structuredForgetting you are an expert

Being an UX ‘know it all’

Explain your analysisAccept chaos – and structure for inputGuide in a human way

Be an UX ambassador

Pitfalls TO DO’s

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Only sharing WHAT not WHY with teamTOO structuredForgetting you are an expert

Being an UX ‘know it all’

Explain your analysisAccept chaos – and structure for inputGuide in a human way

Be an UX ambassadorTest – a lotAsk WHY – a lotChange your mind – a lot

Pitfalls TO DO’s

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Thanks.

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?


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