Transcript
Page 1: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

WINNING THE WAR:

HOW TO BUILD A GREAT

SOCIAL GAME

COMPANYLloyd Melnick

Page 2: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Agenda

Background

Success in social gaming

How to succeed

The Melnick Conundrum

Summary and QA

Page 3: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

BACKGROUND

Page 4: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Lloyd Melnick

Page 5: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

fiveonenine games

Page 6: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

More stars than the Miami Heat

★ Ex-Studio Head of EA’s North Carolina office

★ Member founding management team at Motricity and Appia

★ Team lead at RIM’s NC studio

★ 20 year veteran of IBM/Microsoft/Citrix

★ GM Europe and LATAM at Disney/Playdom

★ Gardens of Time

★ Asheron’s Call 1 & 2

★ Shutter Island

★ City of Wonder

★ Dungeons & Dragons Online

★ Madden 3DS

★ Nascar Kart Racing Wii

★ Woodland Heroes

★ Lord of the Rings Online

Page 7: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Publishing and Developing

Launching publishing program this week

Campaign Story launches next month

Page 8: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

SUCCESS IN SOCIAL GAMES

Page 9: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

The odds

9

25 % of games

succeed

Page 10: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Success is

Exit

Profitability

Survival

10

Page 11: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Investors see success as

Exit ROI

11

Page 12: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Investors criteria

ScalableHow

quickly you can grow

Unique Why youWhat is different

Valuation Potential return

12

Page 13: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

If institutional investors pass

Organic

Friends and family

Strategics

IP holders

13

Page 14: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

HOW TO SUCCEED

14

Page 15: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

LTV

Monetization

Retention

Engagement

Virality

15

Page 16: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Monetization

Free-to-play

Part of the design

Support high-value customers

16

Page 17: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Retention and engagement

17

Page 18: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Virality

Hooks Reasons

Collaborative or PvP

18

Page 19: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

THE MELNICK CONUNDRUM

19

Page 20: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Diversification versus Focus

Focus Diversification

20

Page 21: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Portfolio theory

21

Multiple titles

Reducing beta

Asset Allocation

Diversification RebalancingRegular

Investing

Page 22: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Platform diversification

Facebook

iOS

Android

Win 8

22

Page 23: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Focus

Competitive landscape

Free-to-play

23

Page 24: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

SUMMARY

Odds against you

Improve odds

Make great products

Focus and diversify

24

Page 25: Winning the War: How to Build a Great Game Company presentation at Casual Connect Seattle 2012

Feel free to contact anytime

[email protected]

http://lloydmelnick.com/

@LloydMelnick

25


Top Related