dr. jan storgards [email protected] project director...clustering knowledge & smes...

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Dr. Jan Storgards [email protected] Project Director

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Page 1: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

Dr. Jan Storgards

[email protected]

Project Director

Page 2: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

1960’s

Our task:

demonstrating

the power of gamification

in changing behaviors

Page 3: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

Technological change1960’s 1995 2016TV Nintendo Virtual Boy Playstation VR

Page 4: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

1960’s

Page 5: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

1960’s Role of PLAY(and changing behaviours due

to technological change)

“STOP PLAYING!”

Why? I am learning

Page 6: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

1960’s

Page 7: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

1960’s

Our task:

demonstrating

the power of gamification

in changing behaviors

Page 8: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

REACTOR mission

Finding new ways to use games to innovate products and

services that enhance life and improve the human

experience.

REACTOR is a regional development project led by Anglia Ruskin University

and co-funded by the European Regional Development Fund

Page 9: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

Clustering knowledge & SMEs

Solve societal challenges, add a value to products

Boost knowledge exchange between businesses and research

Support businesses in developing products and services

~100 SMEs

(& Startups)

Project time: 1.7.2016-30.6.2019

Budget: £1,008,544, partly funded by ERDF

GamingIndustry

Sectors

SMEs and

microbusinesses

&Research

Applied

Gaming

Page 10: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

REACTOR

Participants

Students/

Graduates

Start-ups

And

SMEs

Universities & Academics

ARU faculties

Key Industry players

Public Sector

General Public

[users]

Innovation adoption

Rogers,Everett M., Diffusion of Innovations, 1962

Page 11: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

What can REACTOR offer?

• World-class knowledge about games and gamification

• Advice how to gamify products in different sectors

(e.g. tourism, health etc.)

• Practical, problem solving oriented talent from both

technology and business

• Publishing platform and support to launch your

products

• Small grants and access to innovation space

Page 12: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

CONTEXT

of

Innovation

Innovators:

SMEs and

Startups

Enablers:

REACTOR,

Experts,

Partners

Big Games Challenge

Results:

proof of concepts,

prototypes,

new products and services

with an aim to build a

sustainable business

Page 13: Dr. Jan Storgards Jan.storgards@anglia.ac.uk Project Director...Clustering knowledge & SMEs Solve societal challenges, add a value to products Boost knowledge exchange between businesses

Best practices?

• Winning the bid is already accomplishment

• Focus on results and outputs

• Support networks great

• Process development

• Administration – careful preparations, exceptional admin skills required

• Risk taking - mitigation

• Devil in details – planning ahead!

Great to be part of one of the world-leading innovation ecosystems!