drupal 8 ux: connceting the dots
DESCRIPTION
An overview of the main areas of focus for UX design work on Drupal during the development cycle for version 8TRANSCRIPT
- 1. Connecting the
- Drupal Design Camp
- 2. Berlin, June 2011
3. @royscholten 4. Admin UX++
- Design effective workflows for the primary tasks that create value for the customer and the business.
5. Drupal 7 UX focus: content creator Verity
- Create content find content edit content
6. Drupal 8 UX 7. Site builder tools Content workflows Core product Prairie Grow the team 8. Site builder tools Content workflows Core product Prairie Grow the team 9. Drupal 8 UX focus: site builder Jeremy
- Create layout and navigation: menus, blocks, modules, appearance, regions, taxonomy, content types, oh my!
10. Design for the mental model 11. But if a View just created a component, and put it into a library, and then over here where you're generating a page layout, you can add that view to your page as a component? 12. If everything worked this way, the perceived complexity would diminish. Instead, our complexity would be about finding and identifying the components you want to use on that particular page. But that's a fixable problem. We can write awesome search widgets and stuff. merlinofchaos 13. Pages & Components 14. Site builder tools Content workflows Core product Prairie Grow the team 15. Does 'Save' publish my content?
- http://drupal.org/node/1123696
16. Site builder tools Content workflows Core product Prairie Grow the team 17. Core Product
- Snowman & friends
Bill Watterson Calvin and Hobbes. Obviously 18. Connect which? 19. Given two functionally equivalent CMS's, the simplest one should be selected. Submitted by Dries on January 11,2006- 17:31 20. To make Drupal great we must take away most of the choices from the default UI. Submitted by nk (chx) on Sat,2011 -06-25 05:47 21. 22. Use case? 23. Site builder tools Content workflows Core product Prairie Grow the team 24. Prairie
- Improve community performance
25. Site builder tools Content workflows Core product Prairie Grow the team 26. Grow the team
- Have process. Keep usability testing. Checklists. Help the community make better informed design decisions.
27. The best way to have a good idea is to have lots of ideas 28. Diverge / converge 29. 30. Research Model (personas) Requirements Framework design Detailed design 31. Usability testing
- "Now I see taxonomy. That's a big word for this kinda stuff. Funny, cause I think of biology and stuffed deer"
32. Checklists 33. Site builder tools Content workflows Core product Prairie Grow the team 34. Designing Drupal
- Drupal core UI and themes
35. Drupal contributed projects 36. Drupal.org 37. 38. ?
- #ddceu ftw!
39. Drupal 7 UX focus: content creator Verity
- Create content, find content, edit content, publish, schedule
40. Drupal 8 UX focus: site builder Jeremy
- Create layout and navigation: add components to pages.
41. groups.drupal.org/usability
- yoroy on drupal.org and IRC
42. @royscholten 43. Connecting the
- Drupal Design Camp
44. Berlin, June 2011 45. @royscholten