e-learning principles interface design principles (graphic design) learning principles (clark &...

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E-learning Principles • Interface Design principles (Graphic Design) • Learning principles (Clark & Mayer) • Engagement principle (Michael Allen)

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Page 1: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

E-learning Principles

• Interface Design principles (Graphic Design)• Learning principles (Clark & Mayer) • Engagement principle (Michael Allen)

Page 2: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

User Interface Design

Page 3: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

1- Elements first, Interface design latergathering or producing the visuals elements (pictures & texts)Based on your goals & objectives and students’ needs and level

Process of interface design

Page 4: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

2- Pattern matters,choose the overall “look” or the general design of your presentation. Decide how the viewer’s eye will flow across your display

Page 5: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

3- Arrangement not random

arrange the items within the pattern.

Page 6: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Grab attention

1- Uniqueness (Size, Color, Shape)2- Texture & 3D effect3- Interaction

Page 7: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Uniqueness (Color)

Page 8: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Picture Five

Uniqueness (Shape)

Page 9: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Picture Five

Uniqueness (size)

Page 10: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Texture & 3D

Page 11: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

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Two dimensional

Page 12: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Three dimensional

Page 13: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

3-interaction,

viewers can be asked to respond to visual displays

Page 14: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

This is a circle Complete the Circle

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A. They carry impulses around the body to deliver messages. B. They increase the surface area for absorbing water. C. They contain chloroplasts for photosynthesis. D. They carry oxygen around the body to all the cells.

What do (red cells) do in human body?

Page 16: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

                                                                                                                                                                                                         

A. Carries impulses around the body to deliver messages. B. They swim to fertilize the egg. C. To trap dust particles and germs in the air passages. D. They increase the surface area for absorbing water. E. They contain chloroplasts for photosynthesis. F. They carry oxygen around the body to all the cells.

Page 17: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

The major factors that affect the overall look are 1. alignment of elements, 2. shape, 3. balance, 4. style, 5. color scheme, 6. and color appeal.

overall look

Page 18: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
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Page 20: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Another way to arrange the visual and verbal elements is to put them into a shape that is already familiar to the viewer

(e.g., circle, triangle, rectangle, the letters Z, L, T, and U)

Creative Arrangement Shapes

Page 21: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
Page 22: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
Page 23: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
Page 24: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
Page 25: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)
Page 26: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Balance

Page 27: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Balance?

The weight of the elements in a display should equally distributed

on each side of an axis, either horizontally or vertically or both.

In some cases in order to catch the eyes you

may use

asymmetrical or informal balance.

Page 28: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Your choice of lettering and type of pictures should be

consistent with each other and with the preferences of the audience

Students, artists, religious groups,

Style

Page 29: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Using Colors

• Color should be used sparingly in your applications and, if you do use it, you must also use a secondary indicator.

• Some of your users may be color blind and if you are using color to highlight something on a screen, then you need to do something else to make it stand out if you want these people to notice it.

Page 30: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Blue, green, and violet are considered cool colorsWhereas red and orange are considered warm colors.

Color Psychology

Page 31: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Warm colors are associated with action, dynamic, and warm feeling

And cool colors are associated with contemplative, thoughtful, cool feeling

Also warm colors appear to approach the viewer while cool colors tend to recede.

Children seem to prefer warm colors (particularly, red, pink, yellow, and orange, brighter

colors and combinations of intense colors)

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Teacher Education

• Pre Service• In Service• Post Service

Page 34: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

ArrangementRules

Page 35: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

1- Proximity 2. Directionals, 3- Figure and ground, 4- Consistency

Arrangement Rules

Page 36: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

1- proximity (spacing) viewers assume that elements close to each

other are related

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Items that are logically connected should be grouped together on the screen to communicate they are connected,

whereas items that have nothing to do with each other should be separated.

You can use white space between collections of items to group them and/or you can put boxes around them to accomplish the same thing.

Group things effectively.

Page 40: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Example

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Directionals

• You can use arrows to direct the viewer’s attention

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important elements, especially wording, should stand out in good contrast to the background.

3- figure and ground

Page 44: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Contrast

• Reading blue text on a white background is easy.

• But reading blue text on a red background is difficult.

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Page 46: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Russia launches enhanced rocket in test                  

                                        March 21, 2000 Web posted at: 10:12 AM EST (1512 GMT) MOSCOW (AP) -- Russia successfully launched a rocket designed to put payloads higher into orbit in a rehearsal for the launch of a group of research satellites this summer, space officials said Tuesday. A Soyuz booster equipped with a Fregat accelerator unit placed a mock-up Cluster II satellite into orbit after blasting off from the Baikonur cosmodrome in Kazakhstan on Monday night.

Page 47: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Russia launches enhanced rocket in test

March 21, 2000 Web posted at: 10:12 AM EST (1512 GMT) MOSCOW (AP) -- Russia successfully launched a rocket designed to put payloads higher into orbit in a rehearsal for the launch of a group of research satellites this summer, space officials said Tuesday. A Soyuz booster equipped with a Fregat accelerator unit placed a mock-up Cluster II satellite into orbit after blasting off from the Baikonur cosmodrome in Kazakhstan on Monday night.

Page 48: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Russia launches enhanced rocket in test

March 21, 2000 Web posted at: 10:12 AM EST (1512 GMT) MOSCOW (AP) -- Russia successfully launched a rocket designed to put payloads higher into orbit in a rehearsal for the launch of a group of research satellites this summer, space officials said Tuesday. A Soyuz booster equipped with a Fregat accelerator unit placed a mock-up Cluster II satellite into orbit after blasting off from the Baikonur cosmodrome in Kazakhstan on Monday night.

Page 49: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Russia launches enhanced rocket in test

March 21, 2000 Web posted at: 10:12 AM EST (1512 GMT) MOSCOW (AP) -- Russia successfully launched a rocket designed to put payloads higher into orbit in a rehearsal for the launch of a group of research satellites this summer, space officials said Tuesday. A Soyuz booster equipped with a Fregat accelerator unit placed a mock-up Cluster II satellite into orbit after blasting off from the Baikonur cosmodrome in Kazakhstan on Monday night.

Page 50: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

every time the arrangement breaks the rules, viewers have to expend mental energy deciding whether this is a deliberate exception or whether they need to revise the rule

Consistency in your user interface enables your users to build an accurate mental model of the way it works, and accurate mental models lead to lower training and support costs.

4- Consistency?

Page 51: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Titles, Notes, Links, Exercises, Icons,

Consistency

Page 52: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

If you can double-click on items in one list and have something happen, then you should be able to double-click on items in any other list and have the same sort of thing happen.

Put your buttons in consistent places on all your windows, use the same wording in labels and messages, and use a consistent color scheme throughout.

Consistency

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Title

Text Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text Text

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Title

Text Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text TextText Text Text Text

Page 55: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Navigation bar arrangement

• In Western societies, people read left to right and top to bottom. Because people are used to this, should you design screens that are also organized left to right and top to bottom when designing a user interface for people from this culture

Page 56: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

When you are developing the user interface for your system you will discover that your stakeholders often have some unusual ideas as to how the user interface should be developed. You should definitely listen to these ideas but you also need to make your stakeholders aware of your corporate UI standards and the need to conform to them.

Keep the Bar - Hold the line

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Page 58: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Facilitate Navigation

If it is difficult to get from one screen to another, then your users will quickly become frustrated and give up

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Expect your users to make mistakes.

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Provide feedback

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Justify data appropriately

For columns of data, common practice is to right-justify integers, decimal align floating-point numbers, and to left-justify strings

Text NumbersHigh 1.5Low 2.5Medium 3.4Low 4.35High 7.235

Page 62: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Intuitive Design

• If your users don’t know how to use your software, they should be able to determine how to use it by making educated guesses.

• Even when the guesses are wrong, your system should provide reasonable results from which your users can readily understand and ideally learn.

Page 63: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Simplicity

• Don’t create busy user interfaces• the overall density of the screen should not

exceed 40 percent

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Offer personalization options

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Design feedback messages carefully

• color code the different types of messages

Page 67: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Use tabbed navigation

• If you make the menu look like tabs on folders, almost everyone will be able to figure out what it is and how it works. This is because the visual metaphor is strong and clear.

Page 68: E-learning Principles Interface Design principles (Graphic Design) Learning principles (Clark & Mayer) Engagement principle (Michael Allen)

Short sign-up forms

• removing all optional elements

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Watch your words

• “You have input the wrong information” OR• “An account number should be eight digits in

length.”

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Non-Standard Style

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Using Generic Labels

• Use descriptive labels