eecs 122: introduction to computer networks congestion control

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Katz, Stoica F04 EECS 122: Introduction to Computer Networks Congestion Control Computer Science Division Department of Electrical Engineering and Computer Sciences University of California, Berkeley Berkeley, CA 94720-1776

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EECS 122: Introduction to Computer Networks Congestion Control. Computer Science Division Department of Electrical Engineering and Computer Sciences University of California, Berkeley Berkeley, CA 94720-1776. What We Know. We know: How to process packets in a switch - PowerPoint PPT Presentation

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Page 1: EECS 122:  Introduction to Computer Networks  Congestion Control

Katz, Stoica F04

EECS 122: Introduction to Computer Networks

Congestion Control

Computer Science Division

Department of Electrical Engineering and Computer Sciences

University of California, Berkeley

Berkeley, CA 94720-1776

Page 2: EECS 122:  Introduction to Computer Networks  Congestion Control

2Katz, Stoica F04

What We Know

We know: How to process packets in a switch How to route packets in the network How to send packets reliably

We don’t know: How fast to send

"As we know, there are known knowns. There are things we know we know. We also know there are known unknowns. That is to say, we know there are some things we do not know. But there are also unknown unknowns, the ones we don't know we don't know." The Zen of Donald Rumsfeld.

Page 3: EECS 122:  Introduction to Computer Networks  Congestion Control

3Katz, Stoica F04

Implications

Send too slow: link is not fully utilized- Wastes time

Send too fast: link is fully utilized but....- Queue builds up in router buffer (delay)

- Overflow buffers in routers

- Overflow buffers in receiving host (ignore)

Why are buffer overflows a problem?- Packet drops (mine and others)

- Interesting history....(Van Jacobson rides to the rescue)

Page 4: EECS 122:  Introduction to Computer Networks  Congestion Control

4Katz, Stoica F04

Abstract View

Ignore internal structure of router and model it as having a single queue for a particular input-output pair

Sending Host Buffer in Router Receiving Host

A B

Page 5: EECS 122:  Introduction to Computer Networks  Congestion Control

5Katz, Stoica F04

Three Congestion Control Problems

Adjusting to bottleneck bandwidth

Adjusting to variations in bandwidth

Sharing bandwidth between flows

Page 6: EECS 122:  Introduction to Computer Networks  Congestion Control

6Katz, Stoica F04

Single Flow, Fixed Bandwidth

Adjust rate to match bottleneck bandwidth- Without any a priori knowledge

- Could be gigabit link, could be a modem

A B100 Mbps

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7Katz, Stoica F04

Single Flow, Varying Bandwidth

Adjust rate to match instantaneous bandwidth- Assuming you have rough idea of bandwidth

A BBW(t)

Page 8: EECS 122:  Introduction to Computer Networks  Congestion Control

8Katz, Stoica F04

Multiple Flows

Two Issues: Adjust total sending rate to match bandwidth Allocation of bandwidth between flows

A2 B2100 Mbps

A1

A3 B3

B1

Page 9: EECS 122:  Introduction to Computer Networks  Congestion Control

9Katz, Stoica F04

Reality

Congestion control is a resource allocation problem involving many flows, many links, and complicated global dynamics

Page 10: EECS 122:  Introduction to Computer Networks  Congestion Control

10Katz, Stoica F04

What’s Really Happening?View from a Single Flow

Knee – point after which - Throughput increases very slow

- Delay increases fast

Cliff – point after which- Throughput starts to decrease

very fast to zero (congestion collapse)

- Delay approaches infinity

Note (in an M/M/1 queue)- Delay = 1/(1 – utilization)

Load

Load

Th

rou

ghp

ut

De

lay

knee cliff

congestioncollapse

packetloss

Page 11: EECS 122:  Introduction to Computer Networks  Congestion Control

11Katz, Stoica F04

General Approaches

Send without care- Many packet drops- Not as stupid as it seems

Reservations- Pre-arrange bandwidth allocations- Requires negotiation before sending packets- Low utilization

Pricing- Don’t drop packets for the high-bidders- Requires payment model

Page 12: EECS 122:  Introduction to Computer Networks  Congestion Control

12Katz, Stoica F04

General Approaches (cont’d)

Dynamic Adjustment- Probe network to test level of congestion

- Speed up when no congestion

- Slow down when congestion

- Suboptimal, messy dynamics, simple to implement

All three techniques have their place- But for generic Internet usage, dynamic adjustment is

the most appropriate

- Due to pricing structure, traffic characteristics, and good citizenship

Page 13: EECS 122:  Introduction to Computer Networks  Congestion Control

13Katz, Stoica F04

TCP Congestion Control

TCP connection has window- Controls number of unacknowledged packets

Sending rate: ~Window/RTT

Vary window size to control sending rate

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14Katz, Stoica F04

Congestion Window (cwnd)

Limits how much data can be in transit Implemented as # of bytes Described as # packets in this lecture

EffectiveWindow = MaxWindow – (LastByteSent – LastByteAcked)

MaxWindow = min(cwnd, AdvertisedWindow)

LastByteAckedLastByteSent

sequence number increases

MaxWindow

EffectiveWindow

Page 15: EECS 122:  Introduction to Computer Networks  Congestion Control

15Katz, Stoica F04

Two Basic Components

Detecting congestion

Rate adjustment algorithm- Depends on congestion or not

- Three subproblems within adjustment problem

• Finding fixed bandwidth

• Adjusting to bandwidth variations

• Sharing bandwidth

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16Katz, Stoica F04

Detecting Congestion

Packet dropping is best sign of congestion- Delay-based methods are hard and risky

How do you detect packet drops? ACKs- TCP uses ACKs to signal receipt of data- ACK denotes last contiguous byte received

• Actually, ACKs indicate next segment expected

Two signs of packet drops- No ACK after certain time interval: time-out- Several duplicate ACKs (ignore for now)

Page 17: EECS 122:  Introduction to Computer Networks  Congestion Control

17Katz, Stoica F04

Rate Adjustment

Basic structure:- Upon receipt of ACK (of new data): increase rate

- Upon detection of loss: decrease rate

But what increase/decrease functions should we use?

- Depends on what problem we are solving

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18Katz, Stoica F04

Problem #1: Single Flow, Fixed BW

Want to get a first-order estimate of the available bandwidth

- Assume bandwidth is fixed- Ignore presence of other flows

Want to start slow, but rapidly increase rate until packet drop occurs (“slow-start”)

Adjustment: - cwnd initially set to 1- cwnd++ upon receipt of ACK

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19Katz, Stoica F04

Slow-Start

cwnd increases exponentially: cwnd doubles every time a full cwnd of packets has been sent

- Each ACK releases two packets

- Slow-start is called “slow” because of starting pointsegment 1cwnd = 1

cwnd = 2 segment 2segment 3

cwnd = 4 segment 4

segment 5segment 6segment 7

cwnd = 8

cwnd = 3

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20Katz, Stoica F04

Problems with Slow-Start

Slow-start can result in many losses- Roughly the size of cwnd ~ BW*RTT

Example:- At some point, cwnd is enough to fill “pipe”

- After another RTT, cwnd is double its previous value

- All the excess packets are dropped!

Need a more gentle adjustment algorithm once have rough estimate of bandwidth

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21Katz, Stoica F04

Problem #2: Single Flow, Varying BW

Want to be able to track available bandwidth, oscillating around its current value

Possible variations: (in terms of RTTs)- Multiplicative increase or decrease: cwnd a*cwnd- Additive increase or decrease: cwnd cwnd + b

Four alternatives:- AIAD: gentle increase, gentle decrease- AIMD: gentle increase, drastic decrease- MIAD: drastic increase, gentle decrease (too many losses)- MIMD: drastic increase and decrease

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22Katz, Stoica F04

Problem #3: Multiple Flows

Want steady state to be “fair”

Many notions of fairness, but here all we require is that two identical flows end up with the same bandwidth

This eliminates MIMD and AIAD

AIMD is the only remaining solution!

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23Katz, Stoica F04

Buffer and Window Dynamics

No congestion x increases by one packet/RTT every RTT Congestion decrease x by factor 2

A BC = 50 pkts/RTT

0

10

20

30

40

50

60

1 28 55 82 109

136

163

190

217

244

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325

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379

406

433

460

487

Backlog in router (pkts)Congested if > 20

Rate (pkts/RTT)

x

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24Katz, Stoica F04

AIMD Sharing Dynamics

A Bx

D E

0

10

20

30

40

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1 28 55 82 109

136

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406

433

460

487

No congestion rate increases by one packet/RTT every RTT Congestion decrease rate by factor 2

Rates equalize fair share

y

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25Katz, Stoica F04

AIAD Sharing Dynamics

A Bx

D E No congestion x increases by one packet/RTT every RTT Congestion decrease x by 1

0

10

20

30

40

50

60

1 28 55 82 109

136

163

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y

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26Katz, Stoica F04

Efficient Allocation

Too slow- Fail to take advantage of

available bandwidth underload

Too fast- Overshoot knee overload,

high delay, loss Everyone’s doing it

- May all under/over shoot large oscillations

Optimal:

xi=Xgoal Efficiency = 1 - distance from

efficiency line

User 1: x1U

ser

2: x

2

Efficiencyline

2 user example

overload

underload

Page 27: EECS 122:  Introduction to Computer Networks  Congestion Control

27Katz, Stoica F04

AIMD

C

x

y

A Bx

C

D Ey

Limit rates:x = y

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33Katz, Stoica F04

Implementing AIMD

After each ACK- Increment cwnd by 1/cwnd (cwnd += 1/cwnd)

- As a result, cwnd is increased by one only if all segments in a cwnd have been acknowledged

But need to decide when to leave slow-start and enter AIMD Use ssthresh variable

Page 29: EECS 122:  Introduction to Computer Networks  Congestion Control

34Katz, Stoica F04

Slow Start/AIMD Pseudocode

Initially:cwnd = 1;ssthresh = infinite;

New ack received:if (cwnd < ssthresh) /* Slow Start*/ cwnd = cwnd + 1;else /* Congestion Avoidance */ cwnd = cwnd + 1/cwnd;

Timeout:/* Multiplicative decrease */ssthresh = cwnd/2;cwnd = 1;

Page 30: EECS 122:  Introduction to Computer Networks  Congestion Control

35Katz, Stoica F04

The big picture (with timeouts)

Time

cwnd

Timeout

SlowStart

AIMD

ssthresh

Timeout

SlowStart

SlowStart

AIMD

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36Katz, Stoica F04

Congestion Detection Revisited

Wait for Retransmission Time Out (RTO)- RTO kills throughput

In BSD TCP implementations, RTO is usually more than 500ms

- The granularity of RTT estimate is 500 ms

- Retransmission timeout is RTT + 4 * mean_deviation

Solution: Don’t wait for RTO to expire

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37Katz, Stoica F04

Fast Retransmits

Resend a segment after 3 duplicate ACKs

- Duplicate ACK means that an out-of sequence segment was received

Notes:- ACKs are for next

expected packet - Packet reordering can

cause duplicate ACKs- Window may be too small

to get enough duplicate ACKs

ACK 2

segment 1cwnd = 1

cwnd = 2 segment 2segment 3

ACK 4cwnd = 4 segment 4

segment 5segment 6segment 7

ACK 3

3 duplicateACKs

ACK 4

ACK 4

ACK 4

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38Katz, Stoica F04

Fast Recovery: After a Fast Retransmit

ssthresh = cwnd / 2 cwnd = ssthresh

- instead of setting cwnd to 1, cut cwnd in half (multiplicative decrease)

For each dup ack arrival- dupack++- MaxWindow = min(cwnd + dupack, AdvWin) - indicates packet left network, so we may be able to send more

Receive ack for new data (beyond initial dup ack)- dupack = 0- exit fast recovery

But when RTO expires still do cwnd = 1

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39Katz, Stoica F04

Fast Retransmit and Fast Recovery

Retransmit after 3 duplicated acks- Prevent expensive timeouts

Reduce slow starts At steady state, cwnd oscillates around the

optimal window size

Time

cwnd

Slow Start

AI/MD

Fast retransmit

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40Katz, Stoica F04

TCP Congestion Control Summary

Measure available bandwidth- Slow start: fast, hard on network- AIMD: slow, gentle on network

Detecting congestion- Timeout based on RTT

• robust, causes low throughput- Fast Retransmit: avoids timeouts when few packets lost

• can be fooled, maintains high throughput

Recovering from loss- Fast recovery: don’t set cwnd=1 with fast retransmits