empathic experience design · rei camp dome tent! nemo inflatable tent! lin, j. and c. c....

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Empathic Experience Design (Seepersad) | 1 EMPATHIC EXPERIENCE DESIGN The Effect of Extraordinary User Experiences on Customer Needs Analysis and Product Redesign Carolyn Conner Seepersad, PhD Associate Professor Mechanical Engineering Department The University of Texas at Austin Collaborators Danny Johnson, Matt Saunders, Joseph Lin Nicole Genco, Katja Holtta-Otto Open Innovation Conference IC 2 Institute November 8-9, 2012 Funding: NSF CMMI-0825713

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Page 1: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 1!

EMPATHIC EXPERIENCE DESIGN!The Effect of Extraordinary User Experiences on Customer Needs Analysis and Product Redesign!

Carolyn Conner Seepersad, PhD!Associate Professor!Mechanical Engineering Department!The University of Texas at Austin!

Collaborators!Danny Johnson, Matt Saunders, Joseph Lin!

Nicole Genco, Katja Holtta-Otto!

Open Innovation Conference!IC2 Institute!

November 8-9, 2012!

Funding: NSF CMMI-0825713 !

Page 2: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 2!

WHY INNOVATE?!

"...Innovation is the only mechanism that can actually change things in substantive ways. Innovation is where creative thinking and practical know-how meet to do new things in new ways, and old things in new ways.” Dr. Charles Vest, President, National Academy of Engineering [2] !

Kano Diagram [1]!

[1] Kano, 1984, Journal of Japanese Society of Quality Control![2] Quoted by Friedman, NY Times, 9/7/08.!

Page 3: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 3!

HOW TO INNOVATE?!

•  Regarding Engineering Design!–  “Should a designer add an additional function,

reduce product size, make the product easier to use, or pursue other options? What are the engineering-level characteristics of innovative products?” [3]!

[3] Saunders M. N., Seepersad C. C., and Holtta-Otto K., 2009, “The Characterstics of Innovative, Mechanical Products,” Proceedings of the ASME 2009 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference, pp. 1-10.!

Page 4: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 4!

WHAT IS AN INNOVATIVE MECHANICAL PRODUCT? !To investigate this question, we:!•  Analyzed 197 award-winning products. !•  Identified engineering characteristics of

innovation. !•  Investigated which characteristics were most

prevalent in award-winning products, relative to competing products [3]. !

[3] Saunders, M. N., C. C. Seepersad and K. Holtta-Otto, 2011, “The Characteristics of Innovative Mechanical Products,” ASME Journal of Mechanical Design, Vol. 133, No. 2, pp. 021009.!

Page 5: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 5!

ENGINEERING CHARACTERISTICS OF INNOVATIVE MECHANICAL PRODUCTS!

Function! Cost!External interactions!

User interactions!Architecture!

• material flow!• energy flow!• inform. flow!• interact. w/ infrastructure!

• size!• layout!• usage environ.!

• additional function!

• purchase cost!• maintenance cost!

• physical demands!

• sensory demands!

• cognitive demands!

[3] Saunders, M. N., C. C. Seepersad and K. Holtta-Otto, 2011, “The Characteristics of Innovative Mechanical Products,” ASME Journal of Mechanical Design, Vol. 133, No. 2, pp. 021009.!

Page 6: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 6!

ANALYSIS OF AWARD-WINNING PRODUCTS BY INNOVATION CHARACTERISTICS AND CATEGORIES!

[3] Saunders, M. N., C. C. Seepersad and K. Holtta-Otto, 2011, “The Characteristics of Innovative Mechanical Products,” ASME Journal of Mechanical Design, Vol. 133, No. 2, pp. 021009.!

Page 7: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 7!

HOW TO STIMULATE INNOVATION FOR EASE OF USE? !

Empathic Experience Design!!

•  Expose designer (or customer) to challenging usage contexts!–  challenging usage environments

(e.g., moisture, noise, darkness)!–  challenging means of interacting

with a product (physically, sensorially, cognitively)!

•  Help designers!–  Empathize with customers

under a variety of conditions!–  Design for the types of context-

related latent needs that often lead to innovative products!

Page 8: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 8!

ROOTS OF EMPATHIC EXPERIENCE DESIGN!

Lead Users [4]!•  Push a product to its

limits and experience needs prior to the general population!

•  Benefit significantly from improvements to a product!

•  Often innovate themselves!

Drum Brakes!

Aftermarket Forks!

Quick-release seats!

Motorcycle brake levers!

Reinforced Frames!

[4] Von Hippel, E., 2005, Democratizing Innovation, MIT Press.!Photo: http://www.sonic.net/~ckelly/Seekay/mtbwelcome.htm!

Page 9: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 9!

ROOTS OF EMPATHIC EXPERIENCE DESIGN!

Empathic Design [5]!•  Conduct observations in the

customerʼs own environment!•  Often involves ethnographic

techniques!

[5] Leonard, D., and Rayport, J. F., 1997, Harvard Business Review.!Photos: boston.com and rit.edu!

Patricia Moore (at age 26)!Spent 3 years as elderly person!

Page 10: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 10!

ROOTS OF EMPATHIC EXPERIENCE DESIGN!

Photos: nytimes.com (MIT AGELAB) and www.design.ncsu.edu (Ford Motor Company)!

Page 11: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 11!

EMPATHIC EXPERIENCE DESIGN!

!•  Allow the designer (or

customer) to empathize with lead users via simulated lead user-type experiences!

•  Expose designer (or customer) to challenging usage contexts!–  challenging usage environments

(e.g., moisture, noise, darkness)!–  challenging means of interacting

with a product (physically, sensorially, cognitively)!

•  Help designers!–  Empathize with customers

under a variety of conditions!–  Design for the types of context-

related latent needs that often lead to innovative products!

Page 12: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 12!

EMPATHIC EXPERIENCE DESIGN FOR CUSTOMER NEEDS ANALYSIS AND PRODUCT REDESIGN!

Begin with Prototype!

1. Define Design

Problem!

2. Define Typical and Lead Users!

3. Design Empathic

Experiences!

4. Implement Empathic

Experiences!

5. Perform Customer Interviews!

5. Perform Idea Generation!

With Customers for Customer Needs

Analysis!

With Designers for Idea

Generation!

Page 13: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 13!

LIMITATION LEVEL OF LIMITATION EXPERIMENTAL CONDITION

Sens

ory

Sight

Reduce lab goggles with fine grid on transparency paper (*allows for variability of levels) low quality welding goggles

Reduce scope blinders on side of glasses, holes in restrictive sheet

Blind Completely dark room Blindfold enclose product in dark container with hand holes

Hearing Deaf ear plugs ear protection headphones used during gun shooting headphones with sound louder than ambient noise

Touch Reduce add layer between user and prototype (gloves)

Taste Ability to distinguish tastes consume more of a certain flavor prior to consumption (bitter, salty, sour, sweet, savory) Reduce reduce or eliminate sense of smell

Smell Eliminate close nose (clip)

isolate nose (snorkel goggles) Reduce smell stronger smell prior Heighten breathe strips to open nostrils

 

Phys

ical

Dexterity

Hand oven mittens, gloves, mittens tape fingers together with medical tape

Arm one hand behind back carrying weight or bulk with one hand

Body jumpsuit adding bulk, weight, joint padding wear protective equipment (hockey/football pads)

 

Cognitive Distract

recite information (phone number, alphabet backwards) Recite nonsenense syllables (ʻthe-the-the,ʼ ʻza-za-zaʼ) read off prompter, talk on phone/carrying conversation

Task Switching answer questions/simple math problems every 15-30 seconds play a game while interacting could add incentive/reward to encourage performance

 

Environment

Night dark room with light source (flashlight reflecting off wall, projector with dark screen/tape on lens) Rain mounted sprinkler under canopy Temperature change room temperature

Location add rocks/sticks on floor confine space in small or low ceiling room

Page 14: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 14!

EMPATHIC EXPERIENCE DESIGN FOR CUSTOMER NEEDS ANALYSIS AND PRODUCT REDESIGN!

Begin with Prototype!

1. Define Design

Problem!

2. Define Typical and Lead Users!

3. Design Empathic

Experiences!

4. Implement Empathic

Experiences!

5. Perform Customer Interviews!

5. Perform Idea Generation!

With Customers for Customer Needs

Analysis!

With Designers for Idea

Generation!

Page 15: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 15!

CAN EMPATHIC EXPERIENCES HELP CUSTOMERS BECOME INNOVATORS?!

Begin with Prototype!

1. Define Design

Problem!

2. Define Typical and Lead Users!

3. Design Empathic

Experiences!

4. Implement Empathic

Experiences!

5. Perform Customer Interviews!

With Customers for Customer Needs

Analysis!

Page 16: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 16!

Direct Needs! Latent Needs!Typical Customer Needs Analysis!

Empathic Experience Design?!

Obvious! Non-obvious!Incremental!

Product Variants!Innovative!

Breakthrough Products!

www.rei.com! www.popsci.com!

CAN EMPATHIC EXPERIENCES HELP CUSTOMERS BECOME INNOVATORS? !

Page 17: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 17!

HYPOTHESIS!

Customers who engage in empathic experiences during customer needs interviews will supply a greater variety of customer needs and a larger number of latent needs than those supplied by customers who do not engage in the empathic experiences.!

Page 18: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 18!

A CUSTOMER NEEDS ANALYSIS (CNA) EXPERIMENT!

1.  Selected Product: Familiar dome tent (with new, innovative product available, but unknown to participants)!

2.  Define Typical vs. Lead User!–  Typical: Young, healthy weekend camper in good weather!–  Lead: Camper assembling tent in cold and dark conditions,

possibly with heavy gloves!3.  Design Empathic Experiences!

–  Oven mitts to simulate cold and/or limited dexterity!–  Dark room to simulate late evening/night assembly!

4.  Implement Empathic Experiences (with Customers)!–  Control Condition: Articulated Use with No Empathic

Experiences!–  Experimental Condition: Articulated Use with Empathic

Experiences!–  Interviewing Technique: Free Speech followed by Categorical

Questioning (Categories: Size, Shape, Weight, Safety, Aesthetics, Setup, Transport …)!

–  40 undergraduate students (engineers and non-engineers)!5.  Analyze results for breadth of feedback and # of suggestions for

design changes!–  Breadth measured by # of categories mentioned!–  Latent needs defined as suggestions for design changes!

REI Camp Dome Tent!

Nemo Inflatable Tent!

Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Page 19: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 19!

RESULTS!

0.0!

1.0!

2.0!

3.0!

4.0!

5.0!

6.0!

7.0!

Control! Experimental!

Average # of Categories Breached!

Engineer! Non-Engineer!

0.0!

1.0!

2.0!

3.0!

4.0!

5.0!

6.0!

7.0!

8.0!

Control! Experimental!

Average # of Latent CN!

Engineer! Non-Engineer!

Page 20: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 20!

INSIGHTS FROM CNA EXPERIMENT!

•  Statistically significant increase in redesign (latent) needs discovery with empathic experience techniques!–  2.5x versus typical interview(p-statistic < 1E-2)!–  up to 20x versus verbal interviews w/o prototype (p-

statistic < 1E-4)!•  Useful redesign (latent) needs uncovered!

–  Tied to nature of extraordinary experiences!•  Inflatable, Tensegrity deployment (analogy to auto

sunshades), Glow-in-dark fabrics, Ergonomic zipper handles!–  Non-obvious to customers in typical interviews!–  Tied to enhanced usability in ordinary and

extraordinary conditions!

Page 21: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 21!

CAN EMPATHIC EXPERIENCES HELP DESIGNERS BECOME BETTER INNOVATORS?!

•  What? Use and manipulation of external conditions to simulate challenging usage conditions!

•  When? Immediately before idea generation!•  Why? Focuses designers on a productʼs interactions with user and

environment!

AGNES!MIT Media Lab!nytimes.com!

UT Austin!NASA Senior!Design Project!

Page 22: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 22!

CAN EMPATHIC EXPERIENCES HELP DESIGNERS BECOME BETTER INNOVATORS?!

Begin with Prototype!

1. Define Design

Problem!

2. Define Typical and Lead Users!

3. Design Empathic

Experiences!

4. Implement Empathic

Experiences!

5. Perform Idea Generation!

With Designers for Idea

Generation!

Page 23: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 23!

Empathic Experience!

Product interaction!

AN IDEA GENERATION EXPERIMENT!

Idea generation with and without preceding empathic experiences!

Sensory !

Physical !

Problem statement!

Page 24: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 24!

CONCEPT GENERATION TECHNIQUE!•  Idea Generation Technique is 6-3-5!

–  6 participants, each sketching 3 ideas, and then rotating them clockwise 5 times for input from co-participants!

–  Primarily sketching, with limited words as labels. No talking!

Page 25: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 25!

METRICS!

•  Originality!–  Creativity, newness!

•  Feasibility!–  Quality, can this

actually be made?!•  EED Categories!

–  In which ways is the product innovative?!

–  How innovative?!

Description Originality Common 0

Somewhat Interesting 2.5 Interesting 5

Very Interesting 7.5 Innovative 10

Is the design possible?

Is the design technically difficult for the context?

Is there an existing solution?

Sfeas=0

Sfeas=4

Sfeas=10

Sfeas=7 No No

No

Yes Yes

Yes

Charyton, C., R. J. Jagacinski and J. A. Merrill, 2008, Psychology of Aesthetics, Creativity, and the Arts, Vol. 2, pp. 147-154.!Linsey, J. S., 2007, Ph.D. Dissertation, UT Austin.!!

Page 26: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 26!

HYPOTHESIS!

Design engineers who engage in empathic experiences immediately prior to a concept generation activity will generate concepts with higher levels of originality than those produced by designers who do not engage in the empathic experiences. Empathic experiences are also hypothesized to have a measurable effect on the type and focus of innovation characteristics present in the resulting concepts .!

Page 27: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 27!

RESULTS!

Control  (without  empathic  experiences)

Subject  (with  empathic  experiences)

# Mean Standard  Error # Mean

Standard  Error P-­‐Value

Sensory  &  Environmental

Originality 174

3.61 0.23 172

4.56 0.24 0.002 Feasibility 8.61 0.18 8.27 0.21 0.112

#  ICM  Categories 1.46 0.08 1.75 0.08 0.006

Physical Originality

128 3.87 0.16

101 5.22 0.19 0.000

Feasibility 8.55 0.17 8.39 0.21 0.295

#  ICM  Categories 1.72 0.10 2.33 0.10 0.000

Page 28: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 28!

ORIGINALITY SCORES!

28%! 26%! 26%!

13%!

6%!

17%!

24%! 26%!22%!

10%!

0%!

5%!

10%!

15%!

20%!

25%!

30%!

35%!

40%!

0! 2.5! 5! 7.5! 10!

% o

f Des

igns

Rec

ievi

ng S

core

s!

Maximum Originality Score!Control! Subject!

3%!

48%!40%!

8%!1%!2%!

15%!

58%!

22%!

3%!

-10%!

0%!

10%!

20%!

30%!

40%!

50%!

60%!

0! 2.5! 5! 7.5! 10!

% o

f Des

igns

Rec

ievi

ng S

core

s!

Maximum Originality Score!

Control! Subject!

Sensory/Environmental!

Physical!

Page 29: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 29!

Sensory   FuncConality Architecture

Environmental  InteracCons

User  InteracCons Cost

Control 17.2% 27.0% 59.8% 40.8% 0%

Subject 16.3% 36.6% 63.4% 58.7% 0%

p-­‐value 0.396 0.030 0.268 0.000 N/A

Physical   FuncConality Architecture

Environmental  InteracCons

User  InteracCons Cost

Control 10.9% 51.6% 39.1% 53.1% 0%

Subject 4.0% 73.3% 51.5% 84.2% 0%

p-­‐value 0.0195 0.0005 0.0361 0.0000 N/A

INNOVATION METRICS!

Page 30: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 30!

CATEGORIES OF INNOVATION!

0.0%!

10.0%!

20.0%!

30.0%!

40.0%!

50.0%!

60.0%!

70.0%!

Functionality! Architecture! Environmental Interactions!

User Interactions!

Sensory!

Control! Subject!

Page 31: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 31!

0.0%!

10.0%!

20.0%!

30.0%!

40.0%!

50.0%!

60.0%!

70.0%!

80.0%!

90.0%!

Functionality! Architecture! Environmental Interactions!

User Interactions!

Physical!

Control! Subject!

CATEGORIES OF INNOVATION!

Page 32: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 32!

SAMPLE CONCEPT: SENSORY EXPERIENCE!

Page 33: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 33!

SAMPLE CONCEPT: SENSORY EXPERIENCE!

Page 34: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 34!

SAMPLE CONCEPT: PHYSICAL EXPERIENCE!

Page 35: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 35!

CLOSURE!

•  Characteristics of Innovative, Mechanical Products!– Prevalence of product interactions!– Relative scarcity of new functionality!

•  Empathic Experience Design (EED) Method!– Remarkable increase in latent needs discovery

when applied to customers!– Significant increase in originality and ease of use

of concepts (with no decrease in feasibility) when applied to designers!

Page 36: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 36!

MOVING FORWARD!

•  How well does EED work generally?!–  Professional engineers versus novices!–  Different engineering fields!

•  How does a customerʼs or designerʼs familiarity with a product influence the effectiveness of EED? !–  Original design versus redesign!–  Unfamiliar contexts!

•  Can EED replace lead users? !•  Does EED require physical simulations? Or could

mental exercises work as well? !•  More generally, what is the role of priming in idea

generation? !

Page 37: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 37!

CNA RESULTS!

0.00!

1.00!

2.00!

3.00!

4.00!

5.00!

6.00!

Avg. # of categories in free speech!

Avg. # of Latent Customer Needs!

Overall Results!

Control! Experimental!

0.00!

1.00!

2.00!

3.00!

4.00!

5.00!

6.00!

Control! Experimental!

Latent Needs by discovery period!

Free Speech! Categorical!

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Empathic Experience Design (Seepersad) | 38!

Results: Empathic Experiences Increase Originality of Ideas w/o

Decreasing Feasibility!•  Empathic experiences led to:!–  Significant increase in the originality of ideas!–  NO significant change in the feasibility

(realizability) of ideas)!–  Significant increase in innovative features

aimed at improving user interactions (and changing product architectures to enable those improvements)!

Reference: Genco et al., 2011!

Page 39: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 39!

NEEDS GATHERING!

Page 40: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 40!

QFD!Focus groups, benchmarking, the House of Quality!

Page 41: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 41!

Downhill Longboarders as Lead Users!Extremely knowledgeable within their hobby.!

Page 42: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 42!

Patricia Moore (at age 26)!Leader in universal design; posed as an 80 year old woman for THREE YEARS.!

Page 43: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 43!

Bodystorming!Act it out.!

Page 44: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 44!

IDEATION!

Page 45: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 45!

Brainstorming!Ubiquitous, but often misunderstood.!

Page 46: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 46!

Design by Analogy!

Page 47: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 47!

EMPATHIC DESIGN!

Page 48: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 48!

EED Methodology!

Begin with Prototype!

1. Define Design

Problem!

2. Define Typical and Lead Users!

3. Design Empathic

Experiences!

4. Implement Empathic

Experiences!5. Generate Concepts!

Select Innovative Concepts!

Page 49: EMPATHIC EXPERIENCE DESIGN · REI Camp Dome Tent! Nemo Inflatable Tent! Lin, J. and C. C. Seepersad, 2007,ASME DETC Design Theory and Methodology Conference. Paper Number: DETC2007-35302.!

Empathic Experience Design (Seepersad) | 49!

THE EED PROCESS!

•  Use and manipulation of external conditions to simulate lead user activities and enable innovations in product designs and redesigns!

•  Focuses designers on a productʼs interactions with user and environment!