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Engaging Communities of Interest with PowerPoint Games, Animated Videos, and e-Learning Modules Barbara O’Neill, Ph.D., CFP® Extension Specialist in Financial Resource Management and Distinguished Professor Rutgers Cooperative Extension [email protected]

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2014 NeXConf presentation

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Page 1: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Engaging Communities of Interest with PowerPoint Games, Animated Videos, and e-Learning Modules

Barbara O’Neill, Ph.D., CFP® Extension Specialist in Financial Resource Management and Distinguished Professor

Rutgers Cooperative Extension [email protected]

Page 2: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Personal Introduction • Distinguished Professor and Extension Specialist in

Financial Resource Management

• Rutgers Cooperative Extension employee for 35½ years

• CFP® for 30 years

• Teach undergraduate Personal Finance class

• Frequent trainer for teachers and library staff

• Twitter handle: moneytalk1

Page 3: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

What is Your Experience With Interactive

PowerPoint Games?

Page 4: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Uses of Interactive Games • A class activity or Web page to review content

– Example: http://rci.rutgers.edu/~boneill/review/index.html

• A pre-test to determine existing knowledge

• A Web-based learning activity

• Example: http://www.slideshare.net/BarbaraONeill/jeopardy-game-young-adults-moneycolor-changesyellow

• A free-standing presentation

• A recreational activity for youth

Page 5: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Two Ways to Create a PowerPoint Game

• Follow Written Instructions For – Action Buttons

– Inserting Textboxes

– Hyperlinking Slides

• Takes 4-5 Hours

• See http://www.joe.org/joe/2003april/tt2.php

• Use a Template File From Online Search or on CD-ROM

• Takes 1 hour or less

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100 100

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100 100 100

Category 4

Category 1 Category 2 Category 3

(Program Title) PowerPoint Game Category 5

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The Answer is:

Text

Page 8: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

The Question is:

What is...?

Page 9: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Suggestion: Write out Questions and Answers

First and Prioritize

Page 10: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

[Game Title]

PowerPoint

Game

Page 11: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Question 1 for $100 XXX

A. XXX

D. XXX C. XXX

B. XXX

50:50

C. XXX D. XXX

Page 12: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

$1,000,000 $1,000,000

Page 13: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

What is Your Experience With Animated Videos?

Page 14: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Virtual Learning Platforms

Second Life

• Requires users to be able to access and use Second life

• Good for in-depth content

• Requires payment for land, clothes, etc. (Linden dollars)

Other Platforms

• Users access content through online searching or links sent to them

• Good for short content “sound bites” of 2-3 minutes

• Requires payment to publish videos or go beyond basic features

Page 15: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Animated Video Web Sites

• Xtranormal- SUSPENDED OPERATIONS 7/31/13- www.xtranormal.com

• Go Animate- http://goanimate.com

• Plotagon- https://plotagon.com

• Creaza- http://www.creazaeducation.com/

Page 16: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Five Uses for Animated Videos • Teach concepts and promote the use of

educational materials (e.g., SSHW)

• Provide case studies for staff training (e.g., NYPL)

• Student-created videos as class assignment

• Promote savings and America Saves

• Outreach to a specific target audience (e.g., service members)

Page 17: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

#1. Teach Concepts and Promote Educational Materials

• Rutgers Cooperative Extension Small Steps to Health and Wealth™ program: http://njaes.rutgers.edu/sshw/

• “SSHW encourages people to make positive behavior changes to simultaneously improve their health and personal finances” (elevator statement)

• Second edition published in February 2013 See http://palspublishing.cals.cornell.edu/nra_order.taf?_function=detail&pr_id=159&_UserReference=484E20A122FFE31150EEE5FC

Page 18: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

SSHW Book Video http://www.youtube.com/watch?v=PpYMxgZCtZ8

Page 19: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

2. Provide Case Studies for Staff Training

• Used in training New York Public Library staff about financial education resources

• Short videos (approx. 2-3 minutes) featuring a library staffer and patron

• Ends with a question posed to the library staffer

• Segue to group discussion https://sites.google.com/a/nypl.org/money-matters/library-reference-scenarios

Page 20: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

3. Student Created Videos

• Personal Finance class (DAFRE elective undergraduate class) Web site: http://rci.rutgers.edu/~boneill/

• Financial Case Study Analysis assignment: http://rci.rutgers.edu/~boneill/assignments/case-study.html

• Capstone activity: integrates entire semester’s content: topics, financial analysis tools, etc.

• Teams of 3-4 students; requires both a paper and a presentation

Page 21: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Xtranormal Video Case Study Presentation

• Case Study Scenario: http://www.youtube.com/watch?v=AJqE07zBvb8

• Financial Advice: http://www.youtube.com/watch?v=8FV6KkXJT6w

Page 22: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

4. Promote Saving and America Saves America Saves Video #1: Saving Money with America Saves http://www.youtube.com/watch?v=yChFVQvzOGc America Saves Video #2: Saving Money on a Tight Budget http://www.youtube.com/watch?v=FV0Ib07WXOM America Saves Video #3: Set a Goal http://www.youtube.com/watch?v=1bc8VmugNE4 America Saves Video #4: Make a Plan http://www.youtube.com/watch?v=1KWyCQz91N8 America Saves Video #5: Save Automatically http://www.youtube.com/watch?v=4bhJ0ck2qSA America Saves Video #6: The America Saves Challenge http://www.youtube.com/watch?v=7UZPZUcwvww

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5. Outreach to a Target Audience (Service Members)

• Saving Money With Military Saves: http://www.youtube.com/watch?v=E0HqKb1xx5k

• Saving Money in the Thrift Savings Plan: http://www.youtube.com/watch?v=SDY0Cc4kqZQ

• Debt-to-Income Ratios: http://www.youtube.com/watch?v=loV5ff8rt5o

• Credit Reports: http://www.youtube.com/watch?v=bUXvc-jyrsk

Plus 6 other videos at http://www.youtube.com/user/moneytalkBMO

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Start a YouTube Channel as a “Home” for Your Videos • Example:

http://www.youtube.com/user/moneytalkBMO • Promote the links in print and social media

• YouTube will track the views

Page 25: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

E-Learning Modules • Self-contained, self-paced online lessons

• Short is good (20-30 minutes)

• Can be used for staff training or consumer programs

• Components

– PowerPoint Slides

– Add-ons: video links, Web links

– Assessment questions

– CEU certificate

Page 26: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Personal Finance e-Learning Modules

• 10 titles at https://sites.google.com/a/nypl.org/money-matters/home/curriculum

• Used Adobe Captivate to create lessons

• Basic format; creative content designers can add many more program features

Page 27: Engaging Learners With Powerpoint Games-Animated Videos-E-learning Modules-SHORT

Comments? Questions? • Go forth and create games, animated videos, and e-

learning modules • Create games and videos yourself or have students

create them

• Write video production costs into grant applications • Make content presentations fun!