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_/_/_/ _/_/_/ _/ _/ _/_/ _/ _/ _/ _/ _/ _/_/ _/_/_/_/ _/_/_/ _/_/ _/ _/_/_/_/ _/ _/ _/ _/ _/ _/ _/_/_/ _/ _/_/_/ _/ _/ _/_/_/ A Sony PlayStation Emulator for the PC ePSXe FAQ 1.4.0 written by Bobbi & CDBuRnOuT of PSXEmu.com Disclaimer: calb, Galtor and _Demo_ hold no warranties of any kind for this prod uct. You're using ePSXe at your own risk. The authors can't be held liable or respons ible for any damage which results from using the emulator, it's plugins or anything described in this documentation in any way. This FAQ may only be provided "as is". You're not allowed to remove this disclai mer and put your own name there. You are, of course, allowed to put a COMPLETE copy of this file on your webpage and offer it for reading / download. Please respect our har d work and don't rip us off! The latest version of this FAQ can always be found on http://www.psxemu.com/epsxe.shtml, along with several other tools for ePSXe!

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |T|a|b|l|e| |o|f| |C|o|n|t|e|n|t|s| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ --> Table of Contents --> Updates --> ePSXe FAQ 1.4.0 --> ePSXe FAQ 1.3.1 --> ePSXe FAQ 1.3.0 --> ePSXe FAQ 1.2.5 --> ePSXe FAQ 1.2.1 --> ePSXe FAQ 1.2.0 --> ePSXe FAQ 1.1.0 --> ePSXe FAQ 1.0.0 --> What's New --> ePSXe 1.2.0 --> ePSXe 1.0.1 --> Getting Started --> Getting All the Necessary Files --> Choosing the Best GPU Plugin --> Choosing and Configuring the CD-ROM Plugin --> Selecting the Best Sound Plugin --> Choosing the Correct BIOS --> Getting Through the Other Settings --> General Questions --> Who are the developers of this great application? --> Game X doesn't run. What can I do to get it running? --> Which BIOS files are the best to use with ePSXe? --> Can I use those PAL patches for the NTSC versions of the gam es as well? --> Does ePSXe support changing discs in multi-disc games?

--> How can I show the frames per second (FPS)? --> Can you actually play audio CDs in the "Run BIOS" option? --> For VGS, I used Daemon Tools to play ISOs, what should I use for ePSXe? --> Can I play backups with ePSXe? --> During certain games (for example Driver, Ridge Racer, X-Men Vs. Street Fighter etc.), I can press whatever I want to, the emulator doesn't react. Can this be fixed? --> ePSXe keeps crashing on me at random intervals, what can I d o? --> I keep getting some strange errors in the command line box i n ePSXe...something about MCI? --> ePSXe just gives me a black screen! --> Yay! ePSXe 1.2.0 supports save states! But, how do I use the m? --> I'm so excited about ePSXe 1.2.0 including Force Feedback su pport, but there's one problem, it won't work! What am I doing wrong? --> Are there any command-line switches I should know of that ar e not mentioned in ePSXe's docs? --> After I upgrade ePSXe, my controller no longer works! --> ePSXe doesn't work with my controller, but I've seen others with the same use it with no problems! What am I doing wrong? --> ePSXe is way too fast! How can I slow it down? --> When I save my game using the memory cards after loading a S ave State, it saves fine, but the save data is missing/older when I play it the next time, what gives? --> Can I use ePSXe's 'Cheat' option to use GameShark/Pro Action Replay/etc. codes? --> Does [pec] work with ePSXe 1.2.0? --> I made a save state with a multi-disc game on one of the lat er discs, after switching discs during play. When I started off the disc I was current ly on when I went back, the save state would not load, what gives? --> Some games (only a few), are giving me trouble saving, what' s up, I thought this was fixed? --> Plugin Problems --> What's the best graphics (GPU) plugin to use? --> I'm using Tratax's ASPI 1.2 plugin. When I start a game from CD-ROM, my computer just sits there and does nothing. What's wrong? --> I own a Voodoo 3, and I'm using Pete's GPU plugins. I config ured the plugin, and selected "Nice" in order to get nice graphics. But then emul ator crashes. Why? --> I'm using Lewpy's Glide plugin for my 3dfx card. But every t ime I try to run a game, the emulator crashes. --> I'm using Win2K and can't get the CD-ROM working, no matter which plugin I try! --> I've downloaded and extracted Null2's SPU to my Plugins dire ctory, but it's not showing up as a choice under SPU Plugins in ePSXe, please he lp! --> Specific Games --> How can I get Resident Evil 3 PAL working?

--> How can get Final Fantasy 8 PAL working? --> How can I get Final Fantasy 9 US/JAP working? --> I saw screenshots of ePSXe running Spiderman/THPS1/THPS2, bu t I can't seem to get them to work without messed up graphics. --> What's this?!?! The ePSXe docs say FFIX PAL is supported, bu t my version does not work!? --> Help!! The '-legaia' switch doesn't seem to fix the problems in Legend of Legaia in ePSXe 1.2.0! --> I can't seem to get Saga Frontier 2 PAL working, is there an ything I can do? --> ARGH! FF7 worked fine in ePSXe 1.0.0 and 1.0.1, but in 1.2.0 , it crashes when I choose 'New Game', what's going on? --> How can I get Soul Reaver functioning in ePSXe 1.2.0? --> How can I get Cool Boarders 2001 working properly? --> How can I get Front Mission 3 going? --> How can I get Breath of Fire 3 PAL started? --> Gran Turismo 2 locks up after the intro screens, is there an y way to fix this? --> Dino Crisis locks up after a few screens, how can I get it t o work? --> Dino Crisis 2 locks up after a few screens, similiar to Dino Crisis, what's up? --> When a character joins my party in Chrono Cross, ePSXe locks up, is there a workaround for this? --> How can I stop Breath of Fire 4 NTSC U/C from crashing when I enter the town of Kyria? --> How can I stop the backround music from looping in Megaman X 4/Rockman X4, like it does in MMX5/RMX5? --> How can I stop the backround music from looping in Megaman X 5/Rockman X5? --> Technical Questions --> Which 3D API's does ePSXe take advantage of? --> Can ePSXe use VGS/Bleem memory cards? --> Does ePSXe support hardware anti-aliasing? --> How do I dump a PlayStation BIOS? --> How do I find out what version of the PlayStation BIOS I hav e? --> Annoying Questions --> Why doesn't my favorite game, X run with ePSXe? --> Can you get game X working in the next version? And when wil l you release it? --> Where can I find the PSX BIOS? The emu asks me for it every time. --> Legacy Support --> ePSXe 1.0.1 --> With ePSXe 1.0.1, my MDECs are actually running slow er than 1.0.0! What can I do to fix this? --> Help! Some of my memcards have gotten deleted for no apparent reason! What's wrong? --> Ok, I got FF9 working, but I get some weird sound bu gs before entering a battle and during the battle itself, is there a way to fix this?

--> ePSXe 1.0.0 --> The ISO function doesn't run some games my friend ca n play from his CDs ... Why? --> Credits --> Thanks

+-+-+-+-+-+-+-+ |U|p|d|a|t|e|s| +-+-+-+-+-+-+-+ ePSXe FAQ 1.4.0 --> Re-worked FAQ version numbering scheme. (CD) --> Created new section, 'Table of Contents'. (CD) --> Added ePSXe 1.2.0 release info to 'What's New'. (CD) --> Updated 'Getting Started' to cover new options in ePSXe 1.2.0. (CD) --> Updated most Q&As with info concerning ePSXe 1.2.0. (CD) --> Added General Q&A: Save States in ePSXe 1.2.0. (CD) --> Added General Q&A: Force Feedback in ePSXe 1.2.0. (CD) --> Added General Q&A: Command-line switches in ePSXe 1.2.0. (CD) --> Added General Q&A: DirectInput problems with upgrading ePSXe. (CD) --> Added General Q&A: DirectInput problems with ePSXe. (CD) --> Added General Q&A: Problems with ePSXe being too 'fast'. (CD) --> Added General Q&A: Troubles using Memory Cards and Save States in ePSXe 1. 2.0. (CD) --> Added General Q&A: Confusion concerning ePSXe's 'Cheat' option. (CD) --> Added General Q&A: [pec] compatibility with ePSXe 1.2.0 (CD) --> Added General Q&A: Save States with Multi-Disc games in ePSXe 1.2.0. (CD) --> Added General Q&A: Troubling saving with a few games in ePSXe 1.2.0. (CD) --> Added Plugin Q&A: Null2's SPU not showing up in ePSXe. (CD) --> Added Game Specific Q&A: FF9 PAL in ePSXe 1.2.0. (CD) --> Added Game Specific Q&A: Legend of Legaia in ePSXe 1.2.0. (CD) --> Added Game Specific Q&A: Saga Frontier 2 PAL in ePSXe 1.2.0. (CD) --> Added Game Specific Q&A: FF7 in ePSXe 1.2.0. (CD) --> Added Game Specific Q&A: Soul Reaver in ePSXe 1.2.0. (CD) --> Added Game Specific Q&A: Cool Boarders 2001 in ePSXe. (CD) --> Added Game Specific Q&A: Front Mission 3 in ePSXe. (CD) --> Added Game Specific Q&A: Breath of Fire 3 PAL in ePSXe. (CD) --> Added Game Specific Q&A: Gran Turismo 2 in ePSXe. (CD) --> Added Game Specific Q&A: Dino Crisis in ePSXe. (CD) --> Added Game Specific Q&A: Dino Crisis 2 in ePSXe. (CD) --> Added Game Specific Q&A: Chrono Cross hangs when a character joins in ePSX e. (CD) --> Added Game Specific Q&A: Breath of Fire 4 'Town of Kyria' crash. (CD) --> Added Game Specific Q&A: Megaman X4/Rockman X4 BGM Troubles in ePSXe. (CD) --> Added Game Specific Q&A: Megaman X5/Rockman X5 BGM Troubles in ePSXe. (CD) --> Removed Game Specific Q&A: Slowdowns in THPS1/2 and Spiderman. (CD) --> Created new section, 'Legacy Support'. (CD) --> Moved questions/info related to revision 1.0.1/1.0.0 only to 'Legacy Suppo rt'. (CD) --> Created new section, 'Credits'. (CD) --> Created new section, 'Thanks'. (CD) --> Misc. fixes here and there. (CD) ePSXe FAQ 1.3.1 --> Added some more possible fixes to common problems. (CD) ePSXe FAQ 1.3.0 --> Fixed the width of many answers so they're viewable in other res. (Bobbi)

--> Added more questions and answers for many common problems (Bobbi) ePSXe --> --> --> FAQ 1.2.5 Fixed some spelling errors and grammar. (CD) Tiny fixes to formatting. (CD) Added some fixes to/info about problems experienced with ePSXe 1.0.1 (CD)

ePSXe FAQ 1.2.1 --> Misc. errors fixed (CD) ePSXe FAQ 1.2.0 --> new ePSXe release, new FAQ version (Bobbi) --> "What's new" part added (Bobbi) --> "Specific games" part added containing infos how to get some games working . (Bobbi) --> Updated all parts to reflect the changes in the new version (Bobbi) ePSXe --> --> --> FAQ 1.1.0 fixed several mistakes (Bobbi) Added the "Getting started" section (Bobbi) Removed one double entry (Bobbi)

ePSXe FAQ 1.0.0 --> first publication (Bobbi)

+-+-+-+-+-+-+-+-+-+-+-+-+ |W|h|a|t|'|s| |N|e|w| |?| +-+-+-+-+-+-+-+-+-+-+-+-+ ePSXe 1.2.0 ----------This update, named version 1.2.0 (the author's thought users would confuse 1.1.0 with 1.0.1), includes great new features like force feedback, improved analog support, save s tates, improved speed, and other misc. fixes. Here's a full list below: --> Added better analogic pad emulation and force feedback. It is now possible t o configure the analogic axis and the effect of the force feedback motors. (Many thanks to Alex7 and to www.burutter.com, for donating a very nice PSX to USB pad converter a nd giving help on adding support for it). --> Now ePSXe includes savestates support. F1 = save state, F2 = increase slot ( max = 5), F3 = load state. The savestates are compressed and saved to the sstates dire ctory, with an average size of 1.5Mb. (WARNING!!! As of this writing, it is support ed only in the following plugins: Lewpy's Glide GPU, Pete's GPUs, Pete's SPU, and ePSXe 's Internal SPU, support will be included in more plugins soon by the plugin's authors) --> Partially re-wrote the internal SPU. It should be faster, have less sound gl itches, and have better sound quality.

--> Optimizations added to GTE, MDEC, and the core which makes some games work f aster than before. --> Fixes to the CD-ROM decoder and the core, which make some more games playabl e. For example: Gran Turismo, Resident Evil, Ape Escape, Kingley Adventure, Legend of Legaia (use the "-legaia" command-line switch in conjunction with "-cdtiming"), Final Fantas y IX PAL and so on ;-) ePSXe 1.0.1 -----------In my opinion this update should be called ePSXe 2.0, but since the logo was alr eady done, it wasn't possible to change that any more. Anyway, there are many nice ch anges in this release, but I'm not gonna copy them all from the readme in here, instea d I'll list what this does for you in the end: --> The MDEC engine has been completly re-written and a new CD-ROM plugin has be en added, for Win9x as well as Win2k users. This increases the quality of the MDEC's n icely as well as giving some more speed. Fast machines should have absolutly smooth p layback now. To get this, you should always enable the Mdec timing in the options. A dditionally, the XA playback in the internal SPU plugin became better, so especially Squa resoft games are playing movie sounds better now. --> The memory card manager has been improved: You can select which card you wan t to place in which slot now, and you can even convert the cards from other formats lik e Dexdrive, VGS, bleem! and PSEmu Pro. The memory cards are also saved now automaticly w hen pausing gameplay, so people shouldn't have problems with them any more. --> Fixes for Win2k users, so most of them should be able to play games from CDs from now on, and don't have to use ISOs with ePSXe. To take advantage of those, it's high ly recommend to use ePSXe's CD-ROM plugin (included in the 1.0.1 executeable). --> Support for even more great (also many new!) games, like: - Final Fantasy 9 US - Grandia US - Driver 2 US - Crash Bash US - Harvest Moon - Back to Nature US - Fear Effect US - Castlevania SOTN US - Chrono Cross (the crashing bug, you can get around it by pressing F7) - and many more games since you're able to swap discs now (File -> Chang e discs)

--> Misc stuff, like support for PSX mouse and analog controllers (and even both together!), a better NTSC/PAL (or a manual if appreciated) detection an d more. There's much more new in this version, for a detailed listing you should check o ut the readme as well (which is located in the /docs directory). And now, enjoy this fi ne release!

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |G|e|t|t|i|n|g| |S|t|a|r|t|e|d| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Many of you sent us mails wondering how they can get the emu configured correctl y. So, in order to help you configuring it for the first time, We added this section to the FAQ. 1) Getting all necessary files First off, you need the emulator, all plugins you want to use and the BIOS itself. You can get the first two combined in a nice Installer from PSXEmu.com (bro wse to http://www.psxemu.com/epsxe-download.shtml). We won't supply you with URL's for the BIOS as it is copyrighted by Sony. But you should find it easily by browsin g the web. Now you need to get the plugins configured properly. 2) Choosing the best GPU plugin When going after compatibility, you should use Pete's Soft GPU plugin, it's the one with the highest compatibility. When that one doesn't work with a game othe rs have gotten working, you've probably made a configuration error. You should also use this plugin when you've got troubles getting certain game situations to display properly (for example the FF8 battle menus). Now here's a list for the best plugins for the most popular graphic cards: 3dfx Voodoo 2 --> Lewpy's Glide plugin (could crash with certa in drivers) 3dfx Voodoo 3 --> Pete's D3D (DirectX 7) or Lewpy's Glide plug in 3dfx Voodoo 4/5 --> Pete's D3D (DirectX 7) or Lewpy's Glide plug in ATI Radeon --> Pete's OpenGL plugin ATI Rage 128/Expert --> Pete's D3D (DirectX 7) plugin nVidia GeForce 1/2 --> Pete's OpenGL plugin nVidia TNT/TNT2 --> Pete's OpenGL plugin Matrox G200/G400 --> Pete's D3D (DirectX 6) plugin ... the rest --> Pete's D3D (DirectX 7) plugin 3) Choosing and configuring the CD-ROM plugin Windows 9x/ME + IDE CD-ROM --> ePSXe CDR ASPI Core 1.2.0 (Requires an ASPI layer, Win9x/ME co

mes with one.) Windows NT/2000 + IDE/SCSI CD-ROM --> ePSXe CDR WNT/W2K Core 1.2.0 (Does not require an ASPI layer.) Remember that you need an ASPI layer to get ePSXe reading CDs with OTHER pl ugins using Windows 2000. You can get more infos on this further on in this FAQ! When those settings aren't working for you, one thing you can do is to crea te an ISO from the original CD using a burning app like CDRWin or WinOnCD. Keep i n mind that you should get better performance using an ISO, compared to running a game from a CD. 4) Selecting the best sound plugin ePSXe SPU Core 1.2.0 --> Good & fast sound, but still has some proble ms left. Pete's MIDAS SPU 1.7 --> A good sound plugin which uses the latest SP U API. Null2's SPU 1.35 --> Slowly became one of the best SPU plugins, r ecommended. 5) Choosing the correct BIOS ePSXe has been mainly tested with the SCPH-1001 and the SCPH-7502 BIOS file s, which are therefor the BIOS files we mostly recommend. 6) Getting through the other settings Now that you've selected and configured the plugins of your choice, here's a list of the rest of the settings and how we recommend you to set them. Still, some game require different settings. Options --> SIO IRQ to toggle on/off) Config --> CD-ROM e notes in the GUI) Config --> CD-ROM e notes in the GUI) Config --> CD-ROM e notes in the GUI) Config --> MDEC Config --> MDEC e notes further down) Config --> Sound Config --> Sound Config --> Sound Config --> Sound eds a fast system, F6) Config --> Sound eds a fast system) Always Enabled --> Enable Accurate CD-ROM Timing --> Disable CD-ROM Status --> [DISABLED] - (F4 --> [DISABLED] - (Se --> [DISABLED] - (Se

--> Disable Real-Time CD-ROM Status --> [DISABLED] - (Se --> Enable MDEC --> Enable MDEC Timing --> --> --> --> Enable Enable Enable Enable Sound CDDA Sound XA Sound XA Read --> [ENABLED] --> [ENABLED] - (Se --> --> --> --> [ENABLED] [ENABLED] [ENABLED] [ENABLED] - (Ne

--> Enable SPU IRQ hack

--> [DISABLED] - (Ne

And now you should be able to enjoy one of the best free emulators out there. Wh en you still have problems or suggestions for this FAQ, feel free to post them on our m essage

board or mail us!

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |G|e|n|e|r|a|l| |Q|u|e|s|t|i|o|n|s| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Q: Who are the developers of this great application? A: The programmers aren't new to the scene. The one you all have probably alrea dy heard of is _Demo_, one of the authors of the best SNES emulator out there: ZSNES! Th e other two are calb, experienced programmer from emulators like ESNES, and Galtor, who is new to the emu scene, but still is a skilled programmer. When you want to learn more ab out them, make sure to check out the interview with Galtor at http://www.psxemu.com! Q: Game X doesn't run. What can I do to get it running? A: There are certain things to do before giving up on a non-working game. First off, you could use another plugin, since not all plugins work with every game. We suggest y ou use Pete's plugins for GPU (OpenGL, D3D or Soft), since they provide the best compatibi lity ... see the plugins section for more plugin troubleshooting. Then, you could try to disa ble MDECs, since some games crash when they try to show the opening movie. In case you're run ning the game from an ISO file, try Daemon Tools, since some games only work properly with that tool. Some people also informed us that using a different BIOS version has helped them getting the emu working. Now, check if your CD-ROM drive at least TRIES to read the game CD ... when it does nothing on start, try another plugin (see plugins section for more help). If this isn't the problem, you can try to load the game patches using the "Cheat" option in ePSXe. Some gam es have special workarounds found in these patches with allow them to run, or fix some in-ga me bug. And last but not least, you should try to start the emulator with the option '-cdtiming' or activate the "Enable Accurate CD-ROM Timing" option in the CD-ROM configurat ion screen. If all this didn't help, you just need to wait for the next version, but hey, this emulator is free so please don't send any E-Mails to the authors asking for game X to work in th e next release. Q: Which BIOS files are the best to use with ePSXe? A: After the testing stage, we found out that the SCPH-1000, SCPH-5000 and SCPH -5005 don't seem to work with ePSXe. We suggest you to use the SCPH-1001 and SCPH-7502 BIOS, since they've worked great during our tests! Q: Can I use those Region X patches for the Region Y versions of the games as w ell?

A: Nope, sorry... each patch is designed for a certain region of the game, and will most likely not work with another region. Q: Does ePSXe support changing discs in multi-disc games? A: ePSXe (version 1.0.1 and on) includes a "Change Disc" option, which can be found by going to Load -> Change Disc! This function still has some bugs, but could work for s everal games. Another way to get past the disc changes is to check if the game creates a savegame at the beginning of the next disc (games like Parasite Eve and Final Fantasy usually do that) . In that case, simply save, exit the current game, load ePSXe again with the next CD and co ntinue playing with the created savegame. Q: How can I show the frames per second (FPS)? A: Just press the "Del" key, this should work with most (not all) GPU plugins. Q: Can you actually play audio CDs in the "Run BIOS" option? A: Nope, that isn't supported. Q: For VGS, I used Daemon Tools to play ISOs, What should I use for ePSXe? A: Nothing like that. ePSXe comes with a built in "Run ISO" function, which eas ily allows you to run a .bin (CDRWin format), or .iso file from your HDD! But, Daemon Tools can have a higher compatibility rate, so you may want to still try it. Q: Can I play backups with ePSXe? A: Well, it has been proved several times now: It's nearly impossible to provid e 100% protection of backup's! And since Sony isn't even able to prevent the PSX co nsole from being used to play backups themselves, why should emulators be any diff erent? And, since ePSXe uses the PSEmu Pro plugin system, you're even able to play ISO's directly from your hard disc! Q: During certain games (for example Driver, Ridge Racer, X-Men Vs. Street Figh ter etc.), I can press whatever I want to, the emulator doesn't react. Can this be fixe d? A: Yes, to get the controller working again, you just need to enable "SIO IRQ a lways on" in the misc menu or simply press F4 during emulation! Q: ePSXe keeps crashing on me at different locations, what can I do? A: One thing that ePSXe seems to be really sensitive to is bus speeds which are out of spec. This means you most probably overclocked your PC. If you are experienc ing problems with ePSXe crashing constantly, but never at the same location, the n it could be pointing to this problem. The only way that your bus speeds would b e out of spec would be if you are overclocking, so if you are then you might want to try

setting your processor back to its default settings with the PCI bus being a t 33mhz and the AGP bus being at 66mhz. During testing the bus speeds only seemed to effect Final Fantasy IX, but it might also effect other games as well, so if you ar e having random crashing problems with any game, this would be something to give a tr y. Q: I keep getting some strange errors in the command line box in ePSXe...someth ing about MCI? A: If you're having troubles with errors related to mci, or an empty black scre en, upgrade your ePSXe and use one of the internal CD-ROM plugins, depending on your OS. If you don't wish to upgrade, or want to use another external plugin, then disable CDDA u nder Config > Sound. Q: ePSXe just gives me a black screen! A: See the previous question relating to CDDA. Q: Yay! ePSXe 1.2.0 supports save states! But, how do I use them? A: In order to use save states, you must get used to the keys which allow you t o take advantage of them. First, F1 is to save to the current slot, F2 to increase the slot n umber (You can see the current slot in most GPU's on-the-fly menus), but there is a max of five slots. And finally, press F3 to load the savestate in the current slot. Also, Save Stat es are only supported with the following plugins, and their future revisions: GPU --Kazzuya's Software GPU 1.6 Alpha Knack's Software GPU 0.84 Beta Lewpy's Glide GPU 1.31 Pete's Direct3D GPU 1.47 Pete's OpenGL GPU 1.47 Pete's Software GPU 1.47 SPU --ePSXe SPU Core 1.2.0 Null2's SPU 1.35 Pete's MIDAS SPU 1.7 This list will be added to as authors update their plugins to support ePSXe' s save state function. Q: I'm so excited about ePSXe 1.2.0 including Force Feedback support, but there 's one problem, it won't work! What am I doing wrong? A: (Answer provided by Wormie, owner of PSXFanatics.com) "I have seen some people having troubles getting Force Feedback to work for them. I don't think it was ever mentioned before, but during testing I found this feature it onl y seems to work when

the controller is set as analog/digital in the controller setup for ePSXe. A lso when setting up the analog controlls, I personally didn't mess with the options at the ve ry bottom of the controller ... I just setup the 4 way directional pad area (or whatever it's called) with the analog stick instead of the directional pad." Q: Are there any command-line switches I should know of that are not mentioned in ePSXe's docs? A: There are quite a bit of undocumented switches, even some that aren't mentio ned when using the '-help' switch! For your reading pleasure, here is a list of all known comma nd-line switches in ePSXe 1.2.0 and their function(s): -adsrtrick -analog -anamous -bios e. -c -cddmairq3 -cdfast -cdrom -cdslow -cdtiming -debug -dmairqclear -f -ff9pal -fl -forcepad -forcespu -gun -h tches. -hdev -help tches. -i -legaia -lib -loadbin -loadcheat -loadfake -loadmemc0 e first slot (0). -loadmemc1 e second slot (1). -mouse -noaudiocd -noauto -nocd -nocdcmd11 -nocdstatus -nocdrtstatus -nogui -nolog -nomdec Loads the Interpreter core.* Enables Legend of Legaia cheat. Loads libpsx.exe. Loads a specified ISO image file. Loads a specified .cht file. Loads a fake file.**** Loads a specified memory card file in th - Displays a list of debug options. - Displays some (not all) command-line swi Enables the Dynarec core.* Enables CD-ROM IRQ3 in DMA.** Enables Fast CD-ROM Emulation. Selects a CD-ROM Drive Letter Enables Slow CD-ROM Emulation. Enables Accurate CD-ROM Timing. Enables Debugging.*** Forces DMA IRQ to always be cleared. Disables BIOS Logo. (Fast Boot) Enables Final Fantasy IX PAL cheat. Enables the internal framelimiter.** Forces SIO IRQ to always be enabled. Forces SPU IRQ to always be enabled. Enables Namco Gun Emulation.** Displays some (not all) command-line swi Returns a random ADSR value. Enables Analog Pad Emulation. Enables Analog Pad Emulation via Mouse. Loads the specified PlayStation BIOS fil

- Loads a specified memory card file in th Enables Mouse Emulation. Disables CDDA. Disables automatically applied patches. Disables CD-ROM Emulation. Disables CD-ROM command 11. Changes some CD-ROM status outputs. Disables CD-ROM RT status Runs ePSXe without the GUI. Disables log files. Disables MDEC.

-nomdectiming -nomemcard -noseekinxa -nosound -p ** -paddual -savefake -v -xaread -xasound [psx exe] e a .pll, zipped)

-

Disables MDEC Timing. Disables Memory Card Emulation. Disables seeking during XA playback. Disables Sound Emulation. Adds penalty cycles to memory access.*** Enables a pad workaround* Saves a fake file.**** Shows the current version of ePSXe Enables XA Read. Enables XA Sound Emulation. Runs the specified PSX Executable (can b

* - No longer functional in ePSXe 1.2.0 ** - Not functional in ePSXe 1.2.0 *** - Not functional in public releases. **** - Mostly used by developers/testers. ***** - You can try '-p 12' to increase speed in some games, but it will no rmally produce input problems. Q: After I upgrade ePSXe, my controller no longer works! A: First, make sure you are running DirectX 7.0a or 8.0a, as versions 7.0 and 8 .0 have DInput problems which were fixed in their 'a' counterparts. You can get the lastest DirectX from http://www.microsoft.com/directx If that doesn't fix your probl em, delete the ePSXe Configuration registry entry under 'HKEY_CURRENT_USER\Software\Eps xe\Config' using Microsoft RegEdit, if you find that too hard, I suggest a powerful, ye t easy to use registry editor, RegCleaner (www.jv16.org). After deleting the entry, re configure your controller (and everything else =P) in ePSXe. Q: ePSXe doesn't work with my controller, but I've seen others with the same us e it with no problems! What am I doing wrong? A: See the first part of the previous question pertaining to DirectInput proble ms experienced when upgrading ePSXe. Q: ePSXe is way too fast! How can I slow it down? A: If you're using Pete's GPU plugins, check off the 'Use FPS Limit' checkbox, and select 'FPS Limit (10-200)', and manually define your FPS limit, it is recommend you input 60f ps for NTSC J and U/C games, and 50fps for PAL games. If you need a little speed boost, try increm enting the fps by a bit, maybe by 10 or so. If you're using Lewpy's Glide GPU plugin, select the 'FrameRate Limit' optio n, choose 'Custom', and put 60fps for NTSC J and U/C, and 50fps for PAL. If you feel it's a bit slow, try boosting the speed a bit by incrementing the fps a bit, I suggest 10fps or so, but your m ileage may vary. If you're using Knack's Software GPU Plugin, select the 'fps limit only' opt

ion under the 'Framerate > Adjustment Type' menu. It's automatic, as far as I know, there' s no way to customize it, yet ;) Q: When I save my game using the memory cards after loading a save state, it sa ves fine, but the save data is missing/older when I play it the next time, what gives? A: ***WARNING: This answer has yet to be confirmed by the authors, although our tests verify it*** (Answer provided by Lewpy, developer of Lewpy's Glide GPU plugin) Here's a step-by-step of what I believe happens: 1) You start the game in ePSXe and the memcards you have selected in the GUI are used. 2) You make a SaveState - this includes PSX RAM, GPU VRAM, SPU RAM, and memc ards ( plugins, remember to set Offscreen Drawing to standard in order see the batt le menus, and set Framebuffer Textures to Gfx Card Buffer (If your video card s upports it, check Pete's docs) or Full VRam Primitives (Note: Full VRAM Primitives W ILL slow down ePSXe immensely), so you can see the effect which occurs every time you enter a battle. Q: I saw screenshots of ePSXe running Spiderman/THPS1/THPS2, but I can't seem t o get them to work without messed up graphics. A: In order to play these three games on ePSXe, you must have Pete's (D3D/OGL/S oft) 1.41 (or higher) plugin revision(s). Q: What's this?!?! The ePSXe docs say FFIX PAL is supported, but my version doe s not work!? A: Final Fantasy IX PAL needs a patch to be applied to an ISO image of an origi nal CD before it can work with ePSXe 1.2.0. Many people from the UK aren't able to locate a patch for their region yet, simply because there one doesn't exist yet! As of this writing, there are only patches for the german, the french and the spanish v ersions released. You can grab the PPF patches, and the engine to apply them with at PSXEmu.com Q: Help!! The '-legaia' switch doesn't seem to fix the problems in Legend of Le gaia in ePSXe 1.2.0! A: This was an error on the authors' part, the correct switch to use via comman d line is '-cdtiming -legaia'. NOTE: Enabling Accurate CD-ROM Timing in options may produce the same effect , but to be safe, it's best to use the switch. Q: I can't seem to get Saga Frontier 2 PAL working, is there anything I can do? A: In order to play Sage Frontier 2 PAL in ePSXe, you must remove it's protecti on by patching an ISO image, you can find the patch by surfing the web. Also, you must run ePSXe with the '-auto' command-line switch. Q: ARGH! FF7 worked fine in ePSXe 1.0.0 and 1.0.1, but in 1.2.0, it crashes whe n I choose 'New Game', what's going on? A: The authors are aware of this bug, and it's going to be looked into. Until t hen, a quick fix is to

either use an earlier version of ePSXe, or get a save file for FF7 at the be ginning of the game, since the 'Continue' option is still working fine ;) Q: How can I get Soul Reaver functioning in ePSXe 1.2.0? A: The answer is quite simple really, simply check off the option 'Disable Real -Time CD-ROM Status' under Config > CD-ROM in ePSXe. Q: How can I get Cool Boarders 2001 working properly? A: This bug popped up somewhere in ePSXe 1.0.1, and remains in 1.2.0, to get Co ol Boarders 2001 working, start ePSXe with the '-nogui' command-line switch. Q: How can I get Front Mission 3 going? A: Use the same method as the one for Cool Boarders 2001, start ePSXe with the '-nogui' command-line switch. Q: How can I get Breath of Fire 3 PAL started? A: Use the same method as the one for Cool Boarders 2001, start ePSXe with the '-nogui' command-line switch. Q: Gran Turismo 2 locks up after the intro screens, is there any way to fix thi s? A: Sure, simple enable 'Accurate CD-ROM Timing' under Config > CD-ROM, or start ePSXe with the '-cdtiming' command-line switch. Q: Dino Crisis locks up after a few screens, how can I get it to work? A: Well, the US (NTSC U/C) version has anti-mod protection, which needs to be r emoved in order for it to work with ePSXe. This can be done via a PPF patch for the ga me, which you can obtain by searching the web. Q: Dino Crisis 2 locks up after a few screens, similiar to Dino Crisis, what's up? A: As with Dino Crisis 1, the US (NTSC U/C) version of this game has anti-mod p rotection, which needs to be removed inorder for it to work with ePSXe. This can be don e via a PPF patch for the game, which you can obtain by searching the web. Q: When a character joins my party in Chrono Cross, ePSXe locks up, is there a workaround for this? A: When this happens, simply press F7 on your keyboard, and ePSXe should return to normal, and you may continue your game of Chrono Cross ;) Q: How can I stop Breath of Fire 4 NTSC U/C from crashing when I enter the town of Kyria? A: Load the breath_of_fire_4_usa.cht cheat file in ePSXe's /cheats directory. Y ou can do so under Cheats > Edit Cheat Codes. Load the cheat by selecting it after pressing the 'Load' button. Q: How can I stop the backround music from looping in Megaman X4/Rockman X4, li

ke it does in MMX5/RMX5? A: In order to have the music playback properly, start ePSXe with the command-l ine switch, '-noseekinxa'. Q: How can I stop the backround music from looping in Megaman X5/Rockman X5? A: As with MMX4/RMX4, in order to have the music playback properly, start ePSXe with the command-line switch, '-noseekinxa'.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |T|e|c|h|n|i|c|a|l| |Q|u|e|s|t|i|o|n|s| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Q: Which 3D API's does ePSXe take advantage of? A: Since ePSXe uses the PSEmu Pro plugin system, it provides support for all important APIs: OpenGL, Direct3D, 3Dfx's Glide and pure software mode. For m ore info about the plugins and downloads, refer to our ePSXe plugins page! Q: Can ePSXe use VGS/Bleem memory cards? A: Yes, from ePSXe 1.0.1 on, you can use memory cards in VGS' or bleem!'s forma t. Simply select the memory card what you want to use in the specific slot usin g config -> memcards, start the game and play :) Q: Does ePSXe support hardware anti-aliasing? A: (Answer provided by Lewpy, PSEmu Pro plugin developer) "Since ePSXe uses PSEmu Pro GPU plugins, then you have full access to the ha rdware anti-aliasing that your hardware/drivers combo provides, as long as you use a hardware accelerated GPU plugin. Smoothing (i.e. bilinear filtering) is possible, but not without glitches, since the PSX games were not designed to allow for filteri ng. Increased screen resolution is also possible, but it doesn't allow for incre ased model accuracy within the PSX game. You can notice this within racing games as distant cars draw closer, there resolution is still very low. Only some kind of HLE could improve that (extracting the game data away from the actual PSX hardware ... . funky stuff!)." Q: How do I dump a PlayStation BIOS? A: To dump a PlayStation BIOS, you need a GameShark or Action replay and a PC c omms link. To start, you need either a real Caetla module or go to altavista and search for "Caetla" (it's a BIOS replacement for your module, so properly read the included documentation before installing it!!). Now upload "Caetla", and use use the caetla commands for downloading a binary memory image from the region 0x0bfc00000 -

0x0bfc7ffff! Now save the image as SCPHxxxx.bin, where xxxx is your PSX's mo del number, and ePSXe will recognise it and use it from now on. Q: How do I find out what version of the PlayStation BIOS I have? A: Open the PlayStation Bios file in WordPad or any other text editor, go down to the bottom and you will see System ROM Version X.X YY/YY/YY (Z). X is the number of the BIOS, e.g. 2.2 Y is the date of the BIOS, e.g. 12/04/95 Z is what region the BIOS is from, e.g. J for Japan,

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |A|n|n|o|y|i|n|g| |Q|u|e|s|t|i|o|n|s| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ Q: Why doesn't my favorite game, X run with ePSXe? A: Well, this emulator is done in the authors FREE time, so they don't have to get any game running just for you. Certain emu authors like to have poll's on their page to see which game you'd like to work the most. If they do not, please don't mai l them, they'll probably just ignore you. Same goes with us, we didn't code the emu, we can't change anything about that. Q: Can you get game X working in the next version? And when will you release it ? A: See the previous answer above! Q: Where can I find the PSX BIOS? The emu asks me for it every time. A: Please neither ask us nor the emu authors for the PSX BIOS file, we simply w on't give it to you since we're legally not allowed to. Search the web (I recommend www.metacrawler.com), and you should find it quite easily.

+-+-+-+-+-+-+-+-+-+-+-+-+-+-+ |L|e|g|a|c|y| |S|u|p|p|o|r|t| +-+-+-+-+-+-+-+-+-+-+-+-+-+-+ ePSXe 1.0.1 ----------Q: With ePSXe 1.0.1, my MDECs are actually running slower than 1.0.0! What can I do to fix this? A: A simple solution to this is to just locate the ePSXe Configuration registry entry found in KEY_CURRENT_USER\Software\epsxe in your windows registry, and delet e it. Restart ePSXe, reconfigure, and play! Q: Help! Some of my memcards have gotten deleted for no apparent reason! What's wrong? A: The ePSXe team recommends to backup your memory cards before using them with

ePSXe. This is because some NTSC games have problems with the current NTSC timing w hich can result in the deletion of memcards. One suggestion is to try enabling PAL ti ming by setting the timing to PAL with Options > Country > PAL. As usual, the best s olution is to upgrade to ePSXe 1.2.0 and higher, the problem has pretty much been re solved. Q: Ok, I got FF9 working, but I get some weird sound bugs before entering a bat tle and during the battle itself, is there a way to fix this? A: This is a known bug in the SPU core in ePSXe 1.0.1, to rectify this problem, upgrade to version 1.2.0 or higher. ePSXe 1.0.0 ----------Q: The ISO function doesn't run some games my friend can play from his CDs ... Why? A: Upgrade your copy of ePSXe! In 1.0.0 the ISO function didn't apply patches y et to ISOs, this has been fixed in 1.0.1 and future versions, and should work well now!

+-+-+-+-+-+-+-+ |C|r|e|d|i|t|s| +-+-+-+-+-+-+-+ Authors: Bobbi - [email protected] CDBuRnOuT - [email protected] Contributors: calb Galtor _Demo_ Lewpy Pete Bernert Wormie Aldo Vargas Ryos Phuzzi dabods yazoo EmuForums' Users (If you think you should be on this list, mail us.)

+-+-+-+-+-+-+ |T|h|a|n|k|s| +-+-+-+-+-+-+ CDBuRnOuT: Wormie - Thanks for being such a good friend,

Sandie Bgnome ng a damn.

and for several bits of Info. - Thanks listening when I needed someone to listen, and for being a good friend, of course :) - For being insightful, and actually givi

Phuzzi - comic relief =P mathew2 - What can I say, it's m2 :D calb, Galtor, & _Demo_ - For coding such a great emu, and being really cool, down to earth devs ;) Bobbi: The PSXEmu Crew CDBuRnOuT we Wormie & Sandie omeone Thorgal Emu's creation! calb, Galtor, & _Demo_ - For spending so much time on this wonde rous project to talk to - Being one of the biggest helpers in PSX went through :) - For always being around when I needed s - For making this all so much fun! - For staying with us no matter what shit