essence fire ball spell list
DESCRIPTION
Workup of an elemental spell list of theoretical spell casting of the "Classic fireball and its variations." Author, one MERP/Rolemaster magician called Huanton, found by one Prince Pudding and associates while exploring a place called "Tizun Thane."TRANSCRIPT
Essence Fire Ball Spell List by Huanton
All Spells are “Ball Elemental” spells, may use one-half of “Targeting Spell” skill, are Elemental Attack Spells, are considered Force Spells, are listed by diameter and by strength. All spell effects are applied immediately. Note: Spell levels 1, 2 and 3 do not get modified by the +35 for “Ground Zero.” All results are resolve on the “Fire Ball
Attack Table.”
8. Fire Law – Fire Ball: This is the source of this list. A 1' diameter ball of fire is shot from the palm of the caster. Upon reaching its target, it explodes to affect a 10' radius
area.
10. Ranged Fire Ball 1: as Fire Law Fire Ball but at 150’
12. Fire Ball’s Radius 1: increase radius to 30’ but at 1/3 strength and “A” crit max. 13. Fire Ball’s Radius 2: increase radius to 20’ but at
1/2 strength and “B” crit max. 14. Fire Ball’s Power 1: as Fire Law Fire Ball but double damage and plus one critical damage level shift.
15. Ranged Fire Ball 2: as Ranged Fire Ball 1 but at 200’ 16. Ranged Fire Ball 3: as Ranged Fire Ball 1 but at
300’ 17. Fire Ball’s Radius 3: as Fire Law Fire Ball but with 20’ radius
18. Ranged Fire Ball 4: as Ranged Fire Ball 1 but at 400’ 19. Following Fire Ball 1: as Fire Law Fire Ball but
turns at first opening up to 90 degrees until range is expended or hits solid object. 20. Ranged Fire Ball 5: as Ranged Fire Ball 1 but at
500’ 25. Fire Ball’s Radius 4: as Fire Law Fire Ball but with 30’ radius
30. Fire Ball’s Power 2: as Fire Law Fire Ball but triple damage and plus two critical damage level shifts. 40. Following Fire Ball 2: as Fire Law Fire Ball but
turns at first opening up to 90 degrees until range is expended or hits solid object with 20’ radius.
50. Fire Ball’s Power 3: as Fire Law Fire Ball but quadruple (4x) damage and plus three critical damage level shifts.
Lvl Spell Name-------- Rng Area
(R)
Str
� 1 Mini Fire Ball One 10’ GZ* 1 � 2 Mini Fire Ball Two 10’ 5* 1 � 3 Mini Fire Ball Three 10’ 10* 1 � 4 Mini Fire Ball Four 50’ 10 1 � 5 � 6 � 7 � 8 Fire Law – Fire Ball 100’ 10 1 � 9 � 10
Ranged Fire Ball 1 150’ 10 1
� 11 � 12 Fire Ball’s Radius 1 100’ 30 ⅓ A � 13 Fire Ball’s Radius 2 100’ 20 ½ B � 14 Fire Ball’s Power 1 100’ 10 2x � 15
Ranged Fire Ball 2 200’ 10 1
� 16 Ranged Fire Ball 3 300’ 10 1 � 17 Fire Ball’s Radius 3 100’ 20 1 � 18 Ranged Fire Ball 4 400’ 10 1 � 19 Following Fire Ball 1 100 ‘(90˚) 10 1 � 20
Ranged Fire Ball 5 500’ 10 1
� 25 Fire Ball’s Radius 4 100’ 30 1 � 30 Fire Ball’s Power 2 100’ 10 3x � 40 Following Fire Ball 2 100’ (90˚) 20 1 � 50 Fire Ball’s Power 3 100’ 10 4x � 75 FB Power & Radius 1 100’ 20 2x � 100 FB Power & Radius 2 100’ 30 2x � 125 FB Power & Radius 3 100’ 30 3x
75. Fire Ball Power & Radius 1: as Fire Law Fire Ball but double damage and plus one critical damage level shift at a 20’ radius
1. Mini Fire Ball One: A small fist sized fireball that is launched at one target, up to 10 feet away and effects just that target without the +35 Ground Zero modifications.
100. Fire Ball Power & Radius 2: as Fire Law Fire Ball but double damage and plus one critical damage level shift at a 30’ radius
2. Mini Fire Ball Two: A small fist sized fireball that is launched at one target, up to 10 feet away and effects a five foot radius (4 targets) without the +35 Ground Zero
modifications.
125. Fire Ball Power & Radius 3: as Fire Law Fire Ball but triple damage and plus two critical damage level shift s at a 30’ radius
3. Mini Fire Ball Three: A small fist sized fireball that is launched at one target, up to 10 feet away and effects a ten
foot radius (16 targets) without the +35 Ground Zero modifications.
4. Mini Fire Ball Four: A small fist sized fireball that is
launched at one target, up to 50 feet away and effects a ten foot radius (16 targets).