evaluating shared leadership in online games
DESCRIPTION
Offers highlights from doctoral research into games and shared leadership with the implications for use in online education. Presented at the 2013 TCC Worldwide Online Conference as simulcast from the Colorado Technical University Spring 2013 Doctoral Symposium by Dr. Linda Hamons, Dr. Andrew Stricker, Dr. Anne-Marie Armstrong and Dr. Cynthia Calongne.TRANSCRIPT
Participation Matters
Evaluating Shared Leadership in Online Games
Linda HamonsAndrew StrickerCynthia CalongneAnne-Marie Armstrong
TCC Worldwide Online ConferenceApril 18, 2013
Colorado Technical UniversityDoctoral Symposium Workshop
This session reflects on how to foster shared leadership opportunities for group work in online learning environments through the study of how the leadership role was shared between virtual team members in an online game.
Highlights from the study feature the game environment that was designed by Air University's Innovations and Integrations Division, the research methods, instruments and a summary of the findings that may assist educators in their online course development.
Experimental Design
Games and Play StylesTypes of games
• Word , trivia or puzzle• Scavenger or Treasure Hunt• Action or adventure• Real Time Strategy (RTS)• Roleplay game (RPG)• MMORPGs• Arcade or Video games• First Person Shooter (FPS)• Simulations (Sims)• Board or card games
Play styles
• Individual or social• Multiplayer cooperative• Multiplayer competitive• Everyone is a winner!• Last man standing – PvP• Player vs Environment• Roleplay• Capture the flag• Team wins• High score
Instructors’ Game Consoles
Game Master Control Console
Game Roles and Tactics
Ethnographic Study Results
Who is the Leader?
Observations
Protection, Guidance and Leadership
Conflict and Leadership Change
Avoiding Conflict During the Game
The Reusable Game Environment
Shared Leadership Study Findings
• A single leadership role may be faster– The quality of the experience was lower
• A shared leadership role – Increases the protective actions & behaviors after
increased conflict– Shared leadership teams take more time• Players completed the game with fewer objectives/clues
• Voice seems to be preferred over text – Faster for gameplay; smoother for communications
Implications for Online Education
• While a team leader is more direct– May experience an increase in individual involvement
through shared leadership
• A shared leadership role – May result in better topic exploration
– Centers on discussion and may leverage conflict• Team members shift between protective and directing roles
• Further study is needed to analyze the behavior of these self-organizing leaders
Participation Matters
Evaluating Shared Leadership in Online Games
Linda HamonsAndrew Stricker
Cynthia CalongneAnne-Marie Armstrong
TCC Worldwide
Online ConferenceApril 18, 2013
Colorado Technical University
Doctoral Symposium Workshop
Questions?