experiential design as a business value driver part i
DESCRIPTION
Keynote address to over 400 business leaders in Australia & New ZealandTRANSCRIPT
- Albert Einstein
“Knowledge is Experience everything else is just
Information”
The 2.5LB mass in our heads is an experience
machine
WE MUST ACCEPTA lot happens that
is subconscious non verbal
and out of reach
of the consumer
So asking consumers about their experiences after the fact
IS JUS ET NOIS
and design is the most difficult experience
to articulate
but because design is one of the most
importantbusiness drivers
businesses must focus on it
with the added value & knowledge from
consumer neuroscience
3 Neuro Principles of Experiential Design
self conceptualisation
self observation
active participation & real experience
active participation & real experience
stimulates
all the senses
self observationprovides consequential
reflection
self conceptualisation
is
thought provoking
EXPER IENT IAL DES IGN
to address a real problem
THE FACTStalk on a mobile phone
while driving and youare 4 TIMESmore likely to
CRASHthan if you don’t
8 0 %OF DRIVERSTALK ONTHEIR MOBILE
YOUNGdrivers are most
AT RISK
THE BRIEF:Apply Principles of Experiential Design
create a social marketing campaign
target young drivers & mobile phone use
THE CHALLENGE:Find a channel that enables driving and mobile phone use
THE INGREDIENTS
a car
a phone
THE SOLUTION
A driving game never seen before
THE TWIST
An incoming call during game play
THE REVEAL
Answer the call and receive a safe driving message from VIC Roads
THE END
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Dr Shane G Moon