expert finding and metadata generation with games with a purpose peter dulačka jakub Šimko
TRANSCRIPT
Expert Finding and Metadata Generation with
Games with a Purpose
Peter DulačkaJakub Šimko
Problem
• Games with a purpose are generating data• Expert data and wrong data cannot be
distinguished and they are being treated the same way (trashed and ignored)
• Hypothesis: we can distinguish experts in games with a purpose and utilize them for more accurate / faster metadata discovery
Game and Purpose
• Validation/creation of generic music metadata(non-expert and expert players)
• Creation of non-trivial song relationships not easily discoverable by tag similarity(expert players only)
Expert Finding Solution
• Music Information Retrieval• Internet radio (custom or existing)• Discovering player’s expertise in specific music
domain (primary objective)
• Means– Local library scanning / listening history (LastFM)– Fact questioning - quiz minigames– Crowdsouring