facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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By 2018, the Facebook gaming market is expected to reach $ 5.6 B USD globally on a 554 M gaming customer base whereas Non-Facebook social networking gaming market is anticipated to represent a global $ 9.6 B USD market based on 692 M gamers. For more information visit: http://www.marketresearchreports.com/mind-commerce/facebook-vs-non-facebook-social-network-gaming-ecosystem-and-market-analysis-2013-2018

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Page 1: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

www.MarketResearchReports.com

Facebook vs. Non- Facebook Social Network

Gaming Ecosystem and

Market Analysis 2013-2018

Category : Mobile Content & Apps

All logos and Images mentioned on this slide belong to their respective owners.

Page 2: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Introduction to Report

Launch Date: October 10, 2013

Number of Pages: 131

Geography Coverage: Global

Available Format: PDF

Price For Single User License: USD 1,995

Price For Site License: USD 2,995

Price For Global User License: USD 4,995

Delivery Time: Within 24 Hours (During Working Days)

Page 3: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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About the Report

Social network-based gaming has exploded within the last few years, led by the dramatic rise of Facebook with hundreds of millions of users. Social gaming is increasingly becoming a key focal point within the gaming community due in large part to the higher average revenue per unit through monetization of global social networks, local social networks, mobile social networks, and second screen social gaming.

Page 4: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Target Audience

Social network companies

Mobile application developers

Wireless infrastructure suppliers

OTT application and service providers

Social entertainment application developers

Wireless carriers and other service providers

Online, mobile, casual, and console game

companies

Page 5: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Key Findings

By 2018, the Facebook gaming market is expected to reach $ 5.6 B USD globally on a 554 M gaming customer base whereas Non-Facebook social networking gaming market is anticipated to represent a global $ 9.6 B USD market based on 692 M gamers

The Social casino genre and second-screen gaming on mobile social networks will be key growth driver of the industry

APAC will remain the market leader during the period followed by Latin America & Europe

Page 6: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Report Benefits

Identify which social gaming genres will be most successful at going mainstream

Learn why local social networks including mobile platform will be key growth drivers

Market sizing for Facebook vs. Non-Facebook over key regions during the period 2013 – 2018

Learn about the market for social network gaming across the regions driven by gamer preferences over genres

Learn how traditional video games are going to merge with socially playable features and create market disruption

Identify trends in emerging business models in social network gaming and the impacts on mobile gaming development

In-depth analysis of Facebook ecosystem, genres, business models, LTV generation, and initiatives for second screen space

Page 7: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Topics Covered in Report

1. Social Network Gaming Overview & Trend Analysis2. Social Network Gaming Business Model Analysis3. Social Network Gaming Market vs. Opportunistic

Approach Analysis4. Next Gen Social Network Game: Blending With Real-

World Good Deed5. Facebook vs. Non-facebook Market Projections 2013 -

20186. Facebook Social Gaming Ecosystem Analysis7. Non-Facebook Social Network Gaming Ecosystem

Analysis8. Conclusions and Recommendations

For more details regarding Report coverage see the last slide

All logos and Images mentioned on this slide belong to their respective owners.

Page 8: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Company Coverage (Partial List)

For more details regarding company coverage and TOC see the last slide

All logos and Images mentioned on this slide belong to their respective owners.

Page 9: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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Custom Research: Are you an industry professional, entrepreneur,

venture capitalist, investors and organization, then let us know your specific research requirements. Our goal is to cater to your requirements be it for a custom market research project, syndicated research report on a specific market or industry sector, newsletter creation, case study development or anything else related to marketing research.

For Any Customization Related query Visit IdeaCenter @http://www.marketresearchreports.com/idea-center

Page 10: Facebook vs. non facebook social network gaming ecosystem and market analysis 2013-2018

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How To Buy This Report?

Visit following URL to see Table of Content and purchase this publication:

http://www.marketresearchreports.com/mind-commerce/facebook-vs-non-facebook-social-network-gaming-ecosystem-and-market-analysis-2013-2018

About Market Research Reports, Inc.Market Research Reports provides a customized set of reports from reputed Publishers, built on the intelligence available within organizations and leverages on our motto of “Intelligence Redefined”.

Contact : Amitava SenEmail : [email protected]: +1 302-703-7787 (USA) +91-8762746600 (India)