family guy postmodernism

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How is Family Guy a Postmodern text? Giggity giggity goo

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Page 1: Family Guy PostModernism

How is Family Guy a Postmodern text?

Giggity giggity goo

Page 2: Family Guy PostModernism

The Griffin Family

Peter

Lois

Chris

Meg

Stewie

Brian

Page 3: Family Guy PostModernism

BricolageIt is suggested that Family Guy creator, Seth McFarland, has based his

characters on previous animations, for example Brian Griffin looks similar to the famous cartoon dog character Snoopy.

The breakdown of culture and society

Brian Griffin

Snoopy

Similarities: White fur, Black nose, Participate in human activities, etc.

Page 4: Family Guy PostModernism

The breakdown of culture and society

Stewie has a striking resemblance to the 1991 comic-strip character Jimmy Corrigan: The Smartest Kid on Earth.

Stewie Griffin

Jimmy Corrigan

Similarities: Football-shape head, dislike towards mother, intelligent, etc.

Page 5: Family Guy PostModernism

It is speculated that Family Guy is a copy of the famous sit-com cartoon The Simpsons, however it is argued that all comedies take inspiration from similar texts. Family Guy and the Simpsons how very similar factors, for example the family which includes a father, a mother, a son, a daughter and a baby child. They also live on a common neighbour hood roads, Spooner Street, Quahog for Family Guy and Evergreen Terrace, Springfield for The Simpsons. Peter Griffin and Homer Simpson are also very similar characters with both of them being dim-witted and clumsy.

Family Guy and The Simpsons

Page 6: Family Guy PostModernism

The family guy movie, blue harvest, is a pastiche of star wars.

Pastiche in Family Guy

Page 7: Family Guy PostModernism

There are particular episodes in which time and space is used to create confusion.

An example of this is in the episode ‘Road to the Multiverse’. The idea of parallel universes is used to create confusion on where the characters are. This is also makes the audience confused as to time because in some of different universes, the world is very futuristic.

The characters travel from one parallel dimension to another. In each one, to comedic effect, they meet different versions of themselves. This is portrayed in a very playful way.

How Does Family Guy create confusion over time and space?

This shows Stewie and Brian in a ‘Disney universe’.

This shows Peter and Lois in the ‘Flintstone universe’

Page 8: Family Guy PostModernism

The episodes follow a non linear narrative. One of the reasons this is true is because in each episode there are at least 3 flash backs to when something happened. This is usual started off when a character says a line similar to “this is worse than the time…” After this line there is a flashback to when something has happened in the past. These situations probably haven’t really happened and once again are used just for the comedy value.

There are many episodes that create confusions in time and space. This seems to be a very popular theme used by the creators of the show making this aspect of the show very post modern.

How Does Family Guy create confusion over time and space?

Page 9: Family Guy PostModernism

The Meta-Narrative is, for example; Christianity, Science, Buddhism, etc.

Meta-Narratives are constantly open to criticism in Family Guy.

For Example: Jesus Comes To Dinner and God pulling.

The decline of the meta-narrative

Here Family Guy is taking the Meta-Narrative of Christianity and is making humour out of it. This is an example of the decline of the Meta-Narrative.

Page 10: Family Guy PostModernism

Playfulness with Realism

In most respects they are a normal everyday family with the rules of nature applying, being conventional family sit-com and the environment is realistic.

Similar to other family sit-coms, eg. My Family.

But, they also have factors which go against the sense of realism, for example an intelligent baby, a talking dog and other characters like Jesus, Death and God making appearances in the episodes but are accepted as if they were everyday citizens.

The decline of the meta-narrative