february 8, 2007@bellevue community college, nwcet1 trends in information technology careers and...
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February 8, 2007 @Bellevue Community College, NWCET 1
Trends in Information Technology Careers and Education
Michèle Royer, PhD
National Workforce Center for Emerging Technologies & WA Center of Excellence for ITBellevue Community College
February 8, 2007 @Bellevue Community College, NWCET 2
Presentation Outline
• Trends in IT Careers and IT
Skills
• The Changing World of Work
• Net Generation
• Changing World of .edu
• Conclusions
February 8, 2007 @Bellevue Community College, NWCET 3
IT Employment Projections
• IT employment in 2004 was 17% higher than in 1999
• Of the 10 fastest growing jobs through 2014, 5 are IT jobs Network System and Data Comm. Analyst Computer Software Engineer, Applications Computer Software Engineer, Systems Software Network and Computer Systems Administrator Database Administrator
Data based on US Bureau of Labor Statistics
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Employment Shift• Majority of IT-related jobs require a
Bachelor’s or higher degree• IT departments are shrinking• Entry-level technical jobs are being
outsourced• Increased requirements for “IT literacy” in
non-IT jobs (including digital media skills)• Employment growth in IT management• Growth in IT roles and jobs in business and
functional units
Data based on Gartner and other industry research
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TECHNOLOGY
Where most of the growth in IT jobs used to be
Close to the technology
INFORMATION
PROCESSING
Where the growth in IT jobs has shifted
Intersection between IT and information management
USER INTERACTION
VISUALIZATION
Increasing component of IT skills
The Maturing of IT
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Technology Emphasis on:
• Mobility, connectivity and remote access• Integration of multiple technologies and platforms• Computing and data warehousing distributed
environments• Information management, access and
visualization • Information and system security• Technology-supported collaboration and
communication at a distance• Integration of different media formats and
applications
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Integrating Business, Management and Technical Skills
• Understanding business goals and applications
• Understanding business processes and workflow
• Managing the complex IT environment (user, projects, teams, change, sourcing, 3PPs…)
• Working with non-IT professionals• Working in a collaborative and virtual
environment
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College Response to the Employment Shift
• Offer advanced programs targeting business applications or niche technical skill areas
• Develop specific business domain informatics programs (e.g. Health Informatics, Business Intelligence)
• Integrate business, management and communication skills in IT programs
• Infuse IT literacy skills in all programs• Offer strong internship programs
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Data/ Information Processing
Information Representation and Interaction
Information Systems and Smart Devices
Data/ Information Repositories
Biotech/Biological Research (Bioinformatics)
Pharmaceutical Research (Clinical Trial Data)
Development of Devices and Drug Delivery Systems
Healthcare Delivery (Therapy/Diagnostic Management)
Healthcare Information Management (Medical Informatics)
Population/ Public Health Informatics
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Presentation Outline
• Trends in IT Careers and IT Skills
• The Changing World of Work
• Net Generation
• Changing World of .edu
• Conclusions
February 8, 2007 @Bellevue Community College, NWCET 11
Mobile and Collaborative Workplace
• Beyond the traditional office• Anywhere, anytime connectivity• Portability of devices
• Collaboration across distances and organizations• MS Vista collaborative environment• Web-conferencing
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Information and Technology Infusion
• Technology-enabled business processes
• Increased access and management of information• Support all aspects of the business• Complex visual interfaces to information
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Rapid Changes
• Multiple jobs and careers throughout their lifetime
• Continuous changes in technology tools and processes• Self-initiated learning• Continuous learning• Just in-time, just enough learning
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New Work Skills
• Beyond IT literacy• Comfort with technology• Information management• Adaptability and flexibility
• Ability to learn new skills, technologies and processes
• Technology-enabled communication and team skills
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Presentation Outline
• Trends in IT Careers and IT Skills
• The Changing World of Work
• Net Generation
• Changing World of .edu
• Conclusions
February 8, 2007 @Bellevue Community College, NWCET 16
The Net Generation
• GenI, GenY, DGen, Net Gen, Millenials, EchoBoom, Digital Natives
• Born after 1980
Marc Prensky (Digital Natives, Digital Immigrants)http://www.marcprensky.com/writing/
Pew Internet and American Life Projecthttp://www.pewinternet.org/
Jim Carrollhttp://www.jimcarroll.com/articles.htm
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Teens and Technology Pew Internet Report – 2005
87% of teens 12 to 17 use the internet
51% of teen internet users go online daily
81% play games online 76% get news online 43% buy online 31% get online health information
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Teens and Technology Pew Internet Report – 2005
• 45% of teens have cell phones and 33% are texting
• 75% of online teens use IM• 32% of all teens use IM every single day
• They use email to talk to “old people”, institutions, or send complex instructions to large groups
• They use IM to send text, links, photos, music and videos
• They spend 10 hrs/wk with friends in person and 8 hrs via technology
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Net Gen Digital Tools
Email, IM, Chat rooms, Cell phones, Blogs, Webcams, Camera phones, TV, Internet, mp3, Podcasts, Vodcasts, Wikis, Digital video cams, Gaming consoles, Digital music, PDAs, Online gaming, Digital photos, Simulations, Massive multiplayer games, Online reputation and rating systems, Virtual worlds, Multimedia, Smart phones, Moblogs, Mods, Avatars, File sharing, Streaming media, Laptops, Virtual communities…
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Net Gen Interaction with Technology
• They are technology natives• Expect technology and anywhere,
anytime connectivity• Depend on multiple technologies• Eager to experiment with new
technologies• Use technology to form social and
professional networks
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Net Gen Interaction with Information
• Rely on the net as information source• Constant access to media and
information• Rely on peers for information ratings• Hypertext minds - Non-linear thought
process• Highly visual• Share information openly
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Net Gen Communication
• Multiple, overlapping communication processes
• Instant communication• Prolific communicators• Broadcast personal information to the
world – the “Me” generation• Worldwide social networks• Fluid, interactive, media-rich
communication
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The “Gaming” Environment
• High speed, highly changing, complex environment
• Customizable and adaptive• High stimulation and interactivity• Instant feedback and
frequent rewards• Highly visual• Media-rich and diverse
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Net Gen Goes to College – EDUCAUSE Study 2005
• 96% of seniors and freshman own computers, 56% own laptops, 14% bring them to classes
• 90% of students have access to broadband
• Students use computers on average 11-to-15 hrs/wk
• 90% own a cellphone• 38% own a digital music device
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Net Gen Expectations towards Education
• Choose what kind of education they buy, and what, where and how they learn
• Adaptive, responsive and learner-centered• Technology and media in the classroom• Interactivity and a rich and diverse
learning environment• Collaborative learning• Modular and customizable education
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Presentation Outline
• Trends in IT Careers and IT Skills
• The Changing World of Work
• Net Generation
• Changing World of .edu
• Conclusions
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The New World of College
• New college writing requirements include multimedia literacy
• Publishing lectures and curriculum on the net
• Incorporation of new technology tools in the learning process
• Increased collaboration through technology tools
• Blurring of the lines between in and out of classroom learning
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“eTools”
• Podcasts• Blogs• Wikis• Social networking and virtual communities• Digital simulations and games
Resource: Blogs, Wikis, Podcasts, and Other Powerful Web Tools for Classrooms by Will Richardson
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Podcasts Blogs Wikis Games& Sims
Mobility High Medium Medium Medium
Interactivity Low Medium High Medium to Highest
Collaboration Low to Medium
Medium to High
High Medium to High
Complexity Low Low to Medium
Medium to High
Low to Highest
Selecting your Technology
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Challenges
• Access to technology tools• Technical support, resources and
standards • Bandwidth• Training of teachers• Diversity of students in
• Access to technology• Comfort and proficiency with technology tools
• Identifying faculty innovators
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Finding a New Teaching Model
• What is the role of the teacher when information can be accessed through the net? When the students know more about the technology tools than the teachers?
• What is the role of the classroom when learning can be acquired anytime, anywhere?
• Which technologies will you allow into your classroom? Which ones will you use to support the learning?
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Presentation Outline
• Trends in IT Careers and IT Skills
• The Changing World of Work
• Net Generation
• Changing World of .edu
• Conclusions
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Conclusions
• IT employment is still strong but shifting to higher-level skills and to IT business and industry-specific applications
• IT skills and tools are being integrated into a wider range of non-IT jobs
• These changes impact not only college IT-programs but all program areas
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Conclusions
• Digital natives will accelerate the changes in work and education environments
• Virtual and collaborative processes, and etools need to become an integral part of the teaching/ learning process
• Faculty need to reassess their role as content and expertise providers
February 8, 2007 @Bellevue Community College, NWCET 35
QUESTIONS?
Michèle Royer [email protected]://www.nwcet.org/