fetc 2015 advanced game design presentation - workshop

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Advanced Game Design D. Michael Ploor Teacher and Author Hillsborough County Public Schools and Goodheart- Willcox Publisher Download: Fusion 2.5 MAC www.clickteam.com/secure_downloads/MAC.cf2.edu.FETC.TCE A.zip Fusion 2.5 Windows www.clickteam.com/secure_downloads/Win_cf25setup_FETC_T CEA.zip User: clickteam Password: AB32#4c Has the export modules built in and Expires 5/1/2015

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Page 1: FETC 2015 Advanced Game Design Presentation - Workshop

Advanced Game Design

D. Michael PloorTeacher and AuthorHillsborough County Public Schools and Goodheart-Willcox Publisher

Download:Fusion 2.5 MACwww.clickteam.com/secure_downloads/MAC.cf2.edu.FETC.TCEA.zip

Fusion 2.5 Windowswww.clickteam.com/secure_downloads/Win_cf25setup_FETC_TCEA.zip

User: clickteamPassword: AB32#4cHas the export modules built in and Expires 5/1/2015

Page 2: FETC 2015 Advanced Game Design Presentation - Workshop

• Name: Mike Ploor

• Role: Teacher in Tampa, FL of

Video Game Design for High

School Students

• Strength: Author of Video

Game Design Foundations and

Microsoft & Adobe CORE

Certification Guides

• Project: Industry Certification

team for Unity Software

• Weakness: Take on too many

projects

• Status: Working too hard,

but still having fun!

Who is this Character?

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• Motivation: Bringing FUN and

EASY curriculum to create

future employable students

with HIGH TECH skills. Keep

high tech jobs in country!

• Purpose: Extend the student

enthusiasm from my classroom

to others in the USA.

• Methodology: Demonstrate

software and curriculum that

works.

• Evaluation: Laughter and

applause

Character Elements

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See what everyone is talking about!

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Is this you writing your curriculum?

Serious COKE addiction

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R U Multitasking due to Serious CRUNCH Time?

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Spending Quality Time with the Kids

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Balancing Family Life

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Then you need . . .

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So much FUN,

You won’t leave home without it!

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http://techland.time.com/2013/12/09/president-obama-celebrities-come-out-to-promote-computer-science/

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Character development, symbolism, storyboards

Environmental Design, Cultural Symbolism and Semiotics

Gravity, Force, Friction, Physics and Ballistics

Theme

Social Science Science

English

Geometry, Trigonometry, Probability, Fractions

and GraphingMath

Digital DesignColor, Contrast, Elements of Art, Principles of Design

Other STEM

Elective

Platform Game Design

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Are we making students dependent?Are we teaching the test?Can students perform at a workforce ready level?Challenge studentsDo not make them dependent on your help!Prepare them as life long learnersHow do we do this?????

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4G Classroom4G is a new educational model to provide project based

learning models into frequent use. Develops work place ready skills and inspires success through strategies used to make

games addictive.

•Goal •Gather •Go •Glory

GOAL

GOGATHER

GLORY

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4G Classroom

Goal • Objectives• End Product• What you are

expected to be able to do?

• Were will students be when finished?

Inspire

vs.

Require

Achievement Based

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4G Classroom

Gather • Required materials• Skills• Knowledge• Training(reading, modeling, guided practice, etc.)

Loot Based

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4G Classroom

Go• Get to work • Creating the end product• Manage and support the

process – not the people.(independent practice, team project, application and synthesis level activity) Adventure Based

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4G Classroom

Glory • Assessment• Presentation• Certification (celebrate success, track success, establish self assessment skills, inspire to outperform, etc.) Community Based

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Successfully Motivating Classroom Audience

Make it FUNIntegrate Student Interest

Build from one success to anotherAnimationsCharacter DevelopmentDrawingGamesCreating - - not just doing!Let the Bears forage on their own!Student becomes unteachable - independent

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Integrating Office Technology•PowerPoint Games (Quiz show and Maze)

•Microsoft Word Asset construction (2D and 3D; Design Documents)

•Microsoft Excel Games (Crossword ,Tic-Tac-Toe, Battleship)

•Microsoft Paint or Open Office Draw

•Microsoft Clip Art

•Microsoft Sound Editor or Audacity

•Create Presentations, Brochures, Letters, Charts using Office products for marketing

MOS Industry

Certification

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Activity 3-4:Physical Dexterity PuzzleObjective: Students will be able to construct a simple puzzle game. Students will

demonstrate hyperlink and mouse over game features. Students will use a variety of tools to build games. Students will understand the benefits of a physical dexterity training game.

Situation: The Really, Really Cool Game Company needs to create a few puzzlegames to teach users how to correctly use a stylus (digital pen) on a handheldorganizer. Your team will create a prototype sample puzzle to test the concept of ahand-eye coordination training game.

Each team member will create a different maze concept.

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Click START to begin.

Follow the maze to get the cheese.

Avoid touching the

red or the cats.

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Please Try Again

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Winner !

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More Examples

Battleship Array Programming Vector Drawing

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Crop coin image to edge.Change line color to match coin.Rotate to 3D.

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Clickteam Software•FREE to schools (The Games Factory 2 and MMF2)

•Object oriented programming

•Rapid Game Development

•Foundation for Visual Basic or C++

•Simple interface

•Step by step directions

•Builds as an executable file

•Build games as HTML 5, Android, iPhone, Xbox, etc.

•Post to your school website

•www.clickteam.com

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Game

SamplesYear 1

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Pivot

•Freeware

•Animation basics

•Simulate a 3D environment in a 2D plane

•Search for pivot stickfigure animator

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• Pivot Software• Free download• Let’s Play (Pivot demonstration)• Active animation student example 1• Active animation student example 2• Student example with depth• 3D Animation with Blender

Animation Basics

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Pivot Perspective Student Project

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Blender

•Freeware

•New User Interface

•3D modeling and animation

•Built in Game Engine

•Python scripting language available

•www.blender.org

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3D Graphics Rendering and Animation

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3D Graphics with Lip Sync

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Engine 001

•Visual programming modules

•Easy to use

•Rapid design

•RPG

•Action Games

•Artificial Intelligence

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Visual Basic Programming

•Freeware

•Easy to learn and use

•Use – Visual Pinball – to create game quickly

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Use to recruit students

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Download and Play games from your school’s website

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Insanity

• Insanity: doing the same thing over and over again and expecting different results.

Read more: http://www.brainyquote.com/quotes/quotes/a/alberteins133991.html#ixzz1KgH3jq4T

•Do not dumb down.•Make the learning process simpler and more effective•Reverse engineer from desired outcome•Scaffold learning to achieve objectives

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Integrated STEM

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BEST Practices

Daily Bellwork to give students daily reading review and application of concepts/terms

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Integrated Reading Strategies

Anticipation Guides to give

Purpose for Reading

Think About It Activities to apply reading

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Pre-Test and Post-TestMobile Device or Online

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Step by Step Directions

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Integrated Cooperative Strategies

Team Roles

Structure

Directions

Understanding

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Learning Objective Defined

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Educational Objectives with “Real World” Situations

Real Job Roles

Free Help Card

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Eliminate IDK. Replace with I still need to learn how to do this.Teachable Moments are created.

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Learning Enhanced with “Error Inclusion” Directions

Unlike other curriculum, I find value in errors. Without putting errors in the directions, students never learn how to problem solve for the solutions. That is why common errors are left in place, tested and then explained how to fix. Next time the students encounters a similar error, they will have tools to fix the problem and not rely on you to help.

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Common CoreIntegrated

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CTSO Event Prepand Portfolio Building

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Download:Fusion 2.5 MACwww.clickteam.com/secure_downloads/MAC.cf2.edu.FETC.TCEA.zip

Fusion 2.5 Windowswww.clickteam.com/secure_downloads/Win_cf25setup_FETC_TCEA.zip

User: clickteamPassword: AB32#4c

Has the export modules built inExpires 5/1/2015

Page 95: FETC 2015 Advanced Game Design Presentation - Workshop

www.g-w.com/video-game-design