fey templates

Upload: timothie-spearman

Post on 10-Feb-2018

218 views

Category:

Documents


0 download

TRANSCRIPT

  • 7/22/2019 Fey Templates

    1/3

    Fey Templates

    Half-Fey (Generic)

    Humanoid

    +2 Dex, +2 Cha, -2 Str, -2 Con; Half-Fey possess an unnatural grace both in body and spirit, but their

    mixed blood makes them frail.

    Fey Blood: For all effe cts related to race, a half-fey are considered fey.

    Low -Light Vision: All half-fey can see twice as far as a human in starlight, moonlight, torchlight, and

    similar conditions of poor illumination. They retain the ability to distinguish color and detail under these

    conditions.

    Automa tic Languages: Common, Sylvan

    Favored Class: Druid

    ECL +0

    Half-Dryad

    +2 Dex, +2 Cha, -2 Str, -2 Con

    Nature Dependent: If a half-dryad is more than 300 yards away from a forested area for over 24 hours,

    she suffers a -1 penalty to all saving throws. This penalty persists until she spends at least another 24

    hours in a forest environment.

    +1 Natural Armor Spell -Like Abilities: Speak with Plants 1/day

    Favored Class: Druid

    Half-Grig

    +2 Dex, +2 Cha, -4 Str, -2 Con

    Catchy Fiddle: A half-grig playing a fiddle can cause non-sprites within 30 ft. to dance if they fail a Will

    save of DC 10 + Cha modifier. The distraction of nearby combat or other dangers prevent this abilityfrom working.

    Skills: Half -Grigs have a +4 racial bonus on Jump checks. They also have a +2 racial bonus on Move

    Silently checks in a forest setting

    Favored Class: Bard

  • 7/22/2019 Fey Templates

    2/3

    Half-Nixie

    Aquatic

    +2 Dex, +2 Cha, -4 Str, -2 Con

    Amphibious: Half -nixies are amphibious and can survive indefinitely either on land or underwater.

    Spell -Like Abilities: 1/day Charm Person, Caster level 1st, save DC 11 + Cha modifier.

    Skills: A nixie has a +4 racial bonus on any Swim check to perform some special action or avoid a

    hazard. It can always choose to take 10 on a Swim check, even if distracted or endangered. It can use the

    run action while swimming, provided it swims in a straight line. Half-Nixies have a +2 racial bonus on

    Hide checks when in water. Half Nixies also receive a +1 racial bonus on Search, Spot, and Listen

    checks.

    Wild Empathy: A half -nixie can improve the attitude of an animal as if she were a 1st level druid, if thehalf-nixie is also a druid then she receives a +2 bonus to the check.

    Favored Class: Rogue.

    Half-Nymph

    +2 Dex, +4 Cha, -3 Str, -2 Con

    Dazzling Gaze: As a standard action, a half-nymph can daze a creature within 30 feet with a look. The

    target creature must succeed at a Fortitude save (DC 10 + Cha modifier) or be dazed for 1 round. This is asupernatural ability, and can be used 3 times per day.

    Distracting Beauty: This ability affects all humanoids within 30 feet of a nymph. Those who are within

    sight of the half-nymph are distracted, suffering a -2 penalty to spot and listen checks. A half-nymph can

    suppress or resume this ability as a free action.

    Wild Empathy: A half -nymph can improve the attitude of an animal as if she were a 1st level druid, if

    the half-nymph is also a druid then she receives a +2 bonus to the check.

    Favored Class: Druid

  • 7/22/2019 Fey Templates

    3/3

    Half-Pixie

    +2 Dex, -2 Str, -2 Con

    Enduring Invisibility: Half -Pixies who have invisibility or greater invisibility cast on them benefit from

    twice the normal duration.

    Spell -Like Abilities: 1/day-dancing lights, daze, prestidigitation. (DC 10 + Cha modifier)

    Skills: Half -Pixies receive a +1 racial bonus on Search, Spot, and Listen checks.

    Favored Class: Ranger.

    Half-Satyr

    -2 Str

    Natural Weapons: Head butt (1d6). +2 Natural Armor.

    +2 racial bonus on Hide, Listen, Move Silently, Perform, and Spot checks.

    Favored Class: B ard.