forschungsseminar ss 2011 introductory session (03.03.2011) institute of computer graphics and...
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Forschungsseminar SS 2011Introductory session
(03.03.2011)
Institute of Computer Graphics and Algorithms
Vienna University of Technology
Contact: Stefan Jeschke ([email protected])
Stefan Jeschke 2
Mission statement
Learn basic scientific work flow (in CG) and improve scientific communication skills
Practice to review literature and get familiar with a particular scientific topicReading and understanding scientific articlesSummarizing and explaining (orally and/or written)Comparing and discussingPractice to give a talk or to write a reportExperience critical scientific discussion
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Tasks
(Pre)requirements„Grundlagen Methodischen Arbeitens“Basic knowledge in CG (“CG1” lecture)Attend 3 lectures:
„Wie halte ich einen Vortrag“ (Prof. Purgathofer), Monday, 16.05. at 14:00, in HS7„Forschung und wie sie funktioniert“ (Prof. Gröller), Friday, 11.03. at 14.15 in EI2„Wie schreibt man eine wissenschaftliche Arbeit “ (Prof. Breiteneder), Friday, 15.04. at 14:15 in EI2
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Procedure
Analyze some recent papers (select with advisor) Literature study relevant for paper understanding Paper results evaluation: compare with existing results / code from the web / implement it (if reasonable amount of work)
Does the algorithm work as described?How do parameters influence the result?When does the algorithm fail? (models/images/etc) How fast is the algorithm on current hardware?
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Procedure
There will be regular meetings (about 6) with the advisor
Small student groups (no more than 2-3) You explain your progress to other participants Idea: teach you scientific communication skillsLanguage: (typically) German or in English
Two options for presenting your results:Final talk (20 min + 5 min discussion) in English
The best talks will be invited our KonversatoriumOR written report in English (8-10 pages)
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Topics
Ralf Habel:“Computational Photography”
HDR, Lightfields, Motion Blur, Coded Aperture
Paul Guerrero: “2D Shape descriptors – finding similarities in 2D shapes“
Compare Heat kernel signature and Fuzzy geodesicsMATLAB implementation in an existing framework (40-50 code lines)
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Topics
Thomas Auzinger: “Video Stabilization”
State-of-the-art methods in video stabilization and related improvements of video sourcesReview of available source code and programs
Reinhold Preiner:“Real-time Rendering of Point Clouds”
Massive point data renderingSplatting, texturing, shading,..
“Accurate Real-time Reflections”Stefan Jeschke
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Topics
Claus Scheiblauer: “Out-of-Core Processing of Point Clouds”
External sorting, k-nearest neighbor search, streaming algorithms for rendering
Martin Ilcik:“Critical overview of interior design software”
Try out solutions for interior modeling and planningCompare capabilities, look for advanced features, collect background info and judge about the data structures and algorithms
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Topics
Oliver Mattausch:“Content-aware Image Resizing”
How to preserve image content if the image is resized?Try out code from the web
Murat Arikan:“Visibility in Point Clouds”
“Seamless Texturing of from Photographs”
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Topics
Matthias Bernhard:“Remedies for the accomodation-vergence conflict in stereo rendering”
Results from discrepancy between lens accomodation and vergence of eyes during stereo renderingRemedies: multi-layer displays, disparity compression
Stefan Jeschke: “(Semi) automatic shadow removal in images”
Finding shadow regions (fully automatic/user interaction) Removing the shadow
Stefan Jeschke