free tips from evony game guideevonygameguide.com/free-download/egg2k-free.pdf · 2010-05-08 ·...
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Evony Game Guide Page 1 of 16
Advanced Strategies for Dominating in Evony
FREE TIPS from Evony Game Guide
Part 1 of Advanced Strategies
For Dominating in Evony
FREE TIPS
By: Ben Fitts
Get the complete Advanced Strategy Guide at:
http://www.EvonyGameGuide.com/advanced/
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Advanced Strategies for Dominating in Evony
Table of Contents
I. Affiliate Program (Earn 50% Commissions!)
II. How to use this guide
III. Evony Quick Tips (Free tips from EvonyGameGuide.com)
IV. Advanced Strategies for Starting on a New Server
A. Step by Step Walkthrough to Leveling Your First City FAST
B. Buildings to demolish
C. Beginner’s Protection
D. Step by Step Walkthrough to Building Your Own Barbarian Towns
E. How to Fight Barbarian Cities Without Losses
F. How To Capture Another Player’s City
V. Advanced Battle Strategies
A. Attack Waves
B. Win Big or Lose Big
C. Archers and Warriors vs Pikes, Swords, Cavalry
D. Rainbow Armies
E. Raiding Cities
F. Farm Cities
G. How To Hurt An Advanced Player (or make him really mad.)
H. How To Take a Level 10 Barbarian Town to Use as a Raiding City
I. Defensive Strategies
J. The Underestimated Value of the Scout!
VI. Prestige Building
VII. Honor Building
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Advanced Strategies for Dominating in Evony
VIII. Appendices
A. Glossary of Evony Terms and Abbreviations
B. Vague Scout Reports – What does zounds mean?
C. Guide to Titles
D. Guide to Ranks
E. Number of Ballistas Required to Conquer Barbarians Without Losses
Evony™ and the Evony logo are the trademark of Evony, LLC. Some images copyright of Evony, LLC.
Evony Game Guide is Copyright © 2009 by Nichework, LLC and is unique content which is designed
especially for this book. Evony Game Guide and Nichework, LLC are independent of Evony the game and
Evony, LLC the company.
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Advanced Strategies for Dominating in Evony
Affiliate Program Get 50% Commissions! We have an affiliate program for Evony Game Guide. This allows you to get paid for referring people to
download our Advanced Strategy Guidebook. Do you have a big alliance? Would you like to make some
money recommending Evony™ to your friends?
We pay 50% commissions on sales of the Evony Game Guide!
Everyone who buys our advanced strategy guide becomes an affiliate. Just refer 2 people and your book
is free!
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We provide banners, buttons, and promotional tools you can use to help promote the Evony Game
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If you haven’t purchased the book you can purchase the advanced guide here. Remember all it takes is
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How to Use This Guide This guide is separated into several parts. Part 1 is the section with free tips which originally appeared
on Evony Game Guide. There are a bunch of quick and easy tips and answers to commonly asked
questions. This is the only part of the guide available in the free version.
Part 2 is the beginner guide. This includes a step by step walkthrough to building up your first city on a
new server. We show you how to build your city fast and where to place things. We also offer other tips
and advice for new players. (Available only to advanced guide owners.)
Part 3 is for advanced players. We talk about making your own barbarian towns and how to raid them
without any losses. (Available only to advanced guide owners.)
Part 4 is a guide to advanced battle strategy. We talk about how to fight high level players, how to
conquer cities, defensive strategies, raiding cities, and much more. (Available only to advanced guide
owners.)
Part 5 we talk about honor & prestige. (Available only to advanced guide owners.)
Finally in Part 6 we provide references and charts which you can use to guide you through the game.
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Evony Tips
1. Beginners Protection (BP) lasts for 7 days. UNLESS you cancel it. One way to cancel BP is to build
your town hall (TH) to level 5. As soon as your TH is level 5 your beginner protection will end. If
you cancel BP then you can attack and be attacked by other players.
2. You cannot scout or fight barbarian towns or other players while you are in BP.
3. When starting out, focus on building resources as fast as possible. Building lumber mills, stone
quarries, and iron mines is a priority. You don’t need a lot of farms now or ever. Food is
always cheap to purchase and once you leave BP you will be able to loot a lot of food. (Ok if
you’re a total newbie you probably need some farms, but as you get more advanced you’ll learn
to live off very few farms.)
4. Even if you’re an advanced player you will need at least 1 level 9 farm, lumber mill, stone
quarry, and iron mine. These will allow you to finish some of the beginner quests as well as
research some skills in the academy.
5. You should build an inn and feasting hall ASAP. Feasting Halls allow you to appoint a hero as a
mayor. Based on the stats of the mayor your town may produce, more resources, build armies
faster, or do faster research at the academy.
6. Recruit only heroes who have a score of 60+ in at least one stat: POL, INT, or ATT. Ideally in the
beginning you want to find a hero with high Politics (POL) to help you build structures faster and
gather resources faster.
7. The level of the hero is irrelevant. A level 15 hero with a highest stat of 45 is worth less than a
level 2 hero with a 62 in one stat. In fact you pay for heroes based on their level so a low level
hero with high stats is preferred. A level 2 hero costs 40 gold an hour. A level 15 hero would cost
300 gold an hour.
8. If you are going to apply a “Hero Hunting” item to find new heroes in your Inn, do not waste it
on a small Inn with only 1 or 2 heroes. The higher the level of your inn the more heroes that will
be available. If you do a hero hunting with a level 4 inn you have twice as many chances to find
a good hero as an inn that is level 2. (You’ll get 4 new heroes to pick from instead of 2.) If you
use a hero hunting with a level 8 inn you have even more chances. You have an opportunity to
get 8 new heroes at once.
9. Every few hours new heroes will show up in your inn. I heard someone say every hour and
someone else say it takes 3-4 hours. Even if you don’t have a “hero hunting” item you can
simply wait for new heroes to arrive in your inn.
10. Once you have a hero you can use a “Holy Water” to rearrange some of their stats. I believe it’s
based on their level so if they are level 4 you can rearrange 4 points. If they are level 10, 10
points. Also the number of Holy Waters required is based on their level. I’m not sure of the
exact breakdown but maybe one of our readers verify this?
11. You can speed up building times that are less than 5 minutes.
12. For buildings that take more than 5 minutes you can use items to speed up the building time.
13. Your mayor affects research or building only at the time you initiate it. So when you click the
button to research “archery level 9” you want to have your high intelligence hero as mayor. As
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soon as you start the research change back to your high politics mayor so that you collect
resources faster and shorten build times for structures.
14. Mayors with high Politics (POL) affect the building times of structures, the collecting of
resources, and the building times of defenses on your walls.
15. Mayors with high Intelligence (INT) affect the speed of researching items in the academy.
16. Mayors with high Attack (ATT) affect the rate at which new troops are trained in the barracks.
Strangely enough they don’t affect the speed of building defenses like archer towers.
17. When building resources concentrate on lumber first. Lumber is the most valuable resource.
Build 2 lumber mills for every 1 farm, mine, or quarry.
18. Some players prefer to build evenly and when there are an odd number of tiles available they
build either lumber mills or farms. I find I have no problem getting food from barbarian towns or
other players and food is the cheapest resource to buy, so I find farms to be a waste and am
currently destroying farms in towns where I don’t need them.
19. If you are inactive a lot and only get to play part-time then you may want more farms than
someone who is very active. If you don’t have a lot of farms then you constantly need to loot
food or buy food from the market. If you go inactive for a day or two at a time you might want
to build more farms so your army doesn’t starve while you are away.
20. A good strategy for your first city is often to build 10 cottages, 10 barracks, and one of every
other structure. Since you’ll be destroying your warehouse after you build your forge you
should be able to build 1 of every building and still have 10 cottages/barracks.
21. You only need a warehouse when building your forge. After you have built your forge you can
destroy your warehouse. When plundering an army takes your resources first and gold second.
If you hide your resources in your warehouse they will take your gold instead of your resources.
Since 1 gold is usually equivalent to 5 to 10 of any particular resource. On my server I can buy
about 5 lumber for 1 gold. I can buy about 11 food for 1 gold. So gold is infinitely more valuable
than other resources. Building a bunch of warehouses is just plain dumb. I can still take your
town and get your resources that way if I want to!
22. On a brand new server resources like lumber and stone will be very expensive as they are used
in building structures. These resources may cost more than 1 gold per item. Within a few days
of the beginning of the server prices will begin to drop as more players increase their own
production of resources, capture valleys for bonuses, etc.
23. On a server that is well established (say 2 months old) the cost of iron and lumber will increase
dramatically. This is because iron and lumber are needed to create armies. Iron and lumber
prices may get to be 1.5 or 2 gold (or more) per item. Even so lumber will always be the most
expensive because it is used for building structures as well as for training troops. Even food will
eventually go up in price but will still remain at about half the cost of lumber. You can sell your
lumber to buy 2x as much food
24. Archer Towers include archers. You can have more archer towers than you have archers in your
town and they will still work.
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25. Archer Towers are the only defensive item that can be reused. If they are not destroyed in battle
you can use them over and over. I only build traps/abatis/logs/trebs for the newbie quest, then
destroy them and get my resources back Then I can fill their spaces with more archer towers.
26. Traps, Rolling Logs, Abatis, and Defensive Trebuchets are all one shot items. Sure they may kill
one or more troops but then they become useless and you have to build new ones. They do not
last multiple rounds in battle nor do they last between battles. In my opinion Archer Towers are
far superior.
27. Generally speaking when attacking a city you want to have 3x as many archers as that city has
archer towers. PLUS you need to account for the archers and other troops if the gates are open.
28. To see if the gates are open send in scouts. If they have scouts AND their gates are open they
will try to defend. You’ll see in the battle report that you fought a fight to kill off their scouts. If
this happens you know that their gates are open. If their gates are closed their scouts won’t try
and stop you. This method obviously doesn’t work if they don’t have any scouts.
29. Be very careful when you attack someone with a beacon tower of level 7 or above if they are a
long way away from you. They can see how far away you are and how many troops you are
sending. They may recall their troops or send defenses from another town. It can be a good
idea to send a second scouting party just before your main army hits to ensure you don’t find a
nasty surprise when your attack lands. Many times I or my allies have sent a big army only to
find that the bad guys garrisoned 150k archers from his allies to help protect him.
30. Ballistas work great on NPC towns but not so great on players.
31. Archers are the best troop type in the game. Make LOTS of them.
32. To make archers you only need your barracks to be level 4. Make lots of level 4 barracks. You
should have at least 10 level 4 barracks in EVERY city and it is entirely possible to build farm
cities with 16 or more level 4 barracks pumping out thousands of archers at a time.
33. Level 5 barracks make cavalry.
34. Level 6 barracks are used for creating transporters.
35. Level 9 barracks are used for making ballistas.
36. Your embassy can be important. Based on the level of your embassy you can support armies
from your allies. So a level 3 embassy will allow you to host 3 of your allies armies to help
defend your city. They only help defend. You cannot control them. You also need to feed them.
So make sure you have lots of food. However food is the cheapest resource in the game. If you
follow my advanced strategies you should have a ton of food and not very many farms (only 1
per city.)
37. It goes without saying you can have more than 1 barracks. I suggest at least 10 barracks per
town. I see a lot of new players with only a few barracks. It is impossible for them to keep up
with me if they can only make troops 1/4 as fast as I do.
38. Archery is the most important for fighting as your archery gives your troops greater range. If you
have greater range you will get a free shot in battle. It can swing a fight in your favor as your
first shot advantage might allow you to kill enough of the enemy that your smaller army will win.
39. When looking at your resource tiles (farms, sawmills, quarries, and mines) each one can store a
certain amount of resources. In addition any warehouses you have can hold resources.
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HOWEVER you can go over this amount. So let’s say you have enough farms to hold 1.5 million
food. I can go buy 9.999 million food on the market (the max I can buy at a time) and somehow
my townspeople find places to store the food. It must be a bug in the game but using this
method I can actually store 50 million or more food so I don’t have to worry about feeding my
army. I don’t need to make food because I can buy it so cheap.
40. Your resource tiles, like your farms, ONLY produce new food if you have extra room to store it.
In my example above where my farms have room to store 1.5 million food. My farms will stop
producing new food when I get to 1.6 million food because my farms can only store 1.5 million
food. Even if I’m supposed to be producing 50,000 food an hour my farms won’t produce food
because there is no where to store it. Again going back to my point earlier. Why bother having
farms? I only need 1 for my research. I can buy food or loot food from other players. Somehow
the game has a bug where I can loot or buy more food than I can store in my city. I can also
transfer resources between my cities and go over my storage limit. It seems as if the storage
limit only effects whether or not my farms, mills, quarries, and mines produce new resources.
41. Don’t give out your coordinates to players. One of the biggest advantages of Evony is that
people cannot easily find out where you are on the map. If they don’t know where you are they
can’t attack you. Spys will sometimes infiltrate an alliance to find coordinates on their members
and help in a war. The spy will make note of any players listing their coordinates in alliance chat
or on their alliance’s message boards. Keep your coordinates secret except from the officers of
your Alliance. Use /whisper to whisper to your officer if they want your coordinates.
42. Your Alliance officers will usually want your coordinates so they can build a list of all alliance
members locations. This helps them coordinate attacks, send reinforcements, send resources,
etc.
43. Usually your Alliance will want you to teleport to their region of Evony. This is because you will
be closer to your allies and they will be better able to help you. If you are 200 miles away no one
will be able to help you! (See the city teleporter for more info on how to teleport your city.)
44. Taxation. Your taxation affects your loyalty. Your loyalty affects how many townspeople you can
have. If you have 0 taxation then you will have 100% loyalty. If you have 100% loyalty you can
have 100% of your total population. If you have 20% taxation then your loyalty will be at 80%.
This means you can have 80% of your total population.
45. It’s entirely possible to run 100% tax rate while you are actively playing Evony. You can use
comforting every 15 minutes to raise your loyalty or raise your population. However if you
forget to reset your tax rate to a more reasonable amount and go to sleep then you may wake
up to find your city is rioting because their loyalty has decreased to 0, they aren’t getting
enough food, your heroes aren’t getting enough gold, etc.
46. Many people like to start with a 50% tax rate. This allows them to have a decent population
while producing some gold to help them fund their early research levels (and hire heroes.)
47. Later stages in the game you probably want to have a very low tax rate. You want to have as
high a loyalty as possible in case you get attacked. Being attacked reduces your loyalty and can
cause riots in your city if your loyalty drops too low. You also want a high loyalty because you
want to have a lot of idle population. A large idle population allows you to create a lot of troops
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quickly as the amount of troops you can create is based on your idle population. Remember gold
becomes very easy to get later in the game so you don’t need to have as high of a tax rate. In
fact I sometimes run cities with 0 tax rate at later stages of the game.
48. It is often easier to get a fast start on a server if you are out of Beginner’s Protection (BP). BP
normally lasts for 7 days. If you are out of BP then you can fight other players and barbarians.
You can begin fighting level 1 – 3 Barbarian towns to build your resources and gold quickly,
especially if you are using ballistas and transporters. There are some advanced strategies for
taking Barbarian towns without any losses. You can also take flats and valleys away from other
players. I often like to be out of BP quickly so I can begin to create my own barbarian towns.
These are towns I will loot every 8 hours later in the game to feed my army. (You can create
barbarian towns while you are in protection but you cannot attack/loot them until you leave
Beginner Protection.)
49. The Academy is very important. Your academy research can speed the production time of
buildings, troops, or the gathering of resources. In the later stages your academy can provide
bonuses to your troops in battle or longer range for your archers.
50. Every city can benefit from the skills you have learned in the academy. The only catch is you
have to have an academy in every city and your academy in your new city has to be a high
enough level. You can see this by opening your academy training window. Each skill will have a
score next to it like “Lv. 6/Ct. 6”or whatever. If you see a “Lv. 9/ Ct. 0” it means your skill is at a
level 9 but this city doesn’t meet the qualifications yet. It could mean your Academy is too low a
level, you don’t have a stable, or forge, or whatever. Look at the cost to learn that skill to find
what area you are lacking in. As soon as you build the proper structures your city will benefit
from that skill.
51. The Beacon tower is a useful structure that is often overlooked, especially by new players. The
beacon tower helps in your scouting enemy attacks. Currently your beacon tower can even
reveal the exact location where your enemy is coming from. (This seems to be bugged and even
if you have a low level beacon tower you can find the exact location your enemy is from.) This
allows you to find his cities even if he is far away from you. You can also determine how long
until their attack reaches you. Because of this you can summon help from your allies (if you have
an embassy). You can also scout them back which sometimes is enough to scare them and keep
them from attacking you.
52. Generally speaking Horseback Riding (HBR) has some bugs and it’s best to keep your HBR below
your archery skill level so your ballistas don’t commit suicide. There is a bug where your
ballistas might keep moving forward in battle instead of stopping to shoot. If your archery is 8
for example you want your HBR to be 7 or below. You do not want your HBR to be as high as
your archery. I’ve lost 800 ballistas when attacking NPCs and I’ve seen my friend loose 1200
because of this bug.
53. The number of valleys/flats you can own is based on the Town Hall level of your city. TH level 1
can own 1 valley. TH2 can own 2 valleys, etc.
54. The number of cities you can own is based on your title (Knight, Baron, etc.)
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55. Troops require food. Even if you win a “mechanics battalion” on the wheel, you won’t want to
“apply” it until you know you can feed the troops! Many newbies have turned in their
mechanics battalion only to find they suddenly were starving because they didn’t have enough
food production to keep them. (Or food stored from looting/buying on the market.)
56. Comforting can allow you to raise your loyalty, raise your population, etc. Comforting can be
very important early on in the game. You can only do one comforting at a time. Comforting also
has a 15 minute timer. Every 15 minutes the timer is reset and you can do comforting again.
57. Currently “population raising” seems to be broken. It says it will take 10x more food than it
actually does. If it says it will require 122k food to raise your population it will only use 12.2 k
food. I don’t know if this is a bug or not but I use this a lot when starting out with a new city.
You can for example train your maximum number of troops, then use population raising to raise
your population. As soon as you raise your population again you can schedule more troops to be
trained. (BTW – Is this an exploit? I submitted a bug report just in case it is a bug. That way they
can’t accuse me of exploiting something.)
58. You can setup multiple troops to be trained. If your barracks is level 4 for example you can
schedule 4 batches of troops to be trained. Similarly if you are building defenses on your walls
you can schedule multiple batches of defenses to be built. For this reason it is often best to
train small batches of troops. That way you always have new troops becoming available. You
might train 300 Archers or 100 ATs at a time. That way every hour you have new troops or new
defenses available and you can schedule 4 or 8 or 12 or 24 hours worth of troops to be trained.
This also gives you small boosts in Prestige as each new batch of troops is completed.
59. When you are going to be offline for awhile (because you are going to work, or you are going to
sleep) schedule things that take a long time. Build walls, town halls, and things that may take 8
hours or 40 hours or whatever to complete. Also make sure you schedule multiple batches of
troops to be trained so that they are training the entire time you are offline. You also might
consider sending an army or two to help defend your allies and be garrisoned in their city if you
don’t fear being attacked or if you have a lot of defenses already. Some people send their
armies to the other side of the world while they are going to be offline so that there army can’t
be destroyed in battle. You can send them to a flat or valley a few hundred miles away. Your
troops will be marching overnight so they won’t be home in your city to be destroyed in battle.
60. Usually when I’m going to be offline for a day or two I will: Schedule some long training times in
my academy, build some large structures like Town Hall or Walls, queue up as many defensive
structures to be built as possible and train as many troops as possible. That way the time I’m
offline is being spent productively.
61. To defend your city you need to open your gates! Click on your rally point and click on the open
gates checkbox. This will allow your troops to sally forth and defend your castle. Otherwise only
your defenses (archer towers, traps, abatis, etc.) will defend you. If your gates are closed your
troops will not fight to defend you. Scouts also do not defend unless your gate is open so
people can scout you without worrying about your defenses unless your gates are open.
62. If you attack a valley or flat and do not have the slots available to capture it, you will still be able
to loot resources from it! Early on it might be valuable to loot nearby valleys for resources. Just
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send some workers or transporters along with your regular troops and they will carry resources
back. Valleys contain resources based on the type of valley you conquer. If you raid a grassland,
lake, or swamp you will bring food back with your army. If you raid a desert you’ll bring stone
back with you. If you raid a forest you’ll bring back wood. Etc. If however you conquer the valley
so that you “capture” it, you will not bring back resources with you. Instead you will get a
production bonus.
63. A clever strategy for capturing high level valleys is to allow your enemy to capture a high level
valley first. Then you attack it and capture it after he recalls his troops. For example taking a
level 10 valley will require 20k troops or more. However if you wait for an enemy to take a level
10 valley then you try to take it from him, you might be able to take it with only 1 troop!
64. Capturing cities is based on your title. You start out as a civilian. This means you can have 1 city.
You advance to Knight you get to have 2 cities. You advance to Baronet you get 3 cities. Etc.
65. If you have a beacon tower you will get a flashing combat message when you are being
attacked. Your combat icon will flash red which warns you that an attack is incoming. This only
works if you are online. If you are not online then you won’t see the message. You’ll come back
from your “job” to check on your cities and find a combat message saying you were plundered.
Hopefully your defenses were strong enough to defend your city!
66. Join a good alliance quickly. You usually do not have to be in the same region as your alliance.
You can accept the newbie package which contains a city teleporter. This will allow you to
teleport to the same region as your alliance. Later on you will get a second package called the
“Lords” package which is available when you reach Town Hall level 4. The Lords package will
contain an additional city teleporter.
67. City teleporters will teleport you randomly within a region. When you click on city teleporter to
use it, it will ask you which region you want to move to. It will then teleport the currently
selected city to a random location in that region. If you have multiple cities you will need to do
this multiple times. WARNING it will only move the CURRENTLY SELECTED city. Make sure you
select the right city to move. I accidentally moved one of my cities twice and didn’t have a
teleporter left to move the other city
68. To accept your newbies package click on the gift icon at the very top of the screen. The newbies
package contains a lot of free bonuses like a city teleporter.
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69. Once you claim the newbies package click on the “my items” link underneath your player photo.
Then go to the “chest” tab and select the newbie gift and “apply” it to open it.
70. Advanced teleporters will allow you to move one city to an exact location. If you have multiple
cities use the random teleporter on your first city. Then go to your first city and find your
coordinates. Look around for a flat nearby that would be a good location for your second city,
preferably a high level flat. You cannot teleport to a grassland, lake, forest, swamp, etc. You can
only teleport to flats. The reason you want to teleport to a high level flat is because you can turn
the low level flats into barbarian towns ;) You’ll need the coordinates for this flat to use your
advanced teleporter. Make sure to select your old city you want to move before applying your
teleporter because the teleporter will transport the currently selected city. You don’t want to
accidentally teleport one city 2x like I did It will waste a teleporter and you’ll have to buy
some evony game cents to get a new teleporter! If you used an advanced teleport for your city
you will not be able to send out any armies from that city for 24 hours. This includes sending out
troops to scout, attack, reinforce, or bring resources to your cities.
71. The level of your walls affects the range of your defenses (archery towers) and your garrisoned
archers also shoot further. The level of your walls also affects how many defensive structures
you can have on the wall and how many structures you can queue up to build. For example a
level 9 wall can have 14,692 ATs. A level 10 wall can have 18,166 ATs. It is assumed the wall
bonus is similar to an archery bonus. It is assumed that you receive a 5% bonus per level of wall
just like you receive a 5% bonus to your range based on your archery level. I’m not sure if this is
true or not but if someone can verify the numbers I’d love to know what they are.
72. You need a level 10 Town Hall to advance to General. You need to be ranked General to advance
your title to Earl, Marquis, etc. Since you cannot advance without a level 10 Town Hall your first
Michelangelo script should be used for TH 10. Otherwise TH 10 is probably not as important as
Walls 10. After the first TH 10 use your Michelangelo Scripts to create level 10 walls.
73. When you advance your rank/title you use up the medals. You’ll need to obtain new medals to
advance again. Similarly you don’t want to use up medals on heroes if you can avoid it.
74. Medals can increase the loyalty of heroes. If you capture a hero you can award them medals to
increase their loyalty to you. However you can also use gold or other items to raise the loyalty of
heroes. Be careful not to waste any medals that you need to promote!
75. Beacon Towers help when you scout! Both your informatics and your beacon tower need to be
equal to the level of the flat you are scouting. If you're scouting a city it needs to be equal to the
level of the walls of the city.
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76. Taking a level 10 barbarian town is a great way to earn Justice Medals. In taking over a single
level 10 barbarian town I earned 13 Justice medals!
77. Some items in Evony are on a 6 minute tick timer. For example your loyalty goes up or down
every 6 minutes. It does not go up or down instantly. Likewise when attacking npc towns or
valleys their defenses build up every 6 minutes they regain 10% of their total defenses.
78. Scouts can fight too. They are the worst attacking unit in the game but they are also the fastest.
You can use an overwhelming amount of scouts to fight and you can move them faster so they
can be very useful troops when fighting not just scouting.
79. You should conquer a level 10 barbarian town as soon as you can. Level 10 Barbarian towns
have level 10 town hall, forge, workshop, barracks, farms, sawmills, quarries, and iron mines. By
conquering a level 10 barbarian town you can do all the high level academy research without
having to buy a bunch of Michelangelo scripts. Once you conquer the barbarian town you can
begin researching all those items that require you to own a level 10 building. To learn more
about conquering level 10 barbarians get our advanced strategy guide.
80. For building up prestige you are better off owning as many cities as you can. Building new
structures and cities is one of the fastest way to build prestige. Plus if you have multiple
academies you can research multiple skills at once.
Evony Game Guide Page 14 of 16
Advanced Strategies for Dominating in Evony
Advanced Strategies This section is based upon my personal experience. In some cases like starting out on a new server, I
tried several different strategies before hitting upon the most successful. In other cases I talked with
other top players to compare notes and get advice.
I’ve been playing Evony for quite a while now and have a lot of experience both in starting out and in the
later stages of the game where you are sending multiple waves of 100k+ troops at your opponent.
I know you’ll find this information helpful. Even the most advanced players will probably pick up a few
tips in this guide.
Step by Step Walkthrough – How to Level Your First City FAST 1. Immediately you’ll be prompted to follow the newbie quest. Go ahead and click on the daily
quest tab and accept the amulet. Amulet’s are used on the wheel of fortune to provide random
prizes. It could be something as simple as 40000 food or it could be an item like a mechanics
battalion that includes ballistas, catapults, and rams.
2. Next claim your newbie gift. Once you claim the gift click on the “my items” button below your
player picture at the top right of the page. Click on the chest button. Select the newbie package
and “apply it”. You will receive a bunch of items including a few that are going to give you an
advantage today: Arch Saw, Blower, Plowshares, Quarrying Tools. Each of these gives you a 25%
bonus to production for 1 day.
3. Build a cottage. I usually select a square next below the town hall for my cottage. You can use
the “speedup” button to instantly build the cottage.
4. Collect the two new “rebuild” quests you just completed. They will provide you some
population and resources so you can build more. You will probably also be able to finish the first
“population raising” quest. (If you don’t see these quests on your quest tab you may still be on
the “daily quest” tab. Select the “routine quest” tab and you’ll see them.
5. Upgrade the cottage to level 2. Again use the free “speedup” to instantly upgrade.
Evony Game Guide Page 15 of 16
Advanced Strategies for Dominating in Evony
6. Apply the amulet to finish the amulet quest. You do this by clicking on the “roulette wheel” icon
on the lower left hand side of the map. You’ll win some sort of prize for using the wheel. It is
random and it could be crappy or it could be something really great.
7. You should have 2 amulets by now plus 5 cents. Evony cents are game currency provided by
Evony in exchange for real money. You can use cents to buy items like amulets or even buy
specific items you might want later in the game. For now it’s ok to use your cents on another
spin of the wheel of fortune because you have a chance to win something big that could really
help you get started fast. (Like money or resources.)
8. Now click on the city button at the top of the map.
9. I usually start by building 1 farm, 1 quarry, 1 iron mine, and 1 lumber mill. Start at the top and
click on the vacant land to build. Use the free speedup button to finish each one instantly. If you
did the earlier quests I suggested you will have plenty of resources to build these 4 buildings.
Doing this will also finish the first 4 commodity gathering quests and get you even more
items/resources.
10. Click on the quest button and turn in all the quests you have completed so far. This will unlock a
bunch more quests for you.
11. You probably have enough resources to build each resource to level 2. It’s important to upgrade
them equally so that you have enough resources to pay for each upgrade. If for example you
upgrade your farm before your other resources you might not have enough resources to
upgrade your quarry, then you will have to wait a long time while your stone slowly adds up.
12. Now click on the “town” button at the top of the screen to go back to the view of your town.
Select another parcel of land beneath your town hall and build another level 1 cottage.
Evony Game Guide Page 16 of 16
Advanced Strategies for Dominating in Evony
Unfortunately…
This is the free guide. In order to read the rest of the walkthrough for starting your own (over 60 more
steps to starting your first town) you’ll have to upgrade to our advanced strategy guide.
Plus get all the advanced battle strategies, how to earn honor, how to earn prestige, the charts, and a
whole lot more by getting our “Advanced Strategies for Dominating in Evony”. Plus we’ll give you free
updates for life and you’ll become a member of our affiliate program and can earn 50% commission on
all the referrals you send us!
Get the FULL Advanced Strategy Guide Here. (Over 49 pages!)