game design and learning syllabus

23
EDUCATION 6814 GAME DESIGN AND LEARNING “These experiences are not mere play nor are they haphazard, they are consciously brought about by work.” ~ Maria Montessori Get To Know Your Professor

Upload: jeremy-price

Post on 07-Nov-2015

14 views

Category:

Documents


5 download

DESCRIPTION

Syllabus for Game Design and Learning (EDUC6814).

TRANSCRIPT

  • EDUCATION 6814 GAME DESIGN AND LEARNING

    These experiences are not mere play nor are they haphazard, they are consciously brought about by work. ~ Maria Montessori

    Get To Know Your Professor

  • Course

    Introduction and

    Expectations

  • Course Throughlines

    In this course, we will explore the questions

    By engaging in these experiences

    To help you become

    The Language of Intentional Teaching

  • Universal Learning

    Course Expectations and Activities

    Structure of Modules

    The language of Intentional Teaching

    l

    N

  • Rules of Engagement: Participating Online

  • Submitting Boss Level Quests

    Required Resources

    Acknowledgments

  • Performances of

    Understanding

  • Categories of Performances of

    Understanding

    W Preflection Trials:

    & Reflexive Activities:

    < Reflection Tasks:

    e Boss Level Quests

    The language of Intentional Teaching

    Boss Level Quests in Detail

    My Multiple Intelligences Profile

    Course Understanding Terrain Map

  • Design Documentation

    Create a Learning Environment Plan (LEP)

    Bonus Level: Create a Game

    Point Break-Down for Performances of

    Understanding

  • Course Schedule

  • l Gaming and Me January 20-31 N Understanding

    Goals:

    D Readings:

    W Preflection Trial:

    < Reflection Task:

    l Introducing Frames: Multiple Intelligences and the Environmental

    Approach to Learning February 2-20

    N Understanding Goals:

    D Readings:

    W Preflection Trial:

    < Reflection Task:

    e Boss Level Quest:

    l Good Games and Learning February 17-

    March 6

    N Understanding Goals:

  • D Readings:

    o

    o

    o

    o

    W Preflection Trial:

    < Reflection Task:

    l Geeking Out: Links Between Game Building, Coding, STEAM, and Inclusion March 2-20

    N Understanding Goals:

    D Readings:

    o

    o

    o

    o

    o

    W Preflection Trial:

    < Reflection Task:

  • l So, You Want to Make a Game? March 16-

    April 3

    N Understanding Goals:

    D Readings:

    W Preflection Trial:

    < Reflection Task:

    l Games with Intent March 30-April 17 N Understanding

    Goals:

    D Readings:

    W Preflection Trial:

    < Reflection Task:

    e Boss Level Quest:

  • l Welcome To The Guild Game Design Workshop

    April 6-May

    11

    N Understanding Goals:

    D Readings:

    & Reflexive Activity 1:

    & Reflexive Activity 2:

    e Boss Level Quest:

  • Appendices

  • Module Maps

    z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • z Throughlines

    l Generative Topic

    N Understanding Goals

    Understanding

    Performances

    Under-

    standing

    Goal(s)

    Understanding Performances Ongoing Assessments

    W Preflection

    Trials

    & Reflexive

    Activities

    < Reflection Tasks

    e Boss Level

    Quests

  • Fairmont State University

    School of Education Conceptual Framework

    Fairmont State University Policies Academic Integrity:

    Disability Services: