game interfaces

13
Game Interfaces and Why Advertisers Should Care

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Page 1: Game interfaces

Game Interfaces and Why Advertisers Should Care

Page 2: Game interfaces

Ever since Nintendo shipped out the NES with a "Zapper,"

Page 3: Game interfaces

... console manufactures have dabbled in interfaces beyond control pad and buttons.

Page 4: Game interfaces

These attempts were usually commercial failures.

Page 5: Game interfaces

The Wii changed this.

Page 6: Game interfaces

Suddenly, people were up and moving. People who hadn't ever been interested in games before were enthralled. My own grandmother bragged to me one day about her Wii Fit score. Nintendo had redefined a market they originally created.

Page 7: Game interfaces

What's more interesting, 6.38 million Wii remotes were created and distributed.

All of them using a standard USB for I/O.

Suddenly, people began to hack.

Page 8: Game interfaces

This opened people's minds. Consumer technology become a playground limited only by ingenuity. Products initially intended for game use ...

Page 9: Game interfaces
Page 10: Game interfaces

... were given new purpose. And almost universally, the software to run these devices was released open source.

Page 11: Game interfaces

This pattern has continued as interfaces become more complex.

Page 12: Game interfaces

These tools become fodder for increasingly complex experimentation.

Page 13: Game interfaces

Combined with the lowering costs of 3D software and the the glimpse of augmented reality that we've already seen ...

You can probably understand why advertisers should care about the game industry.