game maker magazine - issue 01

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  • 8/17/2019 Game Maker Magazine - Issue 01

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    Cover By Matt HaighGame maker Logo Copyrighted to Mark O

    The unofficial

    p://www.gamemakermagazine.uni.cc 

    The Information you need to know, today

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    Hello and welcome toissue one of Gamemaker Magazine.This magazine has been brought to you by

    Instant arts.

    In this issue, are very first issue we hav

    Previews: -Bloopie

    Interviews:

    -Benoit RouleauGame Maker 8:

    Beneton Movie GIF 1.1.2Reviews:

    -Crime Life 2

    Tutorials:-GameMaker Registerd

    Articles:-More online games-3D games-Empire Earth 3

    Software for any Gamemaker user

    Random Stuff:-Comic

    -Advertising-working for GMM-Add-in-Word search answers

    Closing:-What is coming next issue?-Closing Statements

    Welcome to the first issue of the Game Maker Magazine.I am very proud to present to you this issue; it is packedwith information for Gamemaker and more.I hope by next issue we will have more people working onthis magazine. I am actually happy that I have some sparetime now, so I have more time to make more than justsoftware, games and just other random things stuff.

    Hopefully in time the magazine will have a better lay out,a better skin and more information in it.So if you want to help in anyway just E-mail me or PMme on the forum, the GMC or just your everyday E-mailaccount.Anyway I hope you enjoy reading this magazine as muchas we have enjoyed making it.

    President of Instant Arts

    -Mattthew_H

    Staff/people who worked on this issue:Mattthew_H - President of Instant Arts

    http://www.gamemakermagazine.uni.cc 

    To read this Magazine you willneed the latest version of AdobeReader, Just Click here to obtainit.

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    Creator: Instant Arts

    Release date: unknown

    Distribution: Commercial

    Some information:Bloopie is a 3D RPG, you play as the characterBloopie in the town of Lemony.

    Bloopie need’s to go around towndoing missions, helping people, findingthings and a lot else.Bloopie was announced on the Bloopiewebsite that it will be committal.Just for some statistics here is the percentages for the games completion:

    Town part one: 53%Town part two: 2%Missions: 0%Graphics: 64%Story: 6%

    Sounds: 7%Overall: 36%So the game has some work to do for now.But it should be released by at lest late

    2009 but we expect earlier

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    Creator: Benoit Rouleau

    Release date: unknown

    Distribution: Freeware\download

    Some information:This is the latest second installment of Beneton movie GIF or BMG.BMG is widely popular between most Gamemaker users; it can loadmore than 47 different formats (types) of images. There was and stillare some controversies over this Program whether it is made withGamemaker or not, well I am 100% sure that it is made with

    Gamemaker and some external files.

    V E R A R S B S R

    U D T D Y N B T I T

    F A R E A   S   Y R D J

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     A A Z I N E T H

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    Words:Make Easy Develop Maker

    Overmars Mark Magazine

    (Answers on page 7)

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    More online games:

    Suddenly there have been more online games onthe game maker community & now YoYoGames.Originally from what I can remember was thatthere was only 3-4 online games that where at lestnoticed, Slime online, Sapphire tears, Almora &Stick. Now I am guessing that there maybe tworeasons for this, one there was some tutorials,DLL’s and LIB’s released that made online gamemaking easier and the second resin is that withYoYoGames getting more popular there is moretraffic coming to The GMC, so then they look in

    tutorials, DLL’s, LIB’s and script’s to make gamemaking easier on them, But there is a problem withthis increasing number of online games, one theyare poorly setup, two some are a bad quality and 3some of them you have to vs other people onlinethere is a problem with that, no body is everonline, but sometimes this is a error in the gamewhere you don’t connect to the Game’s servercorrectly.So I hope that this help’s all you people wanting tomake online games out there, some how.

    Written by Matthew_H

    3D Games made withGamemaker:There is suddenly a lot more 3D Gamemakergames now, as like the online game rush.There is some very good games and some not sgood, but some 3D games are getting better an better, there is some clone games that areamazing such as the Quake III clones DooMclones and many other popular games.But there is still a lot of 3D games that are not good, there is a few resins for this but morecommonly one, graphics, graphics maybe notyour top priority for you 3D game, maybe gam play is but when people are playing your gameand they first open it what do they see? Graphinow I’m not saying that Game Play is notimportant in your game it is a very importantthing in your game, but Graphics is still a bigthing in all 3D Games Whether it is your

    speciality or not.Written By Mattthew

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    Game Maker 8:Well announced a little while ago that Gamemaker will be porting to Mac.

     Now there is some good coming out of it’s and maybesome bad, there is some versos point and here they are:

    • The Mac Port will bring more users to GM.

    • There will be a complete rewrite of Gamemakerin C++, which includes all of the external programs needed to run it (ex. DirectX).

    • You may be able to make games for both Macand PC.

    • There maybe some features that are only on thePC and some features only on the Mac.

    • Mac users will not be able to play/use any of the

    Games or programs using DLL’s or some formattypes of external files.

     Now that is only some points, but remember thatMark Overmars and Sandy Duncan had said that“Don’t expect much from GM8, It is manly Just Arewrite”, so there might be some new features ifYoYoGames have time really.

    And there has been a lot of talk on the GMCcommunity section about GM8 and console support,well No one from YoYoGames has said that there

    will be console support in GM8 but that they mightaim for something like that in the near future not tosay that there not but they have said nothing about itso far.So you might get some new things with GM8 butremember that YoYoGames has Gamemaker to dealwith, YoYoGames.com, GM registrations (as wellwith Softwarp) and about a million other things, bythe way they aren’t the richest company either whydo you thing that yoyogames.com now hasadvertisement’s all over it?

    Written by Mattthew_H

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    GMM: Hello Benoit and thank you for agreeing with thisinterview.

    Benoit: Hello Matt, I'm glad to be here.

    GMM: Well Ill just ask you some Questions now.

    Benoit: Alright, let's start.

    GMM: how long have you been using Gamemaker for now?

    Benoit: Actually, I've been using GM since version 1.2, back in1999 I believe. I was 8 years old then. I had been dreaming ofmaking videogames since I first played one on the computer,when I was very young.

    GMM: what inspired you to make BMG?

    Benoit: Uhm, I don't really know. It started as a test project; I justwanted to see what I could do with GM to handle frames andsimple animation. And it turned out I added a lot of features to it(adding and inserting frames, frame properties, etc.), so I gave it aname... That's why Beneton Movie GIF sounds so random (Ihaven't changed the name since the start). When I noticed it wasgood enough to be a real software, I was very motivated to makeit even better because there is a lot of GIF software already, butvery few is free. Most of them (Ulead GIF Animator, GIF MovieGear) cost approximately $30 or more and they don't do thatmuch. For many aspects they're way better than BMG, but forsome others, I believe BMG is pretty useful... and it will alwaysremain free. =)

    GMM: What would you say to all those user’s that say that BMGis not made in Gamemaker?

    Benoit: I won't start to argue. XD

    GMM: Are you working on any more programs than BMG oranything at that?

    Benoit: Yeah. I was recently working on 2 interesting projects,one being some sort of ''equation solver'' and the other one amacro (I call it ''sequence recorder''). I have lots and lots of ideas

    for future programs; these are only two engines I've been tryingto make in my free time of the last few weeks. Nothing big at themoment. I also made a game during the Holidays period, it'scalled The Red Square 3 (GMC:http://gmc.yoyogames.com/index.php?showtopic=348841) andthe topic about it is probably the most confused place on thewhole web.

    GMM: how long has it taken you to Develop BMG?

    Benoit: It took me approximately one year to develop version 1.0

    from scratch. One month later I had finished version 1.1adding individual frame properties and other cool stuff.Versions 1.1.1 and 1.1.2 only added minor fixes andchanges.

    GMM: If you could chose what would be in the nextversion of Gamemaker what would it be?

    Benoit: Let me check my YoYo Helpdesk, this is where  post my GM suggestions when I have some. Well first Iwould like a CLEAR mechanism so that both

     program_directory and working_directory work well in cases. At the moment it's so confusing. For example INIfiles need to be in the working directory to work...shouldn't it be in the program directory? Same thing abogame_errors.log. This is very important for programs min GM that can be accessed with the ''Open with...''function in Windows. Another problem I have with GM

    the execute_shell function that sometimes returns an errwhen I try to open a website and the default browser isFirefox. For some reason, the site appears normally, butthe application shows an ugly GM error box (true fact).Also I would like to see support for other character sets the Fonts properties (ex. Chinese characters). Finally, itwould be cool to have functions related to the Windowsimage clipboard (get and set).

    GMM: Did you encounter any problems while makingBMG?

    Benoit: Many. I am very stupid sometimes. I don't know

    it's the same for all programmers, but debugging can be  painful. The worst is when I discover what the problemwas after a relatively long period of time and... OMG ITWAS AS SIMPLE AS THAT.

    GMM: Well thank you for letting us interview you, and hope to see you soon, whether in the game maker worldhere.

    Benoit: Thanks to you Matt! It was a great interview.

    Interviewed by Mattthew

     

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    Made a new Gamemaker creation

    Got a new Gamemaker creation? Why not

    advertise in this magazine?(Details on page 11)

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    Creator: Sakis Rogas 

    Version: 0.5

    Release date: “Beta Released”

    Distribution: Freeware\download

    Stars for:Graphics:Why: Well the Graphics are very well done, but not all by Sakis

     but that is not the point, the graphic’s where very well done.

    Story:Why: there is no story apart from the starting movie which tellsthat you have just moved to the place of game play.

    Game play:Why: it is very good game play (controls) easy to learn.

    Sounds:Why: a lot of the sound’s where good but some where annoyingsuch as the car/motorbike screech and the gun sounds.

    Overall:Why: Why did I give this a 3 star rating? Well the graphics and

    gameplay where high but the sounds and story where low.

    Some information on CrimeLife:

    Sakis Rogas is a well-known 3d game developer of theGame maker community, with his many popular 3d &GTA clones, well now he has out done himself with thelatest version of CrimeLife, CrimeLife2, Although hehasn’t ever completed one version of CrimeLife beforethey still seem like full games.Well a bit more about CrimeLife, Crimelifeis a Full 3D RPG or GTA clone, it is probably

    the best GTA clone made with Game makerso far but As Announced a few Weeks agothat development has been cut short forCrimeLife 2, while only version 0.5.He had said that there were too many bugswith the game so he does no want to continueDevelopment but will word on other gamesinstead and he also said that he may be

    working on CrimeLife 3!

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    Pa eDownload the newest version of CrimeLife 2

    Reviewed by Mattthew_h

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    Empire Earth 3:Empire Earth 3 or EE3 is the latest empire Earth game

    in the series made by Sierra entertainment & Mad DocSoftware.It has come a very long way from the first EmpireEarth and looks very different too, for example theMake your own map, it has changed more than 90% ofthe interface & the new style of game play withterritories and new types of Civilizations, there is 3 to be exacted and all with there own special unites,unique way of life and just the way they act. The threedifferent types of civilizations are: western region,Middle Eastern region and the far eastern region.

     Now there is a lot of information on each civilization but there is an entire book about those civilizations, soI might just keep it simple, the western are very goodwith weapons and large expensive weapons, themiddle east are very technologically advanced and thefar east are cheap people who build poor qualityweapons but are massive in numbers, so that gives youa sense of what they are like.

     Now on to the graphics, the graphics are amazing

    in this game but when you have a great gamewith great graphics there is usually adown side,you are going to have to have a good graphics

    card made with in the next lets say year or sowith at lest a NVIDIA Geforce series Direct Xcomparable graphics card, 6.5 GB of Free harddisk space, Microsoft Windows XP or Vista,PC DVD drive, Direct X 9.0c (included though)

    Direct X compatible Sound card and that is not evenhalf of it! The game can and will need all of itsrequirements or you computer will lag or sometimes

    even crash. Now if you have an OLD computer and your computerCrashes you may have to get it reformatted!

    Well I’m not say in that the game is not good oranything but you do need a lot of stuff to run it.

    So more about the game, its newest feature, WorldDomination it wonderful, you take over literary theentire earth and you upgrade through the ages as you

    go, very challenging and time consuming, iyou don’t know what you are doing. But stia great game.If you where thinking about getting this

    game I’d say go for it, but that is just myopinion and about 5 other Large companiesnow depending on where you live is howmuch it costs, but in Australia where I bought it, it costed $58 (AUD), which was  baron because the most common places thasaw it was about $100 (AUD), I’m not sureabout you but that is a little more that what payed and what I’d want to pay.

    But there is also another big Difference in

    this one there is only about 5-7 different agthat you go though as to the last there was alest 10 between 15 Ages.

    Conclusion:Empire Earth 3 is worth its price, but verydifferent from the first in more than one wa

    HomePa e

    Written by Mattthew_H

    I’d give Empire Earth 3, 4 Stars

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    Audacity:Audacity is a Great Sound Creation tool, it’s Easy to use

    interface makes Sound creation and editing with ease. I’d recommend

    this to any Gamemaker user. You can make sounds out of nothingand edit them with the editing tools that have come with this great

     program.

    Beneton Movie GIF:Beneton Movie GIF or BMG is not just good with Gamemaker it was madewith Gamemaker!BMG is for Gif Animating with over 47 Different Compatible image

    formates it is the ultimate Free GIF animator.

    Anim8or:Anim8or is a wonderful program for any Gamemaker user, you can create3D objects with ease and Animate them easier.

    Liquid Icon XP:Liquid Icon XP is a very easy Icon maker; unlike a lot of other Icon makers itis free. It is extremely easy to use and understand.

    http://www.gamemakermagazine.uni.cc 

    Here is a quick tutorial I have to show you on how to tell if your user actually hasregistered version of Gamemaker, well here it is:

    //OK, this script shows you if the user has registered version of Gamemaker.

    {

    if (gamemaker_registered) 

    {

    show_message('you have Registered version of Gamemaker' + 

    ' Mattthew_h :).'); 

    }

    //OK, this script shows you if the user has not got registered version of

    Gamemaker. 

    {

    if ( NOT gamemaker_registered) 

    {

    show_message('you have not got Registered version of Gamemaker' + 

    ' Mattthew_h :).'); 

    }

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    Advertising:If you’d like to advertise in thismagazine PM me, my GMC (Gamemaker Community)Account details are:User: Mattthew_h Number: 85992

    Quick URL: Click here Working For GMM:If you’d like to help or workfor GMM Just PM us through

    the above details.

    Add in:If you have a article, a game /program review,a game/program preview or anything to dowith Gamemaker or something to do withgames or programs, please send it to me at myGMC accountClick on the click here to o to m account

    V E R A R S B S RU D T D Y N B T I T

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    Closing Statements:Well that is all for this issue, I hope you liked it and you will soon read issue 2, Just remember that making

    a magazine takes time, so the next issue may take some time because with one person working on it, it’schallenging.Hopefully next issue we will have more interviews, more previews, more Reviews & more everything!Well if you want to see the Site for the magazine click here, it will have every bit of info you may need toknow but if it doesn’t just ask me. Or you could Just Visit the Forum on the Game maker community.

    President of Instant Arts

    -Mattthew_H

    What is coming next issue?Well so far we haven’t planed much but this is what we have planed so far:

    • Interview with Logan Smith (EDGE)

    • Preview of LiquidLight

    • Review of Magi

    • The Making Of Bloopie so far

    • What makes a Committal Game

    While were making issue 2 why don’t you visit the magazines website athttp://www.gamemakermagazine.uni.cc