game operations manual for 27” dedicated video game

76
NOVEMBER 2000 16-40089-l 01 Game Operations Manual for 27” Dedicated Video Game Manual Includes Operation &Adjustments * Parts Information Wiring Diagrams l Testing & Problem Diagnosis The manufacturer intends that this game is to be operated for amusement purposes only and not in contravention 0’ any federal. state or local law or regulation of !he Untted States or any foreign #country governing gaming devices. A:, operators of this game are responsible for its oxratIon I!? accordance WI:P such laws and regulations. The manufac- turer’s factory settings for this game may reoui:e adjustment in order to ccmpiy with laws applicable in an operator’s specific jurisdlctlon. It is the operator’s responsiQty to determlne whether adjustments are necessary ald, if they are to make the appropriate aujustments prior to operating the amusement game. M13wu4~ AMUSEMENT GAMES . LLC 3401 NORT-! CALIFORV:& A VENUE C+ICP.GO. ILLI~~O~S 60618 USA ht!~:Uwww.midway.com

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Page 1: Game Operations Manual for 27” Dedicated Video Game

NOVEMBER 200016-40089-l 01

Game OperationsManual for 27”Dedicated VideoGame

Manual IncludesOperation &Adjustments * Parts Information ’ Wiring Diagrams l Testing & Problem Diagnosis

The manufacturer intends that this game is to be operated for amusement purposes only and not in contravention 0’any federal. state or local law or regulation of !he Untted States or any foreign #country governing gaming devices. A:,operators of this game are responsible for i ts oxratIon I ! ? accordance WI:P such laws and regulations. The manufac-turer ’s factory set t ings for th is game may reoui:e adjustment in order to ccmpiy with laws applicable in an operator’sspecif ic jurisdlctlon. It is the operator’s responsiQty to determlne whether adjustments are necessary ald, i f they areto make the appropriate aujustments prior to operating the amusement game.

M13wu4~ AMUSEMENT GA M E S . LLC

3401 NORT-! CALIFORV:& AV E N U E C+ICP.GO. ILLI~~O~S 60618 USA

ht!~:Uwww.midway.com

Page 2: Game Operations Manual for 27” Dedicated Video Game

DECLARATIOr\J OF CONFORMITY

I MIDWAY AMUSEMENT GAMES, I.,LC

3401 N. CALIFORNIA AVE.CHICAGO, n, 60618

U.S.A.

WE, HEREBY DECLARE UNDER SOLE RESPONSIBILITY THAT

m MODEL: "~ARCTlC~L~~DER"(27")40289,40389,4U489,4~89,40789,40989,41089.41189,412i39,41389,4l489,41789,41889. 4.1989,42089.42I69,42289.42389,47189,47289,4B289

TO WHICH THIS DECLA!GTIOh RELATES IS IN CONFORMITY WITH THEFOLLOWING EUROPEAN PRODUCT SAFETY DIRECTIVES:

CTROMAGNETIC COMPATIBILITY DIRECTIVE(89/336/EEC AND AMENDMENTS 91/C162/08, 92/31/EEC.93/68/EEC)

ELECTRICAL EOUIPMENT DESIGNED FOR USE J+‘ITIiIINCERTAIN VOLTAGE LIMITS DIREXX’iVE

(73/336/EEC AND AMENDMENTS88/C168/02, 92/C210/01. 93/68/EEC, 94/C199/03, 95/C214/02)

AS IS VERIFIED BY COMPLIANCE WITH THE FOLLOWiN@ STANDARDS:

EN61000-4-2: 1995 EN61000-4-3: 1995EN61000-4-4: 1995 EN61000-4-5: 1995 EN61000-4-6: 1995

Date issued: Cktober 30,ZOOO

~.s#--cs

I DAN GALARDE

CORPORATE V.P. OF QUALITY

---

Page 3: Game Operations Manual for 27” Dedicated Video Game

4 R&r to t.he manLfac;urer’ s ~iis?ruct~ons in c.rder to s e! the hub switches for iNk’ (IInk) ar,d X (cross-over! actlv,ti

5 Fasren the !?ub to ?ie bottom of the most central cabinet fusmg a hook-and-loop type material. Orlen:the nub so that the indicaror lights are vlslble and cable jacks are accessible

6 M&e sure excess cable ! s tied in:@ a co11 and ihar all cables are routed through the notch II !he rearooor. Connect rhe AC. adap:ei for :he hub ald all line cords to AC power

,i,-‘k7 CAUTION-rd 0, no: conr~ect or disconnect any cable to the game electronics or hub wlth the powtr turned

1 on Circuit dlsrtipnons may damage the game and void the warranty.

L - - - i - -

7. &itch 03 power aqd closely observe the screen for each cabinet during start up. Each automaticallyenters ATTRACT MODE if nc errors are found Refer to Tro&leshooring in the operation manual If

errors are detecxed.

8. Verify softtiare version compatibility for each game machine. Newer versions may contain %tructionsprevious versions do not causing games to halt or reset at random.

Un!ock the coin door for each cabinet to access the operator contra! buttons inside coin vauit Pressand hold the TEST button :? enter the menu system. Select SYSTEIV INFORMATION MEN\lil at ?neMain Menu screen. Scroll to SOFTWARE VERSION and press the TEST button. Observe scrsan fordesired inform&o?

9. Assign game machme a link number. Select ADJUSTMENTS from the Main Menu xreen. Ssrsl’ or, an3

select GAME LINK NUMBER by pressing the Test button. Assign a linking number rangmg from 1 to 3to each game cabcnet.

NOTE: Each c&net must have its own individual and unique number. The first cabinet on the leh IS

aiways caD!net 7, the second is cabinet 2. etc.

10. Repeat these steps for each .emaining game cabinet you wish to link

11. Close and lock the coin ooor, and reinstall and !ock the rear door for each cabinet Lower the leg level-ers for each cabinet until the casters do not touch the floor and the cabinets are level. Lock the leveiersin poslt,on by tightening tne Puts provided.

Page 4: Game Operations Manual for 27” Dedicated Video Game

OPERATIONS

hex: T+NDEQ

Page 5: Game Operations Manual for 27” Dedicated Video Game

C-APTEF 1 OFRATION

SAFETY INSTRUCTIONSThe following safety instructions apply to operators and seduce personnel. Read these instructrons beforeservicing or prepar’ng the Vloeo Game Machine !‘VGM) fo- play. Other saiety instructions appea- through-out th1.s manual.

DEFINITIONS OF SAFETY TERMSl DANGER Indica:es an imminent hazard. If you fall to avoId This hazard, ! t WILL cause death or serious

injury. WARNING Indicates a poten% hazard. If you fall to avoid tf?s hazarc!. it COULD cause death or serious

injury.l CAUTION lndlcates a potential hazard If you fall to avold tl?is hazard. It MAY cause minor or moderate

injury. CAUTION also aierts “01 about unsafe practices* NOTE indicates informatlsn cf special importance.

___-7 _ _ _

: Y WARNING: TRANSPORTING GAMES.: The VGM contaics glass and fragile electronic deuces. Use applropriate care wrier1transponing, A;o d rough handling when moving the cabinet. Do not move with the: power switcheo cn.

WARNING: DISC-ONNECT POWER.Always turn tne power OFF and unplug the VGM before attempl.ing service or aojust-

merits unless othxwise Instructed. Installing or reparring boards with power switched 0’1can damage components and votd the warranty

A!

A!

2

-

t

1/I

t

WARNING: GROUND GAMES.

Avoid electrical sxxksl Do not plug in a VGM until you have Inspected and properlygrounded It Only plug this game into a grounded, three-wrre outlet. Do not use a“cheater” plug or cut off the groind pin on the line cord.

I___~ ~~

4WARNING: AVOID ELECTRICAL SHOCKS. /The VGM system, does not utilize an isolation transformer. Internal cabinet AC is not isa- jlated from the ex:emal AC line.

WARNING: HANDLE FLUORESCENT TUBE AND CRT WITH CARE.If you drop a fluorescent tube or CRT and ii breaks, it will Implode! Shattered glass, canfly eight fee! or more from the implosion.

CAUTION: CHECK POWER SELECTOR, LAMP. ~

Set the 115:23%‘AC selector on the power supply for the COrreCt line ‘voltage. Check the Iseiector se%ng before switching on the VGM. Verify that the fluorescent lamp assemblyis correct for tne iocai line voltage.

1

CAUTION: USE PROPER FUSE.Avoid elecincai shock! Replacement fuses must be identlcaffy rated. Fuse voltage andcurrent ratings r-rust be identically rated to the origrnaf fuse.

Page 6: Game Operations Manual for 27” Dedicated Video Game

. CHARTER 1 OPERATION

t

CAUTION: AlTACH CONNECTORS PROPERLY.Be sure board connectors mate properly. if connectors do not slip cn easily. do not forcethem. A reversed connector may damage the VGM and void the warranty. Connectorkeys only allow a connector to frt one set of prns on 2 board

CAUTION: USE CARE WHEN SHIPFING HARD DISKS.The hard drsk drive must be packed rr an anti-static bag. When shrpprng the drive forrepair or replacement. pack it in an approved container r,PIN 08-8068). Do not stack ordrop hard disk drives.

WARNING: HAZARD TO EPILEPTICS.A very small portion of the population Tas a condition whrch may cause them to experr-ence epileptrc seizures or have momentary loss of consciousness when viewing certainkinds of flashing lights or patterns that are present in our daily envrronment. These per-sons may experrence serzures while watching some kinds of ?elevisron prctures or play-ing certarn video games. People who have not had any previous seizures maynonetheless have an undetected epileptic condition.

If you or anyone in your family has experienced symp!oms linked to an epileptic condi-tion (e.g., seizures or loss of awareness). rmmedrately corsult your physician before

using any video games.

We recommend that parents observe :heir children while they pllay video games. If youor your child experience the following symptoms: dizziness. altered lvrsron, eye or muscletvvrtching. involuntary movements. loss of awareness disorientabon, or conwlsions,DISCONTINUE USE IMMEDIATELY and consult your physlcrar

Ax-IC THUNDER ‘i

Page 7: Game Operations Manual for 27” Dedicated Video Game

C+wTER 1 OPEPrZTICFd

PRODUCT SPECIFICATIONS

Operating Requirements

iocar,or ~lectncai Power i-%7 er3mDomestic 12OVAC. Q 60Hz 4.‘? Amps 32’F te 100-FForeign 230VAC & 50Hz 2.1 Amps ;occ to :38x)J a p a n 1110VAc Q 50Hz 4 I Amps

C a b i n e t s t a t i s t i c s

Shymna Dmem@ S,hioDrnq we’& tappox )lVidih 30” (715 2 cm) 350Lbs [158kgl Main CabinetDepth 62” (157.d cm 1 125Lbs j57kgi Seal AssyHeight 78” f19a cm

Game Characteristics

P/aver Variabie>i to 4 players pe: VGM iwith i!nk.n: tHI@ Score Recognit!onSuItable for All Aces (AAM. CertifleJ!

ooeraior \‘anabiesCoirage. Play Mooe. D tiicultjr.

Volume Aud:ts, Statistics

Equipment Characteristics

audio svstemDigIta! Stereo5” (12.7 cm) Coaxial Full Range

Speakers

9mxcv Accsmx2 Coin Mechac%msDollar Bill Vailaa!or Read)Eiectron~c Corn Acceptor Readr

&siqn TvoiSit-On Dedlca:ed Video Gan:?

MachIne Mlth Steering Feej5 1:~.

PRODUCT CONFIGURATION

l Stand Alone Video Game MachineEach VGM is ready to play right out of the box. Operators, may use the menu screens in the garw menusystem to dete:mine some pIaye r variables in advance or ieave the choices up to the players

l Linked Video Game MachinesLinkmg allows players to compete against each other on a shgle course. Operator menus are used tnesame way as in stand-alone gane machines. Crossover couplers and linking cables to connect t%,3

VGMs are factory installed. Use an optional 10 base-T ethernet hub to interconnect up to four VGlds

3 M IDWAY AMLSEMENT GAI%‘E: i1.C

Page 8: Game Operations Manual for 27” Dedicated Video Game

CI+A”TER 1 OPEW-ION

SET-UPI 1. Remove all Items from shrpprng contarners and set them aside. Remove all packagrng material.

Inspect exterior of the marn cabinet and sea? pedestal for any damage.

WARNINGCabinet IS top heavy. Do not push agarnst plastic parts durrng movement

2. Remove keys from controller assembly. Unlock and open rear door. coin box and cash box. Electricalcords, mechanrcal components, and assorted spare parts are packed inside cash box. Casters and legieveiers for the cabinet and pedestai are packed inside of a box with the seat pedesiai.

3. Locate casters, leg levelers and related mounting hardware

3 . Install one nut onto each leg leveler Tilt main cabinet as needed to locate threaded holes rn undersrdeof cabinet. Install a leveler and nut into each hole. Do not trgnten nuts at this time. Repeat these stepsfor seat pedestal as wel!.

5. InstaIl the provided swivel casters. Insta!i the six (6) swiveling casters on the main cabinet and seatpedestai as shown rn the illus?ratron be!ow

6 Install provided locking casters. Install the twc (2) locking casters on seat pedestal as shown iri theillustration below.

LOCATION OF CASTERS AND LEVELERS

ARCTIC TWNDER 5

m-W.---

Page 9: Game Operations Manual for 27” Dedicated Video Game

C,i?pTEF! 1 OPERATlOh:

7 . Roil cabinet to its intended iocation maintainrng clearance between the cabrnet and walls, drapesother games or obstructrons.

8 . Locate the pedestal assembly mo~trng rails and rilbber bumoer spacers. which are shopped alongwrth the hardware. inside a cash box.

9 Install rubber bumpers Rubber bumpers are used too maintain a X16” space between the pedestal ar’clcabinet assembly. and are essentral rn absorbing vibratron insert one bumper using a twisting motioninto each of the pre-drilled holes !oca:ed along the bottom edge oi main cabrnet assembly

10 Install pedestal mounting rails Orlen: !he mounting rail so that the pre-attached rubber bumpers faceoutward, then insert rai!. Fasten raei w piace with the hardware provrded. If necessary refer to illustra-tron for proper placement.

11 Roll pedestal section near main caotnet, alrgn opening rn the pedestal with the ends of the ra smounted rn main cabinet. Skae tre pedestal forward onto extended mount,ng rails leaving enougnspace to attach the ,winng harness F,la!e each cable connector and press firmly to seat the contactsEnsure no wires are pinched during pedestal attachment

Attach pedestal assembly using -“L-20 tamoer resistant screws and large flat washers provided. AT27wrench is included to tighten these screws firmly.

LOCATION OF PEDESTAL ASSEMBLY MOUNTING HOLES

1 2 Lower and adjust each leg leveler urtrl the pedestal section IS stable and level. Adjust the levelers untilthe bottoms of al! pieces are fiush snd parallel with each other. Inspect for bindlng or p:nched wires.then firmly tighten the fasteners to a’tach the two pieces together as a single unit.

13. An extra padlock may be insta!led to secure rear door Locate hasp. Remove the two lock bracket nutsfrom inside the cabinet, above the rear door opening. Slide the hasp bracket onto the bolts so tha: Itprotrudes from the hole rn back of the cabinet. then rernstall nu!s

6 MIDWAY AMUSEMENT GAMES. LLC

Page 10: Game Operations Manual for 27” Dedicated Video Game

C-A~TE~ 1 OPE~l4TION

P

TYPICAL REAR DOOR HASP INSTALLATfON

14. Modify the lock plate at the top of ihe rear door. Remove the bolts and nuts from ttle lock plate. thenrotate !he plate so that the slot WIII be above the door. Reinstall the bolts and nuts arrd tighten firmly.

15. Reinstall the rear door onto the cabinet and close it. Lock the rear door and remove the key. Ifrequired, rnstall the extra padlock through the hasp at this time. install the screws at the top and srdesof the rear door and tighten snugly. Leave the remainrng doors open at this time.

LINE COf?D INSTALLATION

16. The power cord is packed in with the spare parts. insert a portron cf the lrne cord in the cord clampleavrng enough slack for the cord. Match the holes on the IEC plug ,tirth the prongs in the receptacleand push firmly to seat the line cord.

17. Plug the game into a grounded (3-terminail X wall outlet. Switch on power to the game using the ON/OFFswrtch located on the upper ieft top of -he cabinet (when viewed from the player’s positron). Thegame will power up and begin its self test. Ii no errors are found. the game will automatically enter theattract mode of operatron (scenes and sounc!s from typicai races. player’s scores, messages, etc.).

18 Open the corn door. Press and hold the Begjo Test button on the operator control switch panel to enterthe menu system. Wait untrl the Main Menu screen appears on the monrtor.

ASCTIC TH~NDEP 7

Page 11: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 1 OPERATION.

.IXI

* , 0

/,’,‘ 9

TYPICAL COIN DOOR SWITCH LOCATION

19 Follow on-screen ?nstructions to select Diagnostics. then choose SWITCH TESTS. Follow t-i Pscreen lnstructlons to verity that ea,h of the controls is operaTIonal. If no errors are found, the ccni-z’sshould function well.

20 Return to the Diagnostics screen, then choose CONTROLLER TEST. Follow the on-screen i?c”.~:-tions to veriiy the presence of steering resistance. If no errors are iound, the aim will be good.

21. Return to the Main Menu screen, and then choose EXIT. The game will automaticaily ecter its ‘a7 .::mode of operation (scenes and sounds from typical races, player’s scores. messages. etc.).

22. Insert currency or tokens and pla) a game. Change the volume and make any other adjustxc’ !iClose and lock al! open doors. Tighlen the leveler nuts and engage the caster locks

MAINTENANCEl Viewing GlassIt is not necessary to switch off poiver tc the game to clean the glass. Apply a mild glass cleaner to a : Z-Ycloth or sponge and wrpe the viewing glass.

Do nor apply the cleaner direct/y on the g/ass! Liquid could drip down Into switch or control clrcuxs :: :cause erratic game operation.

l Player ControlsUse plastic-safe, non-abrasive cleaners to avoid damage Apply cleaner to a clean cloth or sponge ar ;wipe the player controls.

Do not apply the cleaner directly on rbe controls!

l Cabinet and SeatUse plastic-safe, non-abrasive cleaners to avoid damage. Apply cleaner to a clean cloth or sponge ar .:wipe the seat or cabinet.

Do not apply cleaner directly on artwork or cabinet’

Page 12: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 1 OPERATIO~J

CONTROL BlJlTONSl TEST BUTTON activates game Meru System. Press the Test button 10 access the Maln Menu and

select individual diagnostjcs, audits utllitles. etc.

l VOLUME-UP BUTTON is used to m3ve up through menu selectlons or adlustment items as well as I:)Increase volume level in game play.

l VOL WE-DOWN BUTTON IS used to mo\‘e down tqrough menu selections or adjustment items. as AE?!~as to decrease volume lcvci in ga-ae pla).

l SEEVEE CREDITBU7CN is JSX to allot credits without affecting a game’s bookkeeping total. Thisbutton is also used to exit a menu s4ection or rett.rn to the rnaln menu

1 0 Micw~v AMUSEMENT GAMES. LLC

Page 13: Game Operations Manual for 27” Dedicated Video Game

A D J U S T M E N T , DI A G N O S T I C &A U D I T M E N U S

AXTNC T HUNDER

Page 14: Game Operations Manual for 27” Dedicated Video Game

C-APTFF 2 DlAGYOSTiCS

))Menu, contin-ued

IjS1IS’em lnfoynation Menu I/-~ _ _ _ ..--- /

SYSTEM INFORMATION MENUTo verify the game’s software version. reset in’crmation. or to clear reset Inlormatlon. select System Intor-matron Menu from the Main Menu. then press !he Test button Select and petiorm destred function.

SYSTEW IhFXMATlON MEt<L

SOFTi’dL,RE V E R S I O NBACK TO PREVIOUS MENU

To return to Main Menu, select Back to Pre’vious FSenu and press the Test buttcn

To verify game software version, select System ‘.!ers:on from the System InformatIon Menu. Observe

screen for desired Information.

1 .o.o.o1 .o.o.o1 .o.o.o1 .o.o.o1 .o.o.ol.Q.Q.Q1.0.0 .0

To return to the submenu, press the Test button to retilrn to the Main Menu select Back To Previous Menuand press the Test bugon

jj Main Menu, &hued

/ ’ Audits Menu

AUDITS MENU

I=====

To view a game’s play statistics, select Addits 4fler,u from the Main Menu. tnen press the Test button. Usethe Volume buttons to scroll to desired audit item, t?en press the Tes! button. Follow on-screen instructionswhere necessary

The left-hand side of an audit table displays the name of the audlt Item: the rqht-hand side shows theamount of play for that item as either a percentage an average. or as elapsed time. Piease note, recordthese statistics prior to performing any service cr repairs.

ARCTIC THLJWIE? 3

-

Page 15: Game Operations Manual for 27” Dedicated Video Game

rhlain Menu, continued

A,JIDIT’ F.“Ehi:

G E N E R A L G A M E A U D -ZWAS!+NGTON. D.C

SWISS ALPSC H E R N O B Y LHIMALAYAN

ALASKAN PIPELINEHAUNTED FOREST

COIN AUDITSCREDIT AUDITSSYSTEM AUDITS

WATCHDOG AUDITSC L E A R A L L

BACK TO PREVIOUS MENU

To rettim to submenu Ivh!le >,iewlng a~. audit table, press the Test outron; to return to the Main Menu selectBack To Previous Meru and press the Test button.

-rue”i~ General Game AuditsL-

GENERAL GAME AUDITSTo view game audits. press the Vo!um~, iip or Volum-= Down button to select General Game Audits from

the Audits Menu, then press tne Test DJttoc Observe screen for desired information.

TOTAL UPTIMETOTAL PLAYTIMEPERCENTAGE PLAYTIMEGAMES STARTEDAVERAGE GAME TIMEPERCENTAGE FREE GAMESTOTALTIME-OUT PERCENTAGEGAME CONTINUES PERCENTAGEINITIALS ENTERED1 PLAYER GAME2 PLAYER GAME3 PLAYER GAME4 PLAYER GAME5 FLAYER GAME6 PLAYER GAME7 PLAYER GAME6 PLAYER GAMEPERCENTAGE ATTACK USEDPERCENTAGE NO DRONESPERCENTAGE NO CATCH-UpD!RTY M C K U R D Y S E L E C T E DMAI ZHOU LIN SELECTEDAGENT 5 SELECTED

ZDAYS 09:09:11ZDAYS 02:X3:10(9,‘32) 25%

%AYS Ol:l2:15

GENERAL GAME AUDITS

WILLIE QUINN SELECTEDP O N Z O S E L E C T E DCANDY ICE SELECTEDSLED 1 SELECTEDSLED 2 SELECTEDSLED 3 SELECTEDSLED 4 SELECTEDSLED 5 SELECTEDSLED 6 SELECTEDWASHINGTON, DC SELECTEDSWISS ALPS SELECTEDC H E R N O B Y L S E L E C T E DHIMALAYAN SELECTEDALASKAN PIPELINE SELECTEDHAUNTED FOREST SELECTEDPLAYER WIPE-OUTS AVERAGEPUP BOOST AVERAGEPUP MlSStLE AVERAGEP U P SHiELD A V E R A G EPUP SUPER ATTACK AVERAGEPUP HEALTH AVERAGEPUP TRICK AVERAGE

/

( I(./RETURN CLEAR a‘ !

Page 16: Game Operations Manual for 27” Dedicated Video Game

C H A P T E R 2 DIAGNCISTICS

j~?a” Menu. continued

I! Audk Menu

( 1 General Game Audits. continuedI ’ ..~

To reset auS tah:e seieci Clear located at :he acrtom of screen. then press the Tes! button. To leave !ab/eas it is. select Re!;rn locaied at the bottom 31 screen. ther. press the Test button P/ease ,zote. be sure torecord any va!ucs znor to clearing table

To return to the submenu. press the Test button: .o return to the Maii-i Menu select Return and press tCleTest button

~ / Audits Menu

I Washington, D.C. Audits (All track audits)

WASHINGTON, D.C. AUDITSTo observe the aLd,ts screen for any lone of the !eatursd tracks, use the Volume Up or Volume Down but-ton to select the sewed audit. then press the Te5.t button.

Observe screen fcr desired informa:ion. f’leese rmote. each sled track listed in the Audit Menu containsinformation iden:;cai to informatIon shown in tne iabie below.

#To reset ax!: I& e select Clear located at :he bcttom of screen. then press the Test button. To leave rabieas it is. select Reium located at the bN>ttom of screen, then press the Test button f/ease note. be sure to

record any values prior to clearing table.

ARCTIC TALk:ER. WASHINGTON DC

TRACK SELECTEDTRACK SINGLE PLAYERF R E E G A M E A W A R DTIME-OUTPLACED 1 STP L A C E D 2 N DP L A C E D 3 R DPLACED 4 T HPLACED 5THP L A C E D 6THP L A C E D 7THP L A C E D 8TH

TIMED AT 90 PERCENTAGETIMED AT 95 PERCENTAGETIMED AT 100 PERCENTAGETIMED AT 105 PERCENTAGETIMED AT 110 PERCENTAGETIMED AT 115 PERCENTAGETIMED AT 120 PERCENTAGETIMED AT 125 PERCENTAGETIMED AT 130 PERCENTAGETIMED AT 135 PERCENTAGETIMED AT 1 4 0 P E R C E N T A G ETiMED AT 145 PERCENTAGE

pm) 0.036(x/X) 0.0%(x/x) 0.096(xx) 0.0%(wx) 0.0%(XIX) 0.0%(x/X) 0.0%

;gj ;:;;

(XIX) 0.0%(XIX) 0.0%(X*X) 0.0%

RETl!RN CLEAR-____

To return to the submenu. press the Test button io return to the Main Menu select Return and press the

Test button

Page 17: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 2 D AGNOSTICS

/I Audits Menu

(, Coin Audits ~___ ~~-~~ ~~L- ~a-_ _ _ _ _ -____COIN AUDITSTo vrew corn audits use the Volume Up o. Volume DOW button to select Coin Audits from the Audits Menuthen press the Test button Observe screen for desired informatIon.

70 reset audrf fable. select Clear located at the bottom 0: screen. then press the lest button 70 leave fadeas ! f k. select Hetum located a! the b&om of screen, ther press th& Test button Piease ncfcn, be sure torecord any values prior to clearing table

LEFT SLOT COINSRIGHT SLOT COINS ;B!LLSCENTER SLOT COINS ::EXTRA SLOT COINS XSERVICE CREDIT XTOTAL PAID CREOITTOTAL :X.Xx

RETURN CLEAR

To return to the submenu. press the Test button, to return to the Main Menu select Return and press theTest button

/ Main Menu, continued

/ Audits Menu

i/ Credit Audits,-

CREDIT AUDITSTo view credit audits use the Volume Up or Volume Down buttor to select Credrt Audtts from the Audi?s

Menu. then press the Test button Observe screen for dewed information.

T o resefaodif fable. select C.lear located at the bottom of screen. then press the Test button. TO leave faDkas if is. select Return located at the botom of screen, then press the Test button. Please note, be sure torecord any values prior to clearrng !able.

CRED’T AUDiTS

k----/

CREDIT AVAILABLE X

j RETURN CLEAR‘--

j

To return to the submenu, press the Test button: to re!urn to the hlain Menu select Return and press theTest button

f

-

6 MIDWAY AMUSEMEK GAMES LLC

Page 18: Game Operations Manual for 27” Dedicated Video Game

CHAPTEH 2 DIAGNOSTICS

Main Menu, continued

/! Audits Menu

/I System Audits

SYSTEM AUDITSTo view system audits, use the Volume Up or Volune Down button to select System Audits from the AucrtsMenu, then press the Test button Observe screer !or desired rnfxmallon

To reset audit table, select Clear focated at the bottom of screen, tnen press the Test button. NOTE: Besure to record any values prror to clearing taole ZI leave rab!e as ,f is select Reiurn located at the bottom

_,~ _,~ ---_,- -~~oi screen, men press me resr ouiiorr

SYS’37 AUDITS-

GAME STARTUPSGAME RESTARTS c ICSM STARTUPS

::I

GAME NE’S

/ E%Fss c!

GAME UPTIME X DAYS 0O:OO:OOSYSTEM UPTIME X DAYS 0O:OO:OO

I RETURN CLEAR

To return to the submenu, select Return and press the Test button: to return to the hlarn Menu scroll toReturn and press the Test button.

I

I/ Audits Menu

I/ Watchdog Audits

WATCHDOG AUDITSTo either view or clear information about the v av ??dog use the Voiume Up or ‘Volume Down button toselect Watchdog Audrts from the Audits Menu then press the TEsi button. Observe screen for desired

information.

To reset audd iable. select Clear focated at the coltom of screen. then press the Test button. NOTE: Besure to record any values prior to clearing table. Tc! leave tab/e as :t is. select Return located at the bottom

of screen, then press the Test button.

‘JJATCHDOG ALDITS

VIE’S; MrATCHDOGSC L E A R \YATCHDOGS

BACK TO PREVIOUS MENU

To return to the submenu. select Return and press the Test button: to rerun to the Marn Menu scroll to

Return and press the Test button

ARCTIC THLNDEH 7

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CHAPTER 2 DIAGNOSTICS

Main Menu, continued

Audits Menu

) Clear All Audits

I

I / ,

CLEAR ALL AUDITSTo clear all game audits use the Volume Up or Volume Down button to select Clear All Audits from theAudrts Menu, then press the Test button

Use the Volume buttons to select desired answer, then press the lest button. Observe a confirmation boxappears on-screen to verify a selection was made.

I CLEAR ALL AUDITS I

CLEAR ALL ARCTIC THUNDER AUDITS1 YNEOS 1To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Previous Menu and press the Test button.

Main Menu, continued

1 Adjustments Menu

ADJUSTMENTS MENUTo optimize game periormance and earnings or to change the look or sound of the game, use the VolumeUp or Volume Down button to select Adjustment Menu from the Main Menu, then press the Test button.

The Adjustments Menu enables customization of Attract Mode, fan and seat shaker intensity, game diffr-culty, as well as a whole host of other features. Please note, individual Game Adjustments are explained inmore detail on the following pages.

To select a menu option in Adjustments use the Volume buttons to select it, then press the Test button

I ADJUSTMENT MENU I

GAME LINK NUMBERMINIMUM GAMEVOLUME

GAME DIFFICULTYSINGLE 1ST FREE GAME

LINK IST FREE GAMEGAME START T IME

fNITlALS ENTRYFAN INTENSITY

SHAKER INTENSITYTAIL LIGHT

W H E E L S T R E N G T HFAMILY MODE

RESTORE FACTORY ADJUSTMENTSBACK TO PREVIOUS MENU

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CYAPTE? 2 DIAGNOSTICS

Main Menu, continuedi.”

Adjustments Menu, continued

Many line items in the Adjustments Menu provide multiple setting chol,:es, a few of which are followed by a

confirmation box as shown below to verify your selection prior to completing the request.

Be sure to read each option carefully, use the Volume buttons to select YES or NO, then press the Testbutton to lock in the setting. Selecting NO cancels any changed values and returns the previous values tom e m o r y .

1 ARE YOU SURE YOU WANT TO SELECT THIS SETTING? ~

YES N O

TYPICAL CONFIRMATION BOX

; Main Menu, continued

Adjustments Menu-~-.

Game Link Number

-

GAME LINK NUMBERAllows the game link number to be set. The setting range is:

-Maximum: 4

-Minimum: 1

- F a c t o r y S e t t i n g : 1

Main Menu, continued

Adjustments Menu I.,.m ‘.A_

/ Minimum Game Volume A

MINIMUM GAME VOLUMESelects the minimum allowable setting for volume. The setting range for this adjustment is:

-Minimum: 0

-Maximum: 255-Factory Setting: 20

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CHAPTER 2 DIAGNOSTICS

GAME DIFFICULTYDetermines level of difficulty during game play. The setting range is:

-Easiest- E a s y

-Normal

-Hard

-Hardest

-No Change

-Factory Setting: Normal

i Main Menu

~ Adjustments Menu

Single First Free Game

SINGLE FIRST FREE GAMEEnables the single play “free game for first place” option. The setting choices are:

-Enable (Award free game)

-Disable

-No Change

-Factory Setting: Enable

Adjustments Menu

Linked First Free Game

LINKED FIRST GAME FREEAwards free game to top player in a 2. 3, 4 or more player race. The setting choices are:

-Off (Does not award a free game in linked games)

-Must Beat All Drones (In a game with one or more linked players, a free game is only awarded if

each of the drones and linked plavers lose)

-Two Players (In a game with at least two linked players, a free game is only awarded if the other

linked player loses)

-Three Players (In a game with at least three linked players, a free game is only awarded if the

other ltnked players lose)

-Four Players (In a game with at least four linked players, a free game is only awarded if the other

lrnked players lose)

-No Change

-Factory Setting: Off

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CHAPTER 2 DIAGNOSTICS

0

Q

1GAME START TIMEAdjusts the game start time. The setting choices are:

-Minimum: 4 5

-Maxtmum: 9 0

-Factory Setting: 55

INITIALS ENTRY

Enables players to enter their initials upon earning a high score, and displays high scores during attract

mode. The setting range is:

-Enable

-Disable

-No Change-Factory Setting: Disable

FAN INTENSITYDetermines fan speed during game play. The setting range is:

- E a s y

-Medium

-Hard

-Off

-No Change

-Factory Setting: Medium

Main Menu

Adjusfments Menu_i.Shaker Intensity

SHAKER INTENSITYDetermines shaker rate during game play. The setting range is:

-Easy-Medium

-Hard

-O f f

-No Change

-Factory Setting: Medium

_iii i

AXTIC THLNDER 1 1

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CLADTER 2 DIAGNOWCS

pein Menu

i ’ Adjustments Menu

j Tail Light

TAIL LIGHT.Enables tar1 light illumination. The setting choices are:

-Enable

-Disable

-No Change

-Factory Setting: Enable

I

/ ~~s~~k Menu

,i-Wheel Strength

,

WHEEL STRENGTHSelects degree of wheel strength to be used for racing. The setting range is:

-Very Light

-Light

-Normal

- H e a v y

- V e r y H e a v y

-No change

-Factory Setting: Very Heavy

FAMILY MODEChanges appearance of female character seen on logo screen. The setting range is:

-Drsable (Lewd appearance)

-Enable (Conservative appearance)

-No change

-Factory Setting: Disable

Main Menu

i Adjustments, continued ,. “. - _-.i~1 Restore Factory AdjustmentsL.RESTORE FACTORY ADJUSTMENTSAllows operator to restore all game settings to the original factory default settings. The setting range is:

-Yes

-No

-Factory Setting: No

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CHAPTER 2 DIAGNOSTICS

Main Menu, continued.(I__

Diagnostics Menu

- -

DIAGNOSTIC MENUTo verify condition of the electrical and electronic hardware in the game use the Volume Up or Volume

Down button to select Diagnostics Menu from the Maln Menu, then press the Test button.

Diagnostic tests assist in checking and adjusting the game’s major systems. It is important to periodicallyrun diagnostics to improve and maintain game performance and player satrsfactron.

I DIAGNOSTICS MENU

MONITOR TESTSWITCH TESTS

DIP SWITCH TESTSLINKING TEST

CONTAOLLER TESTSEAT SHAKER TEST

BLOWER TESTLAMP TESTS

SPEAKER TESTBURN-IN TEST

VERIFY SOWAREBACK TO PREVIOUS MENU

Use the Volume buttons to select desired Diagnostic Menu option, then press Test button to enter

To return to the Main Menu select Back To Previous Menu and press the Test button

Main Menu

Diagnostic Menu, continued

Monitor Setup

MONITOR SET-UPTo verify color clarity of the monitor use the Volume Up or Volume Down button to select Monitor Setup at

the Diagnostic Menu, then press the Test button.

Within the Monitor Set-up menu use the Volume buttons to select desired monitor setting, then press theTest button. Observe screen disolavs desired information and then automatically returns to the Monitor

Set-Up Menu

MONITOR SET-UP

R E D S C R E E NG R E E N S C R E E N

B L U E S C R E E NWHITE SCREEN

50% GRAY SCREEN25% GRAY SCREEN

B L A C K S C R E E NC O L O R B A R S

CROSS HATCHBACK TO PR!IVIOUS MENU

ARCTIC ThbNDER 1 3

-- __l-_l___.-__---

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CHAPTER 2 DIAGNOSTICS

Main Menu I1 lIillDiagnostic Menu, continued

1’ Monitor Setup, continued -

COLOR BARS. Observe 4 color bars in different shades appear on-screen as aids in adlustIng the green.blue, and red color levels. Each color should appear sharp and clear. Check video brightness and contrast

The CROSSHATCH PATTERNS test fills the screen with a series of dots within a grid. Observe the dotsare perfectly round and that both the grid and dots are clear. inspect monitor convergence, linearity, andscreen we.

The single color screens, RED SCREEN, BLUE SCREEN, GREEN SCREEN, etc., fill the screen with asingle color to be observed for complete saturation and clarity.

If any of the tests show a need for CRT adjustment, use the proper knobs on the Monitor Controls board

To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Previous Menu and press the Test button.

Diagnostic Menu, continued

Switch Tests

SWITCH TESTSTo verify proper operation of game switch and button inputs use the Volume Up or Volume Down button toselect Switch Test at the Diagnostic Menu, then press the Test button.

I S W I T C H T E S T SSWITCH TESTS

W H E E L : X X XW H E E L : X X XGAS:GAS: xxxxxx

STARTSTARTATTACKATTACK

CREDIT VOL- VOL+ TEST LCOINCREDIT VOL- VOL+ TEST LCOIN

RCOtNRCOtN C C O I NCCOIN ECOIN BILLECOIN BILL

PRESS VOLUME - AND + TO EXITPRESS VOLUME - AND + TO EXIT

Press any switch on the control panel or coin door to cause the corresponding indicator on the screen toilluminate. Each illuminated square represents one completed switch circuit.

Press both Volume buttons simultaneously to return to the submenu: to return to the Main Menu scroil toBack To Previous Menu and press the Test button.

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C H A P T E R 2 DI A G N O S T I C S

Main Menu

Diagnostic Menu, continuedDIP Switch Test

DIP SWITCH TESTTo verify proper DIP switch setting use the Volume Up or Volume Down button to select DIP Switch Test atthe Diagnostic Menu, then press the Test button.

The current settings will appear on-screen. The default switch position for switch one through 8 is OFF forstandard operation. For information about DIP Switch settings refer to Chapter 5: Wiring.

I DIP SWITCH TEST

I1 s2O F F

zO F FO F F

iz ;g67 O F F8 O F F

BOOT GAMEU N U S E DU N U S E DU N U S E DU N U S E DU N U S E DU N U S E DU N U S E D

PRESS ENTER TO EXIT

52 DIP SWITCH SCREEN

Main Menu

Diagnostic Menu, continued

Linking Test i “.

LINKING TESTTo verify communications between a game machine and others linked to it use the Volume Up or VolumeDown button to select Linking Test at the Diagnostic Menu. then press the Test button.

This diagnostic runs automatically and will display results on-screen

To return to the submenu, select Return to Previous Menu and press the Test button; to return to the Main

Menu scroll to Back To Previous Menu and cress the Test button.

AR C T I C T HUNDER 15

Page 27: Game Operations Manual for 27” Dedicated Video Game

-.-iqnck hnu, continued ‘I:.xz e Test

‘!- - - .i- - ---- k-2 -_k .,-El3 TEST: .---- -e crcc~’ c.rectronal movement of the controller assembly use the Volume Up or Volume Down

- --- :: 5+ 5:: C:-::oller Test a? the Diagnostic Menu, then press the Test button._- ~.

z +:s: -::I a’~,:“: -ontact with controller assembly when conductrng any of the controller tests because-5 ::-r:, +- 2’22’ritlcal~y turns on its own.

.:= . I -I/ if ci .ons to select desrred controller test optron, then press Test button to enter

CONTROLLER TEST I

CALIBRATE FEEDBACKCONTROLLER CENTER

CONTROLLER LEFTCONTROLLER RIGHT

CONTROLLER INFOBURN-IN TEST

RETURN TO PREVIOUS MENU

I%+-.+ Z-C fotloti the on-screen instructions when conductrng a test. A message will appear on-screen- -_ _.-=_Li. : compreted test. Press the Test or Start button to exit test once this message appears.

>-5.=-i 7 FEEDBACK performs a complete calrbration sequence which turns the controller to the left,_.r- --:- L- 1 :o ‘he right at a variety of speeds. This is the most complete test for the controller.

--< ZC’bTCLLER CENTER, CONTROLLER LEFT, AND CONTROLLER RIGHT are individual control-r ::2------- ~~‘1 41 perform only the test specified by the name.

--+ Z3TCLLER INFO test does not automatically turn the controller and requires operator input to--T 5-5 :J test.._

:,=?i-\r Z-ST performs the same tests as the Calibrate Feedback option, except it does so in a com---e-- -e,mJpted cycle. To exit this test mode the game machine must be powered off.

==‘- s-JKER TEST_A-_I -; oroper functionality of the shaker assembly use the Volume Up or Volume Down button to._

~51 2~ Shaker Test at the Diagnostic Menu, then press the Test button.

_ _ _;FZ . .: -me buttons to select desired shaker test, then press the Test button. Please note, the seati-2.5. L’ -mediately and automatically engaged once the Test button is pressed.

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C H A P T E R 2 DI A G N O S T I C S

Diagnostic Menu, continued

Se& Shaker Test, continued - -

SEATSHAKERTEST

SHAKER ONBURN-INRETURN

The SHAKER ON test performs a complete shaker vibration sequence at a variety of speeds. This is themost complete test for the seat shaker. Observe seat vibration.

The BURN-IN TEST performs the same tests as the Shaker On option, except it does so in a complete,uninterrupted cycle. To exrt this test mode the game machine must be powered off. Observe seat vibration.

To end seat shaker test, press the Test button. To return to the submenu, select Return and press the Testbutton; to return to the Main Menu scroll to Back To Previous Menu and press the Test button.

Main Menu

Diagnostic Menu, co+wed_ ,,

Blower Test

BLOWER TESTTo verify the proper functionality of the fan assembly use the Volume Up or Volume Down button to selectBlower Test at the Diagnostic Menu, then press the Test button.

Use the Volume buttons to select desired blower test. then press the Test button. The fan blower is imme-diately and automatically engaged once the Test button is pressed.

BLOWER TEST

BLOWER ON performs a complete blower sequence at a variety of speeds. This is the most complete testof the blower. Observe breeze emitted from fan blower located in the center of the back-lit marquee.

BURN-IN TEST performs the same tests as the Blower On test optcon. except it does so in a complete,uninterrupted cycle. To exit this test mode the game machine must be powered off. Observe breeze emit-ted from fan blower located in the center of the back4 marquee.

To end fan blower test, press the Test button. To return to the submenu, select Return and press the Testbutton; to return to the Main Menu scroll to Back To Previous Menu and press the Test button.

AR C T I C T HUNDER 17

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CHAPTER 2 DIAGNOSTICS

1 Main Menu I’Diagnostic Menu, continued

Lamp Test

LAMP TEST

I

--/

To detect intermittent or faulty incandescent bulbs use the Volume Up or Volume Down buxon to selectLAMP TEST at the Diagnostic Menu. This test ensures that the incandescent bulbs critrcal to game opera-tion function properly.

LAMP TEST -/

Use the Volume Up or Volume Down button to select desired Lamp Test and press the Test button. Duringthe test observe the Lamp(s) turn ON according to the option selected.

To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Previous Menu and press the Test button.

~ Main Menu

! Diagnostic Menu, continued!I12pzaker Test

SPEAKER TESTTo verify the proper functionahty of the speaker assemblies use the Volume Up or Volume Down button toselect Speaker Test at the Dlagnostx Menu, then press the Test button.

I SPEAKER TEST I

R I G H T C H A N N E LL E F T C H A N N E L

I K H Z S O U N D1 O O H Z S O U N D

PLAY TUNER E T U R N

RIGHT CHANNEL. Tests the functionality of the speaker located on the right-hand side of ihe game cabi-net by emitting an audible voicing of the word “right.”

LEFT CHANNEL. Tests the functionality of the speaker located on the left-hand side of the game cabinetby emitting an audible voictng of the word “left.”

The 1 KHz and 1OOHz Sound tests are audible tones emitted from both speakers on the game cabinet

Play Tune test option emits audible music from the game using both speakers on the game cabinet.

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CMPTER 2 DIAGNSSTICS

F------ I~

BURN-IN TESTSTo properly diagnose Intermittent problems with linking, steering, speakers, lamps, the seat shaker, orblower use the Volume Up or Volume Down button to select Burn-in Test at the Dragnostic Menu, then

press the Test button. Select the desired test from the Burn-In Test menu.

A Burn-In test cycles non-stop through while dragnosing a problem. If an error is detected the Burn-In Testwill stop and an error message will display on-screen.

Inputs from the control buttons are ignored during Burn-In. The Burn-In Test cannot be halted from themenus. To halt the test, switch off power to the game machine and then reboot game machine.

Ii iVERIFY SOFTWARETo perform software verification use the Volume Up or Volume Down button to select Verify Software atthe Diagnostic Menu, then press the Test button.

The test diagnostic will automatically check the software in the span of a few minutes and then report theoutcome as pass or fail. Observe screen for test results.

To return to the submenu, press any button; to return to the Main Menu scroll to Back To Previous Menuand press the Test button.

Main Menu.ti-,Utilities

UTILITIESTo make adjustments to a variety of bookkeeping memory banks use the Volume Up or Volume Down but-

ton to select Utilities from the Main Menu, then press the Test button.

To select desired Utilities option use the Volume Up or Volume Down, button, then press the Test button

I U T I L I T I E S I

RESET GAME TABLESFREE PLAY

FULL FACTORY RESTORESOFTWARE UPDATE

COPY CMOS TO FLOPPY DISKC H E C K D I S K

BACKTO PREVIOUS MENU

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C H A P T E R 2 DI A G N O S T I C S

Main Menu

Utilities, continued

Full Factory Restore

FULL FACTORY RESTORETo return all game variables to the original factory setting use the Volume Up or Volume Down button toselect Full Factory Restore from1 the Utilities screen, then press the Test button.

Use the Volume Up or Volume Down button to select desired answer, then press the Test button to com-plete selectron. Observe a confirmation box appears on-screen to verify a selection was made.

I FULL FACTORY RESTORE II I

RESET TO FACTORY DEFAULTS

Y E SN O

To return to the submenu, select Return and press the Test button; to return to the Main Menu scro I toBack To Previous Menu and press the Test button.

SOFTWARE UPDATETo aid installation of software use the Volume Up or Volume Down button to select Software Update at theUtilities screen, then press the Test button.

This option aids the process of either updating game software to the latest version or reverting to the prevrous version, if desired. Please note

I SOFTWARE UPDATE I

Either Software Update option offers multrple setting choices in which you must select a value. Use theVolume buttons to change the value setting and observe a confirmation box as shown on the next pageappears.

AR C T I C T HUNDER 21

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CHAPTER 2 DIAGNOSTICSCHAPTER 2 DIAGNOSTICS

Main Menu

r

Utilities, continued

Software Update-

/I Software lbdateil

ARE YOU SURE YOU WANT TOS O F T W A R E ?

YES NO

Press the Volume Up or Volume Down button to select YES or NO, then press the Test button to lock in thesetting. Selecting NO cancels any changed values and returns the previous values to memory

Follow on-screen instructions to complete version selection. P/ease note, software update option exits thegame Diagnostic menus.

Main Menu

Utilities, continued-...

Copy CMOS To Floppy Disk

COPY CMOS TO FLOPPY DISK

To copy the system CMOS file onto a floppy disk use the Volume Up or Volume Down button to selectCopy CMOS To Floppy Disk at the Utilities screen, then press the Test button.

Follow on-screen instructions to complete selection. To return to the Main Menu scroll to Back To PreviousMenu and press the Test button.

!I Main Menu

I uti l i t ies , continued

I Check Disk1

CHECK DISKTo check integrity of the disk use the Volume Up or Volume Down button to select Check Disk at the Utili-

ties screen, then press the Test button to enter.

Follow on-screen instructions to complete selection. Please note, this option will cause the game machineto reboot.

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CHAPTER 2 DIAGNOSTICS

I Main Menu

/ Volume Levels

VOLUME LEVELSTo select a desirable volume level use the Volume Up or Volume Down button to select Volume Level fromthe Main Menu, then press the Test button.

Remember that the minimum sound level is set by using the Adjustments Menu

I VOLUME LEVELS I

GAME MODE LEVELA T T R A C T MODE LEVEL

SACKTO PREVIOUS MENU

Press the Volume Up button to increase sound level or the Volume Down button to decrease the soundlevel of the game. Press the Test button to lock the volume level at the selected value.

To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Previous Menu and press the Test button.

Main Menu

Pricihg

PRICINGUse Pricing to specify pricing settings other than the ones listed in the Pricing Table. to select the amountof credits required to start a game, and the amount of credits required to continue a game. Use the VolumeUp or Volume Down button to select Pricing from the Main Menu, then press the Test button.

PRICING

Use the Volume Up or Volume Down button to select desired selection, then press the Test button.

To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Previous Menu and press the Test button.

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CHWTER 2 DIAGNOSTICS

pin Menu

I Pricing Menu, continued

‘ / Show Current Pricing

SHOW CURRENT PRICINGUse the Show Current Pricrng option to view the pricing options currently selected for game play. Remem-ber prrcing IS used to select the amount of credits requrred to start a game, as well as to continue a game.

Press the Test button to return to main pricing menu; to return to the Main Menu scroll to Back To PreviousMenu and press the Test button

Main Menu

Pricing Menu, continued

Select a Price

SELECT A PRICE MENUUse the Select a Price Menu to select preset price settrngs on a continental, or country by country basis,as outlined in the Pricrng Table that follows.

Pricing can also be used to select the amount of credits required to start a game and the amount of credrtsrequired to continue a game.

Use the Volume buttons to select country, then press the Test button. Use the Volume buttons to furthernavigate selections listed within a desired country. Press the Test button to save selection.

CONTINENTAL PRICING TABLE

A S I AA U S T R A L I A

C U S T O MEUROPE A - HEUROPE I - 2

N O R T H A M E R I C ASOUTH AMERICA

SACK TO PREVIOUS MENU

To return to the submenu, select Return and press the Test button; to return to the Main Menu scroll toBack To Prevrous Menu and press the Test button.

24 MIDWAY AMUSEMENT GAMES, LLC

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C H A P T E R 2 DI A G N O S T I C S

Pricing Table

Use the Pricing Table illustrated below as a guide to select and/or verify the desired coin credit setting(s).

/NAME 1 START 1 CONTINUE 1 CREDrrSlCOlN tCOlN 1 /COIN2

FRANCE 2

FRANCE 3

FRANCE 4

FRANCE 3

FRANCE 6

FRANCE 7

iFRANCE 8

FRANCE 9

‘FRANCE io

FRANCE 1,

FRANCE ECA 2FRANCE ECA 3

FRANCE ECA 4

FRANCE ECA 5

FRANCE ECA 6

FRANCE ECA 7

FRANCE ECA 8

FR4NCE ECA 9

FRANCE ECA :c

FRANCE EC,4 1,

FRANCE ECA 12

AR C T I C THUNDE? 2 5

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COIN 3

:ml$%I

OP

OP

w

OP

OPOD

C O I N 4 1B’LLjl ,

c2 6 M I D W A Y AMUSEMENT GA M E S , LLC

Page 37: Game Operations Manual for 27” Dedicated Video Game

SERVICE

ARCTIC THUNDER

Page 38: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

SAFETY INSTRUCTIONSThe following safety instructions apply to operators and service personnel. Read these instructions thor-

oughly prior to servicing or preparing the game machine for play. Other safety instructions appear

throughout this manual where necessary.

DEFINITIONS OF SAFETY TERMSl DANGER lndlcates an imminent hazard. If you fail to avoid this hazard, it WILL cause death or serious

rnjury.

l WARNING Indicates a potential hazard. If you fail to avoid this hazard, it COULD cause death or seriousinjury

* CAUTION indicates a potential hazard. If you fail to avold this hazard, it MAY cause minor or moderateInjury. CAUTION also alerts :you about unsafe practices.

l NOTE indicates information of special importance.

A!

A!

A!

I

WARNING: TRANSPORTING GAMES.

The game machine contains glass and fragile electronic devices. Use approprrate care ~

when transporting to avoid rough handling of cabinet. Never move with power switched

o n .

WARNING: DISCONNECT POWER.

Always turn power OFF and unplug game machine before attempting service orb

adjustments unless otherwise instructed. lns.talling or repairing boards with power

switched on can damage components and void the warranty.

WARNING: GROUND GAMES.

Avoid electrical shocks! Do not plug in a VGM until you have inspected and properly

grounded it. Only plug this game into a grounded, three-wire outlet. Do not use a

“cheater” plug, or cut off ground pin on line cord.

WARNING: AVOID ELECTRICAL SHOCKS.

The game machine system does not utilize an isolation transformer. Internal cabinet AC

is not isolated from external AC line.

WARNING: HANDLE FLUORESCENT TUBE AND CRT WITH CARE.

If you drop a fluorescent tube or CRT and it breaks, it will implode! Shattered glass can

fly eight feet or more from implosion.

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CHAPTER 3 SERVICE

&

&

A!~__Y

A!

CAUTION: CHECK POWER SELECTOR, LAMP.Set the 115123OVAC selector on the power supply for the correct line voltage. Check the

selector setting before switching on game machine. Verify fluorescent lamp assembly is

correct for the local line voltage.

Avoid electrical shock! Replacement fuses must be identically rated. Fuse voltage and

current ratings must be identically rated to original fuse.

CAUTION: ATTACH CONNECTORS PROPERLY.Be sure board connectors mate properly. If connectors do not slip on easily, do not force

them. A reversed connector may damage the game machine and void the warranty. Con-

nector keys only allow a connector to fit one set of pins on a board.

CAUTION: USE CARE WHEN SHIPPING HARD DISKS.

The hard disk drive (HDD) must be packed in an anti-static bag. When shipping HDD for

repair or replacement, pack it in an approved container (P/N 08-8068). Do not stack or

drop hard disk drives.

WARNING: HAZARD TO EPILEPTICS.A very small portion of the population has a condition which may cause them to experi-

ence epileptic seizures or have momentary loss of consciousness when viewlng certain

kinds of flashing lights or patterns that are present in our daily environment. These per-

sons may experience seizures while watching some ktnds of television pictures or playing

certain video games. People who have not had any previous seizures may nonetheless

have an undetected epileptic condition.

If you or anyone in your family has experienced sympfoms linked to an epileptic condition

(e.g., seizures or loss of awareness), immediately consult your physician before using

any video games.

We recommend that parents observe their children while they play video games. If you

or your child experience the following symptoms: dizziness, altered vision, eye or muscle

twitching, involuntary movements, loss of awareness, disorientation, or convulsions,

DISCONTINUE USE IMMEDIATELY and consult your physician.

- I

ARCTIC THUNDER 3

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,, ,:‘I, :, ‘: ‘,,i’/‘I

,,~RVImJG

, ,, ,, ,,,,,, f,f,<Ml ,.(:r”“,‘. :‘I ;r’~onnel should Perform maintenance and repairs. product guidelines apply to ai,,,,!,, ,:,,, .,J,t.l, rd~~:mnel.

,,,,,,l.ll’~f’,

,l,l_* ,111. 1”1’“‘,,,,;,l,ll’!’ ‘a

,,,,2,111,/ I’,.”.Ind warnings appear throughout the manual where they apply, we recommend

,,,,,j y”‘1 ItI”’

~,//,,‘W” “’

J 1’~ SAFET’{ NOTICES section prior to beginning service, NOTE: A,~~,,~ scv,tch,,,,, !,, ,,,, ,, ,,J, dkw before serviong.

(,< ,,,,, WI, lll/“lf “1, ~lrT’cstant Screws used to fasten controller cover to controller housing and set as,de

,, , ,,, ,I)! t 011f1i3” ,,J ~‘ilver enough to expose wiring.

including ground

., ( ,( ,,,,,,~‘,I,II\ llltll”“” controllerco”er and set aside until reinstallation,

! , , (), .,I<’ ,lIl~( ““1’

,,,,,,.,1.\11,\1’~‘~’

f ’w santer hub. Remove screws from hub, lift hub from shaft, then set aside until

1; , (I, .llCl ‘UJLl ” UII~‘~” the hex nut used to fasten controller housing to motor .=hafi,

I, , ; ,.,, ~ t’*\i‘ll \~(I” 1,’ (’II r grip and lift uP and away from dashboard. /fc~nt~~tt~~ hoUs,ng st,cks, perform: ,,,,, i ‘!,, ~ ;.fr’,V. /J *fiC.Y Q’W 0th envise advance to step 8.

. ,i<t,‘!,t.‘,’ UN fu1’ \ c’n’oved in step 5. Fasten in place with the screws provided. /

. , ,\>.,\(,’ lli>\ fb’.15 i k+. This bolt is secured with a retention clip inside of the controller assembly

. ,,,::<\ I I L 1I ~ (

<.<,,,,.WlA

,,I 11111’ .xJd tighten down Until the controller housing begins to lift up and can be removed

, ,;** >,,,t, L’ (l’(‘li ‘1 .?211 to retention clip for future use

n::

, ,,.,,zt! .,‘bkv #o+.‘\ ;‘ rniilips head screws used to fasten anti-pinch plate around motor shaft,

~) ,;;, .,\\(\ .: ‘ ! I /I, ‘j-‘- 3 3ia and set aside with hardware until reinstallation,

. .:.. ,,.\I.. . .\\\’L .‘.I..

, , \,.‘- I::\ .i \’ :\ >\3$ :.:Tper-resistant screws used to fasten pod lo cabinet,

-, ,&, .~‘\ * ix\ .” \ -v 2-d away from cabinet..

,: !%.,\‘ .\k\ 1 .: i:‘:’ -.ace along with hardware to prevent breakage or loss.

, .,.. ~ ,\ .,..’ \‘.: .‘- r”

, . .&..i.:* 1 - T . :\>x’*c :qer-resistant screws used to fasten marquee to cabinet,

: ., “.) ,>. il

~.: ~*,\b:~ ‘-‘ .

>\-’ :xlQet to expose opening in cabinet. Store marquee in a safe place atong with, I~8 :\ ~_ >‘sakage 0: loss.

I

. .I:\ .‘.? ” .t,.2 :y :‘.I? :,- quipment replacement,

M~M+I~ AMUSEMENT GAMES. LLC

Page 41: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

A!

WARNINGFluorescent tubes implode on impact when dropped. Use care in handling.

To service the Fluorescent Light Assembly...Refer to Marquee Service illustration.

. Switch off power to game machine and unplug the AC line cord.

. Remove screws used to fasten the clear plastic overlay and mar’quee artwork to marquee.

. Remove both the marquee overlay and artwork and set aside in a safe place to prevent damage.

. Reach up Inside the opening in cabinet and disconnect the power cable from fluorescent light assembly.

. Loosen, but do not remove the screws fastening assembly to cabinet.

. Slide assembly slightly forward to disengage the keyholes. Lift out the assembly.

l Perform desired repair or equipment replacement.

MAROUEE I L L U S T R A T I O N

ARCTIC THUNDER 5

Page 42: Game Operations Manual for 27” Dedicated Video Game

To service Barrier Panel.. .Refer to Marquee Service illustration.

. Switch off power to game machine and unplug AC line cord.

l Remove Marquee. Refer to setce instfuctions for Marquee

l Locate and remove hex nuts used to fasten barrier panel in cabinet. Grasp ;-_ I;-+ &ong bottomedge and lift it out of cabinet.

l Perform desired repair or equipment replacement

To service B/o wer Fan.. .Refer to Blower Fan and Speaker Service illustration

l Switch off power to game machine and unplug AC line cord

l Remove access panel from atop cabinet

1 .Locate and remove screws used to fasten access panel to ca;:-et

2,Lift and pivot panel to remove from cabinet. NOTE: This pane’ :: hea\,! 2,: -s, y:-:re a bit ofmaneuvering during removal and reinstallation.

l Label and disconnect wiring

l Remove hex nuts and washers from mounting screws before rers-:qg fa- ;jl-- -- - -2’. 1-3 enclosureSet aslde hardware. Lift out fan assembly.

b

l Perform desired repair or equipment replacement.

l Be sure to clean fan filter, or replace with new one, before re:ns’L,;_ron oi :,:*s- z-

ARCTIC THUNDER 7

Page 43: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

To service Marquee Mounted Cabinet Speakers.. .

Refer to Blower Fan and Speaker Service illustration. Speakers are located in the undersrde of ma:q.ree.

l Switch off power to game machine and unplug AC line cord.

l Remove fan access panel from atop cabinet

1 .Locate and remove screws used to fasten access panel.

2 Lift and pi’tioi panei to remove from cabinet. NOTE: Access panel is heavy and may require a b : ofmaneuvering during removal and reinstallation.

l Label and disconnect speaker wiring, including ground strap.

l Remove hex nuts from mounting screws before removing speakers from enclosure

l Perform desired repair or equipment replacement.

l Carefully reseat seals upon completing any task inside speaker enclosure.

l Reconnect wires, including ground. Refer to the Cabinet Wiring Diagram for correct speaker polarity

NOTE:The speakers are magnetically shielded to prevent video monitor color impurity. Be sure that anyreplacement speakers are also magnettcally shielded.

To service Controller.. .Refer to Controller Service illustration

l Switch off power to game machine and unplug AC line cord

l Open rear cabinet door.

l Label and disconnect all dash wiring including ground strap.

l Remove confroiler assembly

1. Remove tamper-resistant screws used to fasten controller cover to controller housing and set aside.

2. Lift up controller cover enough to expose wiring.

3. Label and disconnect all wiring, including ground.

4. Completely remove controller cover and set aside until reinstallation.

S.Locate and remove center hub. Remove screws from hub, lift hub from shaft, then set aside untilreinstallation.

6.Locate and remove jam nut and lock washer used to fasten controller housing to motor shaft.

7. Grab each controller grip and lift up and away from dashboard. If controller housing St&s, performbulleted steps listed below, ofhertvise advance to step 8.

* Replace the hub removed in step 5. Fasten in place with the screws provided.

l Locate hex-head bolt. This bolt is secured with a retention clip inside of the controller assembly.

l Insert bolt in hub and tighten down until the controller housing begins to lift up and can be removedcompletely.

l Be sure to return bolt to retention clip for future use.

8.Set aside controller housing with matching hardware until reinstallation.

l Perform desired repair or equipment replacement

8 MIDWAY AMUSEMENT GAMES, LLC

Page 44: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

To service Start and Attack Buttons...l Switch off power to game machine and unplug AC line cord

l Remove controller assembly

I Remove tamper-resistant screws used to fasten controller cover to housing and set aside.

2. Lift up controller cover enough to expose wiring. Label and disconnect all wiring, including ground.

3. Completely remove controller cover.

l Perform desired repair or equipment replacement.

GENERAL DASH SERVICE

73 service Throttle.. .Refer to Controller Service illustration.

l Switch off power to game machine and unplug AC line cord.

l Open rear cabinet door

l Label and disconnect all dash wiring, including ground strap.

l Remove controller assembly

1. Remove tamper-resistant screws used to fasten controller cover to housing and set aside

c

1 0 MIDWAY AMUSEMENT GAMES, LLC

Page 45: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SEWCE

To service Throttle (continued)...2. Lift up controller cover enough to expose wiring. Label and disconnect all wiring, including ground

3. Completely remove controller cover and set aside until reinstallation.

l Perform desired repair or equipment replacement.

l Reconnect wires and reinstall. Check for pinched wires

To service Steering Assembly.. .l Switch off power to game machine and unplug AC line cord.

l Unlock and open rear cabinet door.

l Label and disconnect wiring, including ground strap, for steering assembly.

l Remove controller assembly

1. Remove tamper-resistant screws used to fasten controller co’ver to the housing and set aslde

2. Lift up controller cover enough to expose wiring.

3. Label and disconnect all wiring, including ground

4. Completely remove controller cover and set aside until reinstallation.

5. Locate and remove center hub. Remove screws from hub, lift hub from shaft, then set aside until

reinstallation.

6.Locate and remove jam nut and lock washer used to fasten controller housing to motor shaft.

7. Grab each controller grip and lift up and away from dashboard. If controller housing sticks. performbulleted steps listed below, otherwise adwnce to step 8.

l Replace the hub removed in step 5. Fasten in place with the screws provided.

l Locate hex-head bolt. This bolt is secured with a retention clip inside of the controller assembly

l Insert bolt in hub and tighten down until the controller housing begins to lift up and can be removed

completely.

l Be sure to return bolt to retention clip for future use.

8. Set aside controller housing with matching hardware until reinstallation.

9. Locate and remove Phillips head screws used to fasten the anti-pinch plate around motor shaft.

10. Remove anti-pinch plate and set aside with hardware until reinstallation.

l Remove dash pod:

1. Locate and remove tamper-resistant screws used to fasten pod to cabinet

2. Gently slide dash pod off of and away from cabinet.

3. Place pod in a safe place along with hardware to prevent breakage or loss

l Remove hex nuts used to fasten dash plate to cabinet.

l Pull plate forward to expose motor. Lift out Qeering assembly. NOTE: Use caution when removing motordue to its weight.

l Perform desired repair or equipment replacement

-ARCTIC THUNDER 1 1

Page 46: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

IAf ~DANGERHigh voltage present. Exercise extreme caution while servicing transformer.

To service Transformer.. .l Switch off power to game machine and unplug AC line cord

l Unlock and remove rear door.

l If power to game machine was only recently disconnected, the transformer may still be warm. Allowtransformer to cool completely before handling.

l Laibel and drsconnect all wiring, including ground.

l Remove screws used to fasten transformer to base of cabinet

l Perform desrred repair or equipment replacement.

To service Coin Mechanism.. .l Switch off power to game machine and unplug the AC line cord

l Unlock corn door and swing it open.

l Unlatch and remove each coin me’zhanism separately to clean or replace with a different type. Ensuremechanism seats fully in the holder upon reinstallation.

e l Close and lock the release latch, then close the door.

l Switch on power to game and change the mechanism setup. then test known good and bad coins to ver-ify ‘operation

To service Coin Counter...l Switch oft power to game machine and unplug the AC line cord

l Unlock and open cash door.

l Locate meter rn lower left corner of the vault opening. Record meter count before testing or replacement.

0 Locate meter wires. Label and disconnect wiring.

l Remove screws from front bracket.

l Perform the desrred repair or equipment replacement. NOTE: Be sure replacement meter has a diodeacross the terminals to protect driver circuits.

To service Coin Meter.. .l Switch off poiver to game machine and unplug the AC line cord.

l Unlock and open cash door. Remove cash tubs

l The meter IS located at the bottom of vault on a plate. Remove the screws and lift the plate just enoughto disconnect the meter wires from the harness.

b

l Record meter count before testing ‘or replacement.

l Perform desrred repair or equipment replacement.

ARCTIC THIJNDE? 1 3

Page 47: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 3 SERVICE

DOLLAR BILL VALIDATOR SERVKE

To service Dollar Bill Validator...(Use MARS AE2411 -U3 UL recognized currency changer)

IDollar bill validators or other currency acceptors may be installed in games that are manufactured with an*additional wiring connector.

0 Switch off power to game machine and unplug the AC line cord.

0 Unlock and open coin door. Read label affixed to the inside of door for additional information

.’ Disassemble validator and remove material to permit it to fit inside coin door as shown in Dollar Bill l/a/i-d&or Service illustration, then reassemble unit.

To service Shaker Motor Assembly in Seat...fqefer to Seat Service illustration.

* Switch off power to game machine and unplug AC line cord.

l Remove tamper resistant screws used to fasten seat access panel and pull panel forward

* Label and disconnect wiring, ilicluding ground.

l Remove hex nuts used to fasten shaker motor to seat and remove

l Perform desired repair or equipment replacement.

l Reinstall motor and reattach wiring.

IMPORTANT: Apply removable anaerobic adhesive thread lock (Loctite Blue 242 or equivalent) andtorque each bolt to 20 to 25 in-lbs (177 Nm to 221.25 Nm) if it was loosened.

1 4 MIDWAY AMUSEMENT GAMES, LLC

Page 48: Game Operations Manual for 27” Dedicated Video Game

C H A P T E R 3 SERVICE

To service Speaker in Seat...

d Refer to Sear Service illustration.

Switch off power to game machine and unplug AC line cord.

Remove tamper resistant screws used to fasten seat access panel, and pull panel forxard.

Label and disconnect speaker wiring, including ground.

Remove her nuts used to fasten speaker to seat and remove speaker.

Perform desired repair or equipment replacement.

Reinstall speaker and reattach wirtng, including ground.

IMPORTANT: Apply removable anaerobic adrlesive thread lock (Loctite Blue 242 or equivaier’ ztorque each bolt to five to seven in-lbs (44.25 Nm to 62 Nm) if it was loosened.

0 SEAT SERVICE

AR C T I C T HUNDER

Page 49: Game Operations Manual for 27” Dedicated Video Game

CABINET DECALS

31.3615BACKLIT MARQUEE

.-, ,

/: ., ._

31-3625.1D A S H B O A R DSPEEDOMETER DECAL

AR C T I C T HUNDER

Page 50: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 F --7

MONITOR MOUNTING

c

/

?-%_ - y-~-

.,. ‘I,.\

4 MIDWAY AMUSEMENT GAMES, LLC

Page 51: Game Operations Manual for 27” Dedicated Video Game

CHSPTER 4 PA R T S

REAR DOOR ASSEMBLY (A-23817)

4108-01219-11PIN HEAD-WOOD SCREW

#8X1 l/l 5

LOCK RETAINER PLATE

PART OF CAM LOCK ASS.

.i ”LOCK PLATE

03.7602VENT COVER 20”

4320-01164.208

01-11291.; /BOLT 1,4-20~1-1 I =h

DOOR BP,ACKr?f 1 .1380

4420.01141-01~ +REAR WOOD DOOR

FLANGE GRIP NL~T 1 4%

PART OF LOCK ASS.

REAR DOOR LOCK ASSEMBLY

.A

,’/

4420-0114100FLANGE GRIP Hi,7 15-m

432imllb4.2aB \BLACK CARRUG! BOLT 1 4-20x1-1/4

6M I D W A Y AMUSE?.‘:‘. 3:

Page 52: Game Operations Manual for 27” Dedicated Video Game

C H A P T E R 4 PA R T S

CONTROLLER AND COVER ASSEMBLIES

GREEN PUSH EUTTOM

THUMB THROTTLE LEVER

5014-I 6301-00POT-SK W/CONN

HEX HEAD BOLT 1!2-13x1-3;4

PUSHBUTTONS ASSEMBLIES

31.3624 (ACTION) RED’ 31-3616 (START) GREEN

LENS CAP

’ < L E G E N D

-/-P L U N G E R

;I-SPRtNG

L_/, “7b&- P L U N G E R

‘-7..

i&TSPRING

:I

GFSWITCH HOUSING

,! $.jrNUT

,- 24.8880;/BULB

r. -LAMP HOLDER.r,;a.

;‘.-MINISWITCH

i&rSWITCH HOUSING

[-$;-I,~

,, .? ,-NUT

/-82tif828

O-LAMP HOLDER.>;

,lMINISWITCH

ARGTIC T HUNDER 11

Page 53: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 PARTS

SEAT AND PEDESTAL ASSEMBLY A-23775

04-12950

/-sEAT4700-00033-006

BLACK FLAT WASHER265X.750X.067

\

4701.00005.008S P L I T L O C K W A S H E R ,:4”

--l

4406-01128-CKEPS NUT 6.:

4700-00033.BLACK FLAT WAS

26:

4701 .ISPLIT LOCK \

04.F R O N T SEA1

04-i 30461/4-20x1

SEAT CABINET 4700-0001 I-OOBB L A C K F L A T W A S H E R.172x.437x.059

01-l 5279

4008-01100.16T RESISTANT SCREW-, \ ‘\

REAR ACCESS 7P A N E L

\

_”

A-23897TAIL LIGHT ASSEMBLY( S E E D E T A I L D R A W I N G )4320-01124-448

BOLT 1:4-20x2 314

5555-16059-00 4700-00033-008S U B W O O F E R S P E A K E R 6 . 5 ” J * = .: B L A C K F L A T W A S H E R

.265x.750x.067

4701.00005-008SPLIT LOCK WASHER l/4”

4701.00003~S L W A S H E R

-*e-.. i\ 1 *.’

-.” \ . . ..

e\ : ‘..‘1

4700-0001 I .OOBBLACK FLAT WASHER.172x.437x.059

+------~~~~~~~~NEL BRACKET

-108-01219-11nnn CPmcw01.15289.1I

4108-01219-1 IW O O D S C R E W

4700-00033-008BLACK FIAT WASHER.265x.750x.067

. .r

03-7655-8CABLE CLAMP li2”

4108-01219-11WOOD SCREW #6x11:16

04-l 2874.2P E D E S T A L P L A T F O R M

12

Page 54: Game Operations Manual for 27” Dedicated Video Game

bTAIL LIGHT ASSEMBLY (A-23897)

CABLE ASSEMBLY/

/

4/fp.7m 100-24/ ,,,,+.pi<tSlSTAN’+-&,’ ’ /

A.23839

0SUPPORT BEAM ASSEMBLY

4701 -oooo5-008SPLIT LOCK WASHER 1114

4020.01100-16T A M P E R R E S I S T A N T B O L T

1:4-20x14700-00135.008B L A C K F L A T W A S H E R265x1.00r065

AR C T I C THLNDER

Page 55: Game Operations Manual for 27” Dedicated Video Game

COMPUTER ASSEMBLY A-2381 8CHAP-E= 4 PAX5

4 LEFT FLOPPY DRIVEM O U N T I N G B R A C K E T

4006.01003.066MACHINE SCREW-

&32X3/8

MACHINESCREWy; * 1MACHINESCREWy; * 1

A.23901A.23901

4006-01003-0684006-01003-068M A C H I N E S C R E WM A C H I N E S C R E W

C O M P U T E R P A R T S N O T S H O W N :H-23936 WATCHDOG CABLE20-10720 AGP VIDEO VOODOO 320-10741 ETHERNET ADAPT5795-16512-09 RIBBON CABLE 34 PIN5795-11654 ,-1, RIBBON CABLE BOCOND 40 PIN579516549-1, RIBBON CABLE 40COND 40 PIN

MOTHER

20-7 0556FLOPPY DRl\lE

~. /f

RIGHT FLOPCY DR:, IMOUNTING BR&-‘(i- -i

H A R D D R I V E

-\

01-l 5290ti;i~fE~VE E,23uNT :

L-

\

20-l 0738FAN

20-l 0726P O W E R S U P P L Y

ARCTIC MOTHER BOARD

20-10740-02

’ 1’LITHIUM BAlTERY

ARCTIC THUNDER

Page 56: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 PARTS

WHEEL DRIVER BOARD ASSEMBLY 04-12770.1

Field Replaceable Parts

DESIGNATIOI

~ 01 1 5 1 61

) Q2 ) 5 2 5I

u 1 PART NUMBER F U N C T I O N D E S C R I P T I O N

2-08976-00 Darlington 2N6427

O-l 5624-00 Voltage regulator 78Ll5/

m e reaulator I 79Ll5(33

D2, D3

D5

F1,FZ

i F 3

/ 5250-156%00 Volt: _ _

5070-I 6272-00 Diode

507~1511Er00 Diode

5731-I 4094-00 Fuse

5731-15627-00 F u s e

Fast Fe6535ns

MUR1605

4ASB, 125V, 5xZOmm

.63A FB

,

U5 / 5370-14069-00 Driver Power

) BRI

LM12 Op Amplifier

I 5100-13945-01 Rectifier Bridge IOOV, 6A, SIP

1 u1.u2 5370-12602-00 Pre-Driver ULN2064B IC

18 MIDWAY AMUSEMENT GAMES. LLC

Page 57: Game Operations Manual for 27” Dedicated Video Game

C H A P T E R 4 PA R T S

POWER HYDRO FILTER BOARD ASSEMBLY 04-12651-l

Field Replaceable Parts

P A R T N U M B E R F U N C T I O N

5060-l 5633-00 EMI Filter

5556-14181-00 EMI Filter

/ DESCRIPTION

i 2200 pF Dual Capacitor

Ferrite Bead Inductor

IDE EXPANSION FILTER BOARD 04-12826

No Field Replaceable Parts

AR C T I C T HUNDER 19

Page 58: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 PARTS

QUAD HIGH CURRENT DRIVER BOARD 04-13068.2

5.__

*_ _-’

Field Replaceable Parts

20 MIDWAY AMUSEMENT GAMES, UC

Page 59: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 PARTS

LINE CORD APPLICATION CHART

COIN DOOR APPLICATION CHART

22 MIDWAY AMUSEMENT GAMES, LLC

Page 60: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 4 PARTS

TRANSFORMER APPLICATION CHART

LINE VOLTAGEC O N N E C T O R

/-

T R A N S F O R M E RC”

$‘--.

,*;;

“\,Z’ LOW VOLTAGE

i C O N N E C T O R

‘1 -<,,c_-s- /

230 VAC Hungary

230 VAC Italy

100 VAC Japan

110 VAC Japan

230 VAC New Zealand

. .

.

.

230 VAC Norway ,

230 VAC Spain . I .

230 VAC Switzerland

230 VAC Uk . .

120 VAC United States .

110 VAC United StatesI

.

ARCTIC THUNDER 23

-, , I , 1

Page 61: Game Operations Manual for 27” Dedicated Video Game

I f

W IRING

ARCTIC THUNDER

Page 62: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 5 WIRING

Main Cabinet Wiring

2 MIDWAY AMUSEMENT GAME

Page 63: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 5 WIRING

SUBSTITUTE BOARD LED INDICATOR STATUS TABLE

Ic

~-Function

Indicator

- -Indicator

No +5V+5V PresentIntermittent +12V

+f2V Presentintermittent +I 2V

dNot In useCammumcation e r r o rNormal operation

Not in useEEPROM Not Responding !Normal operation

Not in useI

Security errorNormal operation

Not in useBoard resetNormal operation

Faulty BoardFaulty Board

Not in use /

Faulty Board!

Normal operation

No power+5V presentIntermittent power

Location ColorDesignation

R e dNear fuse F2 &JP15 connector

Near fuse Fl

D 28

D 25 R e d

R e dD 24 Near U5 Indicator

D 23 Near U5 Indicator

-__-

Indicator

R e d

D 2 2 Near U5 R e d

R e dNear U5 IndicatorD 2 1

D 17 Indicator

__-Indicator

__-Indicator

Green

Green

Near U5

Near U5D 18

GreenD 14 Near U5

D 20 Near U5 Indicator Green

D 26 Near JP9 Indicator R e d

ARCTIC THUNDER 5

Page 64: Game Operations Manual for 27” Dedicated Video Game

CHAPTER 5 WIRING

AUDIO AMPLIFIER LED INDICATOR TABLE

Designation

LED 1

Wl)

LED 2

VW

Location

Upper CenterNearest C3

Lower Center

Near U2 & U6

Function

Fault Indicator

Fault Indicator

Red

R e d

State / Meaning/

Blinking Overload (note 2) I

Notes:

1. Active output protection circuit. To reset circuit, clear fault and switch off power.

2 . Blinking caused by either intermittent audio overload or overheating. LED is only supposed to blink

during start-up.

WHEEL DRIVER LED INDICATOR TABLE

Designation Location i Function Color State Meaning 1

LED 1 Right Center I Indicator

Nearest C5 & P2

Notes:

1. The regulated power supply voltage source is monitored by LED 1, which should remain lit non-stop

Blinking or failure to illuminate indicates an intermittent connection, power problem, circuit fault, etc.

ARCTIC THUNDER 6

Page 65: Game Operations Manual for 27” Dedicated Video Game

TROUBLESHOOTING

l Before servicing electronics, turn off AC power to the VGM. Wait for capacitors to discharge.l Before touching or handling electronic assemblies, discharge static electricity on your body. To dis-

charge static, begin by connecting the line cord to a properly grounded outlet, but do not turn on thepower! Next, touch the safety ground stud of the power supply chassis.

l Store electronic assemblies in an anti-static area. Use anti-static bags to store or transport circuitboards, Transport the hard drive in original shipping container.

l Do not remove or connect electronic assemblies when the power to the cabinet is switched on. Other-wise you’ll damage electronic assemblies and void the warranty.

l Replace ground wires, shields, safety covers, etc., upon completion of maintenance or service. installand firmly tighten all ground and mounting screws.

ARCTIC THUNDER

Page 66: Game Operations Manual for 27” Dedicated Video Game

COIN MECHANISM AND PRICING TROUBLESHOOTING

Symptom

l Video Game Machine(VGM) accepts cur-rency or tokens, butnumber of credrts percoin or bill is incorrect

k VGM will not acceptcurrency or tokens.

k VGM WIII not enterplay mode.

1 Audio and video arepresent.

b Coin indicators do notlight

Cause

Improper settingsat Pricing Menu

Faulty wiring

Improper currency

Faulty coin mech-anism

Tilted coin mecha-nism or game

Burned-out bulb

Open fuse circuit

Required Action

1. Access Diagnostic Menu, then select SWITCHTEST. Conduct test to confirm operation of game

swatches.2 . Access Pricing Menu, then select one of the avail-

able pricing options to verify settings.

1. Confirm cabinet wiring is correct for this game.

2. Assure coin meter and coin switches connectproperly to control input wires.

1. Unlock and open cash door. Empty cash box andinspect revenue for counterfeit currency.

2 . Check vault. Remove any items that block mecha-nism’s path.

1. Unlock and open coin door. Check each mecha- 1nism for proper mounting.. Remove mechanism.

/

l Clear currency path.l Reinstall mechanism and close latch.

1. Verify mechanism is level after doors close.2 . Repair or replace coin door if it IS bent or dam-

aged.

3. If necessary. adjust cabinet leg levelers to keepmechanisms level.

1 . Burned-out bulbs may appear white or darkened.*Replace burned-out bulb with one identicallyrated.

2 . Check continuity with digital voltmeter.

1. Check fuse continuity with digital voltmeter.2. If fuse is blown. replace fuse with an identically

rated part.3 . If fuse isn’t blown, check wiring.

CAUTIONDo not remove or install any connector when power is turned on. Installation under power willdamage the circuit boards, ROM’s or hard disk and void the warranty.

T R O U B L E S H O O T I N G 2 M I D W A Y AMUSEMENT GA M E S , LLC

Page 67: Game Operations Manual for 27” Dedicated Video Game

START UP TROUBLESHOOTING

‘0

0

r-Symptom

l Video Game Machine(VGM) does not start

l VGM appears com-pletely non-functional.

l No audio

l No illumination

l No video display

l Vrdeo Game Machine(VGM) does not start.

l VGM accepts cur-rency or tokens.

l Audio and video arepresent.

T T

$I

t

Cause-______Power problem

Improper line volt-age switch setting

Open fuse

Faulty wiring

t

i

/

I

Required Action

1. Check power is switched on.2 . Make sure fans in Arcade Computer are turning. /f

not: Is the power supply connected to its powercable? Is power supply turned on?

3 . Plug cord into AC power outlet. Verify presence of

AC line voltage.

1. Turn off power. Unplug AC line cord. Check linevoltage switch. If necessary, set it to agree withlocal AC line voltage. Retest game.

I. Turn off power. Examine fuse on power chassis.cabinet wall or electronic equipment shelf.l Replace faulty fuses wrth identically rated parts.l Turn on game power. If fuse opens again,

check wiring harness and connectors.

1. Remove Ime cord. Test line cord, power plug, andIEC connector for breaks or damage.

4

l Verify continuity of each wire in cord.l Install cord on power chassis.l Press connector firmly to seat it.

2. Assure that cabinet wiring harness connectorsfully seat in corresponding power supply andboard connectors.

3. Inspect wiring for breaks or damage.

1. Unlock and open coin door.L

Faulty coin rnech-anism l Check each currency acceptor to assure proper

Faulty switches

mounting.l Verify each release latch is closed and locked.

2 . Test mechanism with good and bad coins to see ifmechanism accepts and rejects currency cor-rect ly .

3 . Inspect to see if external acceptor indicators (Pric-

ing, Flashing Arrows, etc.) are lit.4 . Verify each acceptor operates properly by placing

it in working game. Replace bad parts.

1. Access Diagnostic Menu, then select SWITCHTESTS. Conduct test to confirm operation of eachswitch.

2. Assure no loose parts or wires are caught inswitch contacts.

3. Check for continuity in each suspect switch con-nection (Common to Normally Open or Commonto Normally Closed).

4 . Replace faulty switches (bent levers, broken actu-ators , e tc . ) .

ARCT c THUNDER T R O U B L E S H O O T I N G - 3

Page 68: Game Operations Manual for 27” Dedicated Video Game

Sylllpt0m

* Video Game Machine

(VGM) does not start.

D VGM accepts cur-rency or tokens.

l Audio and video arepresent.

b Video Game Machine(VGM) appears non-functional.

1 Currency acceptorprice indicator is illumi-nated.

~ 1 R e q u i r e d A c t i o nCause___-Faulty wiring ~ 1. Assure no wires are caught in hinges, latches or

switch contacts.2. Check wiring continuity from circuit board connec-

tors to acceptors.

-Power problem

Faulty wiring

Faulty circuitboards or ArcadeComputer

Inspect circuit boards under low-light conditionsl The LED’s glow and the fan turns when proces-

sor circuits receive voltage and indicate pres-ence of DC from power supply. However.voltages or signals may not be normal.

Switch on power to game machine and measureDC voltage settings. Refer to the Cabinet WiringDiagram for specific wiring information and volt-age limits.l Set the digital voltmeter to the 20-volt DC set-

ting and measure the power connector pins.Adjust the +5V source if necessary.

l Set the digital voltmeter to the 2-volt AC settingand measure DC voltages at power connectorpins. Any reading here indicates that supplyvoltages are unstable and may contain ripple ornoise.

I

Switch off power to game. Check both wiring har-ness connectors and other types of connectors tomake sure they fully seat onto mating board con-nectors.

Run power-up self-test sequence. Note errors orfailures during test.Switch off power to Arcade Computer, but NOTthe game machine. Wait for HDD to stop spinning,then loosen the thumbscrews on computer coverand remove. Listen for beeping sounds.

T R O U B L ESH O O T I NG - 4 M I D W A Y AMUSEMENT GA M E S . LLC

Page 69: Game Operations Manual for 27” Dedicated Video Game

LINKING PROBLEM TROUBLESHOOTING

Symptom Cause Required Action

l Cannot connect multi- Faulty wiring 1. Install required crossover between cabinets. Eachple Video Game coupler connects two VGMs (one pair). Do not useMachines (VGMs) standard telephone type couplers or wiring for link-together ing.

2. Use only 10 Base-T, Ethernet-type. Category 5.twisted-pair wiring.

3. Do not overextend linking cables supplied withVGM.

Improper llnkinghardware

1. Use required network hub for your local network.A Hub Link Kit permits up to four VGM connec-tions. Array completion requires basic kit brackets

and spacers.

l VGM does not recog- Improper settings 1. Record any error messages that occur during self-

nize other players in tes t .linking operation ~ 2 . Check that each VGM has a unique ID number.

3 . Access the Diagnostic menu, then select LINKINGl VGM functions nor- TEST. Confirm the link is enabled.

mally by itselfVerify the hub receives power. AC adapter wires

1. Inspect hub Indicator lights.l Illuminated indicator lights for each active port

light up if the cable(s) are properly connected.l Check for cable continuity from hub to VGM for

L

each indicator that failed to light.2 . Assure no loose wires are caught in hinges, doors

or under cabinet.3. Verify linking cable connects to CPU Board for

each game.4. Verify each linking cable operates properly by

placing it in a working game.L

CAUTIONDo not remove or install any connector when the power is turned on. Installation under powerwill damage the circuit boards, ROM’s or hard disk drive and void the warranty.

ARCTIC THUNDER TROUBLESHOOTING - 5

Page 70: Game Operations Manual for 27” Dedicated Video Game

LINKING PROBLEM TROUBLESHOOTING

Lr;

Symptom

b Some Video GameMachines (VGMs) in

group link properly,while others do not

Cause

Improper hubswitch setting

Wrong softwareversion

Faulty wiring(2 VGMs)

Faulty wiring(3 or more VGMs)

Required Action I-:

1. Assure switches on hub are set according to kit Iinstructions. (VGMs on a network do not require ~couplers. Hub has electronic crossover.i

2. Inspect hub indicator lights for llnk activity. Seemanufacturer’s literature for diagnostics.

1. Verify all linked VGMs use same software version.Machines with different versions will not recognizeeach other. Contact your distributor for a software 1update if needed.

11.

2 .

1.

2 .

3.

Insert only the supplied crossover connectionbetween coupled VGMs. Standard couplersappear identical to devices supplied with games,but do not include an internal crossover.Verify each linking crossover coupler operatesproperly by placing it in a working link between twoVGMs.

Use an additional crossover connector and cableto extend game or hub link connection. Two cross-overs cancel each other out and results in sameproblem as no link crossover.Connect cables directly to hub. Do not use acrossover coupler and hub together in single net-work.Separate communications wiring from other wir-ing. Wires that must cross can only cross at rightangles to limit noise pickup.

CAUTIONDo not remove or install any connector when power is turned on. Installation under power willdamage the circuit boards, ROM’s or hard disk drive and void the warranty.

TROUBLESHOOTING - 6 MIDWAY AMUSEMENT G~MEZ, LLC

Page 71: Game Operations Manual for 27” Dedicated Video Game

PLAYER CONTROL TROUBLESHOOTING

Symptom

11 Intermittent or com-pletely non-functional

player controls

1) Video Game Machine(VGM) starts normally.

1 Steering pulls to oneside

No wheel feedback

Steering does not aimvehicle as expected

Cause

Faulty switcheslamps 7or

Faulty switch w8

n9

j

r -

/

I ’

-a&y WheelIriver Board

mproperly set:alibration

-a&y circuit

Iaulty motor 1/

Required Action

5 .

6 .

Access the Diagnostic Menu, then select SWITCHTEST. Conduct test to confirm switch operation.Access Diagnostic Menu. then select LAMP TEST.Conduct test to conflrm lamp operation.Check for loose parts or wires caught in switchcontacts.Check continuity at each switch connection (Com-mon to Normally Open or Common to NormallyClosed).Verify player control operates properly by placing itin working VGM.Verify light bulbs used for dashboard switches aretype specified in parts listing. Other types will light.but may produce too much heat. Excess heat maycause switches to bind.

1. Check for wires caught in door hinges, latches, or

switch contacts.2. Verify harness connectors are attached and fully

seated.3. Assure control switches connect properly to con-

trol input wires.4. Check cabinet wiring is correct for this VGM.

1. Access the Diagnostic Menu, then select CALI-BRATE FEEDBACK. Perform the calibrationsequence.

2. Locate power amp on Wheel Driver Board’s largeheatsink. Test Board and replace bad part orboard if necessary.

1. Access Diagnostic Menu, then select CONTROL-LER TEST. Select and perform one of the testsequences to aid in correcting calibration.

1. Examine fuses and cables on Wheel Driver Board.2. Check cables and wiring between Arcade Com-

puter, interface board, wheel driver and motor.3. Replace bad parts.

1. Inspect motor. Refer to the Steering AssemblyService instructions in Chapter 3 for completedetails.

i

-ARCTIC THUNDER TROUBLESHOOTING - 7

Page 72: Game Operations Manual for 27” Dedicated Video Game

Symptom

l Sloppy, unpredictableor ineffective steering

l Video IS present

l Video Game Machine(VGM) operates nor-m a l l y

Cause

Blocked or faultyf a n

--Faulty mechani-cal parts

-~Faulty WheelDriver Board

-0ose or wornirive be/t

Required Action__.~1. Fan located on power supply acts as an exhaust

fan; with power switched on, check fan airflow toassure that nothing blocks airflow.

1, Inspect motor for faulty or worn belts, bearings,couplings, gears, etc. Refer to the SteeringAssembly Service instructions in Chapter 3 forcomplete details.

Inspect Wheel Driver Board under low-light condi-tions. To indicate presence of AC from the trans-former the LED’s glow when voltage is recerved.

However, voltages or signals may not be normal.Examtne fuses and cables on Wheel Driver Board.Replace bad fuses.Use drgital voltmeter to verify AC voltage between

each fuse holder and ground. Measure approxr-mately 25V. See Wiring Diagram.

Use the 20-VAC setting on digital voltmeter tomeasure DC voltage at motor. Do not move steer-ing wheel, drive belt, or motor while making thismeasurement. Any reading indicates unstablesupply that may contain ripple or noise.Select CONTROLLER TEST from the DiagnosticMenu. Follow on-screen instructions to verifyoperation of the wheel motor and steering positionsensor.

1

5.

6. Verify proper operatron of Wheel Driver Board byplacing it in working VGM.

1. Inspect motor for faulty or worn belts, bearings,couplings, gears, etc. Refer to the SteeringAssembly Service instructions in Chapter 3 forcomplete details.

2 . If drive belt isn’t worn or damaged, check its tight-n e s s .

IWARNING /The Wheel Driver Board heatsink, power resistors, and other components may be very hot. ~

The DC Motor in the steering wheel may also be hot.

TROUBLESHOOTING - 8 MIDWAY AMUSEMENT GAMES, LLC

Page 73: Game Operations Manual for 27” Dedicated Video Game

VIDEO TROUBLESHOOTlNG

Symptom 1 Cause

l Monitor appears non- Power problemfunctional

l .Audio is present ,

l Video Game Machine(VGM) controls oper-ate normally

l Graphic images from

game do not appear

l No audio

l Power-up self-test

runs

l White areas at screenedges appear tingedwith color

l Dots at screen edgesappear ovoid or cylin-drical

t

c

Improper monitor

adlustments

Faulty monitor cir-

cultiy

Improper compo-nents

Hard Disk Drive(HDD) problems

Power Problems

Picture tubedynamic conver-gence is out Ofalignment

Required Action

1. Verrfy connection of AC Power to video monrtor.

Inspect neck of CRT in dim light. Glowing filamentnear CRT base confirms monitor circurts receivenn~~r Hnwavnr voltages or signals may not ber” II _., ._ -. _ ,normal.

1. Switch off power. Verify that video signal andRemote Adjustment Board connectors seat prop-erly on Video Monitor Board.

2 . Assure that video cables connect to circuit boards

and Arcade Computer.3. Assure that no wires are caught on chassis or

mounting brackets.

1. Try setting Brightness and Contrast above mini-

1. Check AC line for a blown fuse on Video MonitorBoard. Replacement fuses must be identicallyrated.

2 . If the fuse is good, verify video monitor operatescorrectly by placing it in a working VGM.

3 . If monitor is bad; Check monitor power supply.4 . If the power supply is good, Check monitor bon

zontal output transistor and related circuitry.

I. Verify circuit boards are correct for this game.

Labels on each board record manufacturers’name, assembly number and hardware version.

2 . Verify HDD is correct for this game. Label on HDCrecords assembly number and software version.

1. Allow game to load normally. Note and record anyerror messages that occur during self-test.

1. Turn on Power. Use 20-volt DC setting on digitalvoltmeter to measure DC voltages present atPower connector pins. Verify +5V source if it isadjustable. Refer to Cabinet Wiring Diagram forspecific wiring information and voltage limits.

2 . Use Z-Volt AC setting on digital voltmeter to measure DC voltages at Power Connector pins. An:reading indicates the supply voltages are unstableand may contain ripple or noise.

1. Have service bureau dynamrcally re-convergemonitor. This procedure requires removing andrepositioning yoke. Service bureau must followinstructions from monitor manufacturer.

ARCTIC THUNDER T ROUBLESHOOTING 9

Page 74: Game Operations Manual for 27” Dedicated Video Game

Symptom

l Video images tear orroll, or have black bar

down middle of screen

l Missing colors Faulty wiring

l One color is dimmer or

brighter than others

. Whites appear tintedeverywhere on screen

l Picture is too narrow

l Picture is too short

l Picture seems shiftedto one side

l Keystone-shaped pic-ture

Cause

Faulty wiring

Faulty monitor cir-cuitry

Improper syncsignals

Electromagneticfields

Faulty monitorcolor drive cir-cuitry

Maladjusted colorbias pots

Maladjusted WIDTHpot.

MaladjustedHEIGHT pot ordamaged vertical

circuit

MaladjustedHORIZONTAL

POSITION pot

Shorted turns in

y o k e

Required Action

1. Check connectors and cables between c:rcboards and monitor for wiring continuity.

2. Assure connection of all cabrnet grounc

especrally at video monrtor chassrs.

1. Verify video monitor operates correctly by :nectrng it to workrng game macnrne

2. Assure video monitor is correct type forth LVideo monitors with wrong resolu:ron c;;-

s y n c .

I. Make sure Video Board emrts proper type :2 . Verify jumpers are set correctly for monito-

1. Move game cabinet further away from mac-appliances, or other video games.

1. Check connectors and cables for wiring cofrom circuit boards to video monitor.

I. Verify video monitor operates correctly by : _netting it to a working game machine.

1. Access Diagnostic Menu. then select MONr‘TEST. Perform the COLOR BARS TESTl Adjust three bias pots for best colors. if.?monitor neck boards include these pots.;

2. Check White Screen. Touch up controls.l If whites still seem tinted, have service t:rejuvenate picture tube.

I. Access Diagnostic Menu, then select MOl\i:-TEST. Perform CROSSHATCH TEST.

2. Adjust screen width using the w&h pot on rRemote Control Board. located benind corr

1. Access Dragnostic Menu, then select MONTEST. Perform CROSSHATCH TEST.l Adjust screen height usrng tne height po!Monitor Remote Control Board behind coirl If pot has no effect, service verrcal outpL-cuit.

1. Access Diagnostic Test, then select MONIT-YTEST. Perform CROSSHATCH TEST.l Adjust Horizontal Posrtron pot for best pi:using the Monitor Remote Control Board be

coin door.

1. Substitute working yoke.2. Have service bureau converge monitor.3. Retest monitor.

T R O U B L E S H O O T I NG - 10 M I D W A Y AMUSEMENT GA+: I

Page 75: Game Operations Manual for 27” Dedicated Video Game

AUDIO TROUBLESHOOTING

l Video is present

l Video Game Machine(VGM) appears to

, operate normally

j l Audio is distorted,

muffled or has missingf r equenc ies .

I

1 l Dead sound channel

lj 0i

Cause Required Action I.~___

Improper volume 1. Access Main Menu, then select VOLUME LEVEL.

setting Make sure Attract Mode Music is enabled. I2 . Verify a//volume levels are properly set well above i

zero. If necessary, change volume levels to makegame audible.

1Faulty wiring 1. Switch off power to game machine. Check wiring

harness connectrons attach and fully seat ontomating board connectors.l Verify harness connects to CPU Board.l Check audio cable connectors in same way. I:

Faulty orobstructedspeaker

-1. Remove speaker grilles and inspect speakers.2 . Clear loose parts and wires from magnets, mount-

ing screws, terminals, and speaker cones.i

Faulty Audio 1. Verify proper operation of Audio Board by placing

Board it in a working game machine.I

Power Problems 1. Use 20.volt DC setting on digital voltmeter to mea-sure DC voltages present at Power connector Ipins. Verify +5V, -5V and +12V sources. Refer toCabinet Wiring Diagram for specrfic wiring infor-mation and voltage limits.

Faulty or improper 1. Switch off power to game machine.

speaker l Remove speaker grilles and inspect speake-sl Verify speakers are full range (700 lo 10.000 hzresponse) and rated for at least 20 watts. Woof- /ers must be rated for at least 40 watts.

2 . Verify p roper speaker opera t ion by plac!ngspeaker in question in a working game machine. ,

___-Faulty wiring 1. Multiple-speaker installations: Check for reversed

speaker wiring. Weak or low frequencies and thin1I

or hollow sound quality are symptoms of incor-rectly phased speakers.

*Sound tests may not detect this condition. but

you can hear it during operation.

1. Access Diagnostic Menu, then select SpeakerTest. Perform one or several of the available tests

2. Verify proper speaker operation by connectingspeaker in question to working game machine.

Faulty wiring 1. Verify cabinet wiring is correct. Check audio wrrinT\connectron to speakers.

2 . Check audio cable connection is fully seated.3 . Check for broken or shorted wares. I

/

ARCTIC THUNDER TROUBLESHOOTI~VG - 13

Page 76: Game Operations Manual for 27” Dedicated Video Game

WARNINGS & NOTICESWARNINGtJse of non-MIDWAY parts or circuit modif ications may cause serious Injury or equipment damage’’ Use only MIDWAY authorized components and parls. Failure to do so will void your warranty and may result in

incorrect or unsafe operation Substitute pa-is or modifications may void the EMC dlrectlve or FCC type acceptance.*’ Federal copyright. trademark and patent 1av.s protect this Video Game Machine (VGM). Unauthorized modif ications

may be il legal under Federal law. The mooification ban also applies to Mrdway Amusement Games, LLC and VGMlogos, designs, publlcatlons and assemblies. Moreover. farxmiles of MIDWAY equrpment (or any feature thereof)may be il legal under federal law, regardless oi whether or not such facslmlles are manufactured with MidwayAmusement Games, LLC components.

WARNINGPrevent shock hazard and assure proper VGM operation. Plug this VGM Into a properly grounded outlet. Do not use acheater plug to defeat the power cord’s grounding pin. Do not cut off the ground pin.

WARNING,4 very small portion of the population has a condition which may cause epileptic seizures or momentary loss of con-sciousness when viewlng certain kinds of flashirg lights or patterns that are present In our daily envrronment. Thesepersons may experience seizures while watching some kinds of television pictures or playing certain video games.IPeople who have not had any previous seizures may nonetheless have an undetected epileptic conditron.

If you or anyone I” your family has experienced symptoms llnked to an epileptic condrtion (e .g . seizures or loss of(awareness), Immediately consult your physician before using any video games.

We recommend that parents observe their children while they play vtdeo games. I f you or your child experience the fol-lowmg symptoms: dizrlness. altered vision, eye or muscle twitching, involuntary movements. loss of awareness, disori-~entation. or convulsions, discontmue use !mm&atelyand consult your physician.

( C A U T I O Nlnformatron in this manual is subject to change without no!lce. MIDWAY reserves the r ight to make Improvements inequipment function, design, or components as progress in engrneenng or manufactur ing warrants.

‘COPYRIGHT & TRADEMARK NOTICEYou may not reproduce any part of this publicatr3n by mechanical, photographic, or electronic means. You may notprepare phonograph recordings of this document. You may not transmit this publication or otherwise copy it for publicor private use, wlthout permission from the publisher.

Entire contents of this manual copyright 02000 Midway Amusement Games LLC. Al l r ights reserved. MidwayB andA r c t i c ThundeP are trademarks of Midway Amusement Games LLC.

NOTICEThis equipment generated. uses and can radiate radio frequency energy and if not installed and used in accordancewith the i n s t r u c t i o n manual, may cause harmful Interferance to radio communications. Operatton of th is equipment in aresidential area I S likely to cause harmful interiorence in which case the userwill be required to correct the Interferenceat his own expense.

NOTICEWhen MIdway Amusement Games, LLC ships a VGM, it compiles with FCC regulations. Your label is proof of cornpI,-ante. Legal repercussrons to the owner or drstn%Xor may result i f the label is missmg or damaged. If your VGM doesnot contain an FCC complrance label, cal l Midway Amusement Games, LLC immediately.

For Serwce:Call your authorized Midway Amusement Games, LLC dlstnbutor.

MIDWAY AMUSEMENT GAMES, LLC3401 N. CALIFORNIA AVE. CHICAGO, ILLINOIS 60618-5899 USA

Visit our Web site at hffpYhww.midway.com

6Entire contents of th1.s manual copyright 0 2000 M~vwnv A MUSEMENT G A M E S , LLC All rights reserved.