gesture interaction with children for education, fitness, games

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Lisa Anthony, PhD [email protected] Pictures from flickr.com by Creative Commons License X equals 4 liters… Turbo boost!

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Page 1: Gesture Interaction with Children for Education, Fitness, Games

Lisa Anthony, PhD

[email protected]

Pictures from flickr.com by Creative Commons License

X equals 4 liters…

Turbo boost!

Page 2: Gesture Interaction with Children for Education, Fitness, Games

Lisa Anthony, PhD

[email protected]

Pictures from flickr.com by Creative Commons License

X equals 4 liters…

Turbo boost!

Page 3: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Research Approach What are “natural user interactions”?

Why NUIs for Children

Touchscreen Interaction Projects

Future Research

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 3

Page 4: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Research Approach What are “natural user interactions”?

Why NUIs for Children

Touchscreen Interaction Projects

Future Research

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 4

Page 5: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 5

VIDEO LINK: https://www.youtube.com/watch?v=6ECVHsUVuJg

Page 6: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 6

speech

intent

vision

touch

gesture

motion

Page 7: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 7

natural interaction doesn’t interfere with the user’s task

Page 8: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Understanding user needs and

capabilities

Developing new intelligent

algorithms

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 8

Design the algorithms informed by user behavior

Design the interfaces informed by tech strengths

Page 9: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Understanding user needs and

capabilities

Developing new intelligent

algorithms

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 9

Design the algorithms informed by user behavior

Design the interfaces informed by tech strengths

PsychologySocial scienceErgonomics…

Computer scienceMachine learningStatistics…

Page 10: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 10

speech

intent

vision

touch

gesture

motion

Page 11: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Research Approach What are “natural user interactions”?

Why NUIs for Children

Touchscreen Interaction Projects

Future Research

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 11

Page 12: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 12

kids are hands-on and learn by doing

Page 13: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 13

kids apply real-world metaphors to technology

Page 14: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 14

VIDEO LINK: https://www.youtube.com/watch?v=aXV-yaFmQNk

Page 15: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 15

Page 16: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

LETTERS SHAPES

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 16

A

E

Q

Δ

O

+drawn to scale

Page 17: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

LETTERS SHAPES

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 17

A

E

Q

Δ

O

+drawn to scale

Adult Child Adult Child

Page 18: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 18

X equals 4 liters…

Page 19: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Research Approach What are “natural user interactions”?

Why NUIs for Children

Touchscreen Interaction Projects

Future Research

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 19

Page 20: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

1. Understanding how kids use touchscreens now

2. Understanding patterns in how kids make touch gestures

3. Understanding when and why current touch gesture recognition approaches don’t work

4. Designing and developing new algorithms for touch gestures

5. Designing and developing tools to help developers analyze input behavior patterns and choose the best gestures / recognizers for their specific context

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 20

Page 21: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

“Mobile Touch and Gesture Interaction for Children”

https://mtagic.wordpress.com/

Funding support: NSF HCC Small NSF CISE #IIS-1218395/IIS-1433228 and IIS-1218664

Collaborators: Quincy Brown (Bowie State University)

Students from UMBC, Bowie State, and UF

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 21

Gesture

Touch cloud

Page 22: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

4 studies with kids and adults (S1^, S2*, S3*, S4-ongoing) 49 kids (ages 7-17), 36 adults (ages 18+)

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 22

Study 2 setting

^ Brown, Q. and Anthony, L. 2012. Toward Comparing the Touchscreen Interaction Patterns of Kids and Adults. Proc. ACM SIGCHI Workshop on Educational Software, Interfaces and Technology (EIST’2012), Austin, TX, 05-06 May 2012.* Anthony, L., Brown, Q., Nias, J., Tate, B., and Mohan, S. 2012. Interaction and Recognition Challenges in Interpreting Children’s Touch and Gesture Input on Mobile Devices. Proc. ACM Conf. on Interactive Tabletops and Surfaces (ITS’2012), Cambridge, MA, 14 Nov 2012, p.225-234.

Page 23: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 23

Touch TaskStudy 2

Gesture TaskStudy 2

Page 24: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 24

Blue triangles: adultsRed squares: childrenBlack outline: target

Phone screen outline

Page 25: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

1. Children miss more targets than adults**

2. Smallest targets most challenging*

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 25

** significant at the p<0.01 level * significant at the p<0.05 level

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

Very Small (0.125") Small (0.25") Medium (0.375") Large (0.5")

Av

era

ge

Pro

port

ion

of

Mis

ses

Target Size (inches)

Adults

Children

Average proportion of misses by target size for adults and children over all targets. Error bars show 95% confidence interval.

0%

10%

20%

30%

40%

50%

60%

70%

80%

90%

100%

Very Small (0.125") Small (0.25") Medium (0.375") Large (0.5")

Av

era

ge

Pro

port

ion

of

Mis

ses

Target Size (inches)

7 to 10

11 to 13

14 to 17

Adults 18+

Study 2a (ITS 2012) Study 2b (JPUC 2014)

Page 26: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 26

Adults

Children

Study 1 (EIST 2012)

Page 27: Gesture Interaction with Children for Education, Fitness, Games

@drlanthonyUnderstanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 27

No Visual Feedback(children)

Visual Feedback(children)

Study 2 (IDC 2013)

Page 28: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

1. Kids make gestures differently than adults S1: kids make bigger gestures**

S1: kids make gestures with more strokes**

2. Kids’ gestures are recognized^less accurately than adults’**

S2: correlated to age**

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 28

** significant at the p<0.01 level

^ Anthony, L. and Wobbrock, J.O. 2010. A Lightweight Multistroke Recognizer for User Interface Prototypes. Proc. Graphics Interface (GI’2010), Ottawa, Canada, 02 Jun 2010, p.245-252.

0

1

2

3

4

5

6

<60% 60-65% 65-70% 70-75% 75-80% 80-85% 85-90% 90-95% 95-100%

Nu

mb

er

of P

art

icip

ants

Recognition Accuracy

Adults

Children

Histogram of recognition accuracy distribution for gestures drawn by children and by adults.

Study 2a (ITS 2012)

Page 29: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Demonstrate design recommendations in an open-source app as a tool for developers

Kids make gestures and touch targets differently than do adults: we can designand develop for this

Next steps: Understanding younger kids’ touch and

gesture patterns

Understanding and designing contextualizedinteractions

Developing child-specific recognizers

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 29

Design guidelines app

Page 30: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Kids’ gestures are recognized less accurately than adults’ by modern recognizers designed for adults Even when trained on kids gestures!

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 30

0.0%

10.0%

20.0%

30.0%

40.0%

50.0%

60.0%

70.0%

80.0%

90.0%

100.0%

7 to 10 11 to 13 14 to 17 Adults 18+

Re

cog

nit

ion

Acc

ura

cy

Participant Age GroupsUser-Independent TabletPC User-Independent $P

User-Dependent $N-Protractor User-Dependent $P

Recognition performance by age group for each of the four recognizer configurations tested.

Error bars indicate the 95% confidence interval.

Study 2b (JPUC 2014)Best performer on kids aged 7 to 10 is still only at 84%

Page 31: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Research Approach What are “natural user interactions”?

Why NUIs for Children

Touchscreen Interaction Projects

Future Research

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 31

Page 32: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

1. Understanding how kids use whole-body interaction now

2. Understanding patterns in how kids move and make hand and body gestures

3. Understanding when and why current hand and body gesture recognition approaches don’t work

4. Designing and developing new algorithms for hand and body gestures

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 32

Page 33: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Education

Fitness

Games

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 33

Multimodal Algebra Equation Solving(PhD thesis, Carnegie Mellon, 2008)

Page 34: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Education

Fitness

Games

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 34

Image from PufferFish Ltd.

Investigating Public Engagement with Science(new project)

Page 35: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Education

Fitness

Games

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 35

Kinect Games for Exercisehttp://kinectforexercise.wordpress.com

Page 36: Gesture Interaction with Children for Education, Fitness, Games

@drlanthony

Lisa Anthony, PhD [email protected] @drlanthony

http://lisa-anthony.com and http://init.cise.ufl.edu

Understanding, Designing, and Developing Natural User Interactions for Children / Lisa Anthony, PhD 36

Acknowledgments: National Science Foundation, Pittsburgh Science of Learning Center, University of Florida, University of Maryland Baltimore County

speech

intent

vision

touch

gesture

motion